bin.pol.social

CarbonIceDragon, do gaming w Thank you Skövde
@CarbonIceDragon@pawb.social avatar

Sweden in general seems to have way more good game dev companies than most countries, especially most of similar size. I kinda wonder why.

DebatableRaccoon,

It’s cold outside a lot of the time.

ByteOnBikes,

I remember listening to a NPR Planet Money podcast that said Iceland has the most published authors per capita.

Also cold.

echodot,

Also it’s really expensive to do anything. The way we want is incentivized to find some way to supplement their income.

match,
@match@pawb.social avatar

i knew all that “touch grass” bullshit was counterproductive

AndrasKrigare,

I actually looked into this, part of the explanation is that in the 80s, Sweden entered a public/private partnership to subsidize the purchase of home computers, which otherwise would have been prohibitively expensive. This helped create a relatively wide local consumer base for software entertainment as well as have a jump start on computer literacy and software development.

GissaMittJobb,

This is the real explanation. Couple that with a push in the late 90s/early 2000s to roll out high-speed unmetered internet in the form of ADSL and later fiber.

general_kitten,

Finland also has a disproportionate amount of highly successful games compared to the population. I guess one theory is that good social safety nets make it more feasible for people to take a risk starting an indie game studio that might not yield any money for years instead of working for a big corporation for a guaranteed paycheck.

Segab,

Quebec also has a disproportionate amount of successful games for similar circumstances. Video game salaries are pretty well subsidized (although it was originally only meant to encourage Ubisoft to open a studio then other companies joined or got created so they kept it). The current government is threatening that though. That’s on top of socialized healthcare, low electricity cost, and the Canadian Media Fund but those all apply to the rest of Canada as well.

Quick list on top of my head: Indies: Outlast, Dead by Daylight, The Messenger, Spiritfarer, Ultimate Chicken Horse, Fez… AAA: Deus Ex, R6 Siege, For Honor, some of the better Assassin’s Creed and Farcry, Batman Arkham Origins

nevemsenki, do games w What happened to the turn based RPG and RTS genres?

Turn based RPGs ain’t doing that bad. I mean, BG3 was the hype in the last year or so…

Buttflapper,

To be fair, BG3 is one of the most remarkable games I have ever played. Like ever. I have struggled to find other games like that which I really enjoy. Divinity original sin 2 I haven’t tried yet but I’m tempted to. Just really struggling to find stuff that’s decent and enjoyable I guess

Apeman42,
@Apeman42@lemmy.world avatar

The graphics are much simpler than BG3, but Owlcat has done some fantastic work with their Pathfinder games.

Wrath of the Righteous is much more polished and expanded than Kingmaker, but they’re both great. They both have the option to play in turn-based like BG3, or real time with pause like the old BG games.

Buttflapper,

I’ve heard a lot of concerning things about Pathfinder being way, WAY more complex and challenging than BG3, like absurdly, crazy complex combat and game systems that I’d probably struggle with and bar me from getting really into their game.

Apeman42,
@Apeman42@lemmy.world avatar

That’s a fair assessment. There are a ridiculous number of classes and subclasses each with their own quirks. And that’s without getting into multiclassing or Wrath’s mythic path system. I’ve definitely spent 20+ minutes leveling up before.

Do you like JRPGs? Yakuza: Like a Dragon is fairly recent and has a sequel (that I haven’t gotten to play yet). The story is NOT your typical RPG fare, it’s a modern drama about an ex-gangster trying to get back on his feet after prison (it gets emotional, I cried). But the combat is a classic turn-based RPG and it’s fun, stylish, and just barely complex enough to stay engaging.

skulblaka,
@skulblaka@sh.itjust.works avatar

That’s what the difficulty settings are for. No joke. Nearly any trash build can cruise through the easy difficulties with no more than a basic understanding of how turn based combat operates, and you’ll need to be a sweatlord with three spreadsheets open to reliably pose a threat to the hardest difficulty. Personally, I like to play in the middle but still overoptimize my party, so the early game is a challenge and then I just completely steamroll the final third of the game once we really get cooking with mythic levels.

