bin.pol.social

narc0tic_bird, do piracy w Is anyone concer about denuvo on switch?

Detecting that the game runs on an emulator should be rather trivial I imagine.

In theory, it’s also rather trivial to remove these checks from the game binaries (if you have the knowledge, but enough people have).

What Denuvo does is it not only implements these checks very effectively, but it also modifies/obfuscates/encrypts the game binary/code in a lot of ways. I honestly don’t know a lot about how it works, but this deep integration makes it very hard to remove.

There are two ways you’d circumvent Denuvo DRM. Either by emulating all checks and whatever Denuvo wants in order to verify the game copy is “legit”, or to completely remove Denuvo from the game binary. Both have proven to be very hard and a lot of work. There are likely only very few people out there with the expertise to do it, and of these people, most of them probably work for Denuvo (most people understandably prefer getting money for what they are doing as opposed to street cred), and most others don’t bother.

There’s one known cracker who calls herself “EMPRESS”, but even she doesn’t crack nowhere near all Denuvo games, as it’s simply too time consuming.

Some people assume that the Switch version of Denuvo will be less powerful, but I honestly doubt it’s that much less effective. I don’t think Denuvo would announce Switch availability if they’d think it wouldn’t be effective, they have a lot of high-paying customers to lose (or not to gain).

It’s always a battle between DRM companies and the cracking scene, but with Denuvo it has been a steep uphill battle so far.

ninchuka,

I think theres another group that can but they only crack fifa

yum13241,

MKDEV retired.

RobBanks, do games w Starfield - Review Thread (87/100 OpenCritic)
@RobBanks@sh.itjust.works avatar

So, wait. You can’t pilot your ship Elite Dangerously? It’s just click click?

BlinkAndItsGone,

No, you can fly it. The thing is, manually piloting your ship sounds like it’s not used for transportation, only for combat and docking/boarding other ships and space stations. But those things are apparently pretty fun.

RobBanks,
@RobBanks@sh.itjust.works avatar

Hmm ok

yum13241, do piracy w What are the ways to play minecraft offline (single player)?
Jamie, do gaming w Super Mario Wonder's online multiplayer may be disappointing, but we have already witnessed that the alternative would be far worse.
@Jamie@jamie.moe avatar

and since the game was not designed with modern network tools in mind such as rollback (which would probably be too heavy for the Switch)

Rollback netcode has been around since Quake in the 90s. It’s not a very new or computationally intensive technology, relatively speaking.

can,

But this is Nintendo.

ampersandrew, (edited )
@ampersandrew@kbin.social avatar

There is a fundamental difference in resource allocation when each client is running the simulation rather than a server, which is the difference between Quake and a fighting game.

collegefurtrader, do piracy w Is it wrong to pirate movies I've purchased digitally and load onto my Plex server?

Ethically spotless, yet still a crime.

Blizzard,

Not necessarily - depends on the way of obtaining the file. Downloading a copyrighted video is not illegal (it’s fair use), sharing it with others is illegal. If they downloaded it directly without sharing, that’s perfectly legal.

SheeEttin, do gaming w Super Mario Wonder's online multiplayer may be disappointing, but we have already witnessed that the alternative would be far worse.

Bullshit, there are already multiple games on the Switch that use rollback. I’ve never benchmarked different methods, but I doubt it’s that resource-intensive. We’ve had implementations for decades at this point. The Switch isn’t significantly less powerful than CPUs from old PCs that ran games with rollback. If anything, it’s more powerful, due to advances in CPU design and having a separate GPU.

SatouKazuma,
@SatouKazuma@lemmy.world avatar

It’s all about that Japanese yen. If Nintendo can save ¥100 here or there, they will. It’s disappointing, because it feels like they miss so many obvious ideas as a result, though.

WarmSoda, do games w Starfield - Review Thread (87/100 OpenCritic)

exploration in the game is unfortunately weak in many aspects; This is due to the large reliance on procedural generation of environments. Also, the role-playing elements do not have a strong presence or impact.

That’s what I was afraid of.

Kaldo,
@Kaldo@kbin.social avatar

I was really hoping proc-gen would be just for the terrain and surrounding areas and the interesting setpieces would be as handcrafted (or as close as possible) to a regular TES/Fallout experience. I guess they had to trade in a lot of these to make the big universe happen though...

WarmSoda,

That’s how they described it, too. Oh Todd you done it again!

Looks like there’s not much to do on the planets. One review even said the classic “get lost on the way and end up doing ten other things” just doesn’t happen in this game anywhere. It can happen in a city, but then they also said the cities are pretty meh.

That sucks to hear.

Ashtear, (edited )

I really hope I’m wrong about this in five years, but it looks like No Man’s Sky did even more damage to the space sim genre than we thought. We’re in a year with great handcrafted experiences that still feel vast: Tears of the Kingdom, Baldur’s Gate 3, even Everspace 2 in a similar setting (and Everspace 2 wouldn’t have had the same, fatal loading screen issue if it was a AAA game). Starfield went the other direction.

