If you boot it up they give you the order to play it in. There is only 1 problem and it’s at the beginning. They tell you to watch 358/2 before playing 2 DO NOT DO THAT IT SPOILS A MAJOR PLOT IN PART 2
In the context of a game, let’s say a clearly outdated graphics engine that everyone can agree on looks very dated. Or game-stopping bugs. Constant crashes. Etc.
My understanding is that Digital Foundry type of performance review is fine, but comments on how the control feels laggy or the game is a lower-tier copycat of Overwatch are not okay.
Not being able to make satirical comments about any game-related material would mean nobody could say something like, “Controlling Iron Man feels like fighting Jarvis for control of the suit”, or “Storm is as effective as a light breeze”
Love it when people that know a lot about communicating get tasked with creating a positive perception of something. They know perfectly well that self-deprecating jokes are popular with their target audience and that they even work to endear their shortcomings to the reader. These feelings are probably why this post is being upvoted.
I mean yeah, I agree with separation of concerns and letting the people with the skills do the job… but it almost always feels so manipulative and dishonest.
As a dev myself, I can’t even commit to maybe telling you if and/or when something will be finished. Someone has to set a date and say it’s going to be awesome even though I wouldn’t even say it’s for sure going to be working.
As a dev that’s a skill you can develop. But it doesn’t matter when the marketing department announces a launch date before even asking developers for their estimations.
Enough of that shit and the only date it sets is “the date I leave this fucking company”. I’m so tired of people thinking they can make magic happen by talking down to developers. So tired
I played LoL back in the early 2010’s, and I had to smurf to even enjoy the game. Once I got out of the beginning levels the other players’ skill skyrocketed and I just couldn’t keep up. I needed to make a couple new accounts just to be among players of my own skill level.
In LoL, what really separates the “good” players from the “great” players is teamwork. Low ranks are full of individual players, but upper ranks are full of team players. You can be the world’s best individual player. But unless you can 1v5 every encounter, you’ll still end up capped out in Gold rank. Because even as a good individual player, you’ll lose half your matches from the lack of teamwork.
This is ironically why lots of games end up as shit slinging disasters; When you force randoms to cooperate and tie their individual success to the actions of their teammates, shit gets toxic very fast. The slightest mistake or misjudgement is treated as the end of the world, because we judge others by their actions rather than their intentions. Because it’s entirely possible to lose ranks through no fault of your own. Even if you play a perfect match, you can still lose due to your teammates fucking up. So even small mistakes are judged harshly.
It’s also why Korean teams have historically dominated the leaderboards. In Korea, Internet cafes are a large part of the culture. Kids go to play games with their friends after school. So many of the Korean teams are friends who have been playing together since they were in elementary school. Their teamwork is exceptional, because they know what their friends are going to do in any given situation. They can accurately predict their friends’ actions and reactions, and plan accordingly.
Contrast this with the western style of team building. Recruit individual players to a team, then force them to scrimmage for 12 hours a day to learn each others’ play styles. It’s the corporate “recruit a square peg, then hammer them until they fit into the round hole because that’s what the team needs” philosophy. They’re building teams from individuals, instead of finding teams who already excel together.
Source: Dated a girl who floated between Diamond I and Master rank with her friends. I believe she even got lucky and hit Grandmaster once? I had very little interest in playing the game, but got to learn all about it from her.
I know why I quit competitive multiplayer & open pvp games a long time ago. It's just too toxic and people are more into griefing weaker players than actually testing themselves against equal or even stronger foes who also want to fight.
I very much agree with you. I cannot dedicate the time to playing a game that an 18 year old can dedicate. Even if I could, I'm not going to have the same speed. It's back to single player games, Civilization and Cities Skylines for me
The players who lost their accounts aren't hanging around on unranked matches to stomp newbies. They'll want to go into ranked matches to get their level back up. Also, activity on both the new account and the old one would sus out deliberate smurfers
I know it’s not the same, but it gives off similar energy as Sony RE releasing all the previous Spider-Man movies to theaters because Madame Web flopped so hard.
I agree full price is steep, but to be fair 1.5/2.5 is like 4 or 5 different games (plus a few cinematic movies for lore from the obscure handheld games) in one and the remasters are actually really well done and add a bunch of content. I don’t know how they perform on PC though since it’s a Square port.
The stories already fucky enough as it is in Kingdom Hearts, without doing a FF7 remake to it and releasing each game in chunks for a total cost of 200+ bucks for each game.
This is utter hogshit, but also seems relatively easy to work around. “I am legally forbidden from sharing my opinions on the quality of Marvel Rivals.” is a pretty clear and succinct review that technically flies under their legal fuckery.
Why do so many games companies have offices in Poland? Is there some kind of government incentive for gamedev there? No offense to Poland, but for such an economically small country, I feel like I hear a disproportionate amount of games come from there.
CD Project (owners of GOG and creators of The Witcher) are some the most well-known devs from Poland, but this article goes into the main reasons why they are among a dozen or so more game devs where such games as Dying Light and Frostpunk have been made: www.n-ix.com/polish-software-developers/
Poland is the land of good, cheap programmers. We are usually ranked 3rd or 4th on the “best programmers” indexes, behind countries like China, Russia. Foreign companies will pay you like $80k or less for a senior position and get a really skilled worker out of it.
That’s really interesting. Do you have any insight on why Poland seemingly punches above its weight on software development? Is programming a heavy focus in public schools?
