Friend of mine played enemy territory competitively. They turned the graphics all the way down so grass and smoke didn’t get in the way of their field of vision.
No, not sure if other industries do this, but buying a game in a weak currency usually turns out cheaper (by alot) because Devs will usually offer the game for a lower price in the weaker economy
So OP wrote a misleading description when saying the increase was from $12 to $14?
I don’t play RuneScape and I’m just going off of their description, which is inconsistent and the derogatory “just read lol” has so far shown to be wrong.
I feel like I’m missing something completely - maybe I do need to learn how to read. The only thing I’m seeing on the jagex page is new prices for a handful of currencies under “pricing table”, SEK is not one of them.
There’s no mention of past prices at all? Is there another link I’m not seeing?
EDIT: I think my main point is that as far as I can tell, you need to be an active member of the RuneScape community to know what the prices actually increased from, so “learn to read” wasn’t very helpful to casual passerbys, and OPs post could have some more clarity and examples of increased prices for those not already in the know. It was especially confusing that the only example they provided wasn’t an example of the 50% increase mentioned in the title.
This is a general games community so I think it’s fair to ask for some more context and leniency for such a niche game. If you want folks to care, don’t make it hard for them to do so.
I don’t think I care enough about drama in a niche game to do a deep dive on all of the reddit comments to learn about something…
It would be helpful if you or OP could provide links, or at least quote things. Most passerbys simply have better things to do than to find better context of what OP is saying about a game from 20 years ago. I think it’s only natural for people to be confused when OP didn’t provide enough context, or the only way to get context is to apparently read an entire Reddit threads worth of comments.
Choose one. I told you where I found the specific prices. I mentioned which currency was particularly egregious so you could find the price yourself independently but you didn’t care to.
I think a compelling statement should be made with citations if it’s not a well known fact, especially when provided to a general community.
I don’t care enough about niche old game drama to chase down the facts myself if it involves going through the comments of an entire Reddit mega thread.
Does that resolve your proposed cognitive dissonance?
The person gave you a percentage range of the increase and that it applies to different currencies. You have been given the opportunity to find more info if that’s insufficient. If you don’t care enough, that’s on you. I don’t play this game and don’t care to read any more comments from you about this silly topic.
You were given enough information about something you said you don’t care about. I told you I don’t care to read any more comments from you, yet you persist. Weird.
I got in a week or so ago and immediately started walking a ton more than usual. It was also great timing because I’m in Paris at the moment, so I’m walking so much every day and leveling up like crazy as a result.
Fantastic concept. I agree that most of the other apps are either super monetized or too “in app” like a Pokemkon GO, or they’re just boring and don’t offer much.
This looks like something fun, motivating, and really well made.
Thank you! And I definitely know the feeling of “being boring and don’t offer much”. That’s what I also got from many of the fitness games out there - I felt the games were way too casual to offer long-term motivation. If I’m collecting stuff for the sake of just collecting, there’s not enough to keep me hooked.
We’re trying here to keep it quite casual friendly by that the complexity reveals itself slowly. But I also think that complexity often for people comes from controls and such - here the input being just walking already lowers the bar a lot.
The combat that’s coming to the game I think really is the final missing piece, as then all of the hard grind you’ve done also ties to combat progression. Making the perfect combat build to beat a boss with your hard earned steps!
I just got my access to the closed beta and fired it up today. Even the initial setup, character customization, story intro, and tutorials are top notch. I feel pretty excited to get this started, more than I’ve felt about a game in awhile. Looking forward to the experience and contributing to the feedback where I can.
Thank you so much! The current tutorial is just a placeholder, and not really that finished but I tried to make that nice looking and informative as well. Happy walking, and glad you’re liking it ❤️
As far as I know, it’s possible somehow. We currently don’t have enough resources to manage additional release pipelines, so it’s definitely tricky at the moment.
I’m almost certain the only reason Concord has players is because of social media incessantly talking about it. The only reason I know of the game is because of social media.
They’ll keep this in rotation like starfield why make an effort to highlight actually good games when you can give AAA companies the exposure instead. After all they have lots of money.
Not a big surprise on the Huffman Shitshow. A lot of subs over there are insanely toxic. But yeah, a ban for that? That’s crazy.
I didn’t even know RuneScape had a subscription! I think I briefly played it about 15 years ago. Good game, I just don’t have the time to play it, unfortunately. I assume you play? What’s the community like over there?
