I got the same survey. The ones that they definitely do not want to do, if they value their reputation, are things like “increased cloud save storage (that’s still probably less than what Steam offers)” and things that they took away, like 1.0 installers. But some of the other options look to be more squarely aimed at the enthusiasts of the preservation program that this subscription is designed to financially support, as well as one or two actually good features like legal account sharing. Hopefully they go down that route instead.
It's on par with Steam, I think. You get like 200 megs per product. I know because my Witcher 3 install is above that and it's annoying. That wouldn't be a dealbreaker as a subscription benefit, I don't think.
With the rest I do agree.
I can tell they're struggling and have been for a while. It isn't easy to compete with Steam, and the thing that would have done it (having DRM'd new games in the service) was voted down in a similar survey some time ago.
I would not be against some Patreon-like crowdsourced solution for behind the scenes stuff and prioritization rights. GOG, or something like it MUST exist. Steam is bad enough with their current dominant position, it can't be the sole remaining option in this market.
I would much prefer to be able to give them more money in exchange for more games, though. I am constantly frustrated by how often some indie game is only available on Steam, and I've started buying things full price on GOG but waiting for sales on Steam as a matter of policy.
Is that where it is now? I haven't looked at the documentation in an age. I think most stay lower because ultimately cloud storage is a cross-platform concern and different first parties have different requirements. Plus you want to keep it under control anyway. At any rate it's not a huge concern and other services like PSN or Nintendo Online already charge for it, so... not a dealbreaker as long as the base implementation stays free.
What makes BG3 so great is that it doesn‘t just have voice acting, it has full acting. The actor of Astarion worked for 4 years on it and claimed it was the equivalent to shooting 4 seasons of a TV show. It‘s a huge scope that almost nobody can or want to afford. I mean those studios who can just don‘t take that part very seriously and are eyeing with simply opting to use AI instead. I doubt it will ever be recreated, maybe not even by Larian themselves.
You might be interested in the videos made by Champutee, a one-armed gamer who has done several experiments with both genres and controllers to continue enjoying gaming.
Nope. I’m gaming to have fun, not to work off some backlog. And if I buy a game, barely touch it and never play it again, that’s fine. Keep the fun in games and don’t treat it as an obligation.
To be fair, FoMO can be justified. That multiplayer game isn't going to be worth playing in five years time. That game that has cool new tech isn't going to dazzle once things move on, etc..
Yes, but it is more about the cost. Games are pricey enough as they are. Why keep the games perpetually unplayed but then buy new ones and put them aside as well?
Refunded, was expecting an Obsidian interactive world got served a dead open world with static NPCs, static everything. The only saving grace is combat but it’s not nearly deep enough to carry the game. I’ll get it again when it’s at 10-15€ which is the price I’m comfortable playing for this level of competence. Was back to Kingdom come in a flash.
kinda sounds like The Outer Worlds, in a way. Which is kinda the feel I got from some youtube videos I watched about the game. Got to wonder how on earth the current 70€ pricetag is in any way justified.
Oh well, wishlistforgotten, maybe some sale notification at some point comes a long
I thought it was okay, though not without it’s issues. The itemization (everything being “standard -> better -> betterer -> best”) and the size of the playable areas were kinda weak.
IIRC Finished the main game twice, couldn’t be arsed with the dlc though.
Well, it’s a gametype/genre I tend to enjoy greatly - so I can probably overlook quite a bit of jank/issues/whatevs and still get some enjoyment out of it. First round was the “blind go”, second round I wanted to see what can be done differently and what kinds of different outcomes there are. IIRC not much changes when doing stuff differently. Admittedly the second round around was bit of a slog - I think I played it through, but not 100% of it.
To me the “okay” means more of a “more fun than not”. The game isn’t great by any means, but it’s not also off-putting to play, but I don’t feel like I need to re-install the game ever again. Also, the game isn’t terribly long either.
The price tag exists solely to drive people to subscribe for Game Pass. With the kind of content the game offering, it’s a perfectly good 40 dollar game, not a 70 dollar one. A good spin-off to the PoE franchise while still moving the world forward.
I think using LLMs to provide the dialog for NPCs in a RPG is a use case that’s just begging to happen. Ie townsfolk that don’t just give the same few replies every time, and who react to things you’ve done in the past beyond just whatever prewritten options the developer thought of.
