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rimjob_rainer, do games w Bungie Devs Say Atmosphere Is ‘Soul-Crushing’ Amid Layoffs, Cuts, and Fear of Total Sony Takeover

Because the game, the vision, the direction and the concept is just not great

DragonTypeWyvern, (edited )

Destiny 1 was an amazing shooter I spent far too much of my life playing.

Destiny 2 was an amazing experience as well…

For the first two years.

I have no idea why they thought they could get away with milking the Light Grind forever. Or why they didn’t add better Guild support if they wanted to just turn it into a subscription MMO.

Shadywack,
@Shadywack@lemmy.world avatar

Wrath of the Machine, VoG, King’s Fall…even if you didn’t raid, the strikes playlists were a lot of fun.

Rise of Iron and the light level catch up activity with the Archon’s Forge was fantastic and made the game a whole lot more fun.

GoodEye8,

There was plenty great about Destiny, the problem is that eventually Bungie just stopped giving a shit about making a good game and focused on milking Destiny for everything they can. Like their biggest changes to gameplay they’ve done in the last 3 years is to fix the issues they themselves created on prior years. Those fixes are presented as some new cool feature when in reality they’re things they should’ve iterated upon when it was originally introduced.

For instance with armor 2.0 they added armor affinities that would indicate what kind of mods(armor perks) you can use. Dnd then each piece also needed to be upgraded to be able to fit mods into the armor. So not only did you have limited amount of mods you could have you also needed 3 different versions of an armor piece (ideally with a good statline) to fully take advantage of the new build system. They also introduced the artifact which was supposed to be horizontal progression but it contained seasonal mods that you would have to use within the new armor 2.0 system. So you would have to compromise between using seasonal mods vs non-seasonal armor mods.

The biggest feedback they got was that the system is too restrictive and some of the solutions they got was a) get rid of armor affinity and b) make artifact mods into artifact perks. Guess what they introduced this year as a part of their grand plan to shake up the game? Getting rid of armor affinity and turning artifact mods into perks (though they still somewhat act like mods), 3 years after the community told them to do it. And with it they created a new problem for them to fix down the line. They scrapped all the existing armor mods they created in the last 3 years and replaced them with the most uninteresting mods.

And what about the core gameplay loop? That has largely stayed the same for the last, well some would argue since the start of D2. Every activity for the last 3 years has been a variation of stand at a specific place, shoot at a specific thing, carry something from a to b, throw a ball or insert collected things. And obviously shoot mostly the same enemies you’ve been shooting for the past decade.

In short the game is stale and it’s because Bungie has focused on keeping the content treadmill running rather than actually improving the game.

echo64, do games w Bungie Devs Say Atmosphere Is ‘Soul-Crushing’ Amid Layoffs, Cuts, and Fear of Total Sony Takeover - IGN

Tbh, sony needs to take over. Sony seem to do okay with their stuff, and Bungie leadership seems to be totally at fault.

They must have the most wild buyout contract for Sony to not be able to just swoop in and fix this nonsense.

Shadywack,
@Shadywack@lemmy.world avatar

Looks like some c-level dweeb or scab sympathizer downvoted your comment. I couldn’t agree more with your assessment. Bungie leadership is pretty much miserable assholes these days. It sucks for the developers who do the actual work and are trying to tell leadership what will actually fix the company. They don’t deserve any of the frustrations from any of the player base, but the executives can fuck themselves with splintered balsa wood for all I care.

tacotroubles, do games w Bungie Devs Say Atmosphere Is ‘Soul-Crushing’ Amid Layoffs, Cuts, and Fear of Total Sony Takeover

whether or not this happens I hope somebody cleans house on the suits. they seems to be trying to run the company without an ounce of self awareness that they are steering the ship onto the rocks

Potatos_are_not_friends, do games w Bungie Devs Say Atmosphere Is ‘Soul-Crushing’ Amid Layoffs, Cuts, and Fear of Total Sony Takeover - IGN

Ah crap.

