None of that means Google wasn’t exploiting anticompetitive measures to ensure everyone has to pay their exorbitant 30% tax in their app store. At least, that’s what the State of California determined when Epic took them to court.
I’m pointing out that what the article is showing (Epic opening their own app store) was always an option for them. The court ruling on Google’s app store didn’t enable that. It was always an option. This isn’t true on the Apple side, though. A non-Apple app store on iOS would be a significant change.
they’ve taken Apple, Google, and Samsung to the cleaners over this shit.
The article is talking about a new app store. A new app store wasn’t part of “this shit”. Yes, Epic sued and got changes to Google’s app store pricing, but that has nothing to do with this article’s topic. I’m not that invested in this conversation, but you asked why I responded and that’s why. I hope you have a fantastic day!
Months after the initial announcement, the prolific game and technology company announced today that the Epic Games Store is now available for iOS and Android devices.
My whole thread was specifically about Android. You know what? You’re looking to salvage a victory out of this based upon pedantry. If you’re that bad off that you need that, go ahead and take the win if you can call it that. I hope your circumstances get better in the future.
This isn’t your thread, it’s mine. You replied to me. My comment was clearly about Apple (among others). The OP was about Apple. There’s nothing I need to “salvage”. Have a nice day.
The iOS version also has nothing to do with their lawsuit of Apple, they lost that one. It’s due to an unrelated law in the EU, which is why this is only available in the EU.
I don’t need a link to the DMA. I’ve known about it since before it existed. If you think it is coincidence that it was created shortly after the Epic v Apple lawsuit while addressing the exact same problem, your logic has failed you. Still waiting on your source.
A bit hypocritical given you’ve been the one using “coincidence” as a source. What I’m trying to tell you is there is not any documented proof for what you are saying - fuck, maybe you’re right. But you can’t go around spouting “facts” because you find the timing too coincidental. There has been no mention of Epic Games in any court documentation regarding Apple’s violation of DMA.
A bit hypocritical given you’ve been the one using “coincidence” as a source.
I don’t think you understand the meaning of “hypocritical”.
you can’t go around spouting “facts” because you find the timing too coincidental.
I never said it was a “fact”. Just an incredibly obvious observation.
there is not any documented proof for what you are saying
Nor is there any for what you’re saying. Proof for either doesn’t exist but only an irrational person is going to look at the correlation staring you in the face and say it’s a coincidence (which is in fact what you’re doing, BTW).
The EU has had digital legislations since long before that lawsuit. Or do you think Epic is also responsible for GDPR?.
So you think that the European commission saw a lawsuit in a different country and decided “We need that” then rushed to write the entirety of DMA in less than 4 months. If you think DMA and Epic lawsuits are related the most possible order of events is that Epic saw what was going to be passed in the EU and decided to suit Apple and Google to get the same in the USA
Somehow related is pretty far away from claiming they are the same thing.
First of all they’re both consumer protection laws related to IT, which was my point that EU already has a track of enforcing these kinds of law, and it has nothing to do with one irrelevant lawsuit in the US.
But also GDPR is a law to protect customers data, after it was enforced and people saw the big companies were not untouchable other laws started to be discussed to further regulate them. Parallel to this the DSM was being enforced, part of which has the P2B Regulations, which regulates unfair contracts and trading practices. After both of these came into effect a new law, which is essentially the child of these two, started being discussed which would regulate how large companies corner the market and other abusive practices. To think that this law has nothing to do with GDPR but instead is because of a random lawsuit some random company lost in some random country is ridiculous.
Just because he says it doesn’t instantly make it false…It’s absolutely true.
I find it hard to believe someone so invested in this outcome knows nothing about it.
I don’t know who or what this sentence is supposed to be referencing. No one doesn’t know anything about this. We all seem to understand what the problem is except you.
One was a jury trial and the other wasn’t. Google had plenty of records of their internal communications but Apple had a different practice. This article by The Verge does a decent job at highlighting the differences.
Yeah. I’ve had Amazon’s for a very long time. There was never anything preventing epic from making their own store. Epic was trying to make Google play store host the download for the epic game store.
It’s a bit more than that, though. Epic lost their lawsuit against Apple but they won theirs against Google.
