I can play any number multiple repetitive/nonlinear games that don’t require keeping track of a story or events. So racing games, most FPS, etc. Right now I can switch between Helldivers 2, Call of Duty, Forza Horizon, Valheim, Tekken, and so on at the drip of a hat. I do end up customizing controls so they are similar within a genre, so HD and COD get trmapped to my standard first person shooter control scheme.
But I cannot stay engaged with more than one game that has a storyline/things to rememeber like the Witcher, Red Dead Redemption 2, or Horizon Zero Dawn even if they have handy in game reminders for what to do. Switching between stories is my dealbreaker for playing at the same time. I also have trouble sticking with a story long enough to complete those types of games which is a bummer because I like the idea of them.
I basically grew up with Altair’s and Ezio’s AC. Had a hard time getting into AC3, but when it clicked - it clicked. Black Flag was the shit, I reached 100% twice, which is a big deal for me.
The new ACs (Origin and forth) just don’t do it for me. It feels extremely cheap and overwhelming at the time. The scope of these games is so gargantuan, and it’s too much for their own good. These games are just clunky, imbalanced, and extremely unpolished.
It’s been almost twenty years and I still can’t find a game that gives me the same chills. I was hoping that they’d release a Medieval Remastered the same way they did for Rome Remastered, but it didn’t happen.
I hear that the 1212 mod for Attila Total War provides a more “up to date” experience for today’s standards (graphics, historical accuracy, AI, diplomacy). But I can’t fathom playing Medieval without Duke of Death.
I remember getting Medieval 1 as a Christmas present and playing all day! I didn’t actually get Medieval 2 until many years later – I was playing Rome for a long time.
I have to confess, I’m not a fan of the “Game: Remastered” trend. I love games this old partly because of the nostalgia. Re-releasing them this way erases that part of it for me – plus, I just can’t shake the “WTF, I need to re-buy a game this old?! Forget it!” feeling.
Duke of Death is iconic. I’m kind of surprised they didn’t keep it in the track list for later games.
Not to be overly negative, but what are fans playing for these days? I only played the original 2 games and the (first?) North American one.
It seems people hate the modern stories, the gameplay is shallow at best and it’s parkour has been far surpassed by many other games by now. The games are very often used as examples of modern AAA studios having no creativity and just churning out the same game over and over. The games look beautiful and I’ve heard the educational versions are pretty useful, but what are the primary draw these days?
Again I don’t want to be a hater, that’s just what I’ve picked up from other people talking about it.
Black Flag was the first one I played. As a result I then played Rogue and 3, then tried 2, which seemed mechanically a bit outdated (might try it again; just wish its health UI were more like Black Flag’s), so played Unity instead. Still have to try Syndicate, which seems to still be mechanically similar enough to the original formula to be interesting.
Played Origins past the first boss fight, but stopped since it no longer felt like an Assassin’s Creed game. Odyssey and Valhalla appear to replicate the Origins formula, so skipped them altogether. Might try Mirage at some point, given its lack of the RPG mechanics of the prior three games, but probably won’t get Shadows due to it seemingly returning in part to the RPG formula.
You’ve basically outlined everything people hate about modern assassin’s creed. It’s generally accepted that the last good ac was origins which came out in 2017, and while I do enjoy it, it was the start of ac becoming the generic open-world cookie-cutter rpg that it is today.
As cool as the upcoming game sounds, being set in Japan which people have been wanting for a very long time, and as much as I want to enjoy every ac game, the past few releases have just been chipping away my hope at getting something good
I still have a blast playing modern source ports of Duke 3D and Doom. Adding modern controls and modern rendering to classic games like that really shows how little modern gaming has progressed in that genre, imo
For “rare” games like some of my oldies from the 80s and 90s (one or two that weren’t even on the abandonware sites last I checked) I have ISOs I ripped and store on my NAS. Same with stuff bought form smaller/sketchier stores (I am sure it is backed up millions of times over, but think Romero’s Sigil).
For gog or steam or whatever games? I just don’t bother. The French Monk Incident more or less taught me there is zero chance of maintaining archives of GoG games. Their servers are “fine” at the best of times (let alone when the site is “dead”) and they don’t publicize when an installer is updated or not.
So if gog or steam or whatever goes offline and I still really want to play… Darklands? Piracy.
Way back at the start of GoG (I want to say year one), CDP did the “joke” of suddenly taking down the entire site except for a text page saying they are shutting down. I forget if they said that people would have 24 hours to back up their games or if they said we were up shit creek, it doesn’t matter.
They then basically said “Ha ha, april fools! But you see, that is why you should buy all your games from us because we are DRM free and you own them”. Which… rightfully angered a LOT of people.
So GoG did a video where a “french monk” (which is really weird since they are Polish but…) apologized and gave away a discount code or something. And in The Witcher 2, an NPC was added who alluded to all this and I think gave away a free copy of The Witcher 1 if you beat him at dice poker or whatever?
Short term? It led to a lot of us actually trying to back up our games. And realizing that was not feasible because GoG would almost never post changelogs or let us know which installers had updated versions and ain’t nobody got time to manually scrape every download page. Long term? You can generally tell who was a “GoG OG” in that we look at ANY “And we are the best site ever because we have no DRM and preserve everything” bit of PR from GoG/CDP because it is painfully obvious this is just advertisement for them.
I love the assassin recruits mechanic. I just wish they would let me use more than 6 recruits at once and have them follow me like escorts, but I understand this was a necessary nerf.
I really appreciate how the hidden blade is kept as an OG weapon even late game for all of the entries I have played so far (till Rouge). The way it one shots the enemy if you time it perfectly makes you feel like a master for doing so. The kill streak combo goes so well with this that you don’t even realise you just annihilated an entire army of brutes just like that.
Input latency for one, because the next frame is delayed where the interpolated frame is inserted.
And image quality. The generated frame is, as I said, interpolated. Whether that’s just using an algorithm or machine learning, it’s not even close to being accurate (at this point in time).
Higher framerates only in part improve the experience due to looking better, they also make the game feel faster because what you input is reflected in-game that fraction of a second sooner.
Increasing framerate while incurring higher latency might look nicer for an onlooker, but it generally feels a lot worse to actually play.
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