so Bioshock in Space without the original licence or story? I think I’ll pass on this. Bioshock 1 was lightning in a bottle and an amazing game but the rest of the series was never able to reach the same heights and Infinite was really bad in my oppinion so that even the story and the scenery couldn’t save it for me.
Infinite was fucking great. I remeber feeling really immersed in the game and the story. It had super weird and dark theme which had me gripped. Oh Booker and Elizabeth, I miss you.
People seem to forget that Elizabeth was one of the first companions in video game history where she wasn’t this immediate liability that you had to protect harder than protecting yourself. It was a excellent gameplay choice to make her invincible, so you could focus on Booker’s own health and the enemies, but she was also useful, tossing you items and finding rifts to open. Even her interactions made it felt like she was a proper companion and not this misogynistic damsel-in-distress stereotype.
Most people seem to like the third one, which I never understood.
The upgrade system was inferior and didn’t even change the visuals of the guns, Columbia felt more like different setpieces then a real floating city, the AI of Elisabeth was laughable compared to games like The Last of Us and the whole combat felt dumb down, even when it was faster and still little bit of fun. But it was just inferior to the two other installments.
AI of Elisabeth was laughable compared to games like The Last of Us
Having played both, I can’t say I understand the differences here. Do you mind elaborating? I found Elisabeth a lot more helpful than Elie and to be honest, I can’t remember Elie having any impact on my gameplay off the top of my head.
Having played both, I can’t say I understand the differences here. Do you mind elaborating? I found Elisabeth a lot more helpful than Elie and to be honest, I can’t remember Elie having any impact on my gameplay off the top of my head.
Quiet the opposite for me. Keep in mind I played it on the PS3 so its been a long time ago, but I remember that the enemys blatantly ignored her, that she did not fight at all and she constantly gave you ammo or health so it made the whole game pretty easy.
Elli on the other hand was really grounded in the gameplay, the animations, she fought back and also got attacked by the enemy. I just found her much more useful and real and I remember that I was quiet shocked about Elisabeth’s basic AI in Infinite
The enemies ignored both of them. Allegedly, anyway. I know when I played The Last of Us at launch, there were times that enemies saw me when I thought I was perfectly hidden while Ellie was out in the middle of no man’s land. In both cases, the enemy AI ignored these other characters because A) escort missions have never been fun, and B) it slowly builds a reason for you, the player, to grow attached to these characters when they help you. You feel the resource deficit in Infinite when Ellie’s not there to throw them to you. Both games did basically come up with the same gimmick in the same year.
Prey should have been called Neuroshock. Yes it’s basically bioshock in space. Even down to the wrench.
I slept on Prey for ages and eventually worked up the motivation to play past the intro and it was such an experience I immediately did a second playthrough. It’s legitimately one of my favourite games. Heartbreaking that it didn’t perform well.
How long until you get out of the section with mimic enemies? Because when that game launched, that was all I saw in footage of the opening hours, and I wasn’t interested in that.
The mimics are there throughout the entire game. However about 1-2 hours in you get a piece of equipment that lets you detect shapeshifted mimics before you get close. You start encountering non-mimics pretty early on though. Once you get out into the lobby you get some variety in enemies which is pretty early on.
Can you put the existing ones on there already? I’m not shelling out for any of the old games but I sure would like the fuck around with some of them. I feel like they’re only going slow with AB properties so they can get further and further away from the merger date to shore up their case if regulators come back after them. Bethesda games hit gamepass almost immediately after their acquisition.
A terrible loss for the industry, especially after getting a new startup off the ground. Beloved by the Suikoden community. His new game was only a couple months away.
It’s 100% moral to pirate Ubisoft games. I exclusively play Anno, since 2070 I DON’T pirate them.
I love the series, but I’d be happy if Ubisoft went belly-up tomorrow and never saw another game in the series. It’s a fair exchange to see a bloated, rotting corpse of a monster finally die.
Kind of disappointed they aren’t taking the opportunity to introduce a more interesting map. Having completely flat and level lanes always felt weird to me in a full 3d environment.
Oh yeah absolutely. And i was now saying that the projections on the ground are probably easier to code than having to deal with the projections going on weird terrain. Basically they’re just going the easy route I think ;p
Predecessor is awesome, just needs more traction and a larger player base. It’s very hard game to get started in because only salty vets are playing lol.
Wondering when they’re gonna market it… Probably when it goes open beta. Console is a huge chunk of the player base (I myself got started with Paragon and then smite on console) But agree, need more players. Almost every single player on right now is people who’ve been playing for a year+.
This smells like WB making the game instead of Rocksteady. Arkham made you feel like Batman. Here you have Captain Boomerang and a Shark man using guns?!
Are there many still around these days? From the top of my head I only know of Vermintide and Total War: Warhammer.
The latter was so good it is bringing back the Old World from GW!
Oh absolutely.
On the other hand, we’d probably have had to wait way longer for the games if they included every race from the get-go, if we would have gotten the games at all. But the day 1 DLCs? Yeah, those can go die in a fire.
Oh, and since you seem to be interested in the TT site of the Old World as well, are you reading the current article series on their community page for the new game?
For the tabletop, yes. They anounced late 2019 that they were developing it, it is set to release at the beginning of next year. So January of February. It is very creatively called “Warhammer: The Old World” an set in Warhammers past and a mix of what they liked best throughout the past editions. Here is the article overview on their community page.
Currently they are doing an article every monday taking a glance on the upcomig rules.
You’ll be able to play with your old minis if you still have them. But they anounced earlier in the year that the base size for most minis will change to something bigger. Only thing concrete so far is that apparently every 20mm base will change to a 25mm base. (the basing article it talks a bit about Bretonnian armies before the basing)
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