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richardmtanguay, do games w To Catch a Predator's Chris Hansen Planning Roblox Documentary, It's Claimed

Could we please do away with this guy already!!?? I am so tired of seeing this man everywhere on social media as well as on memes!!! There’s got to be another way to express this besides using a man’s likeness. :-(

Dorkyd68,

I don’t understand why you’d want that but ok I guess. Kinda feel like a catholic priest or a youth pastor wrote this

richardmtanguay,

This man was relevant at one time because he was an investigative journalist, but these days, he seems to oversaturate the media whenever issues like this arise. I think he is passe, and I think it’s time for them to get a new mascot for fighting stuff like this! He is also used in a lot of memes across the internet, and it seems as if he is everywhere!!! :-(

Dorkyd68,

deleted_by_author

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  • richardmtanguay,

    Yes I have! It’s called a meme!!! :-)

    MyDarkestTimeline01, do games w Ubisoft Confirms a New First-Person Ghost Recon Game is in Development

    They saw how popular Ready or Not was and thought to themselves “didn’t we used to make a game like that?”

    RightHandOfIkaros,

    Yeah, it was Rainbow Six, not Ghost Recon lol.

    MyDarkestTimeline01,

    I seem to recall Ghost recon being adjacent. At least in the early days.

    Carmakazi,

    I remember playing Ghost Recon (no tagline) back on the Gamecube, probably not the appropriate game for my age.

    It was definitely a slower and more grounded game back then, or at least as much as a mainstream game could be back in the early 2000s. And first-person.

    RightHandOfIkaros,

    Its was similar in some way, but it was also very different in others.

    With the exception of Ghost Recon 1, which was first person, the series was always a third person shooter genre, but it occasionally was first person depending on the platform and the game (Ghost Recon Advanced Warfighter 1 is in first person only for PS2, Xbox, and PC, but is optionally third person on Xbox 360. GRAW 2 is in third person for all platforms). Most Ghost Recon games are third person, and this was likely an intentional choice to make a game that does not directly compete with Rainbow Six, another Ubisoft series.

    Ghost Recon had some semblance of realism, but not on the level of Rainbow Six and definitely not on the level of Ready or Not. Rainbow Six in its later years also began to lose its realistic style and became more and more fanciful, culminating in Siege having crossovers that don’t make sense for the game or genre (I love NieR, but 2B does not belong in Rainbow Six, and her model in the game looks awful anyway).

    Ghost Recons biggest difference is that Ghost Recon has a military focus, whereas Rainbow Six is more focused on SWAT or counterterrorism efforts. To this end, Rainbow Six often featured levels with enclosed spaces such as the inside of buildings or airplanes and a lot of close quarters combat, while Ghost Recon favors more open maps and long range encounters. Ghost Recon also featured vehicles and vehicular combat sections while Rainbow Six generally did not. For example, Ghost Recon would sometimes have a helicopter or tank appear to assist your squad in combat, perhaps against another enemy vehicle. If Rainbow Six ever featured a vehicle, it definitely wasnt a tank assisting your squad, and at most was a helicopter shooting through building glass or something similar.

    warm,

    How is Ready or Not popular? It's such a potato SWAT ripoff.

    Romkslrqusz,

    SWAT 4 came out 20 years ago

    warm,

    Yeah, exactly.

    Romkslrqusz,

    To me, Ready Or Not is more of a spiritual successor to SWAT rather than a ripoff. In a lot of ways, it’s an evolution because it deals with current topics and modern technologies. It also feels grittier than I remember SWAT being.

    warm, (edited )

    You are right thats what it would be called, but it doesnt do anything to be a "spiritual successor". It's just a modern copy of it, even worse in places, definitely in terms of quality. I wouldnt be surprised if the assets are just from a marketplace. I left some more thoughts elsewhere in the comment thread and they certainly love their "modern technologies", with AI generated art ingame.

    AnUnusualRelic,
    @AnUnusualRelic@lemmy.world avatar

    It’s the only swat style game (with Ground Branch) at the moment. And it’s quite fun.

    warm,

    You just spam F and one tap enemies. Lol.

    The game is incredibly poorly made, with clipping textures and models everywhere, animations are horrible, performance is terrible, it's hazy and blurry, there's AI imagery all over the place.

