I got all but one achievement in Subnautica, and all of the achievements in Below Zero (the sequel) in my first playthrough of both games, just from taking my time and thoroughly exploring both of the worlds and completing the story without even consciously trying to go for the achievements.
With that said, they are open world games and at times don’t really give you a whole of guidance as to what you need to do next. So you are kind of left to explore and figure it out on your own. If you don’t like that sort of game you might end up hating them by the end too.
Dissenting opinion : ZZZ is actually neat. If you think about it, taking the f2p route, it has a nice and punchy battle system, the writing is quite good even if the story, for now, is quite… standard, I would say. I’m still going through the content, but even if I don’t think I’ll stick with this game forever, 50h of intense brainless fun for free is not something I’ll give an hard pass on.
That being said, yes, nothing beats a labor of love indie game.
Edit : couldn’t agree more with the character design, though. I wish it was less… let’s say… err… more… well, not what it is.
I really like the story and world design. I really dislike the incel inspired jiggle physics and objectification of female characters, and the cringe players raving about half naked women who look 13. It’s gross
Pokemon Uranium. The (in)famous(?) banned fan game that is still being developed. Minus a couple pokemon, it follows the Black and White philosophy of having no returning pokemon.
I’ve played through the game multiple times, beating the final fight for the main story and calling it there, without hating myself or the game.
Hell, I’ve even gone through the trouble of completing the pokedex once and struggled to find an early route bird for the last two entries I needed. Pokedex for that game can be hard because when it comes to 2 of the pokemon, you can only get one per save and must online trade to get the counterpart and 1 line is a trade evolution with no in game trades for it or trade evo items. Obviously starters require online trade, too.
Only problem I have with it is the fact I’m still waiting for the rest of the post game to be developed and released so I can hopefully get the unreleased legendaries you can find on the fandom wiki.
Because it’s just good. It’s like a modern indie game with big bucks software company money. They got top notch crew for everything and managed to make combat not feel like a chore in a JRPG with great music and story.
I mean, it’s hard not to like it. Recommend SNES version btw, modern versions are not as nice.
I 100 percented it before going into mods. There is no spoon is very achievable, I did it in half the time it takes. Best part is you can just do a multiplayer run with it, you and your mates.
Armored Core 6 is pretty easy to 100% and it’s really enjoyable the whole way there. Just don’t bother with PvP.
And my favorite 100% grinding game that I keep playing just because I enjoy it so much, is the Earth Defense Force series. The game encourages you to play each mission with each of the 4 classes in each of the 5 difficulty levels. Even though clearing Hard also gives you Easy and Normal completion too, you’re still looking at over 200 hours of gameplay, easily. The games have over 100 missions, tons of weapons to gradually improve, and at higher levels become true combat puzzles to solve with said weapons. Cheese is a way of life, in an enjoyable way.
If I remember correctly to 100% Mario Odyssey you need 999 moons. The game gives you 850 or so normal/good/fun moons, but the last 150 or so you have to buy with coins. For me this meant grinding a flower challenge in Bowsers Castle ~20 times in a row.
I did it, but that part wasn’t fun.
The rest of the game is perfect, but that part would keep me from 100 percenting the game again.
You can 100% the first three Spyro games in about 9-12 hours each. The first one can be done without any backtracking, even, since you have the same move set throughout.
I believe modern games take 100% runs way too far. I enjoyed 100%-ing the 3D Mario games… and then I got to Odyssey, and it was such a ridiculous slog that I couldn’t get much further than the standard ending.
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Aktywne