Personally, I might be done with the series at this point.
Did they not just put a lot of the vehicles behind a paywall in GTA V this year? If you previously had them, you were fine. You would be SOL if you didn’t buy them in the game before the update, though. IIRC some of cars were even stuck behind the GTA+ subscription.
I don’t want to buy a game, and then have to buy some of the exact same content again years later. They should have also told people that they would be paywalling the cars a decent amount of time before they went through with it, imo.
It’s not the end of the world or anything, but I’m concerned that this might be an attempt at starting a new type of profiting. This is worse than the horse armour from Oblivion. At least that gave you new models and textures.
“We’ll just sell them a game, then we’ll sell them the same assets in the same game years later!”
Just wait until it spreads to more game companies. I wish that there was a stronger push back when it happened. People are going to completely forget about it until it happens again.
With their current track record, maybe I’ll buy it after a decade haha
Aside from R* Social Club being finiky if you’re offline, GTAV and RDR2 didn’t flaunt with the line between SP and MP, in my experience. Each felt separate and optional to the other.
Never played much GTAV (4 was the last good one as far as I’m concerned, at least so far) but yeah, I loved how RDR2 and RDR Online don’t force one into the other!
GTA trilogy wasn’t developed by rockstar iirc. That being said, pre-ordering games is a dumb move anyway since games aren’t finished when they are being released nowadays
And it’s almost like they cant run out of binary code + a license key to distribute.
And the preload period is stupid anyway since you will most likely need a day 1 patch anyway.
I don’t understand the fascination. From what my son once told me, everyone has the same advantage, you’re just paying for looks and individuality. I see that as a waste of money. Paying out for licensed characters is just a way to keep that going.
The only part I found interesting was when it shut down for a few days to have that major upgrade. All that was left was the black hole. That was quite fun watching everyone react.
I think you’re being disingenuous, you perfectly understand this phenomenon but it doesn’t appeal to you. Paying for pixels will always be dumb anyway.
At the end of the day it’s the same as something like FunkoPop, you are paying for a digital or physical piece of nostalgia. Neither are for me, but it is what it is
Do you wear jewelry? Do you have a nice watch that tells time just as well as a casio? Does your car feature upgraded wheels or upcharged paint? Have you paid more for fancy curtains when basic ones do the same job? Have you repainted a room just because you wanted a different color? Art, collectibles, novelties? Video game cosmetics are valuable to anyone who wants to express themselves the same as any other real life cosmetic. It can be especially important to young people who don’t have other avenues.
That being said, fortnite is predatory as fuck and is one of the worst offenders for addictive design, FOMO engineering, and maximizing DLC purchases. It’s what the annual sports games wish they could do. It’s what CoD started to do. It’s fueled by social media and by glimpses of random players in each match with the latest skins.
a bunch of my retro gaming friends talked me into it awhile back and now I got a CRT hooked up to a mini PC with n64 controllers, I definitely see the appeal
I’ve seen this article 15 fucken times today. They’re children who have never known a world without microtransactions. They also get these games for free, its not like they’re choosing subs over a game. They are choosing a sub for a game. Much like I did with WoW when it was the thing back in the day.
And where was this shit with flash games? “Kids would rather load a webpage than buy games”
I wouldn’t really use this as an indicator. Read your terms of agreements in most games. You do not own any of those virtual items. My D Scimmy is property of Jagex, not Sanctus. Subscription games have existed for as long as there has been dial-up. Phantasy Star Online Episode 1 & 2 made you buy a “Hunter’s License” to play online. Neopets has a term in the TAS that states you do not own anything belonging to your Neopets account.
The minute it gets alarming is when the normal goes from “buying your first home/car” to renting, which we already have one foot through the door on that front. Physical commodities are a much better indicator of our dystopian qualities. Once people stop expecting to own a home, and are just excited to return to their corner of the habblock then we have a problem.
Games as a Service on the other hand, are mostly symptoms of our unregulated technology markets. Its much more profitable to release the license to play your game for free and pack it with predatory microtransactions than it is to release an actual piece work for a game. So we will continue to see more of the shitpacked experiences as they continue to be profitable.
If you want to own digital things, consider finding games on Itch.io whwre you can buy them directly from the creator.
I mean, is it too soon if people are still going to buy it? More seriously, I think one whole console generation is a good standard for remasters. Just so long as you can point to something that looks or plays better than the original did. For a remake, I think you need more time and the game your making needs to feel like it couldn't have been made on the original hardware. Either way three years feels way too soon, especially for what is essentially a next-gen port or a definitive edition.
I don’t see the point of doing a remaster of that game now as it still looks and feels perfect.
But, I also won’t complain about it if it makes other people happy and lets them experience the game while allowing Naughty Dog to maximize their earnings with such a masterpiece.
I just hope a fresh project isn’t pushed back because of that remaster.
kotaku.com
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