By chasing the procedural generation dream, from everything I’ve seen, Bethesda really hamstrung the space exploration to get there. Fortunately I really like the old Bethesda formula, so hopefully the Skyrim/Fallout experience that’s still there will be enough for me to want to put hundreds of hours into it. I’m just hoping developers don’t keep trying to do this for games in space settings.

Wookie, (edited )
@Wookie@artemis.camp avatar

It sounds like No Man’s Sky. You’re supposed to be able to explore the whole galaxy and see many creatures, environments, etc but they all end up being the same so exploration is boring, at least to me it was

tkohldesac,
@tkohldesac@kbin.social avatar

I felt similarly. Exploring is just another thing to "do" to get credits/nanites. It was cool to see genuinely new things like the huge Dune-styled worms but once you see one you've seen them all.

That extends to base building too. I have no reason to build a base anywhere else in the galaxy once I have a capital ship that does all my crafting for me. Except resource collecting, I guess. But meh, different strokes for different folks. I don't think there's been a non-MMO continually-updated game that I've come back to as often as NMS but coming back is usually pretty short-lived.

EnglishMobster,
@EnglishMobster@kbin.social avatar

This is the core issue with all procgen games, IMO.

You are promised "infinite exploration", but in truth there are countable variants of the procgen algorithm. Once you see all those variants, you've effectively seen everything. Sure, you'll see small variations, or new ways to combine the existing variants... but when you see all the "tricks" the veil falls.

iHUNTcriminals, (edited )

variants of the procgen algorithm. Once you see all those variants, you’ve effectively seen everything. Sure, you’ll see small variations, or new ways to combine the existing variants… but when you see all the “tricks” the veil falls.

So it’s like using mainstream social media.

theterrasque,

I firmly believe procgen can be good, but the games featuring it heavily are very bland. The potential is there though, I’m sure of it.

saucyloggins,

That’s what makes this even more of an issue. The game isn’t procedural. They used procedural tooling but everything is set in stone now. They could’ve gone through and cleaned up and tweaked everything so it didn’t feel bland. Doesn’t sound like they did.

I knew the writing/rpg aspect was going to be shallow like all of Bethesda games but, they always had fun exploration so this is unfortunate to me. It sounds like they reuse assets a lot, even in the main quest line. Like same buildings with the same enemy placement just on a different planet.

c0mbatbag3l,
@c0mbatbag3l@lemmy.world avatar

It sounds like they reuse assets a lot, even in the main quest line. Like same buildings with the same enemy placement just on a different planet.

Damn they’re gonna pull a Mass Effect 1.

Neato,
@Neato@kbin.social avatar

It's definitely a Bethesda game. Their dialogue choices and roleplaying has always been shit. People like Bethesda games primarily because they're given a large open world to explore. But they made most of this one procedurally generated so they've lost their main good quality. I really hope the players are pushed by the stories and side quests to the hand-crafted worlds and the procedurally generated are mostly in the background for players that want to go off the beaten path.

Bakery7328, do piracy w A good place to listen to audio books online?

fmhy.pages.dev/readingpiracyguide/-site…

Bakery7328, do piracy w Anime/Manga Content ( Spanish)

there are a few sites listed for that here: fmhy.pages.dev/non-english/

Trabic, do piracy w Where can i find rare books ?

Is myanonamouse one of the big ones that you checked?

MJBrune, do gaming w Starfield Review Thread

Comes to game pass in 5 days. Might be worth buying on Steam though. Just so I know I have it until Steam closes down.

comicallycluttered,

I’ll just be playing it on Game Pass and then probably buy it when it goes on sale on Steam in a few months. Probably Winter Holiday sale or whatever.

By that time, maybe the Creation Kit will be released (though, that’s more likely to be next year) as well, which makes for much more in-depth mods. Also any script extenders (which will very likely only work on the Steam version) and unofficial patches should be a bit more stable early next year.

Until then, I don’t really need it on Steam.

I keep forgetting to preload, though, which I should do when I get a chance, just to get the initial ~120 GB out of the way.

MJBrune,

it doesn’t seem to be open for preloads yet on game pass. At least I can’t find the button to do it.

mudeth,

I preloaded it via the Xbox app.

Seraphin,
@Seraphin@pawb.social avatar

I’ve downloaded it on two devices already. It’s on the Starfield - Standard Edition page, not the premium edition one. The usual play button will say “Pre-load install”.

MJBrune,

ah thank you, I missed that button

Kaldo, do piracy w [PIRACY NEWS]Team MKDEV retires after releasing FIFA 23 as their final crack(Denuvo Crack). They also posted some stuff about cracking Denuvo on their discord that I am sharing below.
@Kaldo@kbin.social avatar

Seems like gaming piracy is really dying this time for sure. Most sites are compromised and untrustworthy, big teams are retiring, the one remaining denuvo cracker that i heard of is apparently psychotic... It doesn't seem like it bodes well

DivisionResult,

Sometimes , things have to go down to go up.Justo wait, its like a roller coaster.

