People who play it like COD are the worst players in the game. Everything is designed to reward methodical, team-focused strategy so you can get the upper hand on people who don’t pay attention and try to rush everything.
It’s literally both of these things. Pilots play the extremely fast, twitch-shooting superhuman game while Titans play the slow-paced boots-on-the-ground heavy-weighted gameplay.
It’s the best multiplayer shooter of all time and it survives thanks to the Northstar launcher on PC
Haven’t played the 2nd one, the first one is solid though. I did find the political simulation to be a bit inflexible, I think I disabled political impact on my runs.
SC3000 was the last city builder game that could hold my attention and didn’t feel like it was constantly rushing me with no time to enjoy what I’d built. I’m sure getting older played a part in that too.
I love this game except for the fact that it seems having the biggest city is the way to win when having the best quality of lifeand the least environnemental impact would be my way to win. But I guess it’s my green side😅
These games are what’s making me look at PC gaming instead at just Playstation.
is there a city sim that prioritizes green cities and quality of life? the first cities skylines was shockingly america-centric with the city designs it let you build, even with the european devs.
As much as I love SimCity 4, there’s something about the look and feel of 3000 that makes it slightly more iconic for me (both are fantastic though). Maxis really knocked it out of the park with most of the series.
I’ve heard that Shadows is one of the better Assassin’s Creeds, but 100%-ing it still sounds like hell. There’s just too much to do in Ubisoft openworlds.
They’ve trimmed it down a lot thankfully. The 1000s of chests and Animus fragments are gone luckily, so it’s mostly just side quests and a few small collectibles. I’m still debating whether to count de-fogging the map as part of 100% though. I at the very least want to do 100% of Steam Achievements if I decide to move on
I’m surprised to not see the Sniper Elite games recommended here, if we’re talking single player. They’re definitely a bit formulaic by now, and story/dialogue is not worth paying attention to, but they’re slow, methodical, and a lot of fun!
There’s a bit of a Hitman vibe to the later ones, approaching objectives almost however you’d like, and they can absolutely get hectic if you find yourself in a compromising position.
I’d throw Sniper: Ghost Warrior in there too. (Different studio, similar generic title :P) They’re a bit like the Elite games but in first-person, and set in modern day/near future.
The spinoff games Sniper: Ghost Warrior: Contracts 1 and 2 are a bit more hitman style as well. (I got more into the Contracts games personally, as the story from the main series was kinda wack.) They’re shorter games overall but levels can get bloody difficult when your plans go inevitably wrong.
Oh I remember the original Sniper Ghost Warrior!! Fun game but I found it felt a little cack-handed, in my experience - altho it is plenty old now. What do the Contracts games feel like? I assume they’re much more modern?
Oh yeah, the Contracts games have decent game feel. Definitely not jank. They’ve been on CryEngine since Ghost Warrior 2, so they are modern enough I guess.
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