That is…actually far better than I thought it would be. It’s clearly not ready yet, but I could see the potential.
The AI model is too happy to serve the whims of the player, but if there was a better model that could actually be hooked in to me hanics like personality scores or reputation, I could see that as an interesting gameplay system. It also needs more checks on what they are and aren’t supposed to know (e.g. why would a Skyrim NPC associate the name Batman with heroism, or why would they know who Gandalf is?).
A (digital) setup like Westworld is probably in the cards someday. Hopefully with more checks in place to keep the AI from rising up though!
Thanks for sharing, this set me off down the rabbit hole, and it seems this is now a popular and viable skyrim mod for organic dialogue with NPCs: www.nexusmods.com/skyrimspecialedition/…/98631
If the feature actually worked as intended I could see myself ignoring the rest of the game and just chatting with the townsfolk.
In reality, I imagine the NPC would totally forget what we were talking about after a certain amount of messages pass. Limited context windows and all that jazz.
A challenge game developers have talked about with integrating LLMs is keeping the dialogue matched to the game world, e.g. you don’t want a Skyrim NPC mentioning a cell phone.
This is what he sees while tripping on acid. In reality he was naked and is now wrapped in newspaper and has a rusty colander on his head. He is actually collecting mushrooms with a plastic knife, though.
Did not expect that a game that’s basically about going from A to B through walking could be that lengthy, having great scenery and a weird, vague but good story.
I’m really excited for its sequel, just hoping it will also be available for PC on release.
Is that correct? Kojima bought full rights to the IP couple of months ago and released Death Stranding on everything immediately. Seems like it’ll be timed exclusive at most.
They’ve only announced it to be getting released on PS5 in 2025. That’s almost all the information there is about the game rn. I would take it to mean timed-exclusive, but that’s still not releasing on all platforms at once.
I wasn’t surprised by the length of the base game, or even by the presence of the post game, but by how much time the game spent ending. You beat the villain, that should be it, right? Lol no, you have to traverse the whole game world without vehicles and no network support. That’s it, right? Lol no, here’s a giant boss monster. That’s it, right? Lol no, here’s a shitload of cutscenes. Then the credits, then cut to black. That’s it, right? Lol no, more cutscenes, then one last delivery… and one last burst of cutscenes, some of which should have come earlier. That’s it, right? Lol almost, you have to watch the credits again, and then one blessedly short cutscene before the postgame, and then you can finally go to the main menu and quit.
Thanks for contributing in unneccessary witch hunting. You’ve shown that Lemmy can be just as petulant and inhospitable as reddit. Nothing I have ever written is AI generated, such a weird criticism and hilarious to lob that at someone considering that even million dollar tech companies who have made “ai detectors” have failed spectacularly with false positives. But you dislike what I say so you’re 100% correct, right? yea that makes sense dude sure.
It’s amusing to me how you felt the need to write this incredibly long “shame on you” rant, like you were really that bothered by some words you saw that you had to write up a long witch hunt and try to harass me.
If you feel like an user may be a bot, please report it to a mod so we can put said user under observation in order to access its behavior.
Your comment seem well documented, but that’s something that should be sent to the mods via PM, not posted on the open.
If you were wrong, and he was legit, you’d have triggered an harassment campaign against him by encouraging others to just conclude he must be a bot because someone said so with a lengthy comment they don’t have the time to fully check.
Edit: clarifying why this shouldn’t be done that way, as my previous take was kinda harsh (I was a bit tired)
Because that’s the price that (most) customers are willing to pay for them 🤷
But, if you account for inflation (using the BLS website ), $50 in Jan of 2011 is equal to a little over $70 today, so a $60 used game is kind-of a discount?
I’ve seen the same thing. Seems like the new behavior is to just let me login, play, and it will get what it needs in the background and automatically update on next launch.
Makes sense not to bother me to update a 0.1 release change after launch (unless it’s urgent) when I just want to play Tetris.
Isn’t this the same behavior web browsers use? Background download and update on next launch?
Not complaining, I prefer this update cycle as default.
One of the last Web 1.0 bastions in gaming. Really hate to see this, especially when Discord is around the peak of its popularity right now. Here’s hoping a more future-proof alternative than that arises.
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