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kadu, do games w Cities Skylines 2 reportedly runs with 7-12fps on an Intel Core i9 13900KS with AMD Radeon RX 7900XTX at 4K/High Settings
@kadu@lemmy.world avatar

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  • scrubbles,
    !deleted6348 avatar

    I have never in my 20 years of gaming not had to make some sacrifices even with new hardware. The only time I can max out all sliders is when a game is already 5 or more years old.

    orbitz,

    Yup even if you get top of the line everything PC games usually aren’t meant to be maxed out settings at launch. A high resolution really takes a toll on the hardware too. Of course not every game is like this but for the most part they don’t want the games to look outdated after two years. It’s always fun revisiting games after a PC upgrade because of this. Though since even the devs or publisher said that they didn’t hit performance targets this is noticably worse performance, least from all the articles I’ve seen. I enjoyed the first city skylines except the traffic so am looking forward to buying when it gets optimized.

    TanakaAsuka,

    The original cities skylines had atrocious performance after a certain city size as well, especially on hardware available at launch. Hopefully they can deliver on better performance over the next few months, I expect it to improve before they do their console release.

    scrubbles,
    !deleted6348 avatar

    This is a good take. If I can play, maybe high settings, on my 1440p monitor I’ll be happy. I don’t need ultra day one. I’m excited for a refreshed city builder, I have hundreds of hours in the first one and I’m excited to see the improvements.

    SwampYankee,

    Yeah, I’ve always had hardware that’s a step or two below top of the line for its generation. I had to go through two upgrade cycles before I could max out Far Cry. I had to buy more RAM to turn up the draw distance in Mafia. Hell, I remember my computer chugging when I built too many units in C&C Tiberian Sun…

    Miclux,

    You should read the source article. And why shouldnt it be a problem when they ship a game with “improved” graphics when you can’t run them?!

    funktion,

    This comment section is full of people who haven’t read the article or seen benchmarking videos lmao

    moody,

    there’s absolutely nothing wrong with allowing the engine to run with settings current hardware can’t handle

    Sure, there’s nothing inherently wrong with that, but if you want your product to sell and be successful, the period shortly after release date is where most of your sales will happen. If nobody can run your game at that time, you could lose 90% of the lifetime sales you’re likely to make. It would make more sense to release a slightly pared-down version of the game that actually runs well now and improve it in the short-to-medium term with updates. Or, alternatively, release it when it can actually run well on commonly-used hardware.

    RagnarokOnline, do games w Red Dead Redemption 2 mod restores content that was cut from the game

    Taken from other friend on this article: Tl;dr: it’s more voice lines

    Rai,

    Being a weirdo now: Memmy keeps crashing when I click on the post we’ve been talking in. But I’ll discord you because I love the vibe you…

    …vibe?

    Anyway please respond to something I do or exist posting if I forget, I would love to talk to someone who had similar formative experiences I had and you seem like a cool person.

    guylacaptivite, do games w Red Dead Redemption 2 Mod restores content that was cut from it
    @guylacaptivite@sh.itjust.works avatar

    TLDR: It’s voice lines.

    Call_Me_Maple,
    @Call_Me_Maple@lemmy.world avatar

    Thank you

    Jumi, do games w Cities Skylines 2 reportedly runs with 7-12fps on an Intel Core i9 13900KS with AMD Radeon RX 7900XTX at 4K/High Settings

    Again such a idgaf-management-decision. Fucking greed ruining things yet again.

    Chainweasel, do games w Cities Skylines 2 reportedly runs with 7-12fps on an Intel Core i9 13900KS with AMD Radeon RX 7900XTX at 4K/High Settings

    So it might actually be worse than KSP2 then. I was so disappointed by that.

    ours,

    Bad time for beloved indie sims getting sequels.

    arudesalad,

    It’s not going to be worse than KSP2. KSP2 launched with game breaking bugs and all of the new features missing (and some of the old ones) as well as bad performance on ALL graphic settings no matter the specs. CS2 has features that differ it from the first game and the performance issues (allegedly) can be fixed by turning settings down (unlike KSP2). Both games launched (or will launch) without modding support which is really bad for both games.