Didn’t realize this post came first: lemmy.world/post/9222778

I searched before I posted, so weird that I didn’t see it.

WeLoveCastingSpellz, do games w Bungie Devs Say Atmosphere Is ‘Soul-Crushing’ Amid Layoffs, Cuts, and Fear of Total Sony Takeover

Maybe Sonny will decide to support linux… 💅 I have no attachment to bungie as a company just hope that the devs are gonna be ok

Potatos_are_not_friends, do games w Bungie Devs Say Atmosphere Is ‘Soul-Crushing’ Amid Layoffs, Cuts, and Fear of Total Sony Takeover - IGN

was with this threat looming that Bungie leadership - not Sony, according to Parsons - made the choice to lay off roughly 100 employees last month.

But the cost-cutting at Bungie isn’t limited to just personnel. Multiple current employees confirmed to IGN that the company has implemented numerous other cost-cutting measures recently, including a studio-wide hiring freeze, reduced travel budgets, elimination of holiday bonuses, keeping its annual Bungie Day virtual, delaying its weeklong company “Pentathalon” event to next December, and reducing numerous morale events such as cooking and knitting classes from monthly to quarterly. Bungie is also pausing or fully ending benefits like annual employee compensation adjustments to meet market rates, its new hire lunch program, employee donation matching, its peer recognition program, and gift cards for employees birthdays.

Aremel,

So Bungie is officially dead

BrowseMan,

Whouah, okay so all the good things removed.

Fuck the employees I guess?

Alk, do games w Bungie Devs Say Atmosphere Is ‘Soul-Crushing’ Amid Layoffs, Cuts, and Fear of Total Sony Takeover - IGN

How far they’ve fallen since halo. It’s very sad.

nul9o9,

I was listening to some Halo 3/ODST OST’s, it was very bittersweet thinking about what we had.

MacedWindow,
@MacedWindow@lemmy.world avatar

I had a Destiny poster on my wall back when all we knew was the name of the game and a bit of promotional art. We named our cat Bungie. So yeah, I’m pretty sad about the current state of things.

BigVault, do games w Bungie Devs Say Atmosphere Is ‘Soul-Crushing’ Amid Layoffs, Cuts, and Fear of Total Sony Takeover - IGN
@BigVault@kbin.social avatar

Sadly I lost interest in the game once they decided to remove content I’d paid for.

Gutting to see the developers suffer like this as I doubt they’re the ones making the shit decisions but are the ones taking all the hits with the layoffs.

v4ld1z, do games w Bungie Devs Say Atmosphere Is ‘Soul-Crushing’ Amid Layoffs, Cuts, and Fear of Total Sony Takeover - IGN

Nobody’s safe, it seems

Shadywack, do games w Bungie Devs Say Atmosphere Is ‘Soul-Crushing’ Amid Layoffs, Cuts, and Fear of Total Sony Takeover
@Shadywack@lemmy.world avatar

So many people framed Activision as the bad guy, when we are seeing that they actually staved off some idiotic decisions on Bungie’s part. I have a feeling that while the layoffs are awful, I look at other studios run by Sony and can’t help but wonder if the real issue was just at the local management level, and Sony’s intervention is maybe needed to save Bungie from itself. Pete Parsons is a piece of shit fuckhead.

PeterPoopshit, do games w GTA 6's Announced Platforms for 2025 Release Date Don't Include PC

Wasn’t planning on playing it but now I’m definitely not going to. Minimum system requirements will probably be absurd anyway. 69420gb of ram and a rtx 9990ti.

woelkchen,
@woelkchen@lemmy.world avatar

Platform parity, baby. It’ll have to run on Xbox Series S.

Wahots,
@Wahots@pawb.social avatar

Gta V ran like dogshit on the 360 with 512mb ram. Load times for everything. I’d expect this to be a similar story

Dyskolos,

… With 20mins loading time and a “meh” - performance. So maybe giving this a go in 2028. Fixed and with a great discount.

