dsogaming.com

caut_R, do games w Cities Skylines 2 reportedly runs with 7-12fps on an Intel Core i9 13900KS with AMD Radeon RX 7900XTX at 4K/High Settings

I hope Digital Foundry does a review. I wanna see CPU utilization so badly, Paradox needs to learn to invest into CPU optimizations for their CPU heavy games

SkyeStarfall,

They do invest a lot in cpu optimization. The problem here seems to be unoptimized GPU performance.

In addition, you will always struggle with CPU performance in complex simulation games with many interlocking systems. There’s only so much you can do without limiting the gameplay.

SeedyOne, do games w Take-Two shuts down the AI-powered story mod for GTA 5

I stopped modding back in GTAIV because of Rockstar’s bullshit. They nearly got my channel deleted age have always been dicks about modding, which is doubly upsetting when you see how greedy and stale they’ve become with the games.

Targox,
@Targox@lemmy.world avatar

Remember when Rockstar was one of the most respected and prestigious developers? Good times.

melroy, do games w This Fallout New Vegas Mod rewrites over 1,000 functions to improve performance and reduce load/save times
@melroy@kbin.melroy.org avatar

Well. It's funny I read this. Since I just watched this video https://www.youtube.com/watch?v=t_rzYnXEQlE about refactoring the entire source code of Super Mario 64. It's insane how much effort modders put into those things.

Strepto,
@Strepto@sh.itjust.works avatar

Kaze my beloved

flameguy21,

Dude’s practically ascended to godhood with how much he’s been able to push Mario 64.

Default_Defect, do games w Nintendo Switch emulators Yuzu and Ryujinx can already run Red Dead Redemption on PC
@Default_Defect@midwest.social avatar

4k 60 fps on my 3080 on day one, its wild.

rocky1138, do games w This Fallout New Vegas Mod adds a real-time reflections system

This is amazing but I wish that more work would go into making it more stable and bug-free. Quite a few times now I’ve had to stop playing due to crashes and bugs.

ADHDefy,
@ADHDefy@kbin.social avatar

No stability.

Only graphic.

Coelacanth,
@Coelacanth@feddit.nu avatar

That hasn’t really been my experience. If you just want to play the game you can stick to the performance, anti-crash, stability and bug fix mods and have a very stable game.

Learning to expand your load order beyond that can be exhausting (and probably takes some work in Wrye Flash and xEdit), but I played through the entire campaign and all DLCs last year with like 400+ mods and had no crashes and only one real bug.

FracturedEel,

Did you have to use wrye bash a lot? I just used it a couple times last year for skyrim I think and I’ve never used xedit are they pretty simple?

Coelacanth,
@Coelacanth@feddit.nu avatar

It depends on what types of mods you have installed, and when they came out. Leveled lists used to be a reason, but many modern F:NV mods instead add entries to leveled lists via scripts on startup (thanks JIP!) and so are all compatible with each other.

I needed Bash for Cell edits primarily, because I wanted to use the old Interior Lighting Overhaul since I think it looks better than the newer scripted ones.

Wrye Flash is also great to combine patches into a single file to keep the load order down. Even with the mod limit remover, F:NV gets unstable if it has too many .esp’s loaded. The patch combining feature is automatic and easy to use.

I did spend a huge amount of time creating a personal compatibility patch in xEdit. It’s extremely simple to do manually once you learn it, but can take time. I had several overhauls like CCO and Vicious Wastes that I wanted to combine, with overlaps where I wanted to use the CCO version for some things and the VW for others, for example. I also had to do some manual edits to make sure I got the Brave New World faces and voices working with New Vegas Redesigned 3, the auto-patch missed some.

beiberfan,
AnonTwo, do games w An unofficial PC port of Nintendo 64's Perfect Dark is available for download, featuring mouselook, widescreen, FOV & 60fps support

nice, I didn't even hear someone was doing a de-compilation of this.

Kolanaki, do games w An unofficial PC port of Nintendo 64's Perfect Dark is available for download, featuring mouselook, widescreen, FOV & 60fps support
!deleted6508 avatar

Does it, or will it later, have online multiplayer?

Carighan,
@Carighan@lemmy.world avatar

It’s not my project - I just stumbled upon the repository and figured I’d post a link here - but from what I have seen so far it seems to be a faithful re-implementation so far, so no online MP. I checked the open enhancement requests, and found none. Maybe open one to ask whether they’re considering it?

