Since we’re on the topic of Far Cry, pretty much every single character from Far Cry 6. The gameplay was fun but the story and writing was so incredibly bad that I had to force myself to complete story missions.
Whenever I replay OOT I never have a problem with Navi. She rarely hard interrupts, usually just a short tone and flashing C button that goes away after a few seconds. The voice lines only trigger if you press the button to call her, in most cases the hints she gives are genuinely helpful, and stays out of your way for the vast majority of the game.
Fi from skyward sword though… Far worse because she does interrupt gameplay, often repeats what the last dialogue box just fucking told you, and takes several dialogue boxes to tell you what Navi would have taken one to do. I’m glad they significantly overhauled her interactions in the HD release but I’m still going to be hesitant to play that game again
Yeah Navi is much less intrusive than people remember, she was really well done. And yeah Navi is concise and has a little personality whereas Fi is rambling and repetitive and just completely emotionless (yeah I know lacking emotion was intentional but that doesn’t make it enjoyable)
Zelda’s ghost in Spirit Tracks is even worse. She explains logic that a 5 year old could figure out. “Now we should go over there and do the obvious thing! I’m going to explain this over several sentences making you wait and click through them all!”
No, GOG was the official store for CDPR (as GOG was created and is owned by CDPR), but now CDPR are splitting off, or something. So, for example, your achievements in games like Witcher and Cyberpunk 2077 have been recorded in GOG, but will now be migrated to a separate CDPR service.
So it’s not a merger, but a split, however to my knowledge the ownership structure of CDPR owning GOG will remain the same. It’s just that they want to separate GOG from their own publisher business. What this means for GOG as a storefront seems uncertain - will GOG continue to sell all games, or will it go back to its original purpose of only old games? Will GOG continue to be DRM free? Will future CDPR games include DRM such as Denuvo? Will GOG eventually die off?
Yes, if one company buys a part of another the data can be legally migrated. The data will also become subject to new the T&C’s and privacy policy, although there must be an opt out before this happens (which they are providing here). This is more of a split I think, as far as I’m aware GOG are still owned by CDPR, it seems like they’re setting up a new division for CDPR games, and maybe GOG is just going to focus on old titles.
For myself, I don’t like this. I use unique emails for everything, and this spoils that setup. I don’t want my GOG email to be anywhere near CDPR, and vice versa. However it seems like my only options are migrate the email to the wrong service, or lose all my online data.
I’m not too bothered if they’re two separate services, beyond whatever that might mean for the continuation of the services. Eg, is GOG going to be worse than it is currently, or is CDPR looking to separate so they can be worse and more like a typical publisher.
Probably, I think I’m going to contacte them and get them to do that, while explicitly stating I object to my email being subject to the new terms and conditions.
Maybe that might be an option, like if I create a CDPR account now and tell them to transfer to that account rather than migrate and then change emails. I’ll give it a go.
The stupid talking book in It Takes Two. Practically destroyed any plot momentum the game had and that’s if it wasn’t beating you over the head with painfully obvious relationship advice.
I don’t think I’ve ever finished watching a playthrough. I saw the scene with the stuffed elephant and noped out. Who is this game for? All these characters are terrible people.
It’s for gamer couples who want a really well designed co-op game.
There’s not really much else like it. Most other so called co-op games are just the single player game with a extra player and more bullet spongy enemies.
I’m not sure anyone can play it without rolling their eyes at the cutscenes and plot though.
Easily the rival in the early Pokémon games. Being so annoyingly cocky and full of themselves just to get wiped by my party’s first slot Pokémon every single time… Bruh, just get a grip on reality, would you?
The way they were infuriating motivated the player and makes it satisfying when you beat them, so being annoying was absolutely the right choice. The last Pokemon games I played were on DS where your “rivals” were nice and supportive and non-annoying and they were boring and I would have fastforwarded them if I could have.
I honestly think the price is very reasonable, given the amount of playtime you can easily sink into this game. And compared to other train simulators, where each new track and each new locomotive costs another 10€, this is incredibly cheap.
If I had to pick one, Zenos from FFXIV. Incredibly overdone - even in a japanese-game context - hero foil, always used at moments where his presence doesn’t fit the tone and interrupts an otherwise consistent tonal progression.
He among other things wastes much of the catarsis of the story’s ultimate ending in Endwalker by adding a 6-10 minute incredibly boring battle with a ton of exposition for no reason right in the middle of it.
I cannot update this enough. Just completed the Endbringer MSQ, and holy hell. His entire character, premise, every stupid monologue, every cutscene, his entire arc. Banal and awful. Felt like some 6yo on DBZ crack wrote his entire plotline.
I just searched for any reference of Zenos and I’m glad you posted this. His existence serves zero purpose in the story. Zero.
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