bin.pol.social

2ncs, do games w PSA: If you still have a Mojang account for Minecraft: Java Edition, you have less than a week left to migrate to a Microsoft account to avoid profile deletion

I hate that Minecraft is one of the two things I even need a Microsoft Account for.

superkret, do gaming w What are some games that "spin" failure states?

In Outer Wilds, dying is part of the story. There’s no way to save the game either, so when you quit it, it’s the same as if you died.
Your progress is preserved through death, with an in-game explanation that ties into the story.

The Stanley Parable also makes you start from the beginning over and over, but don’t be surprised if the game looks different after a restart.

Know_not_Scotty_does, do games w What games had easy soft locks that prevented you from either progressing or getting a true ending?

Kind of the flip of the question but far cry 5 was particularly infuriating when it came to bullshit plot devices that override the players choices/skills. The boss fights were rigged with fixed outcomes regardless of what you hit the boss with. The fact that you could hit an unarmored human in the head with a rpg and see the explosion but the game was just like “yeah but the story says he’s alive so he’s alive. Also he is about to wreck your shit for… reasons…” drove me crazy…

Pxtl, (edited )
@Pxtl@lemmy.ca avatar

This kind of stuff was what turned me off the Armored Core “Spiritual Successor” game Daemon X Machina. So many fights involved scripted foes where it wasn’t obvious they were scripted as undefeatable until I’d burned out half my ammunition.

agressivelyPassive,

That’s kind of normal, isn’t it? There are often immortal characters, that simply can’t be killed or lost or whatever. Like the dog companion in fallout 4.

amio,

It's not uncommon, but can be very grating depending on the circumstances. Dogmeat and the other companions are immortal because Rule of Fun - losing them would suck, which is why it's limited to the more masochistic (not that there's anything wrong with that) difficulty settings. Far Cry games generally try to seem realistic apart from some trademark trippiness, so when you blast someone with a rocket and they just ignore it, it's a bit jarring.

In-universe I think the idea is that you're tripping balls, it's a go-to excuse for "why is this boss fight behaving weird" in the Far Cry series.

amio, (edited )

Exactly this, Far Cry 5 did "ludonarrative dissonance" in a big way. Also, fake open world. 3 and 4 just had a bunch of annoyingly stupid story developments: you going into some Obviously Bad Idea or Diabolus-ex-machina shit - which is still really grating if you're otherwise playing methodically and cautiously, but they happened during missions and didn't intrude on the rest of the game. 5's stupid unwinnable kidnapping parties and stupid mandatory "drug trips" sure did, though.

Modding that shit away, it's still a reasonable game, but ye gods the story was terribly executed.

Know_not_Scotty_does,

That is part of why I liked New Vegas so much, they were just like “yeah you can kill Caesar in camp, go ahead, the story is now differerent and you don’t get these quests but oh well, your choice”

reverendsteveii,

I was under the impression that ludonarrative dissonance was when you purposely try to subvert the way the game “wants” to be played, rather than you trying to do what the game wants and the game failing to interpret your actions in a realistic or satisfying way. Like the people who try to be law-abiding pacifists in GTA V or people using armor stands to turn Minecraft into multiplayer chess.

Odo, (edited )

It’s when there’s a disconnect between the storytelling and the gameplay. Usual example is Uncharted or the last Tomb Raider reboot: the main character wrings their hands over the possibility of having to kill a person, but the gameplay is you mowing down an army.

thecrotch,

Or every action movie ever

flucksy_bango,

I wish I disagreed with you, the only thing I can push back on is saying the open world is fake.

It’s a damn shame, because far cry 5 has by far my favorite setting of the series. I’d love for someone to take a second stab of that kind of setting.

amio,

The open world itself is not fake, but IMO the game is "No True Open World Game" as long as it keeps hijacking you all the time. The world itself is pretty deec. If you're on PC you can try the Resistance mod, it lets you customize the game a lot including how intrusive the main quest is.

flucksy_bango,

Duly noted, I’ll check that out the next time I get the itch to play. I disliked that about the game. It’s actually my main gripe. I didn’t like being careful of not blowing up too much stuff so that I didn’t hit the “main quest threshold” or whatever.

