The money-saving depends on your ability to not buy more games, though. This doesn’t seem to be actually doable for most people. For me it isn’t because I find I need variety in my games or else I lose interest in the medium altogether.
There can definitely be a magic in living in a good game, though.
Paper Please. They tell multiple stories, some you can invest and follow or cut short with a simple button (DETAINED!). The gameplay is also interesting, having to maintain and follow all these little details reminds me of some brain training games. The comedic writing as well of some of the characters is also brilliant (looking at your Georgi).
You can start with either, does not matter. I finished both, liked both. And both of the games were equally laggy and buggy for me. I sure hope the Rougue trader game will be less buggy.
I would say Pokerstars VR if you like playing cards or general casino gaming but the game has taken a shit in the past year. Still fun and extremely social but the quality has taken a nosedive on PC.
I second rycon. His roleplay is top tier and he has a lot of dif games he does. Namely cataclysm dark days ahead, ark, kenshi, and rimworld. I’m working through his 100+ playthrough of innawood atm
I’ve finished Kingmaker and WotR is in my backlog.
Pathfinder is a really decent RPG system with tons of choice, but the game Kingmaker comes out as quite linear, you don’t really have much choice in how you play the game apart from being good or evil.
The game is split between being a typical adventure explorer RPG and being a kingdom management game, the former is interesting and has good quests, the latter is opaque, difficult to get to grips with and inflexible.
The worse part is no matter your best intentions, it you don’t do exactly the right things with your kingdom you can find yourself in a dire losing position by the late game.
I don’t mind games that have failure conditions, but losing the Kingmaker game after 30+hrs of playtime because your kingdom starts rioting and you can’t complete any events seems too harsh to me.
Personally I had to turnoff all the failure conditions in the options so that I could grind through the game to get through the final quests, it ended up leaving a bitter taste for the game which started off as promising.
I hear most of these issues have been addressed in WotR though so I’m looking forward to picking up that.
Yeah, the more people mention, the more that kingdom management part is not looking good. Thankfully, as someone already mentioned, there are mods to handle both that and the crusade management part in WotR. But turning off all failure conditions is also a good option to keep in mind, so thanks.
I had a bug where I didnt get a treasurer until late in the game. So I kept losing to stupid bullshit over and over because my guy was underleveeled and I had a huge backlog of things for him to do. I just ended up using cheat engine and giving myself a hundreds of the +% success tokens to make it playable late game.
I was just answering OP’s question. Real AAA titles are few and far between, but most of them are on PSVR2 and PC. I am a quest owner and have had lots of nice experiences in Quest, but none of them qualified as AAA to me.
vk.com has the best music streaming library, if you need underground stuff. You’ll need to register there and browser with adblock feature (i’m using Vivaldi) if you don’t want to listen to audio commercials in Russian language.
With really great action combat like dragons dogma or monster hunter.
with multi class and equipment build system like dnd or Diablo.
That’s it, just a really good 2d rpg with action combat. I have been furiously chasing this, and anything even kind of influenced by darksouls or that is a roguelute doesnt count.
Yeah, I have to admit, Crosscode probably comes the closest to what I want. I do have, and play the game, but I always end up dropping off due to a bunch of personal pet peeves I have with it, and also feeling like the combat system is just not on point. But I should really probably reconsider dedicating enough attention to beating it.
One of the biggest barriers for me for crosscode is that it has stuttering on the deck, but it looks like there are some work arounds that prevent that, so I will probably dedicate some time this weekend to getting it setup.
Luckily i havent experienced the stuttering issues (Played on PC), but i hope you can get them fixed!
The things that helped me to stay engaged were on the one hand the world/level design (lots of small riddles everywhere, that sometimes involve backtracking & clever Parcour, but also the gorgeous landscape & detailled environments), on the other hand the story and its cute characters! I think giving each area the time it deserved and not rushing through things also helped (Took me around 75 hours to beat the base game).
Yeah, I definitely haven’t given it its due, but mostly due to technical issues on the steamdeck. Switching to the linux native version is working very well though, so I probably will stick with it a bunch.
There are still various ways crosscode doesn’t scratch the itch I am trying to get scratched (no character builds, kind of have frustrations with the combat system) but I do want to beat it at this point.
A jak to zrobić z VPNem, jesteś w stanie coś podrzucić do przeczytania albo napisać? :P
Może spróbuję z jakimś słabym VPSem, tak na próbę.
Z drugiej strony, jak mam dużo muzyki/filmów i chciałbym zrobić sobie strumieniowanie, to raczej taki zwykły vps będzie miał za mało miejsca.
Totalnie się nie znam na samohostowaniu, sorki, jeśli coś głupiego piszę.
Bierzesz jakikolwiek komputer z ostatnich 15 lat. Instalujesz debiana bez pulpitu. Ustawiasz ssh i łączysz się przez LAN z serwerem. Instalujesz sobie dockera i jakiś kontener na przykład z torrentami.
Polecam portainer do zarządzania kontenerami.
Są też całe systemy operacyjne np. trueNAS czy proxmox.
