lemmy.world

PapstJL4U, do games w Damage, Dodging, and Defence: POE2's early access got things backward
@PapstJL4U@lemmy.world avatar

If combat interaction is secondary to kills per second in your design specc, no numbers game can fix it. PoE designers and players seem to fear "slowness’.

tomatoely, do games w Day 242 of posting a Daily Screenshot from the games l've been playing until l forget to post Screenshots

For anyone wanting to relive the minecraft 7th gen console experience on PC, I suggest you give the Legacy4J mod a try, specially with the Re-Console Modpack. I had lots of fun revisiting the old tutorial worlds

vikingtons, do games w Day 243 of posting a Daily Screenshot from the games l've been playing until l forget to post Screenshots
@vikingtons@lemmy.world avatar

There’s so much wasted potential in infinite, yet the core mechanics are pretty nailed down.

I’m astounded they released this multiplayer focused game with no betrayal booting or any form of in-game player reporting.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

I’ve only played a few games so far so I haven’t had any issues with other players. Is there really no Betrayal booting? I’ve run into that so many times in MCC Multiplayer it feels like it should be essential at this point

vikingtons, (edited )
@vikingtons@lemmy.world avatar

Absolutely no player moderation infrastructure whatsoever. It’s as if they never made a halo game before.

I recall some streamer lady getting relentlessly harrassed via lobby voice chat at the beginning of infinite’s life cycle. Zero recourse; there’s no in-game reporting function (the game directs you to the halo waypoint website, it’s a fully manual process, you supply the offending player’s name, you’re even expected to manually capture infractions via the (still) broken in-game theatre mode).

As for betrayal booting, I have a kind of roundabout theory. 343 in their infinite wisdom decided to disable player collision and friendly fire in the sandbox by default.

On one hand, this is behaviour in-line with contemporary shooters to prevent griefing. On the other hand, it’s entirely detrimental to sandbox immersion and can lead to bad habits when it comes to player positioning.

I suspect this change lead to the oversight of any player booting mechanism, though it’s still possible to team-kill via vehicle collisions.

Flamekebab, do games w I've been replaying Into The Breach lately and stumbled on what I think is an insane power squad.
@Flamekebab@piefed.social avatar

I gave the build a go and it was great fun!

SolidShake, do games w Do Mannequins scare you? I am making a horror game inspired by Fatal Frame in FPS where your only weapon is a Polaroid Pictures!

Please turn down the 500% motion blur.

Bbbbbbbbbbb,

Please remove motion blur

Fiivemacs,

No, turn it up and add lense flair to my eyeballs. Also make everything super shiny like it’s wet. Call it HDR super fidelity or something

Katana314, do games w Do Mannequins scare you? I am making a horror game inspired by Fatal Frame in FPS where your only weapon is a Polaroid Pictures!

Has the potential to be very cool! What might be sad is that many horror games now evoke the trope of “They move when you’re not looking”. Game development takes a long time, so I can guess this was not an obvious trend when you started on it. But there should still be ways to differentiate your work.

SplashJackson, do games w Do Mannequins scare you? I am making a horror game inspired by Fatal Frame in FPS where your only weapon is a Polaroid Pictures!

Don’t blink

daggermoon, do games w Do Mannequins scare you? I am making a horror game inspired by Fatal Frame in FPS where your only weapon is a Polaroid Pictures!

Holy fuck, post this on my Lemmy community !survivalhorror

Fredselfish, do gaming w Do Mannequins scare you? I am making a horror game inspired by Fatal Frame in FPS where your only weapon is a Polaroid Pictures!
@Fredselfish@lemmy.world avatar

You have a steam link yet, or still in the making stage?

SplashJackson, do gaming w Do Mannequins scare you? I am making a horror game inspired by Fatal Frame in FPS where your only weapon is a Polaroid Pictures!

N’est pas le blinky-blinky

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