Don’t worry Geoff, when it comes to AAA games, my expectations are already at rock-bottom. I expect almost every single AAA game to have some kind of catch be it microtransactions, or live service, or some shitty launcher requirement, etc.
Sure it “looks old”, but it’s sooooo smooth. Kinda reminds me of the Quake remaster in this regard, and that one holds up pretty well in this day and age.
Steam Summer sale’s lookin’ pretty good this year on my end.
I already changed my mind and decided to abort the mission. I foresaw that if not for the GPU then I would have a bunch of other issues that I really don’t have the time to waste on fixing just to play a game.
It looks like a great game tho, I’ve wishlisted it until I get a gaming PC.
If anyone wants a complete GZDoom game (or 2 or 3 depending on how your counting) right now to try, Hedon is really great. Also, made by a solo dev(music and VA work was outsourced), so absolute flex on AAA game companies.
If you can get a clue as to what’s going on, message the dev on steam. It’s one guy, so they probably don’t know about the issue. For a for a little while, if you had Heretic loaded in GZDoom, it would load that instead of the Hedon.
Just looked it up on Steam, and it’s part of a bundle with another GZDoom game called Supplice which looked pretty cool, so I got that. I also bought a game called Incision which looks pretty wild too.
They’re all boomer shooters and I’m excited to play them.
Anybody that played the Aliens Total Conversion on the original Doom engine (best Aliens themed shooter oriented FPS) knows just how awesome things can turn out.
I guess I also missed the part about being a phone peasant. Not having a gaming PC and not having ANY PC are different. Personally, I’d rather have a bargain bin PC to play indie titles then a console.
Irrelevant. This game is purportedly built using the original doom engine, while almost all other FPS games since Doom are designed with similar mechanics.
In the sense that Doom more or less invented the genre (unless you count the original Wolfenstein, I guess).
Still kind of an awful headline. While GZDoom technically IS based on “Doom tech” because it’s derived from the OG Doom source code that was released to the public, it’s still vastly more powerful than the original engine, with GPU support, beefed up lighting effects, and many of the limitations of the original engine either vastly increased or removed entirely.
Right. It’s still fundamentally the same old engine, just massively beefed up. There are still many limitations that more modern engines (like the one used in the 2014 remake) don’t have.
Which BTW is another reason the title is stupid, because the remake is also just called DOOM and it was the first thing I thought of when reading it. Yes, that engine might be 10 years old by now but it’s still fairly state-of-the-art and continues to be used in other AAA games (like Wolfenstein Youngblood).
Wolfenstein 3-D definitely gets the credit, but Doom took it SO much further and was the first game that really brought out our gaming-kid excitement through fear and suspense even despite, in retrospect, it really just being a puzzle game with exploding demons (and when you get into the history and documentaries, it’s wild what they actually wanted to do in the engine, but the consumer level performance limits at the time cut into a much more in depth experience).
Good point! They could have even had a period accurate trailer, with that guy with the really deep voice like in movie trailers back then “A game, 20 years in the making…”
I swear when I had dial up I could tell how fast my connection would be by the sound of the static. If it didn’t sound clean I’d get a crap connection and just hanging up and dialing a different connection number would do the trick.
Oh, trust me I know the 56k dance, too bad I never learned how to actually dance…
However! I have since purchased the game, and it is just as spicy as the reviews say :) level design is interesting, it throws in some puzzle mechanics between the gore fest
Same, and it’s great! I can’t wait to dive back in. But I need to read the stuff more because I get lost and I feel like they’ll tell me what I’m supposed to be doing.
The game has settings for tweaking aim assist and such. It is exceptionally well done. As OP said they ask you if you’re playing on a Deck when you boot up, and it even has a Deck specific options menu for tweaking aim assist and what not. I played the first level on my Deck last night on regular difficulty and had a blast. Then I switched over to my PC and upped the difficulty and also had a helluva time there. It’s a phenomenal shooter.
kotaku.com
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