Google was colluding with OEMs to stifle competition on Android, and that practice was determined to be anticompetitive. Sure you could always jump through the Google-mandated hoops and install a third-party store, but then you could also always install other browsers on Windows even when Internet Explorer was the default, and that was also determined to be anticompetitive.
Which is silly, since Apple has gone beyond colluding, and simply blocks everything they can within their walled garden. You’ve never even had the option to install other app stores or sideload apps on an iPhone. Meanwhile, you’ve always been able to on Android. For the past several years it will even hold your hand and highlight/show you what options you need to allow to do it within the OS.
I agree, but that’s what the courts decided. IANAL but I’m assuming it hinges on the pretense that Android is supposed to be an open ecosystem where partners and OEMs are given fair treatment, while iOS is a top-to-bottom “product” controlled by a single company that makes their own business arrangements.
In short, Apple deciding to block Epic from having their own app store, fine. Google bribing/coercing Android OEMs to prioritize the Play Store and not pre-install or facilitate the Epic Store, not fine.
I don’t think the courts would have cared if Google locked down their own Pixel phones to block out Epic, but it’s the act of throwing their weight around as the OS provider to their business partners (the OEMs) that they took issue with.
There are alternative stores on Android since forever.
From 1, Opening a secondary store on Android was always an option.
30% they claim is abusive is the industry standard, i.e. no one is taking advantage of their monopoly to enforce that, because even in markets without a monopoly that’s the amount charged.
Epic lost their lawsuit against Apple, which was the only company he was suing that actually enforced a monopoly in their platform.
Secondary stores are allowed on Apple in the EU as a result of DMA which has nothing to do with Epic.
From 5, Opening a secondary store on Apple is now an option regardless of what Epic did.
So you have one company that sued two others to be able to launch their store there, one of the companies wasn’t preventing them from doing so, and they lost their lawsuit against the other one. Completely unrelated to that, the EU forced that second company to allow third-party stores. Conclusion, Epic’s lawsuit has nothing to do with this announcement.
There are alternative stores on Android since forever.
I’ve already addressed this in other replies below. This goes beyond the existence of app store and into the abusive nature of them. Here’s some light reading for you.
Opening a secondary store on Android was always an option.
You’re just repeating yourself. Number go up, I guess?
30% they claim is abusive is the industry standard
Your parents should have taught you when you were 5 that just because other people are doing it doesn’t make it okay.
Epic lost their lawsuit against Apple
Well the EU picked up where the US failed. That’s why they have an app store. But Epic continues the fight regardless. As mentioned elsewhere, they won their lawsuit against Google with the state of California stating Google’s app store is indeed a monopoly. Epic is responsible for both.
as a result of DMA which has nothing to do with Epic.
Highly doubt that that is a coincidence. It has everything to do with Epic.
Apple is now an option regardless of what Epic did.
You’re repeating yourself again.
Conclusion, Epic’s lawsuit has nothing to do with this announcement.
I’ve already addressed this in other replies below. This goes beyond the existence of app store and into the abusive nature of them. Here’s some light reading for you.
Irrelevant, the news from OP is that secondary stores are now allowed on Android and iOS. Not defending Google or anything, but whatever abuse they did is irrelevant to this point. The fact remains, other stores exist on Android.
You’re just repeating yourself. Number go up, I guess?
No, 2 is a conclusion from 1. You didn’t even got through 1 properly trying to bring whatever bad things Google might do with their power, fact 1 is there are other stores on Android, fact 2, which is a conclusion derived from fact 1 is that Epic could have released their own store there regardless of the lawsuit. This takes Android off the picture from the remaining of the discussion.
Your parents should have taught you when you were 5 that just because other people are doing it doesn’t make it okay.
That’s not the point, if someone claims that a company is using their monopoly power to force a high tax on developers, but the tax is the same on every other store regardless of being monopoly or not then their argument is bullshit. Why do you think developers pay 30% to Steam? If they thought Steam didn’t provided value they would just not release there. But they do, therefore 30% is not abusive, it’s what developers are willing to pay for the service.
Well the EU picked up where the US failed. That’s why they have an app store. But Epic continues the fight regardless. As mentioned elsewhere, they won their lawsuit against Google with the state of California stating Google’s app store is indeed a monopoly. Epic is responsible for both.
No they didn’t, DMA is an extension of GDPR and P2B Regulations, it has nothing to do with Epic.
Highly doubt that that is a coincidence. It has everything to do with Epic.
