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Trihilis, do games w Oblivion Remaster Rockets Past 100K Players on Steam Hours After Launch - Insider Gaming

So did they fix the magic system? One of my biggest problems with the original was that magic was near pointless. After like 30 levels magic felt like throwing rocks at a tank.

acosmichippo,
@acosmichippo@lemmy.world avatar

i don’t think they changed the magic system but they did adjust enemy level scaling, which could have been part of your problem.

Trihilis,

Yeah that’s probably it. I remember the scaling being awful if you didn’t spend all points perfectly each level. They must have fixed it since i don’t seen anyone complaining about it.

I’ll check some videos this weekend when there is more known about it. I’m looking forward to playing it again though.

ICastFist,
@ICastFist@programming.dev avatar

Still better than magic in Skyrim, which by level 10 wouldn’t be causing enough damage even on mudcrabs anymore

Trihilis,

I just bought it so I guess ill find out. It’s a great game regardless whether they fixed it or not. I can always go archer or sword.

aramova, do games w Oblivion Remaster Rockets Past 100K Players on Steam Hours After Launch - Insider Gaming
@aramova@infosec.pub avatar

On the plus side, it is a spectacular story and just masterpiece of a game, even for its age.

On the other, first Hollywood couldn’t get over the whole remaster and release to milk that cow, and videogames are all onboard the milk train.

Cause, new ideas are too expensive and it’s easier to repackage and upscale I suppose.

Still, feels exciting and disappointing at the same time.

arudesalad,

The reason they did this is probably because Microsoft needed a Bethesda game that isn’t starfield to sell gamepass and tes6 is so early on it doesn’t need many developers yet so they can afford developing this instead

WrenFeathers, do games w Cloud Imperium Games [Star Citizen developer] Undergoes Major Shake-Up to Hit Deadlines
@WrenFeathers@lemmy.world avatar

deleted_by_author

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  • Zomg,

    I have a friend on discord trying to convince us all to play it. All I hear is “Dude, I want to get all my friends on before Pyro so you all know how to play”.

    When a games got a whale shop while it’s developed, and the only thing I’ve seen pumped out are more ships with designs for future implementations that are probably a decade away, I feel like you’re more buying a hope and dream than a game.

    Besides, the tutorial sucks ass, and doesn’t work half the time, maybe make the onboarding experience better before pumping out the next $1000+ ship. That would be my suggestion for that thing.

    wabafee, do games w Elden Ring Nightreign Can Only be Played Solo or as a Trio - Insider Gaming
    @wabafee@lemmy.world avatar

    Game feels like a cash grab.

    kratoz29,
    @kratoz29@lemm.ee avatar

    Nominated for GOTY next time for sure.

    Thorry84, do games w EXCLUSIVE - Ubisoft Wants to Change the 'Far Cry Formula' with Far Cry 7 and Maverick

    I liked 3 and 4 fine, but I loved 5. It had mediocre gameplay, but the story and missions were fun, with a lot of Easter eggs. Especially in multi player coop it was pretty fun.

    I absolutely despised 6. It was bland and very broken on release. It also felt like 3 games shoved together that didn’t really fit or interact. I later found it this was because that was exactly what they did. Due to covid the people working on it didn’t really work together and the end result was a total mismatch. The story was very predictable and not worth it, even though they marketed the hell out of it. The side stories were mostly absent and not interesting at all. The game lacked any humor and wasn’t self aware like 5 was. The amounts of crashes and bugs made the game borderline unplayable when it came out. And these weren’t the funny amount of jank I enjoy kind of crashes, these were proper game breaking bugs. There was no enemy variation at all and a lot of copy paste assets. To the point that every checkpoint that needed to be liberated had the exact same layout and enemies, down to the spawn location. The weapons and enemy strength made no sense at all. You’d use a big ass gun upgraded with special armor piercing bullets, shoot a regular dude right in the head and he would just shrug it off and keep going. The AI was also a joke, with enemies not reacting at all to what you did, just milling about and shooting at random. The game would send out special forces, which would promptly give up once you rode down the street. Some random pleb enemy on a corner could however snipe you at 300m somehow. The whole game made absolutely no sense.

    The only interesting part was the firework backpack, but even this one fell pretty flat. There was one that was pretty OP, so that’s the one most people used. Which is a shame, because fucking around with different packs could have been interesting. These were also broken on release, where most of the times the rockets would clip into the character model and just explode. So instead of doing damage and helping in a fight, you’d just blow yourself up.