If you already know DnD then you can play pathfinder with minimal confusion. An hour’s worth of reading a couple good build guides will give you a good idea where the differences lie and why certain choices are commonly made (Point-Blank/Precise Shot feats for instance). If you don’t already know DnD and you’re coming from something like Pillars of Eternity or Divinity Original Sin, you might have a little bit of a rough landing. But that’s what a wiki is for, or just straight up following a build guide if you’re timid.

UndercoverUlrikHD,
@UndercoverUlrikHD@programming.dev avatar

Pathfinder also has fairly detailed difficulty settings panel, you can tailor the difficulty to your liking. Story mode difficulty and auto level up presets makes the game beatable for even your grandma, so you can ease into the system.

There are also some great guides out there for different builds for both companions and main character.

skulblaka,
@skulblaka@sh.itjust.works avatar

Wrath of the Righteous is hands down a better game than Baldur’s Gate 3 in every observable metric except for graphics and I will gladly die on this hill.

UndercoverUlrikHD,
@UndercoverUlrikHD@programming.dev avatar

Graphics and voice acting, but only because they randomly stop speaking and go to pure text during dialogue. BG3 also doesn’t have Blackwater…

100% agree with the rest. I really hope Owlcat gets inspired by the more dynamic elements/environments from Larian’s games though.

mostlikelyaperson,

Much as I love WOTR, hard disagree there. BG 3 is much better in terms of reactivity and consequences, polish, and all of its mechanics work properly. Meanwhile WOTR has the stumps that are 50% of its mythic paths, the not particularly well received crusade mode, and one of the worst dungeons I can remember in rpg history (I will freely admit that this last point is not as objective as the rest of my argument, but I know I am far from alone with this opinion).

ampersandrew,
@ampersandrew@lemmy.world avatar

I’m playing D:OS2 now, and it’s most of the way to BG3. I’d also highly recommend the Wasteland games.

Nutteman,
@Nutteman@lemmy.world avatar

Do yourself a favor and play planescape torment and then disco elysium

scottmeme, do games w "Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy"
@scottmeme@sh.itjust.works avatar

All 15 of them

NegativeLookBehind,
@NegativeLookBehind@lemmy.world avatar

Being a little generous there, bud

CH3DD4R_G0BL1N, do games w Recommendation engine: Downvote any game you've heard of before
@CH3DD4R_G0BL1N@sh.itjust.works avatar

Knights Within

Solo indie dev mashup of Risk of Rain, Helldivers, Vermintide, etc with its own soul and style of knights with guns. Dev is very active in the discord and takes feedback and actively plays with the small community the game has garnered.

I played the demo on a whim during a next fest expecting a janky joke of a game to laugh at but a decent and fun game caught me by surprise. It’s been improved and updated quite a bit since then.

ExtraMedicated, do games w Recommendation engine: Downvote any game you've heard of before

I always like to give a mention to Your Spider. There are very few reviews (one of which are mine), but the game definitely deserves more attention.

JackbyDev, do games w Recommendation engine: Downvote any game you've heard of before

HyperRogue has 352 reviews. It is a rogue like that is played on a hyperbolic plane rather than a euclidian one.

If you’re not familiar with hyperbolic geometry, don’t be fooled by the videos. It has the illusion of looking like it is on a sphere in many of the videos. It’s not! Also, you don’t need to be some master of hyperbolic geometry to play. I don’t really understand it but can still play the game well enough.

Essentially, imagine a hexagonal grid. Now, replace some of those hexagons with septagons (7 sided). The further away you get from a point there will be way more tiles in the hyperbolic grid than the euclidian.

The UI is pretty bad, the menus are pretty icky. Those are my only real complaints.

The game is charming. It has.a very retro feel to it. The music reminds me of something of hear from an old school point and click game or RuneScape. The graphics are minimal but charming.

The mechanics are easy enough. You get hit and you die. Most enemies die in one hit. There are no weapons or stats. It’s more like chess in a way. The game will also not let you accidentally move somewhere you’d die, so, yes, very much like chess with checkmates.

Because the game is so simplistic you can get into a flow state where you quickly move and attack enemies. It’s very satisfying to play.

silverchase,
@silverchase@sh.itjust.works avatar

Hyperbolic bonus: Hyperbolica, a first-person walking simulator set in a universe with hyperbolic geometry. You do odd jobs and play games that explore the strangeness of this geometry. Also, there’s a slight digression to explore spherical geometry as well.

