Armored Core 6 is pretty easy to 100% and it’s really enjoyable the whole way there. Just don’t bother with PvP.
And my favorite 100% grinding game that I keep playing just because I enjoy it so much, is the Earth Defense Force series. The game encourages you to play each mission with each of the 4 classes in each of the 5 difficulty levels. Even though clearing Hard also gives you Easy and Normal completion too, you’re still looking at over 200 hours of gameplay, easily. The games have over 100 missions, tons of weapons to gradually improve, and at higher levels become true combat puzzles to solve with said weapons. Cheese is a way of life, in an enjoyable way.
You can 100% the first three Spyro games in about 9-12 hours each. The first one can be done without any backtracking, even, since you have the same move set throughout.
I believe modern games take 100% runs way too far. I enjoyed 100%-ing the 3D Mario games… and then I got to Odyssey, and it was such a ridiculous slog that I couldn’t get much further than the standard ending.
Please just check the system requirements next time, unless you’re facing special circumstances or have reason to believe the official specs are inaccurate. You can find them on the publisher’s web site or the Steam Store page.
Sekiro: Shadows Die Twice and Elden Ring and most other soulslikes.
Other games are unbearable to try 100%, for example: Cities Skylines where you have to wait for a generated special natural disaster that may or may not appear after X hours in your current savegame.
If you mean 100% achievements on Steam for example, I really enjoyed doing that with the following games:
Slipstream (2018): arcade racing game, 7.5h to 100%
SpongeBob: Battle for Bikini Bottom - Rehydrated (2020): platformer with some collectathon elements, 13h to 100%
Polyball (2017): think Super Monkey Ball, but a bit faster and stronger momentum iirc, gets quite difficult later on, and although the amount of content isn’t ridiculous, it’s very very hard to manage the requirements for 100%. My playtime is 59h, but I kept playing after 100% to get into the top 10 leaderboards on a bunch of levels, so I think it was more like 30-40h for 100%.
The Stanley Parable (2013): narrative game with some unconventional puzzle elements, 40h to 100%, but not really: one of the achievements is “play the game for the entirety of a Tuesday”, so that adds over 24h. Another achievement is to not play the game at all for 5 years. Some people love this silly stuff, some hate it, up to you :)
Firewatch (2016): narrative game with exploration and some puzzles, 6h to 100%.
I bet it would probably work. You mentioned you’re buying this, just make sure you’re not getting ripped off. This isn’t a very good system for gaming (considering how ridiculous system requirements for modern games are) so I hope your guy isn’t trying to pass that off as such. You can get stuff like this really cheaply on ebay, especially if you have the patience to bargain hunt.
Dissenting opinion : ZZZ is actually neat. If you think about it, taking the f2p route, it has a nice and punchy battle system, the writing is quite good even if the story, for now, is quite… standard, I would say. I’m still going through the content, but even if I don’t think I’ll stick with this game forever, 50h of intense brainless fun for free is not something I’ll give an hard pass on.
That being said, yes, nothing beats a labor of love indie game.
Edit : couldn’t agree more with the character design, though. I wish it was less… let’s say… err… more… well, not what it is.
I really like the story and world design. I really dislike the incel inspired jiggle physics and objectification of female characters, and the cringe players raving about half naked women who look 13. It’s gross
Sable was a perfect open world that I 100% in about 30 hrs. Totally didn’t overstay it’s welcome. I think they added a fishing quest after I played it so not sure how much that changed things.
I really liked that game and got to 100%, but damn the frame drops. Did the devs ever fix that? It was excruciating anytime you took the hover bike anywhere
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