I just want to enjoy the outdoors and kill peggies.

Are there any weapon mods? I found the variety lacking, beyond the broken dlc guns.

amio,

Tons. I think some are included in Resistance, or at least you can tweak certain things to be less airsoft-y. Haven't played in a while. Nexus has a bunch of stuff anyway.

flucksy_bango,

I kinda liked the airsoft feel, though. Makes me feel like Rambo. I guess I know what I’m doing once I’m done with starfield.

Assuming hades 2 doesn’t come out before then lol

Euphoma, do piracy w Is anyone else like 10 times more likely to play a game they pirated versus one they bought?

No, for me its the opposite, when I buy a game I’m more likely to actually play it because I want to get my money’s worth of enjoyment, while with a pirated game, there isn’t a need to play the game, even if I do have fun with it.

Callie,
@Callie@pawb.social avatar

Same here, except it also applies to if a friend gifts me a game. I’m way more likely to play the game I bought because I have money that could be wasted, rather if it’s free, I have no obligation to ever touch it

Excrubulent,
@Excrubulent@slrpnk.net avatar

I guess I’m talking about launching and trying the game, rather than finishing it. Like once I start playing, the chances I continue are mostly about the game itself, and probably more about my mood at the time than I’d like to admit. I’m talking about games languishing completely untouched. As someone that’s been collecting a steam library for 20 years, I’ve got well over 1000 games and I haven’t played even close to half of them. I play almost all of the games I pirate. I’ve only started doing that a lot in the last year or two, but even in that time I’ve bought a bunch of stuff I don’t play. The pirated ones just call to me stronger.

Sharpiemarker,

The pirated ones just call to me stronger.

I think it’s just you.

fushuan,

I guess I’m talking about launching and trying the game, rather than finishing it.

I wouldn’t buy a game if I’m not going to play it though.

0x2d,

eh, a few years back I pirated Geometry Dash, really liked it and played it all the time, so I bought it on steam

glad_cat, do piracy w This file has 16 detections, is it safe to install it?

A russian file labeled as a trojan? It must be perfectly safe. Or at least you’ll learn a valuable lesson.

Aresff,

Are russian files more likely to be malicious? I’m curious.

glad_cat,

In the past (I.e. 90s to 2000), very yes. Nowadays I don’t know, but with the war and the spying stuff, I would still avoid such sources.

KoboldCoterie, do gaming w I watched 2 hours of starfield gameplay and an hour of review
@KoboldCoterie@pawb.social avatar

Personally I’m excited to see what the mod landscape is going to look like in a year. As with most Bethesda games, I couldn’t care much less about the game itself outside of that key feature.

manapropos,

I’m in the same boat. I play Bethesda games for the experiences the modders create. This will be a steal in a few years for $30

pelotron,
@pelotron@midwest.social avatar

Imagine being a company known for creating games that are a steal when they are 50% off a few years after release.

manapropos,

I don’t think Todd Howard is too worried about it given all the free labor his games get

storksforlegs, (edited )
@storksforlegs@beehaw.org avatar

Same, I am waiting for this. I can only imagine the mods, it’s pretty exciting honestly. (But also because I am too cheap for any $70 game)

explodicle,

Plus then you can get all the expansions bundled together as Special Edition.

mateomaui, do piracy w I got some malware yesterday, here are the sites I visited as a warning

noted, don’t use a website that calls itself sus

BrandoCalrissian9229,

as it were, I wouldn’t have, but it was in the FMHY wiki as a starred site, so I figured it was trusted

Appoxo,
@Appoxo@lemmy.dbzer0.com avatar

Never trust anything that’s usually paid?

BrandoCalrissian9229,

it wasn’t actually netflix, it’s literally a site like Fmovies but with the name susflix??

evilgiraffe666, do gaming w Beautiful games?