    Chainweasel,

    I meant specifically the frame rate, not necessarily the game as a whole. I should have been more specific. I do agree with the points on KSP2 though

    Bread,

    KSP2 still makes me sad. I still have the hope they can pull a no man’s sky. The dream of KSP2 is all I ever wanted out of a space game.

    PeepinGoodArgs, do games w Cities Skylines 2 reportedly runs with 7-12fps on an Intel Core i9 13900KS with AMD Radeon RX 7900XTX at 4K/High Settings

    How many people are playing on 4k?

    samus12345,
    @samus12345@lemmy.world avatar

    I’m a 1080p guy and I just assumed that everyone else in the world was running 4k from how much I hear about it.

    c0mbatbag3l,
    @c0mbatbag3l@lemmy.world avatar

    I feel like most people above 1920x1080 actually rock a 1440p setup cause it’s a serious step above traditional HD but without the needs of a 4k capable GPU.

    PeepinGoodArgs,

    I have a 1060-3GB that runs two 4k monitors.

    Like…wtf…who are these people?!

    filcuk,

    4k is overboard for most people. 2k is a great and affordable middle ground.

    SRo,

    Everyone with a 4k monitor

    Broken_Monitor, do games w NEOWIZ adds Denuvo to Lies of P three days before release

    Uuuugggggghhhhhhh

    I was looking forward to this game. The middling reviews and now this have killed it

    DoucheBagMcSwag, do games w This Fallout New Vegas Mod rewrites over 1,000 functions to improve performance and reduce load/save times

    The big question remains……is this compatible with A Tale of Two Cities mod?

    Not_mikey, do games w Cities Skylines 2 reportedly runs with 7-12fps on an Intel Core i9 13900KS with AMD Radeon RX 7900XTX at 4K/High Settings

    If you can’t actually play it with the new graphics what’s it’s advantage over original cities skylines?

    Caitlynn,
    @Caitlynn@feddit.de avatar

    There is actually a LOT more little things, that make the game very different. Besides who in the right mind would buy a 70 buck sequel with Just better grafics?

    Jayemecee,

    Everyone that bought fifa for the last 10 years…

    SirQuackTheDuck,

    You missed an important bit:

    who in the right mind

    shrippen,

    Just have a look at the dev diaries. For me personally its the overhaul of pretty much all simulation engines (traffic, weather, water, wind, people etc.) and that they solved (apparently) the single thread problem of their traffic simulation. For me CS1 was bottlenecked when the cities became to big and the traffic could only be simulated on one core. There is a limit to that. But my cpu was otherwise idle. I have hope that this is now solved. Plus there is apparently no agent limit anymore. So a town of 500000 could in theory simulate all people individually, CS1 couldn’t.

    Jakeroxs, do games w Cities Skylines 2 reportedly runs with 7-12fps on an Intel Core i9 13900KS with AMD Radeon RX 7900XTX at 4K/High Settings

    I’ve watched a few people play on YouTube and it doesn’t seem bad for most of them

    cheerjoy,
    @cheerjoy@lemmy.world avatar

    Because they’re playing with volumetrics disabled. That’s the main choke point according to the devs and play testers.

    atro_city,

    Probably not playing on High Settings?

    scrubbles,
    !deleted6348 avatar

    Shhhh you gotta jump on the hate train! You can’t just be happy a game is coming out here!

    Thedogspaw, do games w Nintendo Switch emulators Yuzu and Ryujinx can already run Red Dead Redemption on PC
    @Thedogspaw@midwest.social avatar

    Yuzu is truly sit that just works

    Norgur,

    Well, I do own an older Switch that'd be vulnerable to the easy exploits but I gave up when I was supposed to get some joycon-ish device to hack my switch... so "just works" is far from the truth unless I've overlooked something.

    sploosh,

    Hacking a console often involves a bit of work and in some cases that can include physically altering the console. With older Switches you need a PC or Android phone, a USB cable and a little thingy to jump two pins the right Joy-Con rail.https://lemmy.world/pictrs/image/f0437388-4e33-4ae6-8b28-46a0595a1477.jpegThere’s a bit of a process to it, but it really isn’t too bad.

    pory,
    @pory@lemmy.world avatar

    You don’t need a switch (hacked or otherwise) to use yuzu. The “dump the keys from your own console” stuff is cover-your-ass doctrine, the keys are easily available online

    Norgur,

    So I've been tricked by the Yuzu page that wants to make it seem as if you need a physical console? Dangit!

    gaylord_fartmaster,

    Be sure to only play legal backups of your personally owned games you dumped yourself while you’re at it.

