For sure, ill feed your curiosity. Starfield is expanding to the stars, massive choices on where the story goes based on your responses, the capabilities to befriend or antagonize any enemy whether a human, alien, or these strange pirates. You deal with politics, survival, and attempting to save the galaxy while trying to discover the hidden story. If you call that generic, I feel sorry for you.
Your reading comprehension seems to be overlooking the part where I started with ‘i had high hopes for this game.’ The game is far from generic, there isnt one person in this thread that could draft a better story or even come close to a released game.
Wanna talk generic? Every starwars game, like ever. Every call of duty game, like ever.
Yall are funny. Thanks for reminding me to jump back onto Starfield!
LMAO the go to when you are losing ‘are you alright?’
You seem like a basement dweller who freaks out at any disagreement. You are all arguing the word generic without using its definition, while simultaneously overlooking how my hopes were crushed by this game.
I’mma ignore that for now, and we will see how the conversation progresses when you read my other comment. I’d hate to get into one of THESE kinda conversations you are starting by getting into this, but I will definitely disengage with you in particular from your post history.
We talked it out in another comment. I’m a big fan of the game, so I took it way too personally and got over invested in explaining myself.
It was dumb and unproductive. Definitely best to disengage, but the user I was responding to, and I, came to a reasonable agreement about our perspectives in a different thread.
Also this is just an utterly ridiculous way to respond to criticism of a product, no shit an average joe can't make a multi million dollar triple A game, but that doesn't mean he can't dislike it
The opposite can be true as well, a game can flop on your expectations but you can still like it. Youre all just fighting tooth and nail to make ‘generic’ mean something it doesnt.
My man, or woman, sorry if I am wrong on pronouns, feel free to correct me.
I genuinely went to your profile out of a ‘who tf is this mf’, and seeing your most recent post, I genuinely hope you arent struggling with anxiety or depression too bad. Those are mean, ugly things that can weigh you down.
I hope life is treating you well, and on the note of posts, the bread you made looks fucking great. Thats like some genuine top bakery looking bread. I would buy the hell out of that if I saw some that good looking.
We can disagree and fight or troll about the game as much as we want, but I dont want to do or say anything that would genuinely make you feel negatively.
So on that note, fook you, starfield great, me right, you wrong.
We can also disagree if you want, but not in a serious way my man. Mental health is no joke. All the love to you. If they ever come out with starfield 2, I’ll gloat. Until then, I’ll let you trash talk my favorite generic space game.
I can agree it feels generic, but I just wanted to express that, to me, it feels like it WAS a good concept, but they didn’t see it through and it crushed my hopes of what I felt it could be. Nothing more my man. Sorry for the hostility in my writing.
Im definitely a little too passionate about things at times and let it attach to my ego and get worked up. I definitely shouldnt
Hey we can both agree we should do better, thats a beautiful thing. It would be great if we could all get along. I want to scrub mine too, but also I want to leave them as a standing point of letting people see that I wasn’t entirely nice, but that you made me think and change my tone.
“characteristic of or relating to a class or group of things; not specific.”
Ship building alone is very specific, there are very little games that let you truly customize the entirety of the layout on your ship. On top of that, the crazy about of realism that goes into that is insane. Everything can affect something else in that. I’m also a huge fan of the procedural planets, like dozens of them, which what super disappointed me was walking for what felt like daaayyyss across a map.
So again, the concept was great, the execution was not.
Well, I’m celebrating mother’s day today, so I wasn’t going to even have my phone out, but since I am pooping let’s talk ‘mechanics’ LMAO.
So you’re pretending now that mechanics aren’t part of a game’s identity? That’s adorable.
Listen, kiddo, game concepts aren’t just the napkin pitch like ‘space adventure with guns.’
That’s like saying a restaurant concept is just ‘we serve food.’ 💀😂
The execution of those ideas, how deep the systems go, how player agency is handled, the SCOPE of what you can do, is the process of a concept.
Mechanics are the embodiment of concept. Otherwise, every shooter is just ‘point and click,’ and every RPG is just ‘talk and fight.’ You have to look at the HOW, not just the what.
Cheers mate, glad you have a perspective on it. Take care!
For sure, ill feed your curiosity. Starfield is expanding to the stars, massive choices on where the story goes based on your responses, the capabilities to befriend or antagonize any enemy whether a human, alien, or these strange pirates. You deal with politics, survival, and attempting to save the galaxy while trying to discover the hidden story. If you call that generic, I feel sorry for you.