I just looked up their pricing and it makes sense for them to have an optional subscription. $14 a month is in line with other similar games (e.g. wow). Would be nice if they had a couple of tiers of subscription. Maybe a $7 and a $14. But that might complicate things. How much can you do on the free mode?
My brother has been playing for years and has a few paid accounts. Here’s how he explained it to me. All paid accounts had their prices locked in until you cancelled them. His first, and main, account had a price of $5 a month because he first bought it 15 years ago.
There are also “ironman” modes that exist in the main game. It’s an option at character creation that will restrict your account from trading with other players forcing you to obtain all items on your own instead of just buying them from the trade board. Since you need to make a new character, this is also another payment. My brother has two ironman accounts.
There are “leagues” which are new temporary servers where the rules are different and XP gain is incredibly fast. You’re given tasks to complete before the “league” ends and are awarded cosmetic items based on how much you complete. This requires its own paid account to play. My brother has one of these too.
In total he spent about $20 a month on the game for his various accounts. This change to the subscription will set every single one of his subscriptions to $14 a month raising his monthly payment to something like $56 a month which is ridiculous. He plans on ending all of his subscriptions since there is now no incentive to stay subscribed (the price is no longer locked in). So my brother, a long time and devoted customer, will play the game less and give less money because Jagex is hoping most people like him won’t go through the hassle of unsubscribing.
He, and lots of other long time players, are hoping that Jagex does what other MMOs do and allow multiple accounts for one subscription price.
You don’t need a separate account to play Leagues or any other temporary game modes. You are correct however that you do need to pay a separate membership for each character unless you’re okay with that character only being able to do F2P activities.
20 years ago it was $5 and maybe like 10% of skills were locked behind it. I noticed very little impact from it. But I’m pretty sure end game stuff was locked. IIRC, dragon armor was locked and may have been the best armor.
I’d be surprised if that general model changed significantly.
The model hasn’t changed, but as development of new content has continued, 95% of new content is subscription only.
That said, I can’t speak for Runescape “proper” aka Runescape 3, the current “main” version. I’ve heard a lot of concerning things about all sorts of mobile game style predatory shit going on there.
I’ve only played Runescape 2, now called “Old School Runescape”, which is a fork of the game from (I think) 2006.
Essentially, right around that time they completely overhauled combat, stat progression, and a bunch of other stuff, and called it Runescape 3. A lot of people didn’t like the changes and started hosting custom servers from before the changes.
Eventually they made an official version, called it Old School Runescape, and have been developing it side by side with “normal” Runescape since.
Old School isn’t predatory in my opinion. Outside of occasional “leagues” on special servers with specific challenges applied, there’s no FOMO. The f2p game has plenty of content enjoyable on its own. The subscription just unlocks a mountain of more content, including alternative ways to level up through early game. Technically you can advance faster with a subscription, but that’s due to having more options to turn into an over optimized plan, not some shit exp multiplier or something.
Look up YouTube videos on fastest max level on RS3. You can get all your levels to max level with micro transaction loot boxes in a very very short time for a very very large amount of money.
You can hide chat and you’ll barely even notice it’s online. And I don’t see how it’s grindy - in fact they made the base game so easy your companion can kill everyone for you.
If you just play the base game content from 2011, it’s 8 completely voice acted stories that are interconnected into one big story. And it’s free.
It's not a popular opinion, and I'm sure I'll get downvoted for the reminder, but what is $5 then in 2024 dollars? Just to keep a perspective that inflation does happen, and $5 is not a lot of money now.
However, if you're getting less of a product with a lot of eye candy to hide that fact, then get the pitchforks back out. In the end it's a matter of if it's worth the cost, no matter what the amount is.
So with the enhancements since then $10 is probably a fair price. I just figure being okay to pay $12 but bailing for a few more dollars for a "luxury" product seems overblown, but again...it's up to the buyer on if they feel they are getting a good buy.
I never was a Runescape player, but I was hardcore Ultima Online in the early days. Looking at the newest versions out there, it's intriguing, but also so much more complex now that I think I'd enjoy watching gameplay more than playing it now. Age catches up to you.
I think the worst thing about their subscription price is that it is very close to the same price as WoW or FF14, but with runescape you can only have 1 character. If you enjoyed a quest or lower level content, you have to create a new account with its own subscription. If you want to try an Ironman or hardcore character, that’s a whole other account and subscription.
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