JackGreenEarth,
@JackGreenEarth@lemm.ee avatar

Hyperbolica is much better than the rogue game

IchNichtenLichten, do games w What are some game series you would like to see revived? And if possible, which entry should the new game follow from?
@IchNichtenLichten@lemmy.world avatar

Just give me a new Deus Ex game please.

ramble81,

Glad I wasn’t the first one to suggest it. It’d be so much better if they finish it off and provide the missing gap to the original game.

Klear,

Cyberpunk scratched that itch for me to a surprising degree. It’s not a perfect match, but it felt closer to the original than the sequels did somehow.

IchNichtenLichten,
@IchNichtenLichten@lemmy.world avatar

Given how well that game sold, it’s even more baffling that we don’t seem to be getting another Deus Ex. Don’t they like money or something?

Klear,

They do like money. That’s why they made two shitty prequels.

AceQuorthon,

Yes please, one close to the original <3

coffinwood, do gaming w I asked what your fave controllers are, now. What is the worst controller you have used?

Hot take: Nintendo Switch Joycons. They’re a nice and clever concept but in reality they’re bad.

Too small even for casual games. The Wiimote was much better at it.

Very expensive at 80 € per set. Yes, you get two of them but in most games outside of Mario Kart you also need both. And even then they’re fine at best.

4 out of 4 of my controllers got stick drift. Nintendo had to be sued into repairing them.

sleepybisexual,

Fuck joycons

cRazi_man,

All the cool kids hate Joycons.

Seriously though, I replaced them immediately and never took them out of the drawer again.

sleepybisexual,

I used them for s bit before I got something better. The sticks have less travel than a fucking 3ds slider

JillyB,

On the other hand, you can play with your hands in completely different locations which is nice for being lazy on a couch.

coffinwood,

My reasonably sized, more ergonomic, multi-system wireless controller with hall effect sticks does that for a little more than half the price.

JillyB,

Yeah it’s not the best option. But it did popularize the form factor

algorithmae,

Which one? I’d love a controller that works for PC that I can split apart like joycons

coffinwood,

It’s a conventional GameSir controller that has a Switch mode among others. The split design of the Joycons rarely plays out, most of the time it makes the controllers unnecessarily complex and thus expensive IMHO.

algorithmae,

Sooo you can’t play with your hands in different positions like you said?

coffinwood,

You mean both hands have to grip one controller opposed to having a Joycon in each hand? That split-design can be an advantage, but IMHO doesn’t cancel out the shortcomings of the Joycons. I find them still too small and not grippy at all.

algorithmae,

Here’s the comment chain as a reminder.

OP:

On the other hand, you can play with your hands in completely different locations which is nice for being lazy on a couch.

You literally replied:

My reasonably sized, more ergonomic, multi-system wireless controller with hall effect sticks does that for a little more than half the price.

So can you play with your hands in completely different locations with your “conventional GameSir controller” or not?

If not, why did you say that you could?

coffinwood,

Sorry I misunderstood. And literally followed up with a clarification so what’s the problem

Palbous,

And literally followed up with a clarification

You weren’t clear until now. I know I spent a couple of minutes looking for a GameSit controller that splits, hahaha.

seliaste,

I think they are actually really good at very specific things, the clicky buttons are great for ace attorney and tetris

brsrklf,

Single joycon is barely usable, but the Wiimote was terrible for sideways holding.

Its shape was clearly never intended for it, and the d-pad was absolutely awful, one of the worst I’ve used.

The d-pad worked as buttons (which was how most games used it, in vertical mode), but for movement it was very stiff and almost impossible to get diagonals. For a console that featured virtual console heavily and needed a lot of classic controls, that was very bad design.

_Lory98_,

I hate the Joycons so much. The clicky buttons are terrible, the split dpad sucks for games that use it for movement, the sticks aren’t great either for precision (ignoring the drift issues), and I find them painful to hold.

kromem, do games w Which games do you dislike, but the rest of the world loves them?

Sports games.

I know people who like them exist given the sales. But not only do I not play or like sports games - no one that plays games in my social circle does either.

