TLDRr/no-sleep material where husband keeps playing a sim game until he eventually becomes the character he modelled after himself in the game.
This reminds me of a no sleep material from reddit that I read, in that story there was a husband who kept playing a sims like game. He created himself and his wife in the game, even going as dar as naming them after themselves and creating the sim in a way that it resembled them and modelling the house after theirs. He kept role playing and playing that game for hours that it did affect his relationship with his wife and she was generally unhappy with him, at one point when he kept playing he noticed that his irl wife was getting distant and distant, meanwhile the sim wife was really happy with her husband. There are a lot that happens in between and then the story goes that one day he noticed his wife was really happy with him. But there was something weird with her, her eyes always fixated straight not showing much emotion other than the smile when she told him she loves him. It was like her wife went from really unhappy to happy but still weird. He passed his days doing his job, coming back to his house playing the sim game on his PC afterwards, his wife was not even bothered about it. One morning they were watching the TV together and she kept saying the same thing over and over again, he knew something was wrong and then he realised almost everyone in his work and other social setting was like that, he realised he has became a character in his own sim game.
Who are those assclowns disliking this ? Seriously (It’s just me expressing my excitement)?<br> Anyways I’m looking forward to these RTS & Strategy games:
Loyal subscriber to Nintendo Power, bought quite a few of the official guides. I became gamer tech support amongst my friends, they would call me when they got stuck and I would consult the sacred texts.
I have not; although I have been warned that it’s not at all what it appears to be and that I should go into it blind for the best experience. So I’m assuming it’s going to be something like MiSide. It’s definitely on my list of games to play!
I have not; although I have been warned that it’s not at all what it appears to be
I have heard similar, more specific details about themes of the game. I’m going to put it off until I’m in a better place, mentally. I don’t know if what I heard was true, but I don’t want to risk finding out more, because it is so highly regarded and I want to play it eventually, also I love entertainment where “it’s best going into it blind”
We can’t say anything else about the game without spoiling anything, so it’s best to avoid spoilers and just start playing while you have the chance to go in blind.
Oooooh, I just finished this. Really really well done game.
There are some minor parts that could have been better (like not being able to skip/FFWD text) and it’s not quite as good in its shock or horror as DDLC or so while also not being quite as good in its meta-narrative as Stanley Parable but honestly that’s such a minor criticism it really doesn’t matter. Fantastic experience, and some super nice jump scares in there, including a few where you expected one and then there’s a different one.
Man, I had a friend gift it to me a few months ago. I watched a YouTuber play it years ago and it’s stuck in the back of my mind since. It’s awesome seeing this game brought up again
I was shocked to find out that Balatro was like 80 MB to download. You don’t need million-poly models and 8k textures to make an really good game. Granted, yeah it’s a 2D game, but it’s a beautifully-presented one.
Games like that have nothing to prove. The product speaks for itself.
Meanwhile, games that take up 300gb of your disk often do this purposefully. In the case of console games, they know it will monopolize your system. The game usually isn’t even enjoyable, but it’s too big to delete randomly, so you gaslight yourself into committing to it
Aka: CoD. I honestly still don’t understand how people can justify to themselves the $70 price point for each game, or the sheer ridiculous size of the fucking thing. It’s gotta be mental gymnastics, right? Are they really that good that people will overlook the bullshit like shitty launchers and Warzone bleeding into how the games play nowadays?
each cod game also costs around 450 million dollars to make, so i can’t help but imagine that some of the file size bloat is caused by a need to “justify” the budget in some way. because as we all know, 300gb games have so much more game when compared to a measly 60gb game. you won’t be getting dynamically sized horse balls in a game that only takes up 60gb.
it’s 120gb which is less than i was expecting but still way too much. i have no idea what the call of duty games could possibly be doing to justify 240gb. its utterly insane. that’s more than like 4,500 times the size of quake 1.
Liibraries with their dependencies can take up a fair bit of that space easily these days. I dunno how many would be used in a game like that but that’d be my guess for the space needed.
Absolutely not. Compiled code is small, really small. I’d be surprised if the engine* itself as a whole was more than a gigabyte in size. It’s all about the assets that are included, how badly they’re compressed and how uselessly detailed some of them are.
*The embedded one of course. The editors are unruly beasts that’ll guzzle up your disk space, but then again it’s probably a similar situation…
We’re only talking about 80MB though, at work just the core Grape City Active Reports dlls are 32MB that’s not even including the dependencies (everything seems to use extra system. Dlls on windows). A simple aspx web forms project I’m looking at with maybe 1MB images is still 120MB, granted it’s not optimized or anything and 32MB is from Active Reports
Oops I’m stupid. I didn’t notice this was about Balatro, I lost track of the comment indentation and thought it was a general discussion. Yeah it’s probably the runtime and the other stuff then, my bad…
Going against the grain here but I’d like to see a mod or DLC that changes pixel-art to vector art or something. Or maybe something like Windows 7 Solitaire?🤞
Maybe if Yuzu and Ryujinx hadn’t collected hundreds of thousand buckos to fund their operations, and (at least in the case of the former) also use their private discords to distribute ROMs.
Same is true for Project 64 (but I advise against it since it currently has a security vulnerability) and I presume every other legacy emu. I don’t know, maybe people could look into those and see why nothing ever happened to them.
I think I miss Citra more; unlike Switch and it’s support in Switch 2, 3DS is definitely in it’s twilight years. Did they ever come back or has there’s been any new ones?
Also I second the dolphin recommendation. I played the loving shit out of GC games recently when there was an update that added retroachievements.
lemmy.world
Aktywne