Having the game streamed by all these huge channels before it’s even officially announced is kinda crazy. Everyone wants to play Valve’s “secret game” of course, so it’s free marketing. Pretty clever.
Yup, seems like they want to run a nazi bar. From their wiki (archive):
nothing that a player can type in public chat (aside from the exceptions given below) can result in a ban or any form of official reprimand. You will not be banned for anything you say, aside from spamming. This includes but is not limited to:
Swearing;
Personal attacks;
Racial or cultural insults;
Asking to be banned.
It’s worded a little confusingly, but there is a list of exceptions further down the page. The server is hosted in Germany so the expected symbols are removed if built in-game, but most of the other exceptions are to keep the game playable.
From another comment it sounds like there is pushback from users when someone behaves poorly, which is good, but I don’t see why anyone would want that experience to be the norm. Just libertarian things I guess
I was shooting heroin and reading “The Fountainhead” in the front seat of my privately owned police cruiser when a call came in. I put a quarter in the radio to activate it. It was the chief.
“Bad news, detective. We got a situation.”
“What? Is the mayor trying to ban trans fats again?”
“Worse. Somebody just stole four hundred and forty-seven million dollars’ worth of bitcoins.”
The heroin needle practically fell out of my arm. “What kind of monster would do something like that? Bitcoins are the ultimate currency: virtual, anonymous, stateless. They represent true economic freedom, not subject to arbitrary manipulation by any government. Do we have any leads?”
“Not yet. But mark my words: we’re going to figure out who did this and we’re going to take them down … provided someone pays us a fair market rate to do so.”
“Easy, chief,” I said. “Any rate the market offers is, by definition, fair.”
He laughed. “That’s why you’re the best I got, Lisowski. Now you get out there and find those bitcoins.”
“Don’t worry,” I said. “I’m on it.”
I put a quarter in the siren. Ten minutes later, I was on the scene. It was a normal office building, strangled on all sides by public sidewalks. I hopped over them and went inside.
“Home Depot™ Presents the Police!®” I said, flashing my badge and my gun and a small picture of Ron Paul. “Nobody move unless you want to!” They didn’t.
“Now, which one of you punks is going to pay me to investigate this crime?” No one spoke up.
“Come on,” I said. “Don’t you all understand that the protection of private property is the foundation of all personal liberty?”
It didn’t seem like they did.
“Seriously, guys. Without a strong economic motivator, I’m just going to stand here and not solve this case. Cash is fine, but I prefer being paid in gold bullion or autographed Penn Jillette posters.”
Nothing. These people were stonewalling me. It almost seemed like they didn’t care that a fortune in computer money invented to buy drugs was missing.
I figured I could wait them out. I lit several cigarettes indoors. A pregnant lady coughed, and I told her that secondhand smoke is a myth. Just then, a man in glasses made a break for it.
“Subway™ Eat Fresh and Freeze, Scumbag!®” I yelled.
Too late. He was already out the front door. I went after him.
“Stop right there!” I yelled as I ran. He was faster than me because I always try to avoid stepping on public sidewalks. Our country needs a private-sidewalk voucher system, but, thanks to the incestuous interplay between our corrupt federal government and the public-sidewalk lobby, it will never happen.
I was losing him. “Listen, I’ll pay you to stop!” I yelled. “What would you consider an appropriate price point for stopping? I’ll offer you a thirteenth of an ounce of gold and a gently worn ‘Bob Barr ‘08’ extra-large long-sleeved men’s T-shirt!”
He turned. In his hand was a revolver that the Constitution said he had every right to own. He fired at me and missed. I pulled my own gun, put a quarter in it, and fired back. The bullet lodged in a U.S.P.S. mailbox less than a foot from his head. I shot the mailbox again, on purpose.
“All right, all right!” the man yelled, throwing down his weapon. “I give up, cop! I confess: I took the bitcoins.”
“Why’d you do it?” I asked, as I slapped a pair of Oikos™ Greek Yogurt Presents Handcuffs® on the guy.
“Because I was afraid.”
“Afraid?”
“Afraid of an economic future free from the pernicious meddling of central bankers,” he said. “I’m a central banker.”
I wanted to coldcock the guy. Years ago, a central banker killed my partner. Instead, I shook my head.
“Let this be a message to all your central-banker friends out on the street,” I said. “No matter how many bitcoins you steal, you’ll never take away the dream of an open society based on the principles of personal and economic freedom.”
He nodded, because he knew I was right. Then he swiped his credit card to pay me for arresting him.