    It's a cash grab at best. You just have to spawn into the lobby to immediately know you just bought an incredibly low quality game.

    mohab, do games w A New Guilty Gear Game Has Been Canceled

    It's weird how 4 or 5 years between entries actually feels

    Hmm… TBF, Strive went on way longer than anyone would've thought when it was announced… I'm pretty sure even ArcSys weren't ready for how popular it ended up being seeing it's the first time they broke their 25 character cap in GG… who even knows when it'll end? They may end up releasing one or two characters after this season ends—Jam, for example, hasn't made it in yet.

    I'll be watching from afar given the direction this series is going, but it'll certainly be interesting to see where they take it from here seeing every major GG release broke new grounds one way or another.

    kratoz29, do games w Elden Ring Nightreign Can Only be Played Solo or as a Trio - Insider Gaming
    @kratoz29@lemm.ee avatar

    I remember when Nintendo took the same approach with The Legend Zelda Tri Force Heroes game… I don’t think it worked out that great…

    caut_R, do games w Ubisoft's XDefiant Will be Shutting Down in June 2025

    First time hearing of it, good riddance

    intensely_human, do games w Ubisoft's Board is Launching an Investigation Into The Company Struggles

    it’s always really annoying when there’s the assumption that the existing team is not aware of and trying to fix problems. I hate when I have a problem and I’m taking steps to fix it and then somebody else steps in to say “let’s figure out how to fix your problem”.

    Nuke_the_whales, do games w Kingdom Come Deliverance 2 Preview: Purest Evolution of a Stellar RPG

    Way too detailed of a game. Played the first and spent like 2 hours training and not actually playing and I kinda lost interest.

    PunchingWood,

    Then the game is just not for you.

    I quite enjoy the amount of details going into games like this, same with Baldur’s Gate 3 being so insanely detailed. It really shows the passion of the developers for the games they’re working on.

    There are so many more alternative and simpler role-playing games out there that are more straight to the point, like Elder Scrolls.

    Nuke_the_whales,

    I like detail but I’m not the play fallout on survival mode kind and this game was very much a survival mode type. I like medieval games but that one was a bit much for me. Baldur’s Gate I skipped just cause I can’t with turn based fighting in. 2024

    PunchingWood,

    Well like I said, there are a lot of alternative games out there that are suited to a more casual crowd. It’s good that developers still make games like Kingdom Come and Baldur’s Gate to provide for players looking for more depth, immersive and engaging content.

    Also, turn-based games are timeless, just like many other genres that have been around for 30+ years. I know a bunch of people that would never touched these kind of games and got completely hooked on BG3 anyway. Even myself that was never really into these kind of RPGs and tried Divinity games before, BG3 was absolutely stellar. It’s one of those games that set a new standard many others could learn from these days.

    danciestlobster,

    I believe it is accurate to say rtwp gameplay came before turn based and that turn based RPGs aren’t even that old in the grand scheme of video games. I know it’s not for everyone but for me personally if it isn’t turn based im way less interested. I’m too old for twitch based gameplay and rtwp feels tedious

    kindenough, do gaming w Watch Dogs Series is Dead and Buried, It's Claimed
    @kindenough@kbin.social avatar

    I liked all three games and I hope they continue. I think I liked the first game best, Legion the least but I still enjoyed it.

    It's nice to see a movie based in Chicago as a guy from the Netherlands and say, hey I have been there in Watch Dogs

    Crackhappy,
    @Crackhappy@lemmy.world avatar

    I have thought about playing Watch Dogs since the alpha of the first game, but never got around to it. What am I missing?

    kindenough,
    @kindenough@kbin.social avatar

    Excuse me for reacting this late.

    Taking out enemies with cameras, gadgets and traps in an open world is pretty nice. Gameplay a bit different in every game.

    The story in the first one, wasn't that interesting to me and a lot of reviewers talked about how wooden Aiden Pierces personality was. Also suicidal killer cop cars that will run over everyone and everything to get to you, hehe.

    Second game is different in story and setting (San Francisco), mechanics and controls slightly different. I liked it, but again not for the story, same with the third, where everyone talks in street slang bruv...but the open world, stealth, drones, puzzles and hacking made me sink 60 hours into that game. Haven't played the DLC for Legion, one can play Aiden Pierce, but I am not sure it is worth the price, even at discount.