Kaldo,
@Kaldo@kbin.social avatar

Looking at the world rn, I dont think things have a tendency to get better on their own. In a decade or two people won't even believe we lived in the wild west era of internet where you could just get stuff for free without a subscription, online connection or drm.

lichtmetzger,
@lichtmetzger@feddit.de avatar

When people run out of money to pay for a billion subscriptions, companies will have to think hard about their business model. I don’t think the current trend can last forever.

Look at the fragmentation of streaming services. Piracy is on the rise again because of it.

Kaldo,
@Kaldo@kbin.social avatar

That's why I said gaming piracy before, I don't think denuvo can protect media files (yet) and those are less likely to be malware or cryptominers anyway. So I think that aspect is safe for now at least, but rip gaming.

Auli,

Sure on the rise maybe in this small circle but it has declined alot from its peak.

DudePluto,

Looking at the world rn, I dont think things have a tendency to get better on their own

This is called a recency bias (I think lol) - you’re looking at the world rn and assuming its trends must continue. When you look at history you see that there are ebbs and flows, and that stasis is rare. If you focus on certain things, you may certainly decide we’re in a downtrend. There will always be an uptrend afterward. And vice versa

Kaldo,
@Kaldo@kbin.social avatar

That's way too big of a generalization. The fact is that technology advances and makes other technology obsolete, and the pirates are dwindling while DRM companies are getting more and more money to fix the issue. It is not going to just magically reverse at one point. If anything the people are just going to get more accustomed to it like they have already with copyright laws, subscription services and simply not owning anything digital anymore.

The second thing you're not addressing is how long the "ebb and flow" takes anyway, if gaming piracy has a resurgence in 50 years then I don't think I'm gonna care much about it by then lol. Blizzard games aren't getting cracked anymore and by the time they do, if ever, I'm not going to care about them.

DudePluto, (edited )

The fact is that technology advances and makes other technology obsolete,

Yeah, it happens on both sides, it’s an arms race. It will swing the other way eventually - it always has and always will

The second thing you’re not addressing is how long the “ebb and flow” takes anyway

That was intentional. There’s no estimating a timeline, but with the development of technology it’s not unreasonable to expect a reversal even in a decade. Anyway, if you’re trying to ward off doomerism you’re not going to do it by only looking at what you stand to gain

argv_minus_one,

Are Blizzard games worth cracking any more?

Kaldo,
@Kaldo@kbin.social avatar

Precisely the reason they'd be worth cracking I'd say. Anyway that was just an example, same goes for many EA / Ubi games for which it's just a matter of time before are perma-online or under denuvo.

gjghkk,

Playing cracked games helps spread the popularity of said game.

Send_me_nude_girls,
@Send_me_nude_girls@feddit.de avatar

Plus Nintendo Switch has Denuvo too now, creating even bigger demand.

whodoctor11, (edited )
@whodoctor11@lemmy.ml avatar

Isn’t just piracy that’s dying, in my opinion, it’s gaming itself, or, at least, gaming as it used to be.

Besides Denuvo being a technology so bad that actually makes the original game worst than a copy without it, everyday comes with tons and tons of games with a pay-to-win approach or some kind of PBE. The only new, original and fun games nowadays are the indies, and it will be that way for a long time, as the industry seems to focus more and more in the mobile market since it’s already bigger than the PC and console together.

Auli,

Gaming is definitely not dying it is a huge market. I don’t agree with the direction it’s heading though. But there are enough games released to keep my interest.

whodoctor11,
@whodoctor11@lemmy.ml avatar

Gaming is definitely not dying it is a huge market.

Because of it I said “gaming as it used to be.”

gjghkk,

I think people are less excited for new games than it used to be.

snowbell, (edited )
@snowbell@beehaw.org avatar

I expect all games to be bad by default now and don’t let myself get hyped up at all anymore. I waited on the edge of my seat since before the first teasers for CP2077 and still haven’t bothered to play it. I backed Star Citizen in 2013 lol… Was disappointed by Fallout 4 and 76 too, as a huge Fallout fan. I don’t remember the last game that legitimately lived up to my hopes and expectations. Fallout New Vegas I guess.

argv_minus_one,

I loved Fallout 4…once there were enough mods to fix everything that’s wrong with the vanilla game.

Which is par for the course with Bethesda. 🤷‍♂️

snowbell, (edited )
@snowbell@beehaw.org avatar

Yeah, I played it on release. Been trying it again lately with mods and it seems much more polished. The writing quality is still a pretty big disappointment, and the yes/yes/yes/no chat system.

argv_minus_one,

Sadly, mods can and do remove the horrid dialog wheel thing, but they can’t add more interesting dialog options.

Cethin,

For sure, indies are where it’s at. Most of my time gaming has been on indies for many years now. They are actually willing to do interesting things instead of chasing trends and money.

Occasionally you get large studios doing things like Baldur’s Gate 3, but it’s rare. Larian and FromSoft are about the only studios I trust to make good experiences that aren’t designed by the business team to make as much money as possible.

mark7869,
@mark7869@discuss.tchncs.de avatar

Nooo I can’t live without piracy

MrScottyTay, do gaming w Super Mario Wonder's online multiplayer may be disappointing, but we have already witnessed that the alternative would be far worse.

