bin.pol.social

Famko, do games w What’s a game you can 100% without hating by the end?

Outer Wilds is an amazing game to 100%, all “collectibles” are pertinent to the world and story of the game.

surewhynotlem,

I stopped at 90% ish. Couldn’t get the timing and got annoyed.

Watched the ending and it’s great. I’d recommend it for anyone with more skill or patience than me.

x4740N, do astronomy w Size Comparison: Pluto and Australia

Pluto is still a sphere, this is an unfair comparison because Pluto hasn’t been unwrapped

UnderpantsWeevil,
@UnderpantsWeevil@lemmy.world avatar

It’s actually 4π*(0.5*(length-of-australia))^2 bigger than that.

doctordevice,

Fun fact: the surface area of Pluto is only about 4% larger than Russia.

RandomVideos,

So thats why Russia wanted to expand

NigelFrobisher,

Pluto unboxing video.

toomanypancakes, do gaming w Gamers Above 30, What Older Games Would You Still Recommend to Younger Gamers?
@toomanypancakes@lemmy.world avatar

Super Metroid because it’s amazing, and Castlevania Symphony of the Night for the same reason. I may be biased because those are two of my favorites ever but I swear they legit hold up.

randomsnark,

As someone who didn’t play them back in the day, I feel like SotN holds up but Super Metroid doesn’t. Just as another opinion. I couldn’t really get into metroid fusion either. To me it feels like the moment-to-moment action gameplay is too clunky in the early metroid games I’ve played, even if the exploration element is neat. I did enjoy playing SotN for the first time a couple of years ago though. It’s been a while since I played either, so they’re not totally fresh in my memory - I guess it’s possible that I’m just more forgiving of clunky melee combat than clunky shooting.

Tangentially related, always amuses me how “metroidvania” has become the genre name, when originally it was just a way that reviewers poked fun at the big change between SotN and earlier castlevanias. They were like “this isn’t what I expect from a castlevania, it’s a great game but maybe they should have named it metroidvania”, and the name stuck. Another odd fact about that terminology is that according to interviews, the SotN designer never played metroid - they were inspired by the non-linear exploration with different routes opened up by items/upgrades in Zelda games (although obviously adding that to castlevania’s platformer gameplay makes it more closely resemble metroid). So it should probably be considered a zeldavania.

Don_Dickle,

Ummm do not know who would disagree with you about Super Metriod but that is my go to game when I am sick of the stupid shit that is being pushed out today.

fadingembers,
@fadingembers@lemmy.blahaj.zone avatar

I played super Metroid for the first time in 2019 and it was amazing. Felt like it hadn’t aged at all and the atmosphere was incredible

Boomkop3, do gaming w #StopKillingGames update: Finland just passed the threshold.

Heck yea! Getting closer! Keep up telling everyone

DahGangalang, (edited ) do gaming w Do you know any singleplayer games that are infinitely replayable?

Obligatory Rimworld shout out.

I’ve dumped more hours into this game than the rest of my game library combined.

Edit: typo

Godric,

Rimworld is a great answer. Every game us different, and you can take it different places with mods as well.

maliciousonion,

A significant number of comments have mentioned Rimworld, guess I’ll install it. Thanks for your recommendations!

MarauderIIC,

Dwarf Fortress, if you like rimworld but prefer gigantic learning curves

ceilingcelery, do games w Steam Summer Sale - Top Deals

Trombone Champ 60% off

Trombone Champ is the world’s first trombone-based rhythm music game. Unlike most music games, you can freely play any note at any time. You’re not just following along with the music, you’re actually playing the music!

robdor,

This one plays great on the steam deck. I played the happy birthday song for my kids and it was awful in the most amazing of ways.

specialseaweed,

Another for the wishlist. Thanks for posting that.

mox, do games w Help Finding a Game

Lemmy tip: Don’t indent your paragraphs.

We’re writing in Markdown here, so 4+ spaces at the beginning of a line triggers code formatting. It breaks line wrapping, so many readers are forced into a lot of horizontal scrolling back and forth if they want to read your text. It sometimes also breaks color schemes, burning dark-mode readers’ eyes with blocks of bright white.