    I played a good amount of Far Cry 5, 100% completing it a couple of times. I did the story for Far Cry 6 and some of the side stuff in about 12 hours, then uninstalled the game and never played it again. I was so disappointed, Far Cry is dead to me.

    tuoret,

    I’ve been thinking about picking up 6 since the setting looks interesting but you’re not getting my hopes up lol. Then again I haven’t played a Far Cry game since FC2 so maybe I’d still be fine and just not know what I’m missing out on.

    Any idea if they’ve fixed any of those things in patches, since you mention it being broken on release? Though I guess the point about copy paste assets still stands, as well as fundamental problems related to the design.

    Blackmist,

    The only good thing about 6 was the Stranger Things mission.

    adam_y,
    @adam_y@lemmy.world avatar

    The side stories were mostly absent and not interesting at all.

    Then

    I did the story for Far Cry 6 and some of the side stuff in about 12 hours, then uninstalled the game

    Come on pal, I don’t disagree, it felt the weakest of the series… But this feels like you wanted to dislike the game before even playing it. Plus, you can’t really criticise something as being absent if you just chose not to engage with it.

    You’d use a big ass gun upgraded with special armor piercing bullets, shoot a regular dude right in the head and he would just shrug it off and keep going.

    Yeah? I had the opposite problem. Using the first rifle you get with a silencer and some armour piercing rounds you could one shot every enemy with a head shot. Took away a lot of the fun by making me have to ignore that and use different guns that were substantially weaker just for some fun firefights.

    echodot, do games w Star Citizen Developer Cloud Imperium Games Imposes 7-Day Work Week Ahead of Citizencon

    Imagine actually working on this game. What the hell is wrong with these developers?

    I’ve never seen a single game make less progress at a slower speed while also been on sale. Who out there is deluding themselves into believing this will ever be released as a finished product?

    There are game studios that have come into existence, had many commercial hits, and shut down in the time it’s taken them to fail to make one game.

    shneancy, do games w Star Citizen Developer Cloud Imperium Games Imposes 7-Day Work Week Ahead of Citizencon

    wow my dyslexia had a field day with that title. I was very curious what “Senior Citizens Develop Could Emporium” meant

    MentalEdge, (edited ) do games w EXCLUSIVE: DOOM: The Dark Ages to be Revealed at Xbox Games Showcase (June 9th)
    @MentalEdge@sopuli.xyz avatar

    Please get rid of the looney toons sound effects.

    Completely ruined Eternal for me.

    Edit: Do people actually like them that much? They make me feel like bugs bunny, not the doomslayer.

    I don’t care if others enjoy the game, that’s fine. But Eternal is unplayable for me because of that tiny tonal shift that has me cringing to death every time I get a headshot or a glory kill, and I wish it weren’t.

    jlow, do gaming w In One Year, Embracer Laid Off 4,500 Employees and Shut Down 80 Projects

    Well as long as someone got even richer with it, it’s all working as intended, right?

    BlueGlasses, do games w New Crazy Taxi Game Will Be Live Service with a '100-Person Survival Mode'

    Well i mean… at lwast we’re getting a remake…

    I wonder if everybody just buy the remake and completely ignore the live service bs, do you think Sega would abandon the idea for their next titles?..

    Who am i kidding, Sega never learn from their mistakes.

    kratoz29, do games w New Crazy Taxi Game Will Be Live Service with a '100-Person Survival Mode'
    @kratoz29@lemm.ee avatar

    Who asked for this?

    JoeKrogan, do gaming w Valve Made $1 Billion From CS Cases Last Year, Data Claims - Insider Gaming
    @JoeKrogan@lemmy.world avatar

    That is crazy

    TexasCrowbarMassacre, do games w Insurgency Developer New World Interactive Shut Down

    That’s a shame. It’s my most played game on Steam. I played the 2014 game quite a bit, and even had a few hours in the OG mod.

    Psaldorn, (edited ) do games w Dying Light 2 Had 200+ Pages of Cut Content
    @Psaldorn@lemmy.world avatar

    I enjoyed my play through but the story and environment seemed to want to tell a story the game itself didn’t.

    I don’t know how to explain it, I wanted to have more of an impact than just choosing of an area goes red or blue

    TransplantedSconie, do gaming w Starfield is Bethesda's Least Buggiest Game to Date, Say Sources

    I don’t know, man. The eyes on the lady in the thumbnail pic look like they about to pop out and do all sorts of crazy shit.

    runekn,

    It is photoshopped. The original.

    Actually really unethical journalism to do that shit and not even add a disclaimer. And even if they added a disclaimer it should not not be the image that shows alongside the article in a feed.

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