    FracturedEel,

    What else would I play

    Vampiric_Luma,
    @Vampiric_Luma@lemmy.ca avatar

    www.nintendo.com/store/…/hentai-stars-switch/ but without the sus paper trail

    redcalcium,

    They just don’t want Nintendo drops a big hammer on them. You can find the keys everywhere on the internet.

    doggle,

    Yuzu is an emulator. You don’t need a physical console to use it, unless you insist on dumping your own firmware/roms/keys.

    Modding actual switch hardware is certainly more involved. Those rcm jigs are annoying, and later revisions require a modchip which is not an easy install.

    Vampiric_Luma,
    @Vampiric_Luma@lemmy.ca avatar

    Sounds like a lot of misconceptions have been given.

    You don’t need to get any weird joycon, you definitely have everything you need. Either a right-joycon or a paperclip.

    I’ve done both (and broke my spare JC in the process). I recommend the paperclip. [2:24 tutorial]

    What’s simply happening is you’re sending power to a specific pin on your switch. When it gets power and you press the special dev-buttons (Minus-Volume & Power) it goes black and can be exploited with some tech-wizardry.

    There’s some cool stuff like themes, homebrew, mods… Been playing Smash Ultimate online for years with mods. However, if you have the means on PC the actual gaming experience over the Switch is typically better and easier to get into.

    Acedelgado,

    It's not that hard, but definitely can be daunting if you're not too into computers. Really the little RCM jig is just a plastic piece that slides into your right joycon rail and jumps two pins together that basically put it into developer/diagnostic mode. Then you need either a PC, android, or one of the portable payload injectors to get it into the hacked system. From there you can set it up so that it runs a virtual hacked operating system off of an SD card, and you can still boot into the stock firmware without altering your console at all.

    It's relatively easy if you follow instructions and have an early switch. The later model ones do require you physically solder on a modchip, which I wouldn't have bothered with if I hadn't bought one of the early switches.

    DoucheBagMcSwag, do games w An unofficial PC port of Nintendo 64's Perfect Dark is available for download, featuring mouselook, widescreen, FOV & 60fps support

    Grab this now before a takedown occurs

    Boxtifer,

    If you need an official ROM then it probably won’t be taken down. Much like the ocarina of time and Mario 64 decompilation projects.

    DoucheBagMcSwag,

    Tell that to rockstar and the REVC and RE3 team

    altima_neo,
    @altima_neo@lemmy.zip avatar

    Yeah it’s a decompile as well. But also, perfect dark is Microsoft’s IP now.

    nicman24, do games w This Fallout New Vegas Mod rewrites over 1,000 functions to improve performance and reduce load/save times

    shit they really used -Os instead -O2 because of the ps3/ 360

    Astroturfed,

    I remember I picked this game up to replay it for a few bucks on steam. I had no idea how bad the PC version was. I must of replayed it 3-5x back in the day on Xbox. I couldn’t believe how broken and unplayable it was on PC.

    NewNewAccount,

    This is flag used during compilation that optimizes for size (-Os) instead of speed (-O2).

    Coelacanth, do games w Vampire: The Masquerade Bloodlines 2 release date potentially leaked
    @Coelacanth@feddit.nu avatar

    I remember the time when I was really excited about this game. The original writer and composer were both returning, it looked so promising. But we all know what happened, and after Rik Schaffer himself said the soul of the project left when Brian Mitsoda was fired my expectations are firmly settled at the bottom.

    AsperagusP,

    Huh. And I thought that it was already out.

    ggnoredo,

    Yeah me too

    ChronosWing,

    Probably thinking of that really bad visual novel that was released under a similar name.

    NightOwl, do games w An unofficial PC port of Nintendo 64's Perfect Dark is available for download, featuring mouselook, widescreen, FOV & 60fps support

    That’s awesome news. I love these old games getting pc ports and quality of life features.

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