And I wouldn't play Borderlands 4 for free, TBH. If they pay me my hourly rate, I may consider it depending on contract length. Other than that, fuck off, Gearbox.
Bro, just 9 more years of development, come on bro, it’s just 9 more years, we lost developers but I swear we’ll be done soon, it’s only 9 more years, bro.
(This comment is gonna age poorly when it’s nowhere close to releasing in 9 years and I should’ve picked a larger number)
Honestly I don’t think It will take that long. It seems like, based on previously released data and their more recent moves, that they are hemorrhaging a lot of money.
I do not think they have 9 years. They will go out of business long before then. Most likely they will have some kind of product as the “completed 1.0” within the next few years.
Last time a game was in the zeitgeist to this extent was BG3, and we all know how that went. Only thing going against E33 at this point is that the Game Awards are a long time off and recency bias/forgetting about it tends to have an impact.
I sincerely hope it does sweep the awards, not only is the game phenomenal but it would also send a very positive message to the industry.
Who knows though, people love Kojima and if Death Stranding 2 is slightly more approachable than the first it might put up a good fight.
You know, a few weeks back i looked at all the GotY nominations by year, and as long as an RPG was nominated, it won. So Im thinking COE33 has it in the bag, going by the trend, unless a separate banger of an RPG comes out.
Hmm, i guess i did miss ReFantazio from those nominations, youre right. I dont think ive seen anything of that game, so possibly thats why i glossed over it.
Also I refuse to acknowledge the Elden Ring DLC as a nomination. Also the FF remake is a bit of an odd situation as I also refuse to acknowledge that as a new game as well, but it very clearly is.
Anything that isn’t Steam works like shit on Linux (mileage may vary, but that’s my experience). I find it hilarious and sad that I can get a better experience by pirating it and launch through Lutris.
That’s another thing I always wondered about, gaming on Linux.
I always thought of Linux of a tweaker/programmer kind of platform that isn’t much into gaming. Much like Apple being for creatives, music and Adobe. Even though all that runs fine on Windows too. That gaming on either is an entirely optional at-your-own-risk kind of deal, since a lot of games don’t support Linux/Mac natively anyway.
If one wants to play games a lot, why not simply get a Windows PC? Or a console for that matter.
No offense, but I always felt like wanting to game on Linux or Mac is just handicapping oneself.
because windows is doing everything in their power to ruin their OS with privacy violations and ads. I would switch to Linux yesterday if my favorite games worked on it.
If everything ran just as well as it would on Windows I would switch too. But I think that will be a long time off, even if developers decided to natively develop for Linux. It seems better than like a decade ago, but development and support is really slow.
That said, I’ve been using W11 for a couple of years and I haven’t run into any ads in my day-to-day office and home computers, I’ve seen others mention ads in Windows too, but I’m not sure where they are. And you could just use a fake e-mail and name for a Microsoft account if you need one for a Windows installation.
I’m not saying everyone should use Windows, but choosing gaming on Linux seems like it’s just people making it very difficult for themselves. Last time I ever tried it was a long time ago, but there were constant hardware issues, driver issues, game crashes and other problems that I could just not be bothered.
The Lutris launcher has helped me successfully play purchased Ubisoft games well. It sucks to rely on third party tools, but that’s much of what Linux is based around.
Ubi’s launcher and EA app, are the only ones that keep forgetting my login info, forcing me to painstakingly go to my email to authorize this brand new device (my own PC) every few weeks.
It makes sense. It may suprise a lot of people on here but their biggest market is not the people who demand 4k 60FPS in all games and will riot if they don’t get it. Their main market is kids playing FIFA and Minecraft and other casual gamers who just enjoy fun games at a reasonable budget. For that they really got it right with the Series S.
Nintendo understanding this market is a big part of how they’ve been outselling MS and Sony in the Wii and Switch generations despite being behind on hardware power.
While I agree with you, the fact that no game has released in the past 10 years without major patches and updates means what’s on that physical media is useless
This is also my guess. Nintendo knows the demand, they’ll do $499.99 for the launch model and release a cheaper “lite” version like the original Switch in 2 years at $350 or $400 or something.
The GotY version of Morrowind feels less buggy than the original release. For example, some older PC versions frequently crashed because of some pointer error in the UI. The game detected this and created crash-recovery savegames like what MS Office does for your documents.
This going to be a total venture capitalist play. It was already set that the fifty billion dollar acquisition was also going to be placing EA in like twenty billion in debts. They’ll flood it with more debts, piece the IP’s all out, legal launder the money, and take ea into bankruptcy.
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