It’s been more than a decade since I’ve played a shooter with a controller, so idk how much of a difference this makes.
When you need to make small horizontal adjustments to your aim, try strafing instead; when that isn’t possible, and if you’re using some low-ROF semi-auto weapon, swing your reticle around the enemy, turning a matter of precision into a matter of timing.
Yeah, quite often the games themselves have needed broad changes to account for how people tend to shoot on controllers.
For instance, PC games will typically penalize your accuracy or sway the scope if you strafe around, which is terrible for controller players as you describe. Other times, the “aim down sights” action became very standard in a world of gun-at-corner hipfiring, because it lets them snap aim onto enemies for at least the first shot.
I have one of these! My memory is pretty hazy but he’s everything I remember about it: I played it in about 2003-04, pc rom game, point and click style where you were either trying to help find a series of items in a house or solve a mystery in a house? This was a kids game with a lot of shades of light blue if I remember correctly… Not a scary game, was in the first person, and I don’t remember being in a team of other characters. I remember renting it from my local library a hefty number of times.
I was going to say, I don’t remember a Microsoft Ants but I sure as hell remember SimAnts.
I never figured out if bringing a piece of food next to an egg made it hatch faster but omg as I’m typing this right now I realize that makes absolutely no sense. Why the hell would an egg hatch faster if it has no mouth. Wtf was I thinking as a kid, loool.
Ok maybe Lemmy can help me. Does anyone remember a cartoon that used a key. A magic key. To draw a door and open to a new dimension? I have been looking for this show for decades and I can’t remember it. It had like care bare characters and children.
Night Shift. A DOS game where you keep a factory cranking out toys and it gradually ramps up the difficulty by de-automating the machines that manage colour, materials, etc.
I have had a lot over time : Motherload Idk the name anymore, but something like fighter Z, a space invaders like game were enemies scroll in as you blast things away with a super jet. A space discovery game, was in Norwegian. A mystical signal arrives and you need to research it and eventually send out a space ship.
I was reminded of another i missed, Sinjid: Shadow of the Warrior. A ninja fighter flash game.
Last one I guess I might be missing was a 2d like game where the word was blocks like Minecraft but square board levels, angled like a diamond, I think it’s called isometric. sorta like the q*bert games I think. Don’t remember much of the goal, but walk around and collect gems I think. I believe most levels were mostly green grass and water/rivers separating areas. Main character might have been a girl.
While I’m not sure how much of a difference the CPU and RAM will cause, my current laptop has the same GPU, so I should have a general idea of what games will work on your laptop.
Since you mentioned RuneScape, I do actually have RuneLite (a third party client for OSRS) on this computer and it does run fine. I haven’t tested it yet but I’m pretty RuneScape (RS3) should also work well. The last time I ran RuneScape on Linux was when I had a computer with an Intel HD Graphics 3000 and I was able to get an almost playable frame rate at my usual graphical settings, so I’m curious about how well it’ll run on my current computer, but I currently don’t have any interest in playing RuneScape at the moment.
As for other games, if you’re interested in games similar to quake, I’m not really a fan of these types of games but I know that World of Padman worked pretty well when playing offline, so I don’t see why it wouldn’t work well on your computer. It might seem like a weird choice at first but the levels are quite large and detailed, and the music is also pretty good as well. It started as a mod for Quake 3 before it became it’s own standalone game. This can either be downloaded from their website or from Flathub.
Another game I know of is called Urban Terror. Similar to World of Padman, it also derived from Quake 3 but it looks and plays more like Counter Strike (or at least what I think CS plays like). I personally didn’t care for this one as much but some people might like it more than WoP. This can be downloaded from either their website or from Flathub.
This is a weird one. I’ve been looking for a game for years and I’ve had no luck. My uncle took me on one of his drug deals, as he did very often and I played someone’s ps1 or ps2 while they got high. All I know about this RPG/JRPG I played is there were summons and I can vividly remember the 2d world map. There was a mine/tunnel area and some kind of grand library or mansion area. I’ve been looking for this game for 20 years now with no luck. If I see the world map I’ll recognize it instantly. So many of the RPGs of that time had sprawling world maps, but this was very confined. One screen with very obvious images for each area. I would be eternally grateful if anyone could help me find this game.
Edit: The mine/tunnel area was in the middle/bottom of the world map and the grand library or mansion area was towards the top right if I remember correctly.
You could try looking for a ‘compilation of PS1 jrpgs’ video on YouTube, showing gameplay of each game for half a minute. This could jostle the memory. And the same with ps2, if that doesn’t work. However, afaiu there were a lot of jrpg games, so idk if anyone’s made a comprehensive video.
That’s a good idea. I found one video that covers over 420 JRPGs on PS1. I wish they did a list of world maps because that’s the best way I’d recognize it.
Unfortunately no, it was a much brighter game. The main thing I remember about it was the world map. The map was colorful and had images for the ecosystems or locations. That is a good game though.
I don’t think so based on what I found online. The main thing I remember about it was the world map. The map was colorful and had images for the ecosystems or locations. It had summons and I could be wrong, but maybe only the summons battled enemies. I could be way off on that last part though.
No unfortunately, it was a very bright game. The main thing I remember about it was the world map. The map was colorful and had images for the ecosystems or locations. Everytime I think about this game I spend a couple hours searching RPG world maps, but I’ve never found it lol.
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