PeterPoopshit,

Start upgrading your storage and internet now so by the time it’s on pc, you’ll be able to handle the 130TB install size.

Dyskolos,

Oh right, forgot about the size…

yildo, do games w GTA 6's Announced Platforms for 2025 Release Date Don't Include PC

What about Mac?

FlembleFabber, do games w GTA 6's Announced Platforms for 2025 Release Date Don't Include PC

Noooooo

limitedduck, do games w Earthbound Creator Says Nintendo Considered Mother 3 Translation, But It Was Complicated

The fan translation was fantastic, but I do wonder what official localization would look like.

otp,

Yeah, the uh, “trans characters” almost definitely would’ve been cut or modified.

You’d offend people who think that stuff shouldn’t be in video games, and you’d also offend people who think they’re poor “representation”.

Even Fassad could be a little questionable from a cultural-sensitivity perspective.

Not saying I think these should be cut, but that was likely Nintendo’s justification. Combined with the fact that the GBA was on its way out even when the Japanese version was released.

I have a sliver of hope for a release on the NSO expansion bundle, though.

Ilflish,

I’m not even sure then being non binary (I think they are referred to that way? May be translation though) is the issue, but them coercing a kid to bathe with them all might upset people.

thesprongler, do games w Baldur’s Gate 3 Patch 5 Adds New Playable Epilogue With 3,589 Lines of Extra Dialogue, Much More

Patch 5 also improves inventory access, letting players manage the inventory of all companions from one single UI, regardless of whether or not they’re currently in your party.

YES. I was just looking for a mod to do this but it’s so much better when the devs build out a highly-requested feature like this.

Frogster8,

While at camp, you can now access and manage the inventories of companions who aren’t in your active party.

Sounds like it’s not possible everywhere just at camp, also, the main thing I want is official autosorting containers, I use the mod but it can be janky at times, inventory management has put me off playing and I really want to I just got sick of organising loot and marking as items to sell and splitting stacks etc etc

DragonTypeWyvern,

You know I was trying to figure out why I lost interest in Chapter 3 and started playing Total War, and I think this is it (also a dialogue bug that made companions start spoiling the plot…)

I’ve never been a huge fan of inventory management and after a while it gets very tedious in BG3.

Jokes on me though, I’m playing Thorek in Warhammer 2 rn and he’s a crafting lord so I turned a semi-RTS into an inventory management game anyways.

popekingjoe,
@popekingjoe@lemmy.world avatar

Congratulations you played yourself.

Motorheadbanger,

And Total War

Vant,

I’m sorry about your head injury.

Shiggles,

Just in case you’re not aware, you can hop into camp at literally any time, you only consume supplies when taking a rest.

stopthatgirl7,
!deleted7120 avatar

That’s the thing I’m most excited for, honestly.

Blackmist,

The inventory management in the game is shockingly bad.

“Oh, I got a new companion. I wonder what I can equip them with.”

Good luck, because the gear is scattered among your inactive companions, or the chests that might be locked to you in co-op.

“I need to take a potion mid combat”

It’s somewhere in those 20 inventory wheels!

The whole inventory weight is kind of pointless as well, since you can send to camp at any point, and there’s very few places where you can’t just go back and get something. It’s just inconvenience kept for the sake of following some arbitrary rules.

Gear especially should just be kept in a separate place from consumables and quest items, with maybe some quick swap wardrobe feature for e.g. switching to a bludgeoning weapon for smashing walls.

SCB,

Good luck, because the gear is scattered among your inactive companions, or the chests that might be locked to you in co-op.

This has explicitly been changed this patch.

It’s just inconvenience kept for the sake of following some arbitrary rules.

It’s on one hand a BG throwback and more.importantly a minor impediment to the time-tested tactic in Larian games of “barrelmancy.” Look up some Telekinesis runs on Divinity:Original Sin to see why.

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