I don’t think he needs a source - it is a fear. And not an entirely unreasonable one. Hell, car companies are chasing subscription payments for seat warmers in actual cars… the guy is a bastion of sanity.
Support bullshit and you'll eventually get what you supported.
When GTA loses its single player or riddles it with more mtx and live service crap, you'll only have yourself to blame for continuing to buy their crap.
So, in order to maybe not want to play future GTA titles in some theoretical future, you shouldn’t play current GTA titles in order to discourage Rockstar from releasing these theoretical games?
Every live service game that makes money helps establish an industry standard. I'd rather Rockstar go out of business and have no GTA games if it means sending that message.
If you buy a SP game and they add MTX after thr fact, did you support the implementation of MTX?
If we get a SP campaign and don’t play MP it will certainly be reflected in their data.
And believe: They will abso-fucking-lutely track the telemetry data out of it.
The amount of work and passion Rockstar brings into their single player experiences is by far worth the money. Bethesda needs to take a lesson from them.
Yes, they milk the multiplayer online experience for as much as they can get, but they are still working on new games in the meantime.
PS is always “millions of iterations of current, next, last, the previous, the one before that and the one after that” gen. I believe they have learned.
As someone who games solely on pc nowaday simply because having other things to do, I don’t mind waiting even more so the chance I will get it on launch day is null.
Remember fellas vote with your wallet, do not get blinded by hypetrain.
Yep. I never buy on launch. Just wait a few months and the price comes down, especially if near a holiday you’ll get a sale. Also the bitchfest about the game bEiNg LiTeRaLly UnpLaYAblE!!1!1 because of problems has died down after a few patches.
Vote with your wallet. This shit right here dawg. That saying has lost its weight for some reason. Given there are a lot of ways that can be difficult or even impossible, but it’s still our best hope next to pitch forks and torches.
This is the apparent problem that mostly not most of the victim (consumerism) aware, especially those who have large amount of expendable fund, or someone who bored enough that they dont have alternative time consuming activity other than gaming.
As someone who once was console player (ps1 - ps2), I can say console exclusive game have their own merit, however lots of thing happen, ranging from the source code is lost, to higher up management are fucking boomer (me as SMT fans waiting for PC port is miraculous, even Persona spin off released on steam is something, yet they milked it off right away).
Heck even if you had something like Hideo Kojima (starting from MGS V) or Toshiro Nagoshi (former RGG Studio head who made decision to bring some of SEGA games into PC and into the West, and the one who revived Yakuza popularity in the west), they released their game on PC too because they cared for their fans but somehow higherup may blocking those (Japanese back then did not view PC gaming as main gaming entertainment, only niche stuff fill these in for example Simracing, Self publish game, H-game VN).
Back to the topic, It depends on each of their own view, but for me I just game whatever I had and what I want to be fun. I don’t need to get pushed by someone forced opinion (e.g hype) to enjoy a game rather I just enjoy a media based on interest. (source: me who tried to enjoy NFS Payback, as much as the fanbase shunned it because its controversy and radical change, I did find some fun here and there, from my own playthrough I find the game is flawed and noticed that the Ghost Game simply did NFS by the book (or perhaps pressured by EA for profit) and thats why they could not flawlessly release NFS Heat).
Honestly, based on current gaming trends, I’m fine either way. Everything is releasing in an almost important state for the first 6 months to a year anyway.
Getting it for free on Epic was how I played it. And honestly, it’s a fine game, but from the time it came out to when I got it, so many good open world games had come and gone it maybe didn’t land for me as well as it might have ten years ago.
Lol this is how I do everything now. Starfield looked okay, but I won’t touch it unless it goes below $30. I do not feel like I’m missing absolutely anything.
Honestly I do understand why PC gamers are upset. But this isn’t exactly news. They’ve done this with every PC port. And given the clusterfuck that was GTA IV on PC I’m fine waiting another year for a GOOD PC port.
Again I get it. But I personally bought a Series X when PC gaming was too expensive to get into so I take it that’s who they’re gonna go for as well.
They know they can play on some people’s (poor) patience and double-dip getting people to cave in, get it on console, and then on PC a couple of years later.
Well the joke is on them because I don’t have any of the “next gen” or last gen consoles and I’m not going to buy one. If they release it for PC then I may buy it after it goes on sale, but I won’t put more effort than that to get GTA6
It has a fantastic Single Player story line that is fairly worth the play through even today. I think I tried the online game mode once and didnt see a point. My experience is with the PS3 launch version, but I’m assuming you can still just play it offline for story. Please let me know if I’m wrong.
PC is typically easier to develop for because of the lack of strict (and frequently silly) platform requirements. Which typically makes game development more expensive and slow than it needs to be when just targeting PC. If that barrier to entry was reduced to that of PC, you’d see a lot more games on there from smaller developers.
With current gen consoles, pretty much every game starts as a PC game already, because thats where the development and testing happens.
Rockstar here is the exception in that they are intentionally skipping PC - something that should be well within reach of a company their size while clearly being capable of doing so.
If another AAA game comes out with only PC support I’ll be right there with you - but most game developers with the capability release for all major platforms now. But not the small console indie studio called Rockstar Games it seems.
kotaku.com
Aktywne