Hollow Knight, if you’re not afraid of bugs.

theangriestbird,

That first City of Tears moment is incredible.

datavoid,

Music in this game is probably in my top 5

loops,

I read recommendations for this game so often I’d be remiss to not try it at least once.

theangriestbird,

it’s great! but it’s hard. if you don’t have patience for difficult platforming and/or difficult 2d combat, it might not click for you.

evilgiraffe666,

I think I got it on my third attempt. Though I haven’t actually finished it yet! Only 2/3 in and then something shiny distracted me - I’ll pick it up again soon. People described it as a soulslike, so after Elden Ring clicked for me I decided I would try the funny bug game again. Glad I did!

MrGerrit,

I think getting platinum for that game on ps is my crowning achievement of my gaming career, I’m never going to able to do that again.

Can’t wait for silksong!

mp3, do gaming w rip game storage harddrive
@mp3@lemmy.ca avatar

You might still be able to use it if you carefully superglue back the plastic part.

A more permanent fix would be to replace the SATA connector and solder a new one by someone with the proper skillset.

https://lemmy.ca/pictrs/image/df280b74-0af9-44a2-9704-4002b3910262.jpeg

The important parts are still in good shape, don’t throw it away!

mom,

Having all pins present, I wouldn’t be surprised if the drive still gets detected while bending a SATA cable back juuuuuust right so its connector makes contact with the pins.

mp3,
@mp3@lemmy.ca avatar

Considering this is the data portion of the SATA connector I’d be worried about data integrity all the time 😬

SenorBolsa,
@SenorBolsa@beehaw.org avatar

I’ve used computers for years like that, also these card edge connectors are pretty standard and can be easily replaced by anyone who can do basic soldering.

Kuvwert,

Hmmm I could risk it and try the hero move here…

lotanis,

If it’s dead then it’s no risk, right? Afterwards it’s either working or still dead.

ono,

Seconded. If OP lives anywhere near a city, there’s probably an electronics repair shop within reach that would solder on a new connector for less than the cost of a new SSD.

v4ld1z, do gaming w Pet peeve, games that won't let you save

Dude, I remember people going OFF on Returnal not offering any saves and people having to keep their consoles in rest mode for days at an end because they wouldn’t want their runs to end. I kept arguing with people on rexxit that any respectable rogue-lite/-like has a save function - STS, Hades, Dead Cells - yet they still kept arguing that implenting saves would “ruin the vision of the game” and “make it too easy”.

Guess what Housemarque did: they added a save on exit option. You can now suspend your run and finish it whenever. Not having to potentially brick your console just because you can’t save mid-game sure is a boon lol. The game sure got a lot easier with this implemented. /s

ampersandrew,
@ampersandrew@kbin.social avatar

STS does allow you to cheese the game with its save system, which is why most roguelikes also delete the save file after they load it, only saving the game when you need to put a bookmark in it to come back later.

Rentlar,

It certainly helped me during my first Slay the Spire runs, when I’d often mess up the order of the cards (the most common being applying vulnerable AFTER doing all of my attacks).

v4ld1z,

Fair, not the best example

JackbyDev,

Oh no, some cheated in a single player game!

NuPNuA,

That became a problem when achievements/trophies were added.

JackbyDev,

Oh no, someone is lying about achieving an achievement.

Rai,

Exactly… when you can cheat achievements in any game you want anyway. It’s a non-issue.

ampersandrew,
@ampersandrew@kbin.social avatar

It's a problem when cheating changes people's opinions on how fun the game is. If the game forces you to use a certain mechanic that you otherwise would have ignored, that often gives you a better appreciation for the game. In the case of a roguelike, if you can cheese the save system, you're no longer required to actually get good at the game systems and can instead keep reloading until the memorize the solution, which is the entire problem the genre is out to solve.

JackbyDev,

Why do you care? It’s like Sheldon complaining that people are having fun wrong.

ampersandrew,
@ampersandrew@kbin.social avatar

I mean, if you're knowingly turning on cheat codes in a game, you know you're deviating from the intended experience, but if you're doing something the software lets you do, that's something the designer is trying to tune to steer you toward having a better time. Often times you can take a dominant strategy and think less of the game for it being too easy or one-note, which can and does happen when you can exploit a save system like this. I got through the first Witcher game mostly by save scumming, and I didn't think particularly highly of it, but the sequels did a much better job of introducing me to the potions, oils, and monster hunting mechanics that would have made the game easier and more solvable without save scumming. Had I known for the first game what I knew of the sequels, I might have enjoyed the game more, but that first game especially didn't force me into learning those systems.

