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alekwithak, do games w Civilization 7 Outlines Crucial 1.1.1 Update as It Struggles to Compete on Steam Against Civ 6 and Even the 15-Year-Old Civ 5

I honestly forgot about civ 7. Wow what a crazy long month it’s been…

carl_dungeon, do games w Minecraft's 'Vibrant Visuals' Upgrade the Start of a New 'Graphical Journey'

I feel like all this visual upgrading kinda missed the point of Minecraft. It’s like colorizing black and white movies.

Master167, do games w Palworld Update 0.5.0 Adds Crossplay Across All Platforms, Blueprint Upgrading, Photo Mode and More

I hope this lives to see 1.0. That assuming it doesn’t get killed by legal fees.

simple,

They’re backed by Sony now, no way the company is going under at this point. Worst case scenario is they pay some money to Nintendo and move on.

huquad, do games w Lego Confirms Pokémon Collaboration Set For 2026

Yeah yeah, palworld collab when?

SatansMaggotyCumFart, do games w The Elder Scrolls 4: Oblivion Remake Will Reportedly Be Revealed Soon, and Released Not Long After That

Are they still using their twenty year old engine?

Sabin10,

Noooo, creation engine 2 is new, it definitely not a ball of bandaids wrapped around the netimmerse engine that was released in 1997.

SatansMaggotyCumFart,

Twenty eight year old engine?

Leonardo DiCaprio would be mortified.

Ephera,

The thing is, the age of the engine doesn’t say anything. The Unreal Engine started its development before 1998. But you do have to put in work to upgrade an engine over time and Bethesda doesn’t have Fortnite money for that.

falidorn,

No, they have Skyrim money for that. Imagine making money off of a game for over a decade, while barely putting money towards rereleases/ports. Didn’t even need a team for patches or content updates.

Virkkunen,
@Virkkunen@fedia.io avatar

Unreal Engine is 26 years old. id Tech is 30 years old. What's your point?

Tattorack,
@Tattorack@lemmy.world avatar

But it’s not made on UE 1, now, is it?

Virkkunen,
@Virkkunen@fedia.io avatar

No, just like how the current Creation Engine version is not the same as the first one from 20 years ago.

Tattorack,
@Tattorack@lemmy.world avatar

That’s the issue with the current creation engine; it kind of is. That is what’s meant with “20 year old engine”.

The updates the creation engine has been having over the years are more like bandaids. Meanwhile unreal gets damn-near rebuilt from the ground up fir every major version release.

Virkkunen,
@Virkkunen@fedia.io avatar

UE doesn't get "near rebuilt from the ground up every major release", that would be an absurd waste of time and resources every time. It's being updated and iterated over, just like how CE is.

The problem here is that you don't like Bethesda games and jumped on the bandwagon of armchair developers using the engine as a scapegoat, ignoring the fact that many other mainstream game engines are just as old or more.

Creation Engine is the least of Bethesda's games problems, it's their game design that's the big issue and the reason why thinks are so bleak.

Tattorack,
@Tattorack@lemmy.world avatar

You have… No idea what you’re talking about.

I don’t like Bethesda games? The amount of time I’ve spent on Oblivion, Skyrim, and Fallout 4 says otherwise. Hell, I’m right now doing yet another playthrough of Skyrim.

The best way to understand what’s wrong with the creation engine, and how woefully out-dated it is, is to listen to what modders have to deal with constantly. The creation engine is hardly a serious upgrade of Gamebrio and BGE only puts in the minimal effort into actually updating it.

At its core, and the major reason why exploration is so stilted in Starfield, is that the creation engine just isn’t capable of solving the floating point problems with seamless worlds, which other engines ARE capable of. Pathfinding generation and animation sorting hasn’t been seriously updated since Oblivion, and the Papyrus script engine still has the same 200 limit it had since Morrowind, a limitation that was there because of hardware of that time, but forcing Papyrus to go over the 200 limit causes Bethesda games to become unstable.

Yes, it’s BGE and their practices that are the problem, and it’s reflected in how they maintain their engine too.

ampersandrew,
@ampersandrew@lemmy.world avatar

That engine is ancient and their game design needs an upgrade. A lot of the quests were so bland in Starfield that I watched the credits to see how many designers they had on them. It was like…6. Thousands of planets, 6 quest designers. If your quest is, “go here, push a button, and come back,” just don’t bother putting the quest in the game.

Likewise, Oblivion’s conversation system probably looked immaculate compared to old Elder Scrolls games at the time, but Starfield is outclassed next to Mass Effect 1 from 2007, not to mention The Witcher 3 or Baldur’s Gate 3. And for how much people like that their towns are filled with NPCs on a schedule, it would be nice if that system led to anything more sophisticated than the thieving tricks people used 20 years ago.

MajorHavoc, (edited ) do games w EA's Skate Gets Microtransactions Before Its Release Date

“Mom, I want Tony Hawk’s Pro Skater 3+4 Remastered.”

“We have a skateboard game at home.”

sirico, do games w EA's Skate Gets Microtransactions Before Its Release Date
@sirico@feddit.uk avatar

Can you remember the last time you actually cared about an EA game?

HornedMeatBeast,
@HornedMeatBeast@lemmy.world avatar

Battlefield 4.

Tarogar,

I recently saw a documentary that talked about conditions at EA even back in the 90’s turns out I never cared for an EA game ever. I cared about the studios making them despite the fact that EA made ridiculously stupid choices.

LandedGentry, (edited )

deleted_by_author

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  • MudMan,

    Aw, man, underrated. Great in VR, too.