Good universities that are free to attend and pass if you make it through the entry exams. The unis are setup to weed out people who can’t keep up. Historically we have a great foundation for maths and physics. We also have tech centers in the major cities and some domestic, large companies. There is plenty of jokes about them, and they have a reputation of being “the job you get right after uni”, but in the end you have a place that hires a lot of people at the same time, each year, that lets you get experience. Basically if you are a person that’ll do well programming, then you are setup for success.
Yet it’s still not worth for polish programmers to move literally anywhere - cost of living ratio to the earning is so great that devs don’t even move from Poland
Nah, that’s bullshit. Cost of living in Poland isn’t as low as people abroad think it is. Plenty of people emigrated to GB or Ireland before brexit. Lots of programmers are in Germany and Austria, since they pay so much more. Like, if you go abroad and you get 2x or 3x your salary, no amount of “cost of life” will outweigh that.
Germany tax is up to 42% scalling linearly from 10k to 58 k Eur.
Polish B2B has tax of 12%.
Comparing capitals, Berlin is 28.3% more expensive than Warsaw (including rent).
Average salaries are estimated like this: 65125 EUR Germany (38358 after all taxes) 25200 EUR Poland (17207 after all taxes)
You earn 122% more in Germany.
Minus cost of living it’s 95% So it’s 2x more
One more thing to consider is buying apartment prices, which are 41% cheaper in Warsaw (outside of city center) and 33.5% cheaper in city center.
So Is it worth moving for some poeple? Definetely, you were right. But person from Poland probably usually will get below average earnings there. Aside from that, person earning top 20% it earnings in Poland would be still taxed 12% when in German all of this goes to 42%. So for top of a line IT specialists this difference is smaller.
Is it as bad as you paint it? No, it’s barely 2x, not close to 3x.
Is it worth moving for me? Hell no, because I work remotely from small city in Poland which is 49% cheaper than Berlin and property prices are dirt cheap.
Numbers are taken from numbeo for costs of living and property prices. Salaries average are taken from online sources, and calculation of taxes was made by online calculators taking into consideration Healthcare etc.
I took normal employment contract values for Germany, because I heard from German coworkers this is the most common and preferred by employers there.
Besides all of that, when you are already earning top 85-90% salaries in the country, it depends a lot on the person if they even need more money. Programmers in Poland can afford anything they want that is not multi-milioneere stuff like yachts or very expensive cars. So why would you leave everyone and everything and move? It makes way more sense to move for people that do not earn a lot of money to Poland.
Source for the numbers - pulled straight out of one’s ass. Who cares about average salaries? We aren’t talking averages. We are talking programmers. You also cherrypick Berlin and a paragraph later talk about you living in Bumfuk Alabama. Just because you stayed, you don’t get to dictate what other people do with their lives. The “why would you leave if as a programmer you can buy a lot of things” is so out of touch it rolls over to just being funny.
I’ve written sources although not links, which takes 5 brain cells to look up. Obviously I took IT earning averages per year. I compared Berlin to Warsaw which is clearly written in my response which you would know if you actually read it.
If you don’t want to put in any effort your comments are worthless, ending this conversation, bye
Cost of living in Poland isn’t as low as people abroad think it is.
So much of “its cheap to live here” comes down to food and rent. When you’re living somewhere that charges $2000/mo for a 600ft loft and you can’t eat out for less than $20/meal, every place else feels practically free by comparison.
Labor is relatively cheap despite how much IT is raking in at the moment. Most developers in Poland are registered as sole proprietors which contributes to one of highest rates of self-employment in Europe (source). Tax system favors those over regular work contracts leading to regressive burden (source) and to the point we could be classified as tax haven. Also means those developers are not covered under normal labor protection.
That is me too! Even on a PS5 that game runs horribly! I can’t believe they have refused to at least update it for the PS5 to play at minimum a solid 60.
Not only are the numbers weird, the games within the series (more than just the main 3) came out as exclusives to a wide variety of platforms. KH has such a bizarre history.
1.5 kind of makes sense. It holds Kingdom Hearts 1 and a remake of the GBA game that comes before Kingdom Hearts 2 (also comes with a the cutscenes of another game between 1 and 2). I guess they wanted to keep the naming similar because 2.5 comes with Kingdom Hearts 2 and…a prequel to every game… and a cutscene collection of some weird side game about an AI. They then released a bundle of both of these on PS4 which they named 1.5+2.5. 2.8 they were really scrambling. Because they wanted to release the rest of the games in some way before Kingdom Hearts 3 so that holds a sequel to Kingdom Hearts 2, A standalone demo for 3 and…a movie from the earliest part of the series that actually is a giant pit of questions with no answers which may or may not have been answered by the gacha. No idea.
To learn Kingdom Hearts lore going in blind you’d need an autistic kid who’s hyper-fixated on it, a couple cases of monster energy, and a weeks worth of LSD micro doses.
That should get you up to speed on about 50% of it.
As a huge fan of these games… absolutely. I keep coming back because I love the characters so much and the story arcs within each game can be fairly satisfying, but the overarching plot is a complete mess.
The Closed Alpha playtest isn’t an invitation to publicly review, it’s an invitation to playtest. They’re trying to gather data and feedback on an inherently feature-incomplete and unpolished game to help with development. There are going to be private channels for feedback and the playtest data itself is like feedback so public channels are redundant. Obviously Marvel is also just trying to dodge criticism, but that’s not a mutually exclusive reason.
Yeah this seems to be something people are missing. These tests sometimes prohibit all reviewing and commenting in their NDAs (including positive ones). It’s a playtest, not a beta, review copy or pre-release.
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