    Crackhappy,
    @Crackhappy@lemmy.world avatar

    Ah. Thanks. If the story is lackluster then I will probably just skip it.

    stmcld, do gaming w Watch Dogs Series is Dead and Buried, It's Claimed

    Watchdogs 1 was the best for me, miss playing that game

    Bristlecone,

    The hide and seek in it is still one of my favorite multiplayer games of all time! Pretending to be an NPC just had me cracking up!

    AMDIsOurLord,

    Yeah that game was so good

    krashmo, do games w Dying Light 2 Had 200+ Pages of Cut Content

    That game was such a bummer. The first game was tons of fun but the sequel missed the mark in pretty much every respect. Even things that shouldn’t have been impacted by all the rewrites and cut content, like combat, were a letdown.

    starman2112,
    @starman2112@sh.itjust.works avatar

    I think the fact that the first game was such a masterpiece is part of why I rate the second one so poorly. The first game does everything so much better that it’s hard to believe it’s 7 years older. The camera work in the cutscenes, the physics, the inclusion of firearms, the fact that you, Crane, and the game itself all give a shit about the story.

    Contrast that with DL2’s bethesda-ass cutscenes, the zombie animations taking priority over physics, the lack of firearms, and the fact that the game doesn’t give a shit about anything in its own story. I played the whole game with the objective of wanting to save my sister, and in the end I blew up the city for her, and Aiden just dips? He just fucks off not caring that his sister is… dead? The game never even makes says what happened to her! Aiden just came in, ruined the place, and leaves!

    krashmo,

    I totally agree. I’ve played through DL1 like 5 times and that’s something I rarely do once with games released in the last decade or so. I couldn’t even bring myself to finish one play through of DL2.

    starman2112,
    @starman2112@sh.itjust.works avatar

    Lemme spoil it for you then!

    You find Waltz, who it turns out is Mia’s dad and Aiden’s father figure. He starts a process of launching rockets to destroy the city or something, I can’t remember and it doesn’t really matter. After you do a boss fight with him, a very frail and maybe dying Mia walks out of a door and says “stop fighting guys,” and suddenly you and Waltz are besties. Y’all are like “oh shit, the rockets are gonna destroy the city but we’re friends now!” You have to choose between letting your actual bestie Lawan sacrifice herself to blow up the rockets in the bunker, or save her and let the rockets launch, destroying the city.

    Side note, remember Hakon? That fucker that betrayed you and then tried to kill you like three times? If you didn’t murder his ass the first chance you got, he comes in for a heel-face turn and blows up the rockets himself, saving Lawan and the city. That’s an ending I just found out about, because on my playthrough I spent a few extra grenades making sure his dumb Judas ass was actually dead.

    You might be wondering, what happens to Mia after the ordeal with the rockets? Good question! The game literally goes from “save the city and let Lawan die or destroy the city and let Lawan live” to Aiden fucking off into the wilderness. I was so goddamn pissed when I found out that the WHOLE REASON AIDEN CAME TO THE CITY was left as a loose end. Maybe the DLC ties it up. I’m certainly never gonna find out.

    krashmo,

    Haha I like the descriptions a lot. Unfortunately the plot was so forgettable that I barely remember who any of those people are. I think I had just met Lawan shortly before I stopped playing.

    InEnduringGrowStrong,
    @InEnduringGrowStrong@sh.itjust.works avatar

    I know I’ve finished Dying Light 2, but I don’t remember much about it.
    I remember the insane amount of copy paste in the maps. Oh another roof with the half fenced in area with the same backpacks. Or the exact same ramp again.

    In Dying Light 1, traveling at night was terrifying.
    Being pursued by… whatever those were, looking back with your flashlight, just trying to gtfo.
    In the second, it’s mostly just annoying. Shoot the same screaming zombie that’s basically dropped every 150m in a square grid.

    There were different endings, which really only hinged on one or two choices that you make way early in the game and pretty much nothing else you did really mattered in the end.

    Also, Alyx was there, but she spoke like Ahsoka and didn’t have a crowbar.