Yeah except you didnt say ship building. You didnt say anything about game mechanics here, this is all marketing jargon that can be interpreted in different ways. Maybe go with mechanics if you’re trying to paint uniqueness instead of regurgitating the back of the pamphlet.
How about we stay within the contexts of our reply chains. You are extremely hurt in the butt about all of this so I can only assume you’re taking each criticism of this game as a personal attack. You should chill.
You went out of your way to reply in the middle of the reply chain, the conversation continued, but you failed to continue reading.
Ive already noted I took it personal, but I’m chilling. You’re freaking out even with every question being answered, you still seem agitated and unable to accept an answer. I hope you are okay.
Alright mate, have a great day. We can DM if you wanna talk about it reasonably, but today I will be preoccupied with my wife celebrating mothers day. I hope you and your family enjoy today and stay safe. So if you do DM me and I dont respond, its nothing personal, I’ll get back to it later in the day or tomorrow. Cheers mate, take care.
massive choices on where the story goes based on your responses,
Really? What massive choices do you make? Hunter or emissary? That just changes the last 20 minutes of the game. Before then, you have no major impact on the plot.
the capabilities to befriend or antagonize any enemy whether a human, alien, or these strange pirates
But you don’t. You can’t befriend the pirates, there arent really any strange aliens, and you can’t antagonize most friends.
You deal with politics, survival,
Do you? There’s some minor “deal with this for me” stuff from the factions, but that’s hardly politics.
And survival isn’t an issue in the game at all, even though you can see the scrapped leftovers from it.
attempting to save the galaxy while trying to discover the hidden story.
The “hidden story” is spelled out and telegraphed in the main questline. It’s not a souls like where you piece it together, they literally tell you to your face
Listen mate, agree to disagree. You are getting into all the points as to why it crushed my hopes, as I have said. Each of those aspects was a great concept, as I have overstated, but the concept fell short, my hopes carried the game farther in my mind than the game could go.
Each topic I pointed out was an area of the game that I felt they could have driven more, but they failed to execute. Then it seemed like there was a glimmer of hope as they were pushing for some major fixes like finally adding a vehicle to travel faster on planets, but again, they fell short and here we are going back and forth like school kiddos arguing about if its the coolest game or not.
Its far from it mate, I agree with all of you but you’re all trying to nitpick each aspect rather than reading my very very first post where I said its a great concept, but it crushed my hopes.
Calling something great is an individual perspective. This is all my perspective, this will be my last response in regards to this topic. Do you have a favorite game that you think is a great concept and great execution? Personally, I don’t, unl3ss we go back to gameboy days.
Yeah you can. That’s literally one of the only major choices you can make; destroy them or join them after going undercover and infiltrating their base.
Sounds like an AI generated blurb and very far from reality, especially as you have almost no choice in anything, exactly zero of them feel meaningful in any way, can’t “antagonize anyone” (yay for essential npcs 😒), aren’t saving the galaxy and the “hidden story” is one of the worst “ITS THE MULTIVERSE LOL” stories I’ve seen.
I don’t have a problem with people who like and enjoy the game, I just don’t understand your reason to say the game is something that it actually is not
The game, in my perspective, is exactly what I said it is. You don’t have to understand it brother, just like I don’t understand yours. I do appreciate your perspective though, you’re free to have it.
“Bethesda game in spaaaaaceee” is more than that, you know it, and it was proven when one of the first costume mods on Nexus was the space suit with a force field boob window tyvm.
Eh, this game was never in the cards for me anyway. I decided years ago to never give Rockstar another dime when they didn't release any single player DLC for GTA5. Fuck that noise.
Wut? We’re mad now about not getting DLC? GTA V was a great game that’s still a blast today. I spent many evenings in front of my PS3 playing the single player for years, never touched GTA: O once and never felt the need to and still believe I got my $60 back in 2013 out of it.
Similar story with RDR 2. Unless GTA 6 is a huge step down from both those games in single-player playability (I’ll wait for reviews obv), I’m not going to lose much sleep over spending $20 more than I spent 13 years ago for the previous game.
If I’m remembering correctly, they had announced single player DLC bit instead just chose to develop more multiplayer stuff since that’s where the big bucks are. I’m busy and don’t have a source right now, but can attempt to find this later and edit as necessary.