It’s like the Venn diagram for people who play RPGs and those who play sports games is just two circles.

smort,
@smort@lemmy.world avatar

I get it. I’m the only one of my D&D/RPG friends who likes sports, and the only one of my sports friends who likes D&D :-/

joonazan,

Pyre is an interesting sports game IMO because it doesn’t try to look like any real sport.

B0NK3RS,
@B0NK3RS@lemmy.world avatar

I do find it kind of odd that some people only play the latest sports games and nothing else. Also NFL Blitz on the Dreamcast is one of the best games and I’ve never watch a game irl.

Hadriscus,

Yet it could be made to work. Imagine you make your own RPG party, but it’s a football team. Want that ball ? better cast turn undead on the ref

Baphomet_The_Blasphemer,

In my experience, sports games are for sports fans, and I’ve met very few “gamers” that are into sports.

Kolanaki, do games w Fuck Ubisoft.
!deleted6508 avatar

I know of at least one other place it is available, and they have it for the cheapest price 😈

Speculater,
@Speculater@lemmy.world avatar

Wrong. I know a place that will pay you to download it, if you’re willing to first disable Windows Defender.

Lemminary,

Don’t they also offer a great discount if you pay within 12 hours to unlock your personal files? I’m in!

Deestan, do games w What is the next "grown up game" now that Minecraft only goes for children?

The judgemental attitude and self victimization detract from your post. You’ll find people to be friendlier and more helpful to you if you manage to tone it differently.

Anyway! It sounds like you want games that prioritize being interesting over being popular? Dwarf Fortress would be my immediate thought.

haui_lemmy,

There is no judgement and no self victimisation in my post. Minecraft changed drastically from what it was and I‘m fully allowed to not like it.

But thanks for the suggestion dwarf fortress seems to be quite the thing to try. Will check it out.

Aielman15, do games w Games that force you to make hard choices
@Aielman15@lemmy.world avatar

The obvious answer is Pathologic. You play as one of three possible characters in a black plague-infested town in the russian steppe, trying to help people and survive.

As days go by, the situation worsens and, in order to survive, you are forced to make very hard decisions. Can you spare the food for the others? Will you rob someone of their medicines? Will you risk going to the most dangerous parts of the city, where the stench of infection permeates the air?

I’ll quote The Nocturnal Rambler’s review of the game, which is one of my favourite video game reviewers:

Making it to the end of a day is a genuine accomplishment in this game, considering all the work you have to do to stay alive, and that the game really doesn’t care if you live or die. It won’t hold your hand to make sure you get through to the end; it’s entirely possible to make it through 10 days and then back yourself into a corner where you have absolutely no hope of survival, short of loading a save from a few (in-game) days ago. Or perhaps to save yourself the agony of replaying several hours of the game, you end up in terrifying, desperate scenarios where you have to sell your only weapon for a few scraps of bread, or murder a child for the medicine he’s carrying while you’re about to die from infection. That’s true horror right there.

It’s not an easy game and it’s not a good game, even. It’s old and dated and janky, but it’s also full of charm and personality. I wouldn’t say it’s a game meant to be played, as much as it is an experience worth going through. You won’t have fun playing the game. Even if you can overlook its pain points, it’s an objectively oppressive game that will make you feel miserable from beginning to end, and increasingly so. I wouldn’t say it’s for everyone, and I don’t mean that in an elitist way. Some people simply won’t stand this much bleakness during the time they are supposedly spending to find entertainment.

flying_sheep,
@flying_sheep@lemmy.ml avatar

From what I heard, Pathologic 2 is basically a 2019 remake of the original, so it should be prettier, less janky but still basically the same game, right?

Aielman15, (edited )
@Aielman15@lemmy.world avatar

I have heard very good things about it, but I can’t talk for myself, as I haven’t played it. My only recommendation is to stay away from the console versions of the game, as I tried it on Xbox One and it was unplayable (heard the same about the PS4 port, too). Maybe it’s better on next gen, but I wouldn’t risk it.

