I'd like to see more first-person shooter campaigns in general. They've mostly disappeared. And what I don't mean are the likes of Dusk or HROT that harken back to the Quake era. I'm looking for the era just beyond that, like Halo, BioShock, Half-Life, F.E.A.R., Crysis, 007 games and so on. A Cyberpunk expansion and, to a lesser extent, a remake of System Shock are all I have to scratch that itch this year. Someday the indie scene will cycle around to getting nostalgic for that type of game, and I'll get more of it again. With Free Radical facing near-certain death on that TimeSplitters revival, so do my hopes for getting more of that type of FPS again. With LAN and split-screen co-op and deathmatch with friends while we're at it too. Trying to make a game into a live service that inevitably dies is just telling me not to buy the few promising games that come around, like Friends vs. Friends.
Got it into my cart within seconds, didn’t even get through more than the cart screen before I started getting 502 errors. Eventually went out of stock. But, showed back in stock a few minutes later and I was able to get my order in. My order email shows 12:29 (10:29 PST).
Already had a 512 Deck that I got in Feb 2022, but when you combine mainstream Linux gaming, OLED, and a translucent shell, apparently I have no self-control.
I think Valve in on very early steps of enshittification. Maybe not everyone, but most companies started like that. I mean being nice to users. Counterargument to my claim is that they are already millionaires, which is true, but humans’ greed may be limitless.
Fortunately Gaben has only a minor interest in Volvo 😉.
But actually his son is involved in the games industry, and there’s plenty of other like-minded people at Valve. Hopefully the (far) future of Valve is as bright as its present.
To be clear, that gives them the opportunity to avoid enshittification. There’s plenty of private companies that are dogshit. Valve happens to be one of them that took the opportunity and ran with it.
When Gaben retires or dies, things could very easily change. But I don’t think it’ll happen before then.
When a company only has to please customers they are allowed to bend and in extreme cases break their own rules for a customer to be satisfied.
When you have to please share holders and customers. You as a laborer must decide to please the customer or the share holders. Sadly the longer you work somewhere the more like you are to please a customer if you work with them directly. The further you are from the customer the more likely you are to disagree with choosing customer satisfaction over shareholder satisfaction. Begin enshitirication.
That’s interesting. Are there other large non public gaming companies? I actually want to ask this outside of gaming, but don’t want to stray outside the community.
Epic Games*, Mihoyo**, IO Interactive, Bethesda/ZeniMax***, Deep Silver.
Epic games is 40% owned by a publicly-traded company, Tencent.
** Mihoyo filed for an IPO in 2017, but withdrew its application for unknown reasons.
*** ZeniMax Media was recently acquired by Microsoft, and is now a Microsoft subsidiary. I’m not sure if this makes it count as a ‘non-public gaming company’ by your definition.
Valve being a private company is probably the thing that allows them to focus on putting out good products w/o dealing with shareholders demanding more.
And they make a ton of money doing right by their core consumer base, I would be very surprised if we see any of that change.
If Valve were any other company they would have laid off half their staff and coasted on that 30% from Steam. They’re not perfect, but maybe the only company I feel good about giving money to, consistently.
If valve were public, and required to make a lot more money than the previous quarter, they would absolutely need (want?) to get the maximum amount of money from wherever they could. It’s what I think it’s happening with netflix & others. It doesn’t matter that (hypotetically) they make a billion dolars of revenue. They need to make more next quarter. So they need to raise prices, forbid account sharing, reduce content quarity, anything to earn as much money as possible for next quarter.
Volvo could earn a billion dollars, and if they don’t want to earn more, they could happily stay the same. They might even want to make moves thinking on the long term, such as keep customers happy and excited, or invest in new technologies like proton. Compared to netflix execs, who don’t care about the long term, they care about next quarter.
I don’t know a lot about the stock market, but it looks stupid to me to bet on infinite growth. If the company earns money, and I own shares, shouldn’t I earn money via dividends? It looks to me like the only way to make money is to buy low and sell high? Or is that just greed?
If the company earns money, and I own shares, shouldn’t I earn money via dividends?
You do. Companies give dividends all the time (well, every x months, usually at least yearly).
It looks to me like the only way to make money is to buy low and sell high? Or is that just greed?
Just greed… mostly. A lot of people want to “get rich quick”, and a bunch of already rich people like to gamble to get even richer, so a lot of market volatility comes from greed… but a share price with good growth expectations can make it attractive enough that the company may decide to give lower dividends (no need to attract people), so if you can “buy low, sell high”, you may still want to do it regardless.
You can still ride the market mostly on dividends by diversifying and investing into multiple companies whose share prices will average out in the long run (picking the right diversified portfolio, is an art on itself).
need to make more next quarter
That’s mostly an effect of tying C-suite compensations too closely to share prices, with no further checks in place. When the main driving force behind the decision makers is increasing share prices, they’ll happily burn down the whole company, cash out, and jump ship.