GTA V was originally planned to have a number of single-player DLC campaigns akin to the ‘Lost and the Damned’ and ‘Ballad of Gay Tony’ for GTA IV.
This is what people - including me - are bitter about; the immense financial success of GTA:O (namely Shark cards) diverted all resources away from additional single-player content.
I wouldn’t have minded paying for an additional perspective campaign (like GTA IV) or an additional post-campaign chapter heist. GTA V was a complete experience at launch, so additional DLC content would have been welcomed by the community - DLC only becomes problematic when it is clearly part of the core experience, but arbitrarily removed in order to charge more.
Unfortunately, due to having to prioritise shareholder returns - investing resources into anything beyond the most immediately profitable route (ie. online) leaves the board and C-suite open to litigation, because as we should have all learned by now from this series, Capitalism will ultimately ruin everything in search for more and more profits.
Hey, listen I know it’s bad and all but discord makes it really easy to create your own channel, customize it however you want and organize study/gaming with friends.
Since it’s convenient and easy to setup and use, people use it for things they really shouldn’t.
To bring back forums we need another equally easy to setup and host forums system that modernizes the bbs.
Modern BBSes aren’t an issue – they’re out there, and they’re pretty good these days – but the lack of VC funding that lets them fund massive user growth isn’t there, so the level of friction re: setting up your own remains high.
Discord’s advantage is that it’s not just easy to set up, but also free. You’re not going to get that in the forum space anymore. ProBoards isn’t going to invest the money into making them sexy anytime soon.
I think the main thing is that it’s the lowest friction for just sending a message, making a “post” gives people pause, but sending a message people will do no problem, so small communities get more activity in Discord than anywhere else
It’s even become mandatory by communities in some games, which is something I hate with passion. For instance, many MMORPG communities are on Discord these days (e.g. Guild Wars 2, more specifically the raiding scene).
So I subscribed to these communities and started using Discord. I still don’t get the appeal, it’s a cluttered mess all over the place and it doesn’t feel intuitive to use. Maybe I’m getting old…
I hate how discord has replaced this forum culture in many places for this reason, but overall it’s incredibly good for participating in communities in real-time, especially smaller ones. I agree with the forum part, but aside from that it has also replaced IRC, Skype/MSN/ICQ, TeamSpeak, etc. all in one place, while even expanding on their features. It’s unbeaten for friend groups or smaller communities to create a space just for themselves that features text chat, voice chat, screen/video sharing etc.
Unfortunately though the open source alternatives, even the ones trying to be fully compatible with discord, have not yet reached this featureset and usability level. Also one big issue with communications tools like this is they rely heavily on adoption. Doesn’t help me when I can convince my closest friends to switch to Matrix for example, when there’s so many more people that I interact with on a daily basis through discord who I have no control over. Especially when the alternative just doesn’t cut it for all these normies who don’t understand the implications of big companies controlling such exclusive spaces.
I do not believe “everyone” wants to zoom. I like the engaging combat they’re going for. I think the loudest people in the community like the idol game mechanics of most modern ARPGs but I think the genre is ripe for innovation.
Everyone praises their boss design and enjoy that aspect of the game, which to me reads “we like engaging combat with balanced rewards” but when that logic is theoretically applied to monsters we get people throwing online temper tantrums which tells me they don’t know what they want except for the thing they’ve already been given.
They’re missing the mark with the monster design, getting closer than anyone else in the genre (besides maybe No Rest for the Wicked). They need to look at roguelikes such as Hades and make each monster have a “role” when building encounters. Give each monster abilities like the bosses in the game and don’t make it about being auto-hit to death and they’ll have a truly next-gen ARPG.
I’m positive the first team to crack the infinite loot/immense player expression of ARPGs and engaging combat loop of action games (or really all other genres besides idol click farmers) will make the next genre defining game akin to Diablo 2.
I think PoE2 is on the road to doing that but the immense pushback they’re getting online seems to be wearing them thin. Which they asked for, for releasing an unfinished game and not having a clear line in the sand.
I mean to say “idol” as in… Oh fuck. Omg I’ve been misspelling idle in literally weeks worth of comments. Woooooow. Okay. Feeling a bit dumb.
I meant idle mechanics. Hopefully that makes a bit more sense but just in case - I’m making the argument that most modern ARPGs since Diablo 2 have not innovated on the gameplay directly but have innovated on the systems of the genre. This behavior has led to what I consider to be a stale endgame game to game that often or exclusively boils down to trivializing the content such that it’s comparable to a slot machine, an idle game like Eggs Inc., or a “phone” game.
