Depends on the definition of cheating. Here are a couple of ways in which I “cheat”:
I didn’t have the skill to progress beyond 4BC in Dead Cells, so I downloaded someone else’s save file with all items unlocked.
If I hit a wall in Silksong to the point that it starts to put me off the game, then I look up a walkthrough to see where the nearest undiscovered bench is or where to fine the thing I’m looking for.
For any game if I end too frustrated by a boss, I’ll watch a YouTube video to learn the attack patterns and avoid repeatedly dying to learn them. This is especially true for roguelites where I may have to cross 3 levels to get to a possible chance at a boss, and then get killed.
In FTL I used to copy out the save files to allow me to save scum if I died. The game is a roguelite and doesn’t allow loading saves in case of mistakes of death…so this is a workaround to save scum.
IDDQD, IDKFA, ⬆️⬆️⬇️⬇️⬅️➡️⬅️➡️B,A,Start, are the ones I know off the top of my head. Tons of people don’t want to grind, just sandbox, so you get city and people sims with infinite cash codes.
I guess what I’m getting at is, if they weren’t called cheat codes, would it even be considered cheating? Cheating usually involves someone being harmed or cheated out of something (money, love). Are there any victims in this case (strictly single player, of course)? I’d argue that you even lose out if you aren’t using codes, cuz you might say ‘fuck it’, and just move on to another thing (like your Terraria example).
Heck, we might as well tie this up with something modern and political, like right to repair. If you bought the software, you should be free to manipulate it, all the way up to (but not including) distributing your version for money. Single player cheating is about as harmful as a nice masturbation sesh.
Literally every time someone says the words “Cheat Codes”, my brain says to me “IDDQD”. Then I answer it back with “IDKFA”. Cause I talk to my brain. Those are in there forever. Rent free.
Its more fun to use IDDQD and then IDCHOPPERS. you still have to play and find the keys/weapons but you get a chainsaw immediately. Running around invincible with a chainsaw is a good memory of that game for me.
If save scumming counts as cheating, then yes. But otherwise, I’ve only ever used cheats in single player games and I really only use cheats if either the game sucks or the cheats I used didn’t effect gameplay. Some of the times I remember using cheats are:
Using the “fixme” command in Morrowind because I got stuck somewhere.
Using various cheats in the GTA games, after I had already beaten the main story, just so I can cause some mayhem.
Using the “giveall” command in Doom because I installed a weapon mod that required it.
Using the free cam that built into some emulators.
I used to use save states in old video games that didn’t have saving systems but I don’t do this anymore. I just only play them until I get to a point I can’t progress.
I think I remember using a cheat code to access unused content in at least one game, but I can’t remember what game that was.
While I haven’t played it yet, there is a PS2 (I think) game that requires using a cheat code to enable widescreen (or was it 720i, or maybe there was more than one game that did this, I can’t actually remember now).
I have 2k hours in rimworld and I cheat like a motherfucker when my favorite pawn dies. I might go through a run having revived the same pawn 10+ times. I’ll do all kinds of weird copes like oh its fine because I will also delete this stack of 10k silver or i’ll delete another pawn as sacrific. However in multiplayer games nah no cheating, I can win fair and square. Outside of sandbox single player games nah I dont cheat either since it feels like its ruining the game for me.
Finding cheat codes for Sega Genesis games was my introduction to the internet. It was so fun getting to tell other kids at school about cheat codes that you knew about for their games.
These days I don’t, mainly because they don’t seem to have them anymore, and also because if I’m not enjoying the game with its base mechanics I have plenty of other games in my backlog that I can check out instead.
Only in the games where “victory” isn’t really the point, eg. Rimworld. I’m gonna turn a little bit of river into buildable land if it’d mean I have a better looking base.
I am terrible at video games. I really struggle. Some sit in my library unless I turn on a cheat or two. I can get through stuff like horizon or cyberpunk no problem but the Main offender is fallout at the moment. All I really needed was unlimited carry weight. Oh, and my sibling and I used to cheat in age of empires and the sims all the time. (Rosebud anyone?) Never cheated in a pvp and I mildly chastise my acquaintance who does.
Absolutely. I usually do some gameplay straight to experience the game as intended and add cheats gradually to see how much difference they actually make but cheats are just part of customizing your experience to make the game as enjoyable for you as possible.
You're younger than me, cheats weren't stigmatized when I was young. Warpzones in SMBros were basically required to call yourself an experienced player and mastering the Konami code was a basic gaming achievement. I've always viewed learning to use cheats and exploits to be one of the things that transitioned someone from a casual player to a gamer.
I always attempt to play a game the way the developers intended the first time through. If I decide to give it another playthrough and I don’t want to put up with the extra grindy parts of the game, I’ll look for legitimate cheats to help me fast-forward through the rough parts.
I mean “legitimate” as in, cheats the developers put in the game, not outside hacks or mods that alter the game itself. I’m not big on mods in general, and I don’t usually use cheats, but I will in rare situations.
Back in the day, Warcraft III had cheats that let you power through each level with stuff like infinite resources, invulnerability, or just letting you automatically complete a level. I used those on recurring playthroughs because each level could easily take 30 mins to an hour to beat, and it was very grindy.
In Satisfactory, there’s a cheat where you can add a single stack of a resource into the back of a factory cart, then deconstruct the cart. You’ll get all the resources of the factory cart in your inventory, plus double the resource you put into the cart.
Do this dozens of times and you can exponentially grow resources without having to wait on factories to make them. I’m pretty sure the developers are aware of this “glitch” because it’s never been patched out, even after a bunch of people started pointing it out on official Satisfactory forums.
I played hundreds of hours of the game and made some pretty massive continent-stretching factories. Upon building a new world, I started to implement this “strategy” to hurry up and acquire rare resources so I could get factories off the ground. Saved me from hundreds of hours of gameplay, waiting on production lines to make basic resources into more advanced resources so I could get to the next step.
A buddy of mine asked to be part of my Steam Family so he could have access to my 4,000+ game library. He regularly streams games online and figured it’d save him tons of money buying games to play.
But he’s also completed all achievements on almost every game he’s played on console and uses some website to automatically complete all the achievements for his Steam games, so he doesn’t need to redo them on PC.
The thing about Steam Family is… if someone’s caught cheating and earns a vac ban, the owner of the family account receives the ban, not the individual player. I told him I was worried that cheating of any kind might affect my immaculate record and/or library of games and he decided to just buy his own games instead of risking my account. Good friend; he didn’t even argue. I was still willing to let him have access as long as he was careful, but he chose another route.
Single player very rarely. I dont like looking up guides either unless im absolutely stuck and ready to quit the game over it.
Im absolutely a person who does everything the hard way and looks down on anyone taking an easy road. To me it devalues people who actually do work hard (example, using auto tune/melodyne vs actually learning to sing. I dont care how transparent it is, its cheating and waters down the real talented singers out there).
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Aktywne