Sometimes it’s done on purpose, when some long-time investors grow tired and decide to cash out, maybe because they expect a change in the market and the company becoming less competitive or even obsolete. If the expected changes are big enough, it’s easier to start a new company from scratch, than to restructure an old behemoth with thousands of people used to doing things “like they’ve always been done”.
My previous comment seemed to miss the point of this thread.
In the spirit of this thread I would love to find an alternative to “Settlers 7, a new kingdom”. The simplified combat, the urgency of the tech tree, the all or nothing of trade routes, and the really deep 4x in an RTS elements were friggin amazing, but Ubisoft drm really kept me away from trying any other entries to the series, and they haven’t indicated anything new coming out. So where can I guy go to get his settlers fix? If you haven’t played settlers 7, and are ignorant of why ubisoft is synonymous with the devil, give it a shot, it’s a wonderfully fun experience that I haven’t found replicated anywhere else.
I hate that. Nothing is more enraging than dying and having the loading screen say something like “hey, it looks like you suck, do you want to go back to normal difficulty?” No, no I don’t. Difficulty is part of the enjoyment fot me, having a feature that takes it out of my control would be a turnoff.
I had the double tap issue with the official Xbox series X controller on PC. On Steam, on Game Pass, everywhere. And I was playing Persona 5 Royal at the time so it skipped dialogue. I returned it to Amazon and got a Dualsense. No issue whatsoever. Can’t even make a damn controller…
I’ve added a number of games to my wishlist I probably would have blown past thanks to a great demo.
The flip side is, sometimes the demo shows a promising game that doesn’t quite deliver on the original premise or introduces new, chunky systems for no reason and it’s all the more frustrating because the demo got my hopes up.
Genuine question, is enaulating older systems, with ROMs/ISOs you get off the Internet, considered piracy? No current systems, only older ones. Newest one is PS3. Is this piracy?
Edit: ok, thank you, everyone. I emulate very old games because it’s a nostalgia thing. Games I played when I was very young and I wanted to play them again. I don’t emulate anything new as I have a huge collection of physical copies of games I played on newer systems like the PS4.
It is supposed to be, technically. IIRC, you’re supposed to copy your own stuff - such as BIOS and ISOs - rather than download others, which is why things like PCSX2 doesn’t natively come with a BIOS.
If there is no demo that’s on the devs. Also you could just refund on Steam, that’s what I do, can’t be arsed to download the game twice really. If it’s good it stays, if not down it goes.
A lot of people talk about the steam refund policy however I just don’t trust that I will get my money back even though it’s a “non questions asked” kinda deal. If I’ve given them $80 for a game, they can easily decide to just keep it…
I’m the firm believer of piracy is a service issue. Lot of time that piracy is rampant, it’s almost always due to accessibility issue, mainly cost in country with weaker currency. A $60 game will cost me about 15 days of food, that’s inaccessible for a lot of people in my country and frankly hard to justify, and if there’s not even an option for localisation of the price, whether people pirate or not, they basically leaving money on the table.
Steam used to be cool because everyone follow the sane pricing suggestion, but nowadays publisher decided to earn less money by charging more for their mediocre game, and then blame piracy for the lackluster earning.
I don’t pirate myself, i have very less time to game nowadays, but i don’t think piracy is an ass move, especially when cracked version run better than paid version due to stupid drm.
They’re often forced to equalize global prices because of sites like G2A. Even if they want to sell a game for the price of a Zimbabwean loaf of bread, G2A picks up a thousand copies of that and resells them in America, driving the global revenue down.
So, now no one in Zimbabwe gets cheap local prices because there’s no such thing as a “local” price. And the defenders of G2A use their own mental gymnastics to justify it.
What controller are you using? The right stick controlled my camera just fine with a dual shock 4 in windows and on my steam deck. Control issues aside, if you aren’t a fan of racing games, this game isn’t going to change that but the demo has me very excited for the full release.
I was using an 8bitdo Ultimate Bluetooth controller on PC. I don’t know why the right stick didn’t control the camera, if it is supposed to actually work correctly. I guess I must have pressed the wrong button or something. Guess I’ll never know now 🤷
Major Problems with game industry right now… Cost to make a game, and from that the repercussions if it fails.
Making an engine doesn’t happen overnight, and then you need new Devs to learn that engine throughout its lifetime. Fine for a big player, but even a large company like CDPR had issues, hence moving.
It’s a shame, but you can’t write off engines like UE. Epic and the Coalition do incredible work with it. UE5 is still VERY new. Look at Fortnite and wait for the next Gears game. Even if the game is dull I’m sure it will be a showcase for UE5.
The opposite is also true. You created an engine already, why do you want a new one? Just add to the existing one. Starfield is not the only industry game working on legacy engines
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