I wonder how many of those sales come from being bundled with a Switch. The report says it lacks digital sales and only makes a passing mention of the bundle
I think this is less corruption and more vanity. There are a lot of charitable organisations out there who will routinely donate over a million dollars. They’ll get a hospital wing or entrance or statue or something named after them. I think compared to those charities, open hand is incredibly small.
My guess is their strategy was to do a bulk donation to get some kind of recognition for their mum. They were probably hoping they’d have much larger sums in a shorter time, and then time just kept on going.
The problem is, that would have been fine if it was their money they were doing this with, but they’re doing these shenanigans with other people’s money, and now open hand is probably done for as a charity.
Taxes are stupid complicated. I imagine it’s perfectly possible that this guy just didn’t know he was supposed to do something with taxes when doing charity. I’d wait for the investigation to wrap up before jumping to conclusions on this.
It’s all out there in the public filings. It’s not a matter of taxes, the issue is they haven’t made ANY charitable donations at all since 2014 despite publicly claiming they were. He may have not been aware of it for some time, but even after he said he discovered it he kept making public claims that his all the money was going to charities.
The money has just been sitting in an account paying administrative fees. The good news is most the money is still there and he has an opportunity to make it right.
I don’t doubt the guy had good intentions at first, my theory is that greed got to him as the money started to pour in. What would have been the end goal if nobody ever notices? Can you even hide this kind of money from authorities as a charity organization?
However, I think he still can salvage the situation and his some of his reputation if he owns up to his mistakes and donates all of the money now.
Yeah seems like ignorance or maybe he got so held up on trying to make the best decision possible that he got into decision paralysis. It happens to all of us at some point. But fucking 10 years. At least the money is still there and hopefully this will get something rolling.
Any chance of this being a flop? Years ago, we would have said no way, but we’ve seen some high-profile screwups before. It’s certainly at the time period where Rockstar might have brain drain on its better developers.
I agree with you and coming from a different perspective. I’ve tried the games and they just don’t do it for me for whatever reason. I don’t see this flopping at all. I also think recent launches will make sure they have things ready to go. It will sell like crazy and the fans that love the games will love it I’m sure.
I’m a casual who put a lot of hours into the game, enjoying it over a few seasons. Then they decided that what the community wanted was more difficulty, even at the lowest levels, and it has ruined the game for me. I used to just fire it up and shoot my way through a bunch of stuff, having fun.
Now everything is a slog. I find myself having to get serious about getting through the most basic levels, instead of just running through it like a madman.
As a consequence, I now play no more than a couple hours a week, and I’ve even skipped weeks entirely lately.
You’d think this would resonate with someone, but I’ve heard nothing but complaints about this change. High-level, serious players aren’t in favor of it because it makes low-level content slow and boring, but doesn’t actually engage them any better than before. New players find it difficult when it should be teaching them the game. Mid-level players like myself get nothing from the increased difficulty, either.
And yet they persist, adding even more modes that strip the point of levels from the game, and homogenize all the content.
I’m hoping they smarten up next season, but I’m not real optimistic.
This is why I can’t play multiplayer games anymore, all of them have just focused on difficulty and grinding.
I was looking forward to Halo infinite for quite a while, but the multiplayer just is terrible for me. Halo 4 is probably the last one that I kind of enjoyed. And of course the first three were amazing. All I want is to start up multiplayer and and play against people roughly my skill level. I don’t want to grind, I don’t want to be work for everything, I’m a guy who got off work and has a few hours to unwind after the day.
The last thing I want to do after getting off work is have to be extremely frustrated because I’m struggling on an online game and I should be just relaxing. Kudos to everybody who does want the challenge, but games need modes that allow me just to slack off and have fun
It got pulled after DMA got sued for copyright infringement on the design and personalities of the unicycles in the game. The only place you could find a copy was at game rental places.
Huh… I must have gotten my copy before that happened. And lol at the reason. Who the hell held the copyright to the 'cycles personalities? From what I remember, they were all the same anyway, just different colored.
Edit: Oh shit, it was Pixar. And reading the case, and the evidence, it was a bullshit suit and the judge was an idiot. 🤦♂️
Rather than paying devs for old or new games perhaps Epic could put that money into making their launcher/store good?
The Epic launcher is intensely slow, I've got a 13700k, 32GB RAM, RTX 4080, stupid fast nvme SSD etc. Everything on it should be instant, why does it take ages just to load my library? Why can I not select the library to display by default?
Why is the interface so slow and horrible? Where are all the features of its competitor steam?
Why after all these years has it not seen any real improvement at all?
Good to see all the rumors finally confirmed, feels like there's been speculation about a slim model since the PS5 launched. Hopefully, they've sorted out the worst of the supply issues and the PS5 Slim won't be as hard to find as the PS5 was when it first launched.
They did a pretty good job fixing it up… but it also took like 4-5 years. Some things I’m like “it took at least 5 years for you to think of implementing this??”
Edit: 5 years meaning it should have been added during the initial development.
Probably could have spent less if it was given more time to bake, glad they invested it though 2.0 really brought the game closer to where it needed to be. Still not what was promised back in 2018, but it’s playable and enjoyable enough now.
Actually this maybe should have been named Counter-Strike 3. 1 was the original based on HL1, 2 is the Source version, and this should be 3. CS:GO is a variant of Source version with different gaming modes. I wonder if a GO version of this new CS will appear.
I generally buy 2 year old games except in some cases.
And in the consoles they are even more expensive. Game price could be higher than on PC and then you also need to pay an expensive subscription (because they charge you for a lot more things than just the multiplayer costs) to be allowed to play in multiplayer.
The player base is also bigger than before. While that needs more post sales support and more infrastructure it is nothing compared to the game.
I think in short the problem here is just the wrong forecasting when planning the game.
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