JackbyDev,

You’re viewing games as perfect and the designers’ vision as always correct. That’s not always true. Take XCom 2. Many people may tell you that ironman mode (prevents save scumming) is the only real way to play but the game is buggy as hell. Not only do things not always work right sometimes the game just crashes. A buddy of mine has lost multiple save files because of it. The game doesn’t force you to use ironman mode so it’s not a counterargument to what you’re saying but it is illustrative of the point I’m making about games not being perfect.

Also, why do you view save scumming as the dominant strategy? In reality, many difficult and unforgiving games all but force players to use specific strategies to win. Everything you’re saying about gamers avoiding fun choices for optimum ones is not unique to save scumming. Many games already force players to do this and things like save scumming can actually allow players to try different builds that are less optimal.

It’s like someone saying the only true way to enjoy a book is by physically reading a physical copy and that audiobooks are more optimal and therefore less fun. No. Different people just want different things.

Many of the B side challenges in Celeste I played with the 90% speed accessibility option. Trying for 30 minutes to try and get a single damn strawberry was just too much for me. I still had a blast playing it.

ampersandrew,
@ampersandrew@kbin.social avatar

I'm neither assuming that a game is perfect or that the designer's vision is always correct, but the designer is intending for you to experience a game a certain way, and it's often most fun that way. If certain strategies are dominant such that they invalidate large portions of the game that are there, it usually results in that game being boring. Your mileage may vary, of course, but that's how these things tend to go. The Witcher is a much more interesting game for me when you utilize potions, oils, and monster manuals, and I found the combat to be quite boring when I didn't know how to interact with those systems and instead just reloaded saves for better dice rolls. By forcing you to play a certain way, like by omitting certain save systems, they're making sure you play the way they intended, and if the game is as good as they hoped to have made it, it will result in the most people having the best time.

Here's another example. Batman: Arkham combat is an amazing replication of what Batman is in video game form. It's one man taking on dozens of others, usually more lethally armed than he is, with some athleticism and a bunch of gadgets. You're incentivized via the scoring/XP system to never button mash, use every move in your arsenal at least once, never get hit, and to take out every enemy in the room in a single flowing combo. However, it didn't steer most players into playing that way very effectively (at least on normal difficulty), and many leave the combat system disappointed that they can beat it just by attacking with X and countering with Y.

vladmech, do games w Day 500 of posting a Daily Screenshot from the games I've been playing

Grats on 500! It’s always fun to see what game you have up next, thanks for the ongoing shares

aeronmelon,

keeps going back to Minecraft and Mario Kart 64, because superior games

hikaru755, do games w Settings you believe ANY game should have? (This is me advocating for a restart/reboot button on ALL games)

Not quite a setting, but every game should be required to tell you how long ago the last save was when you quit the game. I absolutely don’t understand why it’s only a tiny minority of games that does this, it is such an obvious thing to do

SCmSTR,

Like a timestamp on the save?

Kangy,
@Kangy@lemmy.dbzer0.com avatar

Well yes and no. Stellar Blade for example. When you click exit to desktop it pops up the usual unsaved data will be lost stuff but also has a timer below it showing when the last save was made

hikaru755,

I’m thinking specifically when you exit the game, and it says “Are you sure? All progress since you last saved will be lost”, it should just have an additional “(last saved 2 minutes ago)” line in there. I think the recent Spiderman games did that, iirc

SCmSTR,

Ah yeah, then absolutely. Warning you that you may be fucking up and then having you quit on faith is an insane move by a dev.

hikaru755,

Yeah exactly, but more often than not that’s exactly what happens, it’s infuriating

wintermute,

I like this, and I think it should be complemented with a “Save and Quit to OS” button.

darthelmet, do games w Gaming Pet Peeves

WHY THE HELL ARE GAMES SO LOUD ON STARTUP???