Like I told you in your other reply, laws as complex as DMA don’t get written in a short amount of time, it’s impossible for these to be related.
You’re repeating yourself again.
Again, I’m drawing a conclusion from a point before. From 1 you have 2 which means the lawsuit has nothing to do with Android, and from 5 you have 6 which means their lawsuit had nothing to do with iOS either, since those are the two platforms being discussed we have the overall conclusion that the lawsuits and this announcement are unrelated.
You haven’t disproven any of the propositions, nor found any logical error with the conclusion from those propositions (in fact both times you thought the conclusion was just a repetition of the proposition before). Just claiming I’m wrong is not gonna cut it, unless you have any facts that counter anything I said my conclusion stands.
I have well over 300 games on Epic Games Store. I have played zero. I don’t know why I keep getting the free games every week, but Steam is where I keep buying. Eventually, I’ll play something on there.
I’m the same way but use heroic games launcher even on windows if that is what you run. Its lite on CPU and you have access to epic gog and epic. if you like the games you played then by them on steam then.
Heroic works great on my steamdeck, too. How I’ve played several games from gog or free epic games on it.
I rigged up origin on the SD before there was an easier implementation to do it, though. That was like a 94 step nightmare, but Assasins Creed Black Flag runs great.
Judging by the downvotes, people really don’t like being told not to use our favourite DRM, huh… anyway, the reason people buy on Steam is for all the features and functions. Other than personal controller configs, most will not work with non-Steam games. Family Sharing, Remote Play, Workshop, premade controller configs, achievements, playtime, and any social features. Of course if you don’t use any of these, then supporting a smaller store is great!
I still use steam it is the best no doubt but my concern is everybody spending money there. Steam does not require you buying game from them. You can buy steam codes all over internet.
My thesis is to decentralize your purchases while still using steam. I still buy some games there but smaller devs will sell codes direct so that's my preferred route. For AAA shite, i will do gray market codes because fuck them.
Gamestop sells codes too.
Steam return policy is good though to check games out, so something to keep in mind.
Well that’s bizarre, I had wishlisted Kingmakers to keep track of it, but it felt like a ambitious game by an indie dev. To have it suddenly flagged for a live action film adaptation feels out of the blue.
Not to say that the premise wouldn’t fun in a movie, because it most definitely would be.
I’ll believe it when I see it. I’m running a 10900KF running at 4.2GHz with a 4090 and spinning in a circle on Koboh still drops my FPS to 10-12 from ~110-120 (even with RT fully disabled, since the implementation of it in this game is hot garbage). This game was the straw that broke the pre-order back for me, haha. I played the original on PC and loved it – was surprised as hell to see the sequel have so many problems that the first didn’t.
I just played through the story on PC and it ran fine. Only thing I had issues with was the built in controller support conflicting with the Steam Input API.
Pollution and nuclear war destroyed the environment.
The economy is in shambles, big corporations rule over the world and exploit the powerless working class.
Crime has overtaken the country. It doesn’t matter who you are: you are either one of them, or on the receiving end.
Breathable air is a subscription service, and price hikes happen every other month to please shareholders.
Game devs are still releasing games for the PS4 and XOne consoles. Nobody has yet understood the purpose of the next gen consoles. Every other day, someone screams “but muh exclusives!” to the sky. But no one answers back. God remains silent.
it is pretty terrible, I was one of the people who purchased it. I stopped playing because it crashed three times at the same mini boss. but porting backwards gives me some hope for a verified status. time will tell
I’ve got a 1660Ti, and it’s not perfect but smooth enough to play med settings on 1080p. The biggest thing holding me back was VRAM, so I’m interested how they address that on the older consoles, with an eye toward better performance for me.
Sounds like you just didn’t notice/remember the problems in that case. There was/is performance issues that will show up regardless of your hardware setup. “Runs fine on my pc” is simply not true, unless your pc runs on magic.
I mean if you want to invalidate my lived experience, sure. Played on release on a 5600X, RTX3070 and 32GB of RAM, 1080p, almost everything maxed out. Open areas on Koboh saw a drop to mid-40 fps, but other than that, I had one hard crash and no bugs I noticed.
I had the same experience with pretty much the same hardware. I played right after launch and had one or two crashes and a few stutters here and there, but otherwise I found it to be a surprisingly stable game, especially considering the wildly negative press it was getting at the time.