Everyone is entitled to their opinion about bigotry and slurs, but having soulless American mega-corporations enforcing the current lowest common denominator about what is acceptable is not the win some people might think it is. Sure, they might seem like they’re on your side, and thus the right side, now, but this can change quickly and radically.
I’m of two minds on this. I agree that fewer safe spaces for bigots is fantastic and pushes back against the normalization of some really vile things as “just an opinion”, “just joking”, “voicing all sides”, “making up funny stories about famous people”, “just boys being boys”, or other means of “criticizing” those in power.
However, we are ACTIVELY sliding down the slippery slope that people have been calling a fallacy for over a decade, and watching the same arguments used to create spaces free from the most hateful people on the internet get twisted and co-opted by those same people to ban and punish genuine criticism of atrocities and voices against abuses of power.
There are sacrifices with either choice more akin to a check in chess than an opportunity to choose a truly better outcome. Seeing all the good other Minecraft communities have done in making libraries and humanitarian resources available in creative ways gives me hope, but watching a government bedbuddy of a company like Microsoft start with the easy win of banning Nazis and bigots makes me really hope that thats truly their focus and not an opening to take out some of the amazing and creative workarounds people have done to combat censorship and human rights abuses in their own Minecraft way.
What you’re making is a slippery slope argument that doesn’t really hold water.
Is it though? Like, really, is it? In the US the government is possibly doing shit like labeling transgender people as nihilistic violent extremists. The Project 2025 shit is coming fast. I really don’t like people using racial slurs either. But the idea that it could be very soon that things like speaking about some LGBTQ topics gets policed more and corporations go along with it is not as far fetched as it seems. A year ago I’d probably have a different opinion.
And I wanna be clear, I’m not defending people using slurs. I think it’s fine for Microsoft to not host that server on a public list of servers, I guess. I’m really just saying the slope is more slippery than previously thanks to the MAGA crowd. I’m not really sure how I feel about it all, I’m still in the cognitive dissonance phase as my mind works out where I really stand. I’ve been lucky enough that speech I consider acceptable has been what speech others considered acceptable for my whole life, but the idea that queer topics come under fire isn’t crazy.
I’ve seen peaceful protestors in the USA, UK and Germany get charged as rioters and terrorists for opposing the Israeli genocide against Palestinians. Also, the media lost its shit at criticism of Charlie Kirk. cronenthal’s argument absolutely holds water.
The $250 million bonus was due to kick in if Unknown Worlds hit certain revenue targets by the end of 2025
The whole key to this is how the bonus is structured, and that is unknown still. They very well may have just been something like “10% of net profit, capped at $250 million”.
If the whole cost of the game was JUST $250 million, that would put it in the [top-15](The $250 million bonus was due to kick in if Unknown Worlds hit certain revenue targets by the end of 2025) most expensive games we have official numbers for. This doesn’t pass the smell test.
That’s how bonuses work. If it was guaranteed regardless of how the company perfroms, it wouldn’t be a bonus.
It is entirely possible that, even if they had released Subnautica 2 in its current state right now, it may not meet sales expectations and no one would get a bonus anyways. They could make a great game and the marketing team drops the ball- no bonus. They could market like crazy but the game sucks- no bonus. Data breaches or corporate embezzlement or world war- there are tons of factors that could prevent them from meeting those goals.
The amount is also important because it is being used by the position to try to support an argument that Krafton made this move in order to avoid paying the bonus. When in reality the cost of that bonus payment is probably a tiny fraction of what they are losing by delaying the game.
Personally I hate bonuses, and I have always advocated at my company for more of the payroll to be structured as salary. But other colleagues of mine really like bonuses. They like the increased reward and risk involved. It comes down to risk aversion, so I’m not going to call those people or employers evil or anything just because it’s not my preference.
I’m also not defending Krafton’s decision to replace the leadership and delay the game. Personally I suspect that they did so in order to add more monetization to the game, but that’s impossible to know until reviews start to get published. I will say that no one should pre-order the game, but I would also say no one should pre-order any game. Why are people pre-ordering games at all?
And what if Krafton is right? What if the game is actually in a state right now that would disappoint customers? Seems like for the last decade every videogame community has been complaining about games being released as unfinished and buggy meses. No Man’s Sky and Cyberpunk for example. Any time Nintendo delays a game, all their fans applaud and share the Miyamoto meme (“a delaged game is eventually good, but a rushed game is forever bad”). So I’m really surprised to see that a publisher has come out and admitted that they think the game needs more time to meet customer expectations and instead of applauding them for taking the loss the Internet is instead promoting these weird conspiracy theories that don’t add up to explain how it’s actually bad.
The public does not have enough information to judge the relative probabilities. Krafton has that information and has every incentive to release the game as soon as possible, and they still chose to delay.