Back to your request…

Your description reminds me of bits of Cyberpunk 2077 and Overwatch, but I don’t think it’s either of those. It doesn’t exactly match any games I can think of right now. Good luck. :)

Appoxo,
@Appoxo@lemmy.dbzer0.com avatar

Didnt know about the 4 indents thing only about the backticks and the three backticks for code block.

SnotFlickerman,
@SnotFlickerman@lemmy.blahaj.zone avatar

but do you know about the 3 shells?

Appoxo,
@Appoxo@lemmy.dbzer0.com avatar

3 shells? As in bash and shell?

swab148,
@swab148@startrek.website avatar

Zsh

elephantium,
@elephantium@lemmy.world avatar

Hmm, and what about fish?

TechieDamien,

Only if it is a shellfish

xavier666,

He doesn’t know about the 3 shells

dan1101,

Are we allowed to tell him?

Bezier,
@Bezier@suppo.fi avatar

Especially annoying with syntax highlighting.

https://suppo.fi/pictrs/image/1cbf1fa2-c1c1-4909-8cd5-f11f4341dfbd.jpeg

Fuckfuckmyfuckingass,
@Fuckfuckmyfuckingass@lemmy.world avatar

Oh word. I was wondering what the fuck was going on. I’ll fix it. English major habits die hard lol.

Kolanaki, do gaming w Can somebody explain why game makers don't start their own companies together?
!deleted6508 avatar

They do, though. Like, all the time. Many Indy companies start this way, and a lot of AA to even AAA studios started after high profile people were let go or otherwise left a bigger company to start their own.

dillekant,

There were a bunch of game company closures in Australia in the 2000s and now there are a bunch of Australian indie devs, as an example. The cycle takes a long time though.

Beegzoidberg,

Right, like wild light

HerrVorragend, do games w The PlayStation 2
@HerrVorragend@lemmy.world avatar

The PS2 is the best Sony system to me.

Back when it came out, it was so much better than everything else up to this point.

This, coupled with many games that started fanchises and/or were highly stylish and creative, and had new Equipment (GuitarHero, SingStar, EyeToy) make it the GOAT.

ag_roberston_author, do gaming w Maybe hot take: as a handheld, the regular switch is an awful handheld
!deleted4201 avatar

Well you have to consider it’s 7 years old. It was incredible in 2016.

sleepybisexual,

My 3dsxl is even older and a lot comfier

smeg,

Do you have very small hands? The 3DSXL aches my hands if I play for too long but I’ve never had any problems with the Switch, or even a GBA.

Penguincoder, do gaming w A personal argument for a benefit of gaming

Ouch… I am happy you were able to share such a defining moment of happiness with your kiddo.

this game. One of his most recent meltdowns

I try to help my kids understand it’s a game for fun. If you’re no longer having fun, you stop playing.

remington,
@remington@beehaw.org avatar

I’ve expressed this many many times to him over the years. I’ve said something like “I want to play games to have fun. If the game isn’t fun for me, then I will not play it anymore”.

I believe that he understands this. However, he just wanted so much to understand Elden Ring and beat it.

Personally, Elden Ring is NOT fun to play and that’s why I don’t play it.

I’m just astounded that my 8-10 year old son persevered so much to beat it.

ryannathans,

Elden Ring and Dark Souls games are not fun to play per se, but it’s very rewarding due to the difficulty and skill required. That sense of accomplishment is why a lot of people play, even if it’s not explicitly fun to keep dying and restarting. Not everyone’s cup of tea for sure but many good lessons and skills to be learned playing it

Don_alForno,

I’m in my 30s. I’m gradually getting calmer. But seriously, if a game doesn’t induce the urge to throw objects around the room from time to time, it probably won’t make my list of favourites.