I think PoE2 is working hard to evolve the genre to what id consider to be a “next gen” ARPG, where most or all previous games fall into a large “Diablo 2 inspired” bucket. I think No Rest for the Wicked is similarly attempting to evolve the genre. A counter example for the genre is Titans Quest 2 which seems to be falling squarely in the “Diablo 2 inspired” bucket.
I’d like to see more “No Rest for the Wicked” level of swings regardless of if you consider that EA game a hit or miss in its current state.
That’s totally cool by me, it’s a fun game. PoE2 is probably the best ARPG on the market, it’s just falling short of what they sold me (and the community at large) on. But for now, it’s definitely an idle game during mapping with the right build (and the wrong build will see you roadblocked progression-wise).
I have a powerful computer for my work with a 3090, i9 etc. I still prefer gaming on the Xbox, it’s in the living room, it doesn’t bother me with driver issues, CPU overheating, and other random bugs I get on the big machine, and it’s in the living room where I’m also spending the time with my family rather than stuck in my cave upstairs.
The article was incredibly light on specifics. What were the hateful / threatening messages? Why would anyone have a problem with helping developers find new jobs? Why were those developers fired in the first place?
The “Go woke, go broke” man babies who believes that failed games were because of politics™, and any attempt to help those people is a act of aggression.
Because the term means nothing, really. It’s just a vehicle for hateful rhetoric, incorrectly applied to everything that they don’t like. Yet half the things they like would be considered “woke” by their standards if they were released today.
I will not pay 15-ish bucks for decade old games that I already purchased long time ago at release. Also not with another buck discount off. Definitely not since they are Blizzard games and these days that studio is not worth supporting anymore.
Good initiative from GOG, but this feels like wasted money to me. Warcraft 1 is definitely a hard sell because of how terrible playing it will feel. Or did they change that in the Remaster? You used to be able to only control one unit at a time. In Warcraft 2 they upped it to 9 units? Or am I off and it was 9 units in 1 and already more in 2?
If you already purchased it a long time ago, and you can still get that copy working, then cool. But having a DRM-free copy designed to work with modern systems is very appealing. Buying DRM-free shows them where customers want to purchase their games. There are plenty of decades-old games worth more than $7.50 each.
The good thing is that thanks to how GOG works, as long as some pirate purchases a copy, they will always be able to keep a current update available to the pirate community.
Yeah, I said I will not. I didn’t say no one should. I think it is great that GOG preserves them but the price is still to high for something from a scumbag company.
How does it work with the money GOG is charging, does Blizzard see anything of that? If not, then nice, makes it more worth to me to pay so GOG gets more funding.
If Blizzard does get a cut then GOG should give a rather hefty discount as a final “fuck you” to Blizzard. Because that’s all they deserve.
you could group multiple in W1. you could only build buildings adjacent to your road though, I remember making a road right to the enemy and putting the barracks in their camp lol
He should make a meta verse. I still won’t buy it, but having 2 of them completely fall flat because a billionaire thought they knew what entertainment was would almost be as funny as that time Sony re-released Morbius in theaters.
Obviously that steam guy was probably coming from a place of bad faith, but the response is maybe imperfect no? This would look pretty bad if the roles were reversed I think. (genuine question I am hoping I am told why this may not be the case; I have nowhere else to ask)
Yeah the history of oppression is definitely reason to dislike those that support it, but it seems ill-fitting to have this affect all people who identify as straight no? (Not just cis straight people who don’t support that oppression but also trans straight people and other exceptions, as another commenter pointed out)
It’s okay to take context into account and not just look at it as a math problem. Targeting a minority isn’t the same as doing it to people who make up 90% of society but are whiny.
I totally agree that an unacceptable proportion of straight people are whiny about any manner of minority representation, but doesn’t this also affect straight people who are normal about this? Maybe it’d be more fitting to give a demeaning title to homophobes, eg. the steam complainer, but provide regular title to everyone else somehow? Thanks for taking the time!
I mean, are straight people who are normal about it clamoring for the title to begin with? This seems like a problem invented basically entirely by the whiners. You could just as easily say it affects gay people who want an ironic title, or straight trans people, but for obvious reasons the whiners don’t really care about that.
