Your description reminds me of Doki Doki Literature Club, which also takes the dating sim visual novel format in unexpected directions. To avoid spoilers, I can’t say much more than that, except that it’s free and that I found it interesting despite all these things being far from my usual taste in games.
True, but I didn’t want to thank you and NOT the person I was directly responding to. And I thought it was kind of weird only tagging one name and not the other.
Maybe I’ve just been socializing on Discord too much. I’ve gotten used to tagging everyone I’m talking to directly.
I guess that makes sense. I haven’t used Discord in a while, but I think tags are less noisy over there, since they don’t render as something long like @someusername. I avoid unnecessary tags on Lemmy because all that extra syntax makes for cluttered comments.
It’s a good game. Just don’t take the content warning at the start lightly. I’ve tried to finish it twice but haven’t been able to get more than a couple of hours in.
I’ve seen so much from/about that game I forgot that you can still spoil it for some people. I just knew everyone knew about it, given how it enveloped the internet for a brief time after it was out
If you’re enjoying Project Zomboid, you might want to check out Cataclysm: Dark Days Ahead (CDDA). It’s a fantastic open-world survival game with a similar vibe, but it offers a lot more depth and complexity in its gameplay mechanics. Best part? CDDA is free and open-source.
Zomboid was originally inspired by CDDA. Much of the game flow and ideas are 1 to 1 copies. The biggest difference is that CDDA is a turn based game that is played on tiles (think rogue or nethack). From the inventory system to crafting to base construction to reading books, it’s all there.
Oh. Except bites aren’t instant death. There’s no zombie virus. Dead bodies rise up (including yours!). You can still get infections and die from them, but you can also just clean your wounds. 1v1-ing a zombie is suicide though unless you have a decent weapon.
Also, zombies evolve… So they scale well into the late game. Having a zombie hulk throw you through a concrete wall and breaking every bone in your body is usually lethal.
Holy shit, has it really been 70 days already? Congrats. I’m glad you enjoyed the dlc, it is definitely an interesting one. You make me miss New Vegas a lot. I can’t wait to get back to my PC
I’m so excited for Build 42. I’m a bit bummed that Multiplayer won’t be available from the start but I get that they want to focus on the base game before worrying about that avenue
Some day I need to actually give this a go beyond what I played originally. I haven’t played this since the alpha days forever ago, and it looked like it had a lot of potential, but I didn’t have the patience. I think I helped fund it through their own site to play the super early build and then got the steam key from that when it released a long time after.
It’s way more fun with friends. I have a lot of fun by myself though trying to survive and see how far I can make it. Somewhere down the line they plan to (re)add NPCs so that should liven things up too
I played Nethack. I was overwhelmed by my anxiety and depression. I realised I was not good at video games. So I quit playing Nethack and swore to get good at video games before returning. Been, what, at least 15 years? I’ve gotten better I guess. Should I return? Soon, maybe.
(Seriously, though, roguelikes are still a genre I struggle with, so I do need practice!)
My partner and I 100%ed Class of ‘09 and it was horrifyingly hilarious. It’s crunchy and offensive, in a self-aware kinda way like ‘00s 4chan before it became… actual bad shit instead of shitposting badly. If that makes sense.
lemmy.world
Aktywne