BG3 winning the GotY was something we all could see coming I think and even though it’s not my personal pick I’m hard pressed to argue. It’s a great game, it opened up many in the mainstream to a new genre and Larian is a great company with consumer-friendly policies. It’s hard to be mad.
I’m very glad Alan Wake 2 got a couple of awards, though. Hopefully this recognition means Remedy keeps pushing the boundaries and keeps going with their crazy mixed media and weirdness. We need someone doing innovation in the AAA space.
I am a little pissed they lost out on best music to FFXVI though.
FFXVI’s soundtrack is pretty great tho, especially the tracks for the Eikon fights. NGL I would have honestly gone insane playing that game if not for the soundtrack and (less so) the combat. The story makes no fucking sense.
I’m more salty that people are saying AW2 didn’t deserve Best Game Direction, because I think it absolutely did. Alan Wake’s plot and the vision they went for would have been absolute nonsense in the hands of any other studio.
I just love what Remedy did for the music, and I’m not just talking about Poets of the Fall. Having a bunch of established artists write original music based on a bunch of story related poems written by Sam Lake was such a cool idea and makes the end-of-chapter songs land so well. But the competition was tough, for sure.
I haven’t heard those comments about Game Direction but I can’t understand that at all. The direction is absolutely first class, from the tension-release work to the cinematic shots and framings to the double-exposure overlaps and the reality rewriting and dream logic of the Dark Place. It was a masterpiece in my opinion.
A lot of these games are working off of an assumed learned collective memory.
Think of movies, and their tropes. How do you understand that when a movie cuts to black for a second, and then suddenly shows a new location, that we did not just teleport? That the black cut indicates the end of a scene, and the start of a new one?
Think of how many games assume you know which button pauses, which opens the menu, which buttons move the character and which ones make you jump. Now, add another layer of controls. And another.
BG3 is also working with an assumed collective memory from DnD. Assuming you already learned about class vs race, and cantrips vs lvl spells, and turn order, etc.
It sucks when you miss large games that establish these things, but its also how art forms evolve. Games just dont yet have a way to easily re-teach them.
Yeah, if you’ve played DnD 5E I’d say you’re already well on the way to knowing how BG3 works technically. If not, it’s prolly a bit of a learning curve but the game does start soooorta slow at level 1, though 4 characters is a lot. Look up some common archetypes!
Think of how many games assume you know which button pauses, which opens the menu, which buttons move the character and which ones make you jump.
Button bindings are almost always listed in the settings menu. And many games WILL explain those controls, usually with an option to toggle them on/off.
Often, yes, but not always, and thats only become a recent trend.
And just as many games dont, or only explain where their controls differ from the cultural expectations.
It applies to mechanics too, but thats harder to talk about without actual examples in front of you, and I dont have any good contrast examples off the top of my head
I wanted to say Outer Wilds too simply to have OP join us in our search for that high of another player experiencing this game for the first time. Nothing quite like seeing the game “click” when they finally get those big plot points.
I kinda hate the guy so it’s hard for me to keep the tone neutral but I’ll try my best.
Long story short: He’s a popular streamer that had a few controversies that caused many people labelled him as arrogant or egotistical.
The latest one is his take on the “stop killing games” initiative that he was against. He had a video a few months ago were he misrepresentated the movement and spread misinformation (whether or not this was intentional or misinformed is up for debate) and caused a significant drop in the momentum of the movement, refusing to accept any criticism and doubling down on things. That was until recently were the initiative was in the last month and a half before the big deadline at only around 50% of the required signatures, but then huge momentum sprung up with a lot of people marking him as the “villain” of the movement and because of his controversy before it wasn’t long before word spread.
This has obviously led to harassment of the guy(which I feel is too far personally) which he responded to by tripling down on his opinion causing further being labelled as the villain. Eventually the momentum carried it over the finish and people are happy that he didn’t get his way.
whether or not this was intentional or misinformed is up for debate
It’s not, in his response to the initial controversy he cut out the part of Ross’ video that directly contradicted his misrepresentation, he’s a lying piece of shit.
Come on, none of us will ever play all their games. I’d bet around 2000 of my games on steam are some free keys or other incredibly cheap shit I wouldn’t touch with a 10m-pole. If I’d ever find them again in the library, that is.
Playing for an hour to see how shitty it is? Or actually bought to enjoy for manymany hours, as intended? Thought so 😁 For us peeps with way more than a few k games, 20% actually been played would be already the big numbers I’d guess.
Hey, most games are not meant to be played for thousands of hours. And actually, most games I own can be completed in less than 100 hours. Especially if they’re not RPGs. Then there’s arcade games which are often not meant to be completed at all.
But then again, I’ve already said I’m not a completionist. I only complete games if they’re compelling enough to complete.