I wonder how much of this is true. Statement from the publisher
On Thursday, Krafton issued another statement addressed to “our 12 million fellow Subnauts.” The company said 90% of the $250 million payout was allocated to Unknown Worlds’ three senior leaders. Krafton accused the executives of abandoning their responsibilities in order to work on other projects, including a film, leading to delays for the game.
This also has big implications for consumer rights and society as a whole in other areas of digital technology and right to repair, it is a foot in the door to start actually holding manufacturers responsible for the full lifecycle of their products (digital and real) that requires them to actually relinquish their control when their product reaches end-of-commercial-life, instead of turning everything into digital garbage out of what basically amounts to apathy and compulsive rights hoarding.
I got suckered into playing 800+ hours of GTA Online and paying thousands of SEK for shark cards over a year or two before I realized what a terrible game it is.
I was addicted to it, and paid money every month to buy shark cards.
When my work situation improved however, I took a few steps back and realized that I had wasted a lot of money on it and that I was only chasing the dragon that was just out of reach, kept away from me by carefully crafted mental mechanics of the game.
I was disgusted and refused to participate further.
I uninstalled it right away and have never looked back.
I never spent a dime on it, but I did play for over 3000 hours before rock star blocked linux. I enjoyed the grind rather than the reward, so it sort of became my little safe-space game when I was really stresses out. could always just go hang out with my buds for a few hours and grind out a million bucks. I’m still kinda torn up about the anticheat situation tbh, I would gladly play alone if there were any way to play the same game. but story mode just doesnt compare for me, completly different game :(
Yup. I’ve been boycotting Nintendo and EA for the past twenty years. EA due to the destruction of countless talented studios (Origin, Bullfrog, Westwood, Pandemic) and Nintendo when they were caught by the EU doing anti-competitive price fixing (which they still seem to be doing today).
I have missed out on nothing. A game is just a game; a piece of multimedia content to entertain. There are countless astonishing games out there; missing out on a few doesn’t harm you.
People really need to learn to vote with their wallets. And no, I don’t think sailing the high seas and yarharhar legal questionability is acceptable. You don’t need to play the game. There is nothing that important you’re missing out on for the “cultural zeitgeist”.
Piracy still increases the fandom and increases sales (contrary to what IP owners will tell you). So piracy is still supporting these organisations and feeding into their success.
Vote with your wallets. Don’t support business practices and businesses you don’t believe in. Give your time and money to those that deserve it.
Obviously this is a problem for radio astronomers. I keep hoping we’ll build the proposed Lunar Crater Telescope so we can have a truly silent view of the universe.
For multi-mode (full duplex) you would still need a power amp repeater every 500 meters, which requires a lot of power and create noise. You can’t be quiet with noise.
Yes, because there’s no way to transmit power or data anywhere without being loud af in any signal spectrum. It’s physically impossible.
Even with fiber, you need a laser to beam the signal, and a powerful amp on the moon to recieve the signal and boost it with fuck ton of high power repeaters to the other side of the moon which is also loud af
Be that as it may, it’d be minimal compared to the interference that terrestrial radio observatories have to deal with.
I guess I’m just saying that I don’t understand why you’re being so negative about the concept when it’s clearly going to be orders of magnitude better than existing antennae.
I’ve been boycotting Ubisoft for years, haven’t missed a damn thing.
Yeah, there are so many great games by non-shitty developers. Skipping Ubisoft, EA, and Activision entirely is not only possible but there are more great games left than one can play anyway.
Yeah, I think it was in Assassin’s Creed 2. At the time, people were unable to play the single player game they bought at launch because Ubisoft shitty authentication service couldn’t handle the load.
And by OFF, we mean actually off. The last thing I want is the game to push out a minor update 5 years after its last update, and all of the mods I have are now broken.
Yeah, you should be able to pick a specific version number for single player games. I’m fine with it defaulting to “latest”, but at least give me the option to stick to a specific version.
Also, fuck the “Would you like to share all data with the publisher, or only limited data” bullshit. It’s a single player game with no multiplayer whatsoever. I shouldn’t need to share any data with the publisher. If I see this shit, the game immediately gets blacklisted in my firewall.
That is a reason why offline installers are so important. At the very least we should be able to disable auto updates and still launch the (outdated) game.
Reminds me of one of my biggest pet peeves - a bunch of games will pop up a warning “Oh no, you’re not on the Internet! Some stuff won’t work!” on start up, always. Hate it, unless I’m trying to connect to a multiplayer mode of some sort.
The most frustrating for me was Immortals: Fenix Rising on the Switch. I refused to create an Ubisoft account and actually had to put my system on airplane mode so it would stop trying to force one on me.
