Not having the right to repair doesn’t mean I can’t actually repair the thing myself. It just means I can no longer get official support from the maker of the thing if I do. Which isn’t an issue if I know how to fix it myself.
What’s wild to me is that those stupid fucking warranty void stickers they use to determine if you attempted to repair your shit? Yeah, those are illegal. They have been illegal since before I was born. And yet I don’t think I have ever opened up an electronic device that did not have one.
I had Bose Quiet Comfort 2 earbuds that worked great, but I got them wet (hard seltzer spilled on them). I dried them off, and cleaned them off with 90% isopropyl alcohol, popped the case open, cleaned out the liquid and cleaned off the circuit board with Isopropyl, and let it dry. I knew the buds themselves still worked perfectly because I had used them, the case was the problem.
Since they use pogo pins, there’s no way to charge them externally. Also, apparently, each set of buds is linked to only one case, so you can’t even buy another case and re-pair them and use that case for charging. I spoke with Bose and their “solution” was to sell me the QC3s for a $30 off discount.
$250 earbuds that are now useless because I can’t charge them.
Couldn’t you, like… Connect the pins directly to a power source while pushing them together to make the contacts on the pogo touch or something to bypass any of that?
It would be way too much effort since they would need to remain in contact for like an hour or more, also the direct current may fry the buds. The circuit board probably does modulation and such for safe charging.
By TSE do they mean TES. That’d still be weird considering I think more people would have had either Skyrim or Oblivion be their first entry, and not Morrowind
Yeah but even dedicated elder scrolls fans aren’t going to go back and play through arena and daggerfall. Morrowind definitely feels old but from my perspective still feels very playable and understandable from a modern context. Daggerfall and arena are a different beast entirely and are a little more intimidating for the average gamer.
Thats a fair point! I’ve loved every entry of TES since Morrowind, yet I’ve never felt the urge to play Daggerfall or the first, and I dont think I ever will
I dipped back into Civilization 5 again recently. For the first time in a playthrough I asked another civ to go to war with me against another and they actually said “yup let’s do it.”
We crushed Genghis Khan together. I took his capital, liberated the city states for the alliances/negating warmongering penalties, and left him with a single landlocked city. I warned you not to touch Sydney, you butt.
People forget, you never owned the games you bought, physical cartridge or not. The instruction booklets state that you bought a license. It’s the bullshit argument console manufacturers use/used to go after emulation developers.
Having a copy of the game that can’t be fucked with by errant updates to the game files or by updates to the device you use to run it is a wonderful thing, but don’t lie to yourselves about the legality of ownership. That’s been a busted clusterfuck for longer than most users on here have been alive.
Scott Ross is a Youtuber who has always been vocal about game publisher making games unplayable by closing their servers. Lately he is gathering information about the legality of this practice worldwide to find the best country/state union to fight it legally because come the end of March the game The Crew will be shut down by Ubisoft but has still a very big active playerbase that might be able to move things forward by contacting consumer rights organisations here in Europe. More Infos in his Video: www.youtube.com/watch?v=DAD5iMe0Xj4
Great story and even better ideas about consequences, but even then it was a rough gameplay experience.
It makes more sense when you realise it was originally going to be a PC port of Baldur’s Gate: Dark Alliance, but it leads to this awkward mix of gameplay styles that are hard to grasp at first. There’s really not much to the combat other than clicking when the icon glows and moving.
The hardest fight in the game is a dog very early on, which you can cheese by stunning it with Aard (RNG based iirc) and landing a one hit finisher, but the fact that there’s an unskippable lengthy cutscene right before it is absolutely obnoxious. And fighting something two levels above you is a death sentence, leading to a bit of exploring to get enough XP to be able to do everything.
Only time I’ve ever spent money for in game items was back when I was doing gøøg|e surveys and a certain game had 99¢ pull ticket things. Otherwise, I’ve never done it and will never do it willingly again.
Elden ring doesn’t allow ultrawide, which I don’t complain too much since it isn’t that widespread, but instead of just forcing the wide-screen resolution, it renders the entire screen then puts black bars on the sides. It’s the worst of both worlds (and also means they literally have ultrawide support but choose not to let us use it). I’d say fromsoft has a long way to go (not to mention the stuttering).
I hate the forced Chromatic Aberration. Photographers spend thousands of dollars on lenses to minimize the effect. Meanwhile, devs just slap it on games without any way to disable it without mods (which they’ll ban you for if you use them online).
AC6 supports ultra wide and 120hz frame rates on pc. I didn’t see any stutters or notable issues in my playthrough. I’m hopeful that from soft’s next releases will have fine pc support.
Other than the original Dark Souls port none of their games have been unplayable on PC. Tons of major UE4 games have had constant stuttering issues however.
They might have been better than some, but their ports were still pretty sub par. Not really something to be used as an example of a good port. Their better ports like Dark Souls 3 and Sekiro were still pretty bare minimum for a port.
Cant talk about ac6 as Ive never played it.
Dark Souls PTDE was an absolute mess of a port.
The remaster was handled by an entirely different company.
Original launch DS2 suffered mostly from framerate related issues. Including weapon durability being severely affected.
Dark Souls 3 had no real AC and had massive problems with cheating during PVP. In fact I don’t think any of the games had a proper AC aside from a server side check on save files. Which did nothing against any form of cheating that didn’t affect the save file. Cheats that could for a time brick saves though some method I don’t recall.
Elden Ring had major stuttering issues for a considerable amount of time.
All games were found to have a severe RCE issue that lead to them being taken off line for an extended period. ER not affected as I don’t think it was released at the time.
All of them were pretty bare bones, not supporting UW without modding, not supporting arbitrary framerates. Other than original DS2 but that came with its own issues.
I can’t tell most of this one way or another, but for sure Japanese devs have a problem with just putting a “Quit” or “Quit to Desktop” Button anywhere.
lemmy.world
Najstarsze