My completion rate is obviously much lower, but I've played at least two hours of 628/788 games in my 19 year old Steam account. I guess I'm a bit pickier with accepting freebies or buying on sales.
That is the result of a deliberate effort. Two year long project to play at least 2 hours of every game in my backlog minimum before I can uninstall it. Until there's nothing let but the dregs. A YouTuber inspired me, except he had a time limit deadline for the video.
Backlog was 258 games, now 160. Really there's about 30 left worth at least looking at. A lot of old crap from the very first Steam sale in there.
Most recent from the backlog was Alpha Protocol with some pcgamingwiki fixes. Yep that's been sitting in there a long long time. Loved it so much I finished it!
Definately one of the more wiser purchase-guys :-) I went a lil nuts when inventory-gifts were a thing. You know, doing what the corporations all do: Exploit globalism to my advantage. But for many years I rarey buy anything anymore, only if i REALLY intend to play it. I’m old, not wise :-)
I hope the wording of the petition is very clear. The last time this was brought up in the UK the government of the time basically just brushed it off by intentionally misunderstanding the petition. You can’t give them any leeway to do that this time.
I suspect they would’ve brushed it off regardless, they didn’t want to deal with it. There’s another 100k UK petition (The one linked to at the bottom of the OP text) that would force them to re-look at it with more depth which is also ending quite soon.
Yes I’ve already signed it, and I signed the original. Although even back then I suspected that the petition was simultaneously too vague and too specific.
It was vague in that it didn’t really explain what it was asking to happen, and didn’t really make the distinction between a product being technically still functional and a product not working because the servers have shut down. While at the same time being too specifically focused on games rather than server run software in general. What happens if Adobe goes down, does everyone lose access to photoshop?
I just feel that this has a better chance of succeeding if they were to de-emphasize the games aspect, and allow politicians the wiggle run to focus on the corporate business side of things.
Yoshi’s Story. Yeah it’s short, and level unlocking is weird as all outdoors, but people really hating on it for being too easy? Bro, it’s a YOSHI game. That’s a quarter of the appeal! It’s a game you can get younger kids involved in, or you can play after a hard day when you want to turn your brain off partially.
Plus almost everything in that game is adorable. And 64 bit sprite art is goated
Its the context and expectations. The last “Yoshi” game was a mainline Super Mario World 2, and people expected similar scope and challenge but in 64 bits. Super Mario 64 had further primed people for crazy genetlrational leaps. Yoshi’s Story was a fine game, but it wasnt SMW3 by a longshot.
Exactly this. Yoshi’s Story was a follow up to Yoshi’s Island, often considered one of the greatest 2d platformers of all time. I spent weeks if not months completing Yoshi’s Island. Then when Yoshi’s Story came out, I rented it and completed it over the weekend.
That’s a bit reductive. Perhaps plenty care but don’t know to even look for this thing to sign, or are too young to know how games used to be made, or didn’t get the message about this petition in their own language. 1M signatures is an absurdly high threshold to clear; that’s one out of every 450 people in the EU.
I think that reframing it in the context of consumer protection for digital planned obsolescence might benefit this campaign. Ultimately, this is bigger than games and I think it could benefit from a broader appeal
And it’s something that only applies to a fairly small subset of people. If we look at Steam users (decent indicator of people passionate about games), Germany has the highest in the EU at 3.6M. 3.6M is ~4.3% of the German population, so if we extrapolate to the EU, that’s ~19M Steam users.
If we assume that’s an accurate measurement of people who would be interested in this petition, you’d need 1/20 of them to sign. I’m not in the EU, so I don’t know how popular these petitions are or what the requirements are (do you need to be voting age?), but if I assume a lot of people who play games are young, and that young people tend to be fairly uninterested in politics, getting 1M signatures would be incredibly difficult even if it’s something that all games agree with (and I would imagine most would care about this at some level).
So yeah, getting >400k signatures for something like this sounds like amazing success.
Yeah, under 50% of the required signatures and it’s just a few weeks from expiring, there’s no chance this will succeed unless some big-name influencer gathers support for the petition, which at this point I doubt will happen.
It made some people talk about the problem, though. That’s a step in the right direction.
I’ve played Subnautica so much that it’s no longer a challenge, even on hardcore. I installed this mod (Deathrun Remade) to increase the difficulty and had the most fun I’ve had in a while
Many of us have been doing this from the beginning, but it represents a fundamental misunderstanding of how gacha games work.
Most people do not pump loads of money into these. Many don’t pay anything at all. But those people are not the target audience. These companies are going after the whales. Basically gambling addicts who will destroy their entire lives to pump everything they have into it.
Which is exactly why these games either need to be illegal, or the law needs to put caps on how much individuals are permitted to spend on these.
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