Ashtear, do games w The Sega Dreamcast

I always found the Dreamcast to be notable for being the first console to have polished 3D graphics. I don’t consider it part of the fifth generation because I believe those consoles went a generation too early for 3D gaming, at least to the degree their game developers did. The difference between your typical PSX game running at 15 FPS with claustrophobic draw distances and SoulCalibur (or any halfway-decent PC offering of the time) was night and day. You’ll hear cynical, lazy narratives about piracy, but that kind of thing was always on the margins in the 90’s. It was the rapidly-moving market that would be the problem for Sega in the end, as PS2 and Xbox represented yet another big step forward for nascent 3D technology.

The thing is, despite running up against the best-selling console ever made, the opportunity was still there for the Dreamcast. Sega bungled their Japan release but had a far better than expected showing in North America, led by a strong launch lineup and an untapped market filled by the 2K sports games. The Dreamcast is a great case study in the necessity of agile marketing; immediately pivoting towards a stronger Western footing after the successful 1999 launch would have put Sega in the position to capitalize on future success. The PS2 had supply issues and a thin library in its early years. Sega also had the foresight to put modems on their consoles, and Phantasy Star Online would go on to be one of the best selling games on the system. The US had better Internet infrastructure and adoption than Japan, and the lack of online service was the one weakness the PS2 had. Sega being positioned to compete with Xbox Live would have dramatically altered the market landscape. Instead, Sega only had one major online title in the end, but even that would come too late. When Shenmue flopped (due to major budget overruns), that was that. The Dreamcast library had peaked, and higher-ups at Sega were already moving to pull the plug.

BigilusDickilus,

Dreamcast also had fairly poor 3rd party support aside from Namco as I recall. I agree they could have made hay in the West, but that was an uphill battle without EA and I think Activision really bringing anything to the table.

In hindsight they should have done a twin stick controller too. I liked their controller, but the Xbox controller was that that should have been.

teft, do games w Legend of Zelda
@teft@lemmy.world avatar

Link’s Awakening. I played the shit out of that on GameBoy. If you knew the screen skip glitch you could break that game wide open.

Maultasche,

Most importantly, finish the game while having Marin as a companion until the end. I’m playing the game every year cycling through the three versions and every time I get to the original version, I skip the walrus.

wizardbeard,
@wizardbeard@lemmy.dbzer0.com avatar

If you’re emulating, there’s a romhack that restores the screen warp glitch to DX.

Piemanding, do games w Legend of Zelda

Zelda: Majora’s Mask. The characters were more real in that game than any other Zelda. So much emotion and good music.

ampersandrew,
@ampersandrew@lemmy.world avatar

That’s probably the Zelda game I had the most negative reaction to. Oh, you’re going to undo all of my progress because I didn’t know how much more there was to do in this quest line before the world reset? No, I’m not going to do all of that again.

yum, (edited )

But that’s the fun of it! The game really manages to put you in a hurry if you really want to do everything you can in one cycle. Plus, my emotional atachment to the NPCs made me feel so relieved every time I went back in time and saw people living their little lives, clueless about the horrors to come

ampersandrew,
@ampersandrew@lemmy.world avatar

It would be one thing if I knew how much I had to do ahead of time, but until I’ve seen most of it before, I have no idea. There was some upgrade I could get only after finishing the entire goron temple, race, and some such, and I was on the final step of it when I ran out of time. I can’t do just the last step of it; I had to repeat at least the race, maybe the temple, in order to get to that spot again. I decided instead, “Nah, I’m good,” and put the game down. I respect that they tried to do a lot with a little on the development side, but it introduced tedium for me, the player, to be within those constraints.

SeabassDan,

This was the last Zelda game I played, but I couldn’t really get the hang of it since I really went into it expecting OoT 2: Eclectic Boogaloo, and OoT was really the best thing I’d seen up until then regardless of franchise. Then I saw all the cool stuff being done in later games with all the amazing tech that was being developed but I just couldn’t get around to have the time or patience necessary to sit and play anymore.

Rhynoplaz, do games w How do you play classic Mortal Kombat?

Drop kick, leg sweep, uppercut, uppercut, uppercut, uppercut, uppercut, flawless victory.

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