    There are missiles for some reason.

    totallymojo, do gaming w Starfield's Numbers Surge in Early Access - Insider Gaming
    @totallymojo@ttrpg.network avatar

    I played 10hrs and refunded. (Thank god for Steam)
    I feel like im in Truman Show. I see how shallow the game is. Everything is a facade. They try to mask the issues of their old game engine and people (streamers and reviewers) just eat it up. Im watching streams where they run into game breaking bugs several times but still praise the game like they have a script to follow.

    raccoona_nongrata, (edited )
    @raccoona_nongrata@beehaw.org avatar

    deleted_by_author

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  • Ser_Salty,

    I mean, they straight up said that 90% of planets will be empty.

    As far as spreading out the handcrafted content goes, in my 60 hours it’s been pretty good, but I also deliberately stick primarily to actual quests, only dipping into random exploration and proc-gen mission board quests like bounties and cargo delivery on occasion. I was initally worried that the handcrafted stuff would be limited to the three major cities, but there’s plenty of other towns and locations out there. I think there’s like three small towns just in the Sol system. It feels like every other system has one or two big handcrafted locations or questlines. I came across stuff like a resort town, a small assortment of settlers I had to negotiate a mutual defense pact for, an abandoned zero-g casino space station, a mercenary bar/motel with the absolute motherload of contraband (and a free ship), just to name a few.

    The side and faction quests also are almost entirely handcrafted locations and not just clearing out enemies in generic locations like half the stuff in FO4 was. All the proc-gen quests have been relegated to Mission Boards, so every quest you get from an NPC will be an actual quest, although I had to do one single proc-gen mission to join one of the factions.

    Also I’m surprised you saw that many game breaking bugs on streams, because it’s actually a very stable release. There’s some of the usual Creation Engine physics stuff, or an NPC might stand on a table or something, but I haven’t really encountered all that many bugs.

    totallymojo,
    @totallymojo@ttrpg.network avatar

    The last drop was when I realized that it’s not as open and “huge scale” as people seem to think it is. It’s kind of “fake open” if that makes sense. You cannot get into your ship and fly 800m east to your mission. If you click on your mission marker and click travel, a new instance is loaded and your mission is not there. You have to go back and run those 800m.
    You really don’t even need a ship honestly, you just fast travel everywhere.

    I’ll probably get it once the price goes down to 30-40 bucks or so.
    100 was waaaay too much for this shallow game.

    KevinDeRodeTovenaar,

    You actually do need a ship for fast travel, and you can travel distance in space (thousands of meters) to other ships or space stations in space, but yeah you can’t travel to other planets manually, but why would you want to, the scale of the cosmos is just too big. People who were expecting seamless travel between planets and systems have never played Bethesda game before.

    totallymojo,
    @totallymojo@ttrpg.network avatar

    God forbid we hope for technical improvements in 2023, for 80€.

    KevinDeRodeTovenaar,

    It wouldn’t be an improvement, it would be really dull, would you travel for hours through empty space for the “immersion”?

    totallymojo,
    @totallymojo@ttrpg.network avatar

    Why would it have to take hours?
    You already spend hours jogging on the empty planet surface in Starfield, because you cannot use your ship to fly 800m east to your mission marker.

    KevinDeRodeTovenaar,

    You can fly thousands of meters in space to other ships and space stations.

    totallymojo,
    @totallymojo@ttrpg.network avatar

    But not 800m in atmosphere to skip a uneventful hike.

    Squirrel, do gaming w Starfield is Bethesda's Least Buggiest Game to Date, Say Sources
    @Squirrel@thelemmy.club avatar

    I still couldn’t limbo under the bar that sets. The bugs in Bethesda games are usually not game-breaking (in my experience), but they are legion.

    XTornado,

    They are usually fund-inducing bugs which are the best kind of bugs.

    bitwolf, do games w Starfield is Bethesda's Least Buggiest Game to Date, Say Sources

    Least buggy?

    Guess journalists are forgetting how to grammar.

    stopthatgirl7, do gaming w Starfield is Bethesda's Least Buggiest Game to Date, Say Sources
    !deleted7120 avatar

    That is really not a high bar to cross, though.

    MoreZombies, do games w Randy Pitchford Snaps Back at Borderlands 4 Criticism: 'Code Your Own Engine'

    I'm ready for the article announcing Randy takes back his statements. As is the cycle.

    Greasy bastard.

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