Tu taki prosty przepis na proste reverse-proxy na nginx do selfhostowanego serwera, “wyciągnięte” tunelem ssh do jakiegoś najtańszego vpsa gdzieś na świecie, który będzie robić za publiczne wejście (i wtedy ten selfhostowany nie musi mieć nawet publicznego ani stałego ip): jerrington.me/…/2019-01-29-self-hosted-ngrok.htmlTyle, że taki prosty “vpn” trochę komplikuje postawienie funkwhale wg jakiegoś gotowego przepisu czyli np pod younohost.
Ale jeżeli to będzie używane tylko dla siebie to chyba lepsza opcja z publicznym ip na swoim łączu bo wtedy koszt używania serwera = praktycznie koszt łącza za które i tak się płaci.
Jakby ktoś stawiał funkwhale pod dockerem (docker + traefik) to moja działająca konfiguracja: forge.citizen4.eu/miklo/…/funkwhale
Masz na myśli te tanie serwery mikrusa bez IPv4, które wystarczy 'tylko" podłaczyć do #cloudflare (takie rozwiązanie podpowiada właściciel hostingu), żeby wszystko działało ? 😱 “Wszystko” mam na myśli naprawdę wszystko, również to co czego nie chcesz Ty ani odwiedzający twoją stronę: framagit.org/dCF/deCloudflare/-/blob/…/pl.md
I just made a comment about this on Kbin last night! I play on the reverb G2, but you should be able to play on Steam with the Q2 no problem. It’s a copy paste, so if something seems off it’s due to the context of the other post!
Here’s some of my favorites:
Vertical Shift: fairly short and barebones but it’s got a full range of powers for you to play with around an open world. Fun VR mechanics worth the sale price, despite the minimal gameplay.
You mentioned Boneworks and Phasmophobia which are also both a lot of fun, but motion sickness and multiplayer can make them not as convenient to always be ready to play. Of course, if we mention Boneworks then we have to talk about Duck Season. Blade and Sorcery should be on the list as well, it’s just too good to pass up. And well, if we’re talking about B&S we can’t ignore GORN.
Pistol Whip is basically a rhythm John Wick simulator. Very worth the cost of the game, lots of content, multiple free content updates - just a stellar game through and through. Also much more engaging than BeatSaber IMO, never been a fan of flailing my arms to slash blocks on beat. But shooting and dodging? Give me more!
Bonus: They just released a map creator. The life of the game is virtually infinite now, so that’s exciting :)
Superhot VR pre-content removal. Still a great game without the ending though.
V-Racer Hoverbike is a great VR game oriented Hoverbike Racing. Great sense of speed and feel, motion sickness is somewhat a given given the nature of the game…
Rez Infinite for anyone who remembers Rez for the PS2.
Pavlov VR is also a good popular fun game for your VR FPS itches. For more, there’s Into the Radius, Arizona Sunshine, ARK and ADE, Naked Sun, Bandit Point, Risk of Rain 2 VR (mod).
Speaking of mods, Subnautica in VR…
And one of my favorite pass-times, Holo-ball! It’s basically racquetball :)
There’s a couple party games that are fun as well, Wii Sports style with Pure Bowl VR, NVIDIA’s VR Funhouse, Tennis Arcade VR. All pretty decent (particularly compared to others that are available). Oh, also check out VRNoid which has brickbreaker and Hyper Psychic Gauntlets for a unique game. You can also play all your NES roms in VR with 3DSenVR which is pretty awesome. While we’re here, give Metroid Prime a playthrough with Dolphin VR, or all 3 if you get it running :)
Then there’s the whole world of productivity/not quite gaming programs.
I love, love love SynthVR. It’s just one of the smartest uses for VR, period. Create your virtual environment and just make it a giant music setup. Absolutely stellar. Similarly, Vinyl Reality for using your own music to DJ and mix! There’s also a drumming program called Paradiddle which is awesome for the same reasons. For painting, Vermillion.
If you’ve got a HOTAS or a racewheel there’s also a number of games that work great in tandem, Elite Dangerous for your space trucker sims (for this one, be sure to get SCRCPY for your android phone and run XS Overlay or OVR Toolkit to bring your phone with you in VR), Star Wars Squadrons, Drone Hero.
spoilerThroughout Superhot you are slowly doing more and more egregious actions, like robbing airports and stealing planes and whatnot. As you go through the game accomplishing these tasks given to you after you put on the headset, you become very familiar with following orders. By the end of the game, the last level, you put on your headset and continue as normal. Upon finishing the game, you remove your headset. A knock comes at the door and it’s a being (either a drone or a person can’t quite recall). Your character is then at the edge of your roof. You look left, nothing. You look right, empty. You look up, sky. You look down, and you see the ledge. The only place left to go is to step off.
It’s very powerful. It has quite an impact and I understand why they chose to remove it, however I wish it were made an option because it is such a strong story for those who feel comfortable with the subject matter. I am very glad that I played it a few months before they pushed the update removing that ending.
Also much more engaging than BeatSaber IMO, never been a fan of flailing my arms to slash blocks on beat. But shooting and dodging? Give me more!
Personally I’m more interested in flailing my arms than shooting and dodging.
Pistol Whip is just a much better execution of its concept than Beatsaber is of it’s own. Though Beatsaber is a pretty decent execution of Beatsaber. It just falls slightly short of its potential. Whereas Pistol Whip shoots straight past any expectations you’d have for it and finds new ways to be better than it strictly needs to be.
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