but people are playing it now. dont they know its garbage? any game that doesnt have 90fps and has a loading screen is an automatic zero out of ten. its the way of gaming
This is visually impressive but with what they’re showing in gameplay, it doesn’t look much like 4 or 5 like I think I expected? The aiming looks like it’s the 2 and 3 style of stop, hold aim, move gun. That said, it also showed crouch walking which isn’t in 3. I’m curious how similar or different it plays.
My big points to hit for a remake would be an improved camo and surgery system. The original game has you pressing start a lot. Like a lot. Having a quick menu for camo would be gigantic. Surgery right now is mostly, you’re in a boss fight and got hit, now pause and see if you ran out of bandages yet.
Crouch walking was in the 3ds remake of 3. I fully expect this to be identical to that version and gameplay with no enhancements to anything except the visuals.
Nope! Download away! In 2012, Microsoft used to even have a self hosted download link acknowledgment of its abandonware status but it’s gone. So it here
Yep! Discovery alone has been going since 2006, and has had a 24/7 multiplayer server running consistently that entire time (barring minor outages from faults and attacks). Pretty incredible really.
I also don’t like thinking about it because I first registered an account on their forum in 2007… really puts the inexorable march of time into perspective.
I played the demo the other day. It really like it. Really nails the kind of PS1/DC survival horror vibe. I was getting a lot of Blue Stinger vibes from it
Honestly, I was interested in this game until the most recent re-release of the Metal Gear Solid games that Konami’s managed to fuck up.
I now 100% expect to see this game get fucked up too. If Konami can’t even handle the most basic of ports, how could we trust them to actually make a good remake of MGS 3 delta, arguably the best of the MGS series?
We shouldn’t trust them. If you have to get this game, pirate it, or pick it up on a deep deep sale way after it launches. Fuck Konami, They don’t deserve your money.
You can host your own server too, although there’s a few steps you need to follow to get FLServer working properly. There’s instructions on the Discovery forums for that.
While Fallout 76 was definitely worse, I feel like their hubris is still on full display in Starfield. So many issues that Bethesda seems fine ignoring because the community can fix it.
I wanted to love you, Starfield, but I was out by the third date. I’ll check back in a year or two and see if you’ve matured enough.
I really just can‘t tolerate how poorly it runs compared to how it looks. They‘d have to double the framerate somehow for me to buy it and that‘s pretty much impossible.
Any chance you’re on an Nvidia card perhaps? It was shipped with only AMD upscaling because for some stupid reason it’s an industry standard to ship with time limited exclusivity for some stuff like that.
I’ve found that the mod (and probably update in the future) to add Nvidia DLSS helps a lot.
Still dumb that behind door deals between executives/sales can hinder otherwise good games like this though.
Ah okay fair enough, I’m not super knowledgeable about the newer software sided stuff like DLSS and Upscaling. I didn’t realize the AMD upscaling worked on all systems.
I saw tests where the upscaling performed comparatively worse on Nvidia and Intel rather than AMD and assumed that the upscaling was actually exclusive, my apologies.
I mean it looks awful unless on FSR quality, so in a way it’s not a super great situation. Ideally it should come out with all the solutions to better leverage the hardware at hand, but exclusivity deals and lack of technical ability are a thing.
I am and I am using a DLSS mod and it‘s working. But getting to a stable 60 in Starfield is just… If it looked like Cyberpunk raytraced then I‘d get it, but it really does not look like it should be a heavy hitter. I smell technical failings.
youtu.be
Aktywne