Of course there’s a fee. Do they not realize how expensive it is to fileserve useless videogame data, provide versioning for that, updater systems, workshop storage, curation, promotion etc etc. . . without help?
Is there not a fee for your competing storefront? How would it fund its daily operations?
Right? Steam provides better service and functionality than any other PC storefront. It’s ridiculous that there’s so much whining about them charging for it. So what if it’s a higher percentage? It’s also a better service and a large audience. Whoever doesn’t like it is free to go elsewhere, unlike console games that can only be sold though the manufacturer’s store.
Hated the main character. The guy in part 1 was a vigilante out for blood. But the second, you’re some millennial, happy, hipster hacker. It makes no sense running around the city tearing shit up with the second protagonist
Commit crimes in a smart way that doesn’t hurt other people. Don’t brag about your crimes publicly and don’t publicly announce that you’re going to commit more crimes after you’ve already been caught.
Freedom lies in the gray area between what is permitted and what is forbidden. Laws exist for a reason but there’s no sense in being a dumbass about it.
Shame these companies don't support projects like these. Like they are ever going to remaster it themselves anyway and I doubt it would be that popular. Would be free PR for them.
This feels like unecessary absolutism and fear mongeting. I am by no means an AI lover, but people shouldn’t let the worst implimentations of something cloud their judgement.
I feel the question should be “Does this project use AI responsibly?” not “Was AI used?”
Maybe what we should be advocating for is transparency with these decisions?
Unless the model that they used was trained entirely on artwork that was public domain, creative commons, licensed or owned, then its basically certain that it wasn't used responsibly.
You cannot make something on a foundation of someone else's exploitation and be considered responsible, ethical, original or independent.
Asking whether the project uses AI responsibly means you either need to define responsibly in a way that people can apply objectively, noting that everyone will have opinions about whether it’s a good definition. Or you leave it undefined and the answer basically means nothing.
Yeah I had some fun with Day-Z and Player Unknown’s Battle Royale, but the repetitive rounds in those sorts of mods got boring to me pretty quickly. Especially the scavenging for gear each time, I just wanted to battle but it feels like work.
I have the same sort of issue with RTS games where you are in a race to build your base and units, I don’t enjoy speed harvesting and building.
The developer behind this game (Embark Studios) is trying to push the genre forward with new gamemodes and approaches to combat design.
Like the Finals has it’s own unique gamemode (Cashout) that doesn’t really exist anywhere else, and is a ton of fun with the amount of unique encounters you can have throughout the game (with the fully destructible environments with physics allowing you to completely up-end the map layout). There’s no “one answer” to solve a problem, and while mechanical aim and good listening for the enemy players will obviously help you, you’ll need to change your mindset from the shooter status quo because the objectives and combat can flow quite differently.
Arc Raiders is still in testing, but it’s designed to be an entirely 3rd person extraction shooter with an emphasis on sound design and careful maneuvering and movement (make too much noise, you attract a robot or a human’s attention. Move too slowly, you may be leaving loot behind or losing out on a good position like the high ground). It even features Uncharted style mantling and climbing, which I absolutely adore.
There is a lot of shooter slop these days, I agree. But these guys are definitely trying to change that.
You should check out Embark Studios' (ARC Raiders dev) other game, The Finals. Literally the most innovative FPS I've ever played, it completely reinvents the competitive shooter genre.
Honestly, I wouldn’t change a thing. They’re going to gut EA for a money laundering scheme of epic proportions and it finally happened to a company that fucking deserves it.
Sadly, the people who deserve it (the Executives and shareholders) are going to walk away with a bunch of money. The workers will take the brunt of EA’s downfall.
They should all just immediately quit. Good luck to the fucks figuring out how to extract 20 Billion from some buildings, the crap inside of them, and zero knowledge about how to access anything stored digitally.
Guaranteed years from now, tons of people still buy madden and have no idea EA was ever sold. Honestly, even if they did know, im sure most will still buy it.
If they do it right, you won’t know what parts are AI. There’s a shit ton of work that goes on that users have no fucking clue about and would never know. AI isn’t just for obvious user facing content.
It isn’t good at anything but it’s useful for a bunch of stuff. AI won’t take over anyone’s entire role yet but will assist in tasks for existing roles. It’s already being integrated into workflows and processes. All those interactions are being recorded and that record is what teaches AI how to do the tasks and eventually the role itself. It’s isn’t if, it’s when.
Pritchard (bowsers successor) holds a doctorate of law from Gonzaga and a bachelors in biological sciences from Kansas state…Id speculate that Satoru Shibata will do more of the actual management given his continuing role as managing executive officer and corporate director at Nintendo co Ltd, his previous roles as president of Nintendo of Europe and Nintendo of Australia, and this new position at NOA concurrent with his NCL duties, but it’s really funny if unsurprising to me that Nintendo chose a fucking lawyer as their Chief operations officer.
Big sack of cash and a good mark on her CV. And Obsidian has been kind of a clusterfuck the past few years with Avowed having been more or less restarted from scratch like three times?
Netflix games is a sinking ship but so is… a lot of the games industry. Whereas working as a creative at Netflix is potentially a way to pivot out and away from games entirely. Carrie is also a writer (I think self published?) so that is a further way to seem like someone who can transition to a different department.
I must admit, it’s not “just” a remaster, but they somehow managed to capture the spirit of '06 when this first came out PERFECTLY. Picture this: I was still in college and studying at home when Oblivion was finally released. I had been waiting for it for a long time (to my young mind back then) and I remember it was a perfectly beautiful, sunny day and I was home alone with no obvious way to get to a game store.
So I asked my elderly neighbor if I could borrow her clunker of a car for “an errand” and drove over an hour to the nearest game shop.
From the game itself I mostly remember how drop-dead gorgeous everything seemed - and how terrible my PC’s performance was back then, especially in outdoors areas.
Today, I experienced the exact same form of awe, followed by the most gorgeous graphics I could imagine, and… 15 fps outdoors. EXACTLY how things used to be when I was a young man.
Magic. Truly a win for Bethesda (after Starfield). Now all I need is a PC who can actually run the damn thing on high with over 60 FPS.
You brought back some memories for me. Exiting the sewer for the first time. Setting graphics to full and waiting for the details to slowly emerge. An audible “wow” left my lips, then I set the graphics back down to as low as they could go so I could actually play.
insider-gaming.com
Ważne