Two things worth mentioning:

  • The remake only has one character, the Haruspex. If you want to play as the Bachelor or the Changeling, you’ll need to grab the original game.
  • There are difficulty settings in the remake. I would leave them as default, as I think the difficulty of the game, and the conflicting decisions you’ll need to undertake because of it, is an integral part of the experience. That being said, if you really like the game and want to see it through, you can tweak the difficulty a bit, and accessibility is always a plus in my book.
  • Again, this is just hearsay as I haven’t played it, but from what I’ve gathered, Pathologic 2 is more a retelling than a faithful remake. Same setting and same ending, but a different road, so to speak. You could play either one and then move on to the other if you like it.
toototabon,
@toototabon@lemmy.ml avatar

Interesting are all the points you share. I’ve never been so convinced to try a game even after being explicitly told it’ll not be fun. Give me that sweet pain.

Kiwi_Girl,
@Kiwi_Girl@lemmy.blahaj.zone avatar

Hope you enjoy it then. Please update us when you get around to it!

stoly, do games w Valve issues DMCA takedown for "Team Fortress: Source 2"

Making a Portal mod is much different than possessing and using the original source code of a game. I don’t understand why they thought they could get away with such a high-profile title as TF.

Coelacanth, do games w The Game Awards 2023: List of Winners
@Coelacanth@feddit.nu avatar

BG3 winning the GotY was something we all could see coming I think and even though it’s not my personal pick I’m hard pressed to argue. It’s a great game, it opened up many in the mainstream to a new genre and Larian is a great company with consumer-friendly policies. It’s hard to be mad.

I’m very glad Alan Wake 2 got a couple of awards, though. Hopefully this recognition means Remedy keeps pushing the boundaries and keeps going with their crazy mixed media and weirdness. We need someone doing innovation in the AAA space.

I am a little pissed they lost out on best music to FFXVI though.

sigmaklimgrindset,

FFXVI’s soundtrack is pretty great tho, especially the tracks for the Eikon fights. NGL I would have honestly gone insane playing that game if not for the soundtrack and (less so) the combat. The story makes no fucking sense.

I’m more salty that people are saying AW2 didn’t deserve Best Game Direction, because I think it absolutely did. Alan Wake’s plot and the vision they went for would have been absolute nonsense in the hands of any other studio.

Coelacanth,
@Coelacanth@feddit.nu avatar

I just love what Remedy did for the music, and I’m not just talking about Poets of the Fall. Having a bunch of established artists write original music based on a bunch of story related poems written by Sam Lake was such a cool idea and makes the end-of-chapter songs land so well. But the competition was tough, for sure.

I haven’t heard those comments about Game Direction but I can’t understand that at all. The direction is absolutely first class, from the tension-release work to the cinematic shots and framings to the double-exposure overlaps and the reality rewriting and dream logic of the Dark Place. It was a masterpiece in my opinion.

wildginger, do gaming w How are you all playing these insanely complex games?

A lot of these games are working off of an assumed learned collective memory.

Think of movies, and their tropes. How do you understand that when a movie cuts to black for a second, and then suddenly shows a new location, that we did not just teleport? That the black cut indicates the end of a scene, and the start of a new one?

Think of how many games assume you know which button pauses, which opens the menu, which buttons move the character and which ones make you jump. Now, add another layer of controls. And another.

BG3 is also working with an assumed collective memory from DnD. Assuming you already learned about class vs race, and cantrips vs lvl spells, and turn order, etc.

It sucks when you miss large games that establish these things, but its also how art forms evolve. Games just dont yet have a way to easily re-teach them.

frank,

Yeah, if you’ve played DnD 5E I’d say you’re already well on the way to knowing how BG3 works technically. If not, it’s prolly a bit of a learning curve but the game does start soooorta slow at level 1, though 4 characters is a lot. Look up some common archetypes!

TheCalzoneMan,
@TheCalzoneMan@beehaw.org avatar

Or don’t, and just pick what sounds fun!

helenslunch,
@helenslunch@feddit.nl avatar

Think of how many games assume you know which button pauses, which opens the menu, which buttons move the character and which ones make you jump.

Button bindings are almost always listed in the settings menu. And many games WILL explain those controls, usually with an option to toggle them on/off.

wildginger,

Often, yes, but not always, and thats only become a recent trend.

And just as many games dont, or only explain where their controls differ from the cultural expectations.

It applies to mechanics too, but thats harder to talk about without actual examples in front of you, and I dont have any good contrast examples off the top of my head

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