    LandedGentry, (edited )

    deleted_by_author

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  • MudMan, (edited )

    I guess it depends a lot on your background. I thought it felt simple compared to the old X-Wing series but not necessarily dumbed down, they did a decent job streamlining it for a modern take.

    I guess that means some people can find it too slow and intricate and others too arcadey. I imagine the Skate guys are having to make a lot of those same decisions for a lot of those same reasons.

    Kelly,

    Hazelight Studios has been doing OK under their publishing umbrella.

    MudMan, (edited )

    I played a fair amount of Jedi Fallen Order. Someone said Squadrons below, too, and I agree.

    Titanfall 2 is an all-timer.

    Split Fiction is sitting at second on the Steam best sellers at the moment. Reviews are sitting at "overwhelmingly positive".

    The Command and Conquer remaster was maybe the best contemporary remaster this gen, even before they released the source code.

    Oh, and the Dead Space remake. That was great. Should have done better.

    Lost in Random? Underrated. Should have done better, too.

    I don't know, man. Companies don't make games, people make games, and a LOT of people make games under EA.

    tiramichu,

    I do want to play the Dead Space remake, but I won’t buy it unless the DRM is removed from it on Steam.

    catloaf,

    It Takes Two was pretty well received.

    NOT_RICK, do games w Forza Horizon 5 Drifts Onto PS5 in April
    @NOT_RICK@lemmy.world avatar

    It’s a fun game, I recommend

    cccrontab, do games w 4 Months After Launch, Dragon Age: The Veilguard Headlines PlayStation Plus March 2025 Lineup

    I’d rather pay full price than subscribe to PS Plus.

    scrubbles, do games w 4 Months After Launch, Dragon Age: The Veilguard Headlines PlayStation Plus March 2025 Lineup
    !deleted6348 avatar

    Eh. That’s not a big of a loss as you’re making it out to be. I purposely buy my games, I want to own them. (Asterisk with licensing and all). Point being that I don’t agree with Ubisoft that we need to get used to Games as a Service. I don’t want to rent my games. Even mid tier games, I want to own them.

    Ledivin, (edited )

    But… you still don’t own it. You own an Ubi EA-controlled, revocable license to play the game.

    donuts,

    Ubi? I thought Dragon Age was EA

    Ledivin,

    lol fair enough, it’s Bioware, but the point still stands

    donuts,

    Ah I thought I missed the news and Ubi purchased the rights or something. The point does still stand, yeah. Parent comment made the same point too

    Eldest_Malk,

    I mean it’s the same for Steam.

    Edit: I’m dumb. I didn’t read the parent comment.

    scrubbles,
    !deleted6348 avatar

    and if they let me buy it license free I would. However between the options of buying a license to play a game whenever I want vs renting it for 1 month, I’ll take the license.

    otacon239, do games w Spider-Man 2 Debuts to 'Mixed' Steam Reviews Amid Serious PC Performance Problems

    This is a little sad. Both SM1 and MM were great on release day for me. Got the right when they came out and they both lead with great reviews out of the box.

    Hopefully this is something they can fix pretty quickly. I want to play as a Symbiote, dammit!

    Albbi,

    Super Mario 1 and Megan Man both were great on release!

    JeeBaiChow,

    Then Luigi had his issue and Megan fox went all cray.

    ampersandrew, do games w DICE Awards 2025 Nominations Revealed With Astro Bot, Helldivers 2, and Indiana Jones in the Lead - IGN
    @ampersandrew@lemmy.world avatar

    I can only speak for the games I’m most familiar with, and apparently that same problem exists with how these nominees are chosen too, just like the Keighleys. For a second, I thought perhaps the people suggesting the nominees had not heard of Indika, because Indiana Jones and the Great Circle was nominated for narrative and Indika was not. The fighting game category doesn’t hold up very well either, because while the Khaos Reigns expansion is a bit of a stretch, Underdogs is even more of a stretch. Sure, maybe the people submitting nominees haven’t heard of Diesel Legacy (which would be my pick for fighting game of the year), but could you at least be aware of Rivals of Aether II? They didn’t even get Under Night on the list!

    abigscaryhobo,

    It’s the problem when you have public voting on these, the ones more people know about are the ones that rise up. If it’s panel selected then it’s (almost always) rigged by whoever is giving the award to show off their game instead of the actual good one.

    I mean look at the Steam awards, Liars Bar won “Most Innovative Gameplay”. Liars Bar, the game that is literally bluffing cards and dice, a game that has been around for literal centuries, “most innovative”

    cyberpunk007, do games w Elden Ring Nightreign - We Played It! - IGN

    This is so sick I can’t wait.

    TheColonel, do games w Sony Adds Classic Sly Cooper and Jak and Daxter Games to PlayStation Plus Games Catalog Today

    Oh, fuck yeah. Sly Cooper was the best!

    chakan2, do games w Warner Bros. Admits MultiVersus Underperformed, Contributing to Another $100 Million Hit to Revenue in Its Games Business
    @chakan2@lemmy.world avatar

    They would’ve done better with the IP to license it to Nintendo. Smash is the end all for this type of game.

    ampersandrew,
    @ampersandrew@lemmy.world avatar

    That’s definitively untrue, and why would Nintendo take that deal anyway?

    fern,

    If you mean plat fighters, Rivals 2 is making waves by being a good game first and a platform to sell IPs last.

    missingno,
    @missingno@fedia.io avatar

    Rivals has found its niche, but I don’t think even that is pulling in the kinds of numbers Warner expects for a AAA they sunk this much money into.

    ampersandrew,
    @ampersandrew@lemmy.world avatar

    I don’t think this game is AAA or that they sunk much money into it. From what I can tell, they just fell $100M short of very optimistic revenue projections based on high initial player numbers.

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