ChaoticEntropy,
@ChaoticEntropy@feddit.uk avatar

How would they even retrofit that…? Maybe it could do splitscreen through something like Steam Play Together, at least.

gaylord_fartmaster,

Nintendo 64 emulation with netplay has existed for 20 years.

ChaoticEntropy,
@ChaoticEntropy@feddit.uk avatar

20 earth years?!? :O

sosodev,

These modifications are possible because the game has been decompiled back to modifiable source code. At this point they can add anything to the game with enough dedication.

jballs,
@jballs@sh.itjust.works avatar

Looking at their GitHub page, I’m gonna say no. You need the ROM file of the original game, so while it looks like they’re doing some things like key bindings and increased frame rates, I’d be shocked if they went so far as to implement something as complex as online multiplayer.

sosodev,

They need the rom to dump the assets. They can’t legally redistribute those.

Norgur, do games w Nintendo Switch emulators Yuzu and Ryujinx can already run Red Dead Redemption on PC

Yeah but... isn't that a hollow victory? I mean... every PC that can run RDR on Yuzu can... you know... run RDR natively, right?

collectioncard,

Red dead redemption never received a pc port.

Norgur,

oh... my bad. It has now I guess.

collectioncard,

Yeah… I really wish it did though. Kinda surprised that they decided not to port it alongside the switch and ps4.

Pwnmode,

They still didn’t release this port on PC. Unfortunately.

forgotaboutlaye,

Also Xenia Canary is a much better expierience than emulatoing Switch

ziggurism,
@ziggurism@lemmy.world avatar

Is that a ps3 emulator?

thewitchslayer,

Xenia is Xbox 360. RPCS3 is PS3. And that can run it too, just not super well last I knew

nodiet,

What makes you say that? Last time I checked (about a year ago), yuzu and ryujinx were way more performant and fewer bugs in the emulated titles compared to Xenia (Canary). Have there been such big improvements to Xenia since?

zorrothefox2001, do games w Nintendo Switch emulators Yuzu and Ryujinx can already run Red Dead Redemption on PC
@zorrothefox2001@lemmy.world avatar
luthis, do gaming w The update we were all waiting for!! The Lord of the Rings: Gollum Update 2.2 released, full patch notes

This is definitely something I was 100% waiting to hear, with baited breath and everything.

Aatube,
@Aatube@kbin.social avatar

nice pun

Gur814, do games w An unofficial PC port of Nintendo 64's Perfect Dark is available for download, featuring mouselook, widescreen, FOV & 60fps support

My favorite game of all time. I can’t wait to try this out.

SenorBolsa, (edited ) do gaming w Bethesda claims that the Intel ARC GPUs do not meet Starfield's PC minimum requirements
@SenorBolsa@beehaw.org avatar

Yup, it’s not in the specs that it supports intel graphics.

These days it’s expected that any directX/Vulkan supporting card can run just about anything with varying levels of performance, back in the day it was very very specific what a 3d game engine supported. If your card wasn’t on the list it wasn’t going to run outside of software mode unless the newer version of that card had backwards compatibility features. Also later on you had to worry about very specific shader features and direct x features being supported to even get the game to look right.

Just a bit interesting how times change. They definitely should have worked with intel a bit to get it to work, at least given them a copy with some time for them to work out their drivers to support it.

ilco, do games w Vampire: The Masquerade Bloodlines 2 release date potentially leaked

Lol I thought the game was canceld years ago

Spudwart, do games w Take-Two shuts down the AI-powered story mod for GTA 5

Common Triple A L.

DaSaw, do gaming w Bethesda claims that the Intel ARC GPUs do not meet Starfield's PC minimum requirements

I don’t know much about specs. I just find it fascinating that people are actually defending Bethesda in this post. Where’s the standard anti-Bethesda fandumb pile on?

lustyargonian,

On reddit lol

DaSaw,

I’ve probably seen it here more than on Reddit, but that’s because I spend more time in the general gaming community here, while on Reddit I was in the fan community specifically… particularly teslore, where “Duh, TES lore is stupid and random” doesn’t get much traction.

conciselyverbose,

The problem is that no one actually really follows the specs (or the specs don't define everything). So you can't just build to the spec and have your game work. You have to know all the ways the different hardware manufacturers cheat and adapt your stuff to their drivers.

If intel still has issues in their drivers and implementation, developing to run correctly on their cards isn't trivial at all. It should still mostly work, but it's hard to catch every edge case without experience with how they do things.

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