If there is something better than opensnitch for this on Linux someone tell me. It‘s so annoying to block applications from accessing the internet on it. I‘ve tried like 4 different methods.
I used to buy Steam games without a care in the world. Now to spend even 5 bucks I make myself go through a quality control checklist so vast it would impress a space shuttle commander. There's just been too many abandoned games, terrible sequels, fake reviews, unnecessary game launchers and disappointing Steam sales. That's not to say there isn't still an excellent bunch of games on there, but they're all hidden deep in the forest and I have to go sniff em out like a basset hound.
Well ok but I did say it was long. Tbh, my checklist is almost a minigame itself now 🤣
So once I've found a game that looks interesting, I do the following:
Google video search for the game's title and filter to past week, then month, then year and that shows me how many people are actually talking about this game right now and who's doing the talking.
I look at the Steam reviews and initially filter to only show negative ones. I find it's a lot easier to see if the game's been review bombed that way. Also, a lot of negative reviews complain about features I find positive so that's helpful too "This game was way too easy! I finished it in 30 hours and I still had all my hair at the end, harumph!". I also check phrases like "Abandoned by the devs" or "Yet another asset flip" or "Beware! The EULA is a privacy nightmare".
I then switch to positive reviews and read the short ones. The dissertations are just way too much detail at this stage (or any stage really for me).
At some point early on I check the Steam update history. If the last update was years ago I factor that in. I also try to keep on top of relevant news like that time the entire staff of Annapurna Interactive quit, making a sequel to Stray unlikely.
Also, if it hasn't had that many recent updates I'll join the Discord and see how active that is. That's usually so revealing. Often in a positive way like with the G-Rebels devs.
Then I go through my top YT game reviewers like Raptor, Scarlett Seeker, Splattercat Gaming, Orbital Potato and Nookrium and see if they've talked about the game.
I look for the title on Allkeyshop to see if there's a cheaper EU unlockable Steam game key available.
I check for trainers in case I need an escape hatch if it turns out to be too grindy or tedious but still worth playing.
If all the searches have been positive so far I'll wishlist it around this point. If there's a demo I'll play it. If it looks amazing from the start I'll install the demo after looking at a couple of gameplay videos.
I also have a 21:9 monitor so I hop into the Steam discussion group for the game and look for confirmation that it's compatible.
If it's too expensive I'll check SteamDB and look at it's price history. My personal limit is <7 bucks for an old game and <18 for a relatively new one (unless something exceptional suddenly appears like Eriksholm).
I'll check if there any Steam sales coming and if the theme is likely to match the game I'm looking at.
I really do actually do all this by the way. It's the only way I've been able to get more sensible about the games I buy.
Actually that’s not a bad list at all. But reading this I am asking myself: isn’t that more a list to detain YOURSELF from adding too much on your pile of shame :D
Oh yeah definitely :) Also I've noticed there's kind of a new feeling of satisfaction when a game does somehow make it through this assault course and I buy it finally. It feels like an achievement in itself.
I would throw in isthereanydeals and gg.deals into the mix. Those provide good historical tracking of multiple stores for games, so you can really be sure you are getting the historical low during a sale.
If I spend a fiver on a game and it entertains me for two nights I still consider that fine value to entertainment ratio. If I went out somewhere in real life with the boys I’d be spending a minimum of $50 and that’s for a single night out. So I buy a lot of indie games in the $5-10 range without much guilt over it. Weird single-dev projects with pixel art and a 5 year span in early access are my favorite kind of art.
Now if you’re asking me more than about $20 for your game then yeah the quality control checklist comes out. But my standards are much lower for the $10-tier and I’ve found some really good games in that tier. Not ones that I’m still playing, maybe, but ones that I had a good time with for a few days to a few weeks and that I remember fondly.
I’m more of the just stick to the indie goats type of guy, those which give you unlimited replay ability, but reading your comment made me fondly remember Yes your Grace!
A little game which i got through in two days and probably never touch again but absolutely loved. It made feel more like a King (of a really small realm) than a crusader kings or civilisation.
I pretty much only buy games that are either very well-known to be good (famous on the level of Skyrim, Stardew Valley, etc.), or that I saw a “let’s play” of.
I’ve started just waiting a bit. If a game is actually good, waiting a few months won’t really matter. If the game is dead by then, it was never worth the money in the first place.
Same. I’ve got a huge library of rpg games I can play, don’t really play games that I need to have day 1, I just watch a few hours of someone play it and I’m good.
No man’s sky did make a full 180 recovery though, I bought it after the fix for me, my kid and some friends so we could play together.
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