Nothing wrong with not noticing stutters, on the contrary you’re probably lucky to not notice that kind of stuff. However when the problems are documented to be hardware independent and shows up on far more powerful hardware than your own, it’s not a case of “works fine on my computer”.
Something like shader compilation stutter will still cause issues for the top end CPU in 10 years time for old poorly designed UE5 games.
People don’t like being confronted and told they’re objectively wrong. It’s not a new phenomenon that people report not experiencing problems that we know all systems, regardless of computing power, encounter when playing a given problematic game. And people get defensive when told they just didn’t notice it.
Some stranger’s 5600x doesn’t randomly have the hardware to compile shaders at 10x the speed of top of the line CPUs. A game that suffers from shader compilation stutters will do so on all systems. To say it didn’t stutter for you means either that:
The game never compiled the shaders
You already had the shaders pre-compiled, which isn’t a thing on normals PCs
You never noticed
You’re lying
It’s impossible to avoid for games that suffer from it.
I suppose I’m somewhat fortunate to have been a poor bastard for most of my life. 25fps with moldy potato settings was just fine, as long as the game didn’t crash or deep fry the CPU, so I’m not as sensitive to the occasional drop below 60fps and don’t feel slighted when I have to turn some settings down. Though I can understand being incensed when you’ve poured thousands into a bleeding-edge gaming rig that’s supposed to handle anything at 4k, maxed out and a stable 120fps and it’s the game itself dragging your experience down.
But the stutters weren’t the only problem people reported early on. There were cries of the game being unplayable, on account of endless bugs, visual glitches and repeated hard crashes. Worst I got was the normal mapping on Cal’s face getting real weird in certain lighting conditions. That’s hardly game-breaking.
I’m somewhat insensitive to it myself but shader compilation stutter is something that is measurable and reproducible so there aren’t any room for arguments around it.
Other problems, yeah they may be system dependent although something like animation rubber banding I suspect would be the same across systems, though hard to identify if you aren’t experienced.
I played it on my RTX 3070 shortly after launch, and while there were certainly some stutters here and there and the very occasional crash, for the most part it actually ran fine. I think the poor quality of the PC port has been seriously overblown. Granted I don’t care much about sustaining insanely high frame rates, but the game itself was amazing on its own, and even better having played and enjoyed the first one. Well worth any remaining technical glitches.
Yes prove intent, but depending on the legal system that might not be enough. Say I believe that spraying someone with sparkling water on the beach would kill you, that does not necessarily mean you attempted to take someones life. Similarly hurting someone in sports does not mean you assaulted them in a criminal sense.
Right in front of the Dunkin, huh? It would be terrible if people kept accidentally spilling their coffee, hot chocolate and the like on it considering you have to immediately scrape bird shit and dead bugs off of it when you get to where you’re going to avoid corrosion. (Really.)
I guess if it’s a situation where multiple enemies are in sight everyone would focus on the cybertruck so you’d be even more targeted than normal (I have no idea how to play Fortnite).
I guess everyone will work in solidarity to kill the player who picked the cybertruck character, then once that’s done the remaining humanoids will just play like normal
“i propose a new fortnite rule: if you see someone in a cybertruck, you are now in a truce with everyone else in the lobby until they’re taken out. this repeats as many times as necessary until everyone that bought this stupid thing is gone. normal gameplay proceeds.“
I played that back when it was called Team Fortress.
Edit: I didn’t mean that to be dismissive of Fortnite or ignore the vast differences, just commenting on that particular description which perfectly matches playing an engineer in TF2 and I think TF, but that was a long time ago.
My wife’s been playing a bunch of it and honestly best I can tell it’s an Unreal Engine tech demo combined with a easy-to-use game engine for beginners to make mini games in (similar to Roblox’s various games) with integrated hosting, release, discovery, authentication and payment processing.
Which is kinda confusing given Epic also has Core which is also an Unreal Engine tech demo combined with easy-to-use game engine with integrated hosting, release, discovery, authentication and payment processing
Oh and Fortnite has its official Battle Royale mode that’s largely a copy of PUBG
Driving a Cybertruck in the game would be like being a child molestor in the penitentiary. Other inmates may have beef with one another and be ready to shank a mfer if they get froggy; but if a child molester joins the cell block, they team up on him first.
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