There are others but this is one I just can’t believe is a thing. It’s so fucking simple to fix. Just start the volume on the lower end and if it’s too quiet I can raise the volume or just give me a volume slider first thing on initial load before any sound is played and let me find the right levels with a test sound before playing any menu music or something.

PaupersSerenade,

This and full white dev/publisher logo screens. I have a pretty large HDR monitor and whenever I boot up a Bandai Namco game I’ll flashback myself if I don’t look away in time.

Thadrax,

Isn’t this what the volume on your sound system is supposed to do? Master volume in a game should be pretty much maxed out by default and the volume on whatever you use to output the sound should be set so loud isn’t blowing your ears out.

Unless you are actually complaining about sound levels of stuff that shouldn’t be loud (like menu clicking or background music) but that’s relative sound levels of different categories in the game, not the master volume.

Doc_Crankenstein,

Nah, I get what they are saying; games are just unusually loud. I can have my sound system’s volume when streaming YouTube or something on my PS5 set to a decent level but when I switch to a game I have to cut the volume in half if I haven’t messed with the settings yet.

Idk why this is a thing but it is.

darthelmet,

Yeah basically this. My system volume is exactly where it needs to be for anything else I’m doing. Videos, music, voice calls, etc. I shouldn’t have to basically mute my system to not go deaf when I launch a game for the first time.

Dvixen,
@Dvixen@lemmy.world avatar

Launching a new game shouldn’t shake the house. I shudder to think how loud it would be if my system volume was above 30%. I made the mistake of having a headset on when launching a new game, and the headset learned to fly.

A couple games are still loud even after setting game volume to less than 10%… They get the full mute treatment, I no longer care of they have the most amazing soundtrack, I value my ability to hear.

vateso5074,

Reminds me of the first time I booted up Elden Ring. The title screen started up and I heard some music, but it was so quiet. I turned up the volume and then a second later thought I almost blew out the speakers on my headset.

Context for anyone who has not heard the title music for Elden Ring.

BurgerBaron,
@BurgerBaron@piefed.social avatar

I’ve noticed more and more indie devs at least have begun to set master volume lower by default. I appreciate that.

kamen, do gaming w Imagine being this cool

That’s kind of the total opposite of the typical “Florida man” scenario.

ParadoxSeahorse,

Because Florida Man is such a shambles Florida Woman must shine extra brightly

Jesusaurus, do gaming w Games designed to be one thing, but are commonly played other than intended?

I have played probably 2000 hours of Counterstrike, but maybe only a dozen or so of playing the game as intended.

The majority of my playtime is surfing - a mechanic that allows you to slide on sloped surfaces that is exploited to make whole maps that you go down. I play on servers that make compete with other players for time and rank among all other players on the server across maps.

any1th3r3,

Oh the memories, thanks for mentioning it!
I used to play on surf maps a lot with my friends back in the mid to late 00s; that and scout only maps.

Jesusaurus,

Forgot I also did a lot of bunny hop maps, kz climbing maps, zombies,and a little prop hunt too!

afk_strats,

Can anyone recommend a good video of this? I want to see something representative not whatever YouTube feels like should have been picked up by the algorithm

Jesusaurus,

Here’s a world record compilation (best completion times) from the server I used to play on.

youtu.be/0NYwrkZGHMI

Their channel has tons of WR videos that are quite impressive!

afk_strats,

Wow! Mesmerizing

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • m0biTech
  • fediversum
  • NomadOffgrid
  • krakow
  • test1
  • FromSilesiaToPolesia
  • Psychologia
  • Technologia
  • esport
  • niusy
  • rowery
  • MiddleEast
  • muzyka
  • ERP
  • Gaming
  • Spoleczenstwo
  • sport
  • informasi
  • tech
  • healthcare
  • turystyka
  • Cyfryzacja
  • Blogi
  • shophiajons
  • retro
  • Travel
  • Radiant
  • warnersteve
  • Wszystkie magazyny