All that said I have no idea what the price tag means in terms of gameplay time to acquire it. If it’s unachievable without 10 hours of grinding or something that’s a little mean, but not enough that I really care.
I haven’t played the game for very long, but from what I’ve seen it would take a few hours to get to the point that you can just get a thousand bucks and blow them on a title, but it’s entirely doable. You would have to focus on upgrades anyways to start with just to get a proper income up and running, and then once you can fish with greater speed and with a greater success rate it should be fairly trivial.
Yeah a title in some fishing game definitely seems like a really strange thing to be upset about (and yeah you’re totally right that this doesn’t just affect cis straight people). I’m just saying that the presence of only that title for people who would like a regular version or don’t care about titles and just see it in passing might feel unwelcome through no fault of their own y’know? (Though obviously feeling unwelcome would be a little ironic)
I’m just saying that the presence of only that title for people who would like a regular version or don’t care about titles and just see it in passing might feel unwelcome through no fault of their own y’know?
I completely agree with this. For example, they don’t currently have a gender fluid title. Most gender fluid folks may not be clamoring for them to add the title but if they joined the game and saw that the gender fluid tag was harder to obtain for no discernible reason, was in air quotes, and had the description “mhm” I think they would feel pretty unwelcome. Also - a lot of people won’t know the context that there were people complaining about the lack of the title.
I’m sort of the opposite. Give characters sexualities! Make them people! Give them criteria by which they will or won’t find my character attractive! I feel gross when every NPC is pansexual and aggressively attracted to the main character for no reason. Then again, I’m acespec, so.
If it were me, I’d do something like not really focus on what their actual “real” sexuality is unless it is somehow relevant to the plot. Then if it is so something like make them a 1 or a 5 on the Kinsey scale instead of a 0 or a 6.
I don’t think games should be required to do, I’m not trying to force some sort of universal bi/pan agenda. I’m just saying it personally annoys me when I am locked out of pursuing a character just because of the gender I happen to be playing as because I typically don’t play games multiple times. It also annoys me when games don’t allow you to pursue all characters. Like in BG3, as far as I know, all characters are bi/pan but not all are poly. The game forced me to pick between Astarion and Karlach, for example. I put 100 hours or so into the game before I quit. I’m not willing to put over 100 more hours into it just to see what would’ve been different. It’s just a waste of my time.
An alternative approach is only having “sex scene” type content gated behind gender, but everything else can still be seen by friends. E.g., anything a character would eventually tell a lover they still tell close friends. Which is still sort of annoying but not really as bad because you can easily just look up a sex scene, but experiencing things like dialogue and special quests in game isn’t comparable to looking it up on YouTube.
I understand your perspective but I guess I just fundamentally disagree. I’d be annoyed, in the same vein as you, if every character was poly (unless they were actually poly and they had other lovers and referenced your other lovers and it was genuinely part of their identity) or if a relationship with them wasn’t different from a close friendship, besides having sex (because sex isn’t the only thing separating a close friendship from a relationship).
I guess, the way I approach the kind of game that we’re both talking about is just different. I’m not interested in exploring 100% of all the content possible, but rather having a rich experience in the content that I do explore. I’ll take an authentically written gay man and an authentically written straight girl who both won’t explore a relationship with me, over the opportunity to have more content that’s shallower. But yeah, again, thats just a different approach we both have to games.
I’m not interested in exploring 100% of content either, but I hate when games artificially block content off. For narrative reasons, I don’t care. I don’t mind the idea of mutually exclusive companions based on choices in game. But something as minor as gender at character creation? Come on now!
Obviously that steam guy was probably coming from a place of bad faith
The Steam forums actively encourage this kind of bad faith behavior:
when a post gets a new reply it’s moved to the top of the forums. So as long as people are engaging with a post, even if it’s just to make fun of a bigot, it keeps getting pushed back to the top.
Users can “award” posts for various things (helpfull, cool, funny, etc) and users have taken to giving ‘Clown’ awards as a way of making fun of posts. Whenever one of your posts gets an award, you are given Steampoints you can use in the Steam cosmetics store.
This results in every game having bad faith posts “complaining” about wokeness so that people will make fun of them with Clown awards as a way to farm Steampoints. The developer bringing attention to it just helps them get more.
I understand that half of the world is currently healing psychological trauma from the US election results but Atlus has been commenting on politics in their games for much longer.
pcgamer.com
Ważne