Just as AI will replace developers, and then we have Devin. Also don’t forget the artists that will be replaced, that’ll happen just when it learns that humans have 5 fingers per hand.
It’s all marketing for AI, by the afaik currently biggest supplier of AI hardware.
The whole hype will implode when AI itself implodes, not as the AGI singularity, but when the resource costs spiral out of control, and its keeps getting its own generated glop spoonfed
He’s probably referencing the tech we already saw a few years back where the game would render incredibly simple untextured geometry, then the gen AI reskins it to look like a realistic video.
Or maybe someone’s convinced him we’ll make whole games out of Gaussian Splats
Guys rule number 1 of the disinformation age… dont meaningfully engage with a post thats only a title and jpeg, especially if its playing on polarizing opinions or grand claims.
Dont let this crap prime you to come to conclusions you wouldnt have otherwise.
AI will eventually be given the task of creating a game based on prompts and it will be able to do that with minimal curation with considerations of other similar games and the consensus about them. It will be able to accomplish the entire dev in a fraction of the time of a conventional dev team of humans. This is probably 10-15 years away and will be the death of innovative risk taking games that come to be held in high regard.
What is emerging is AI upscaling that will eventually allow a game made 10 years ago to look new. Soon there will be extrapolative AI that can remaster something like Super Mario Bros or Goldeneye and make it into a modern gen graphics game regardless of what “modern” means.
AI can be a fantastic tool to ease the burdens of the game development process to decrease costs and time so smaller studios can focus on the core of what makes a game good. Unfortunately studios will integrate AI into the development process as they remove humans to decrease costs to an overall detrimental degree and the market will be flooded with mediocre derivative games that offer nothing of value in terms of experience.
This makes me feel like there will be a large group of retro gamers who will prefer the artisan, human-made games of the past, but ultimately a younger gen audience that won’t know the difference or care.
If you ask the question “is this hype or not”, l’d consider who is pushing the narrative and how much they have to gain from it and you’ll probably find your answer.
DMCA in the USA. Bad laws, bad results. I don’t know why Nintendo has a problem with me playing ToTK on my desktop at higher resolution than the Switch can put out, I own the game cart and a Switch.
There’s probably already games where AI generated “every pixel”, just not the code that displays those pixels… This headline only implies art, even though it’s pretty clear they meant the whole game, code and all, and without seeing the whole article, we can’t really effectively comment.
Yep my first thought of this is as a technicality. One day every pixel displayed on your monitor has passed through some sort of upscaling or frame generation.
Maybe if Yuzu and Ryujinx hadn’t collected hundreds of thousand buckos to fund their operations, and (at least in the case of the former) also use their private discords to distribute ROMs.
Same is true for Project 64 (but I advise against it since it currently has a security vulnerability) and I presume every other legacy emu. I don’t know, maybe people could look into those and see why nothing ever happened to them.
I think I miss Citra more; unlike Switch and it’s support in Switch 2, 3DS is definitely in it’s twilight years. Did they ever come back or has there’s been any new ones?
Also I second the dolphin recommendation. I played the loving shit out of GC games recently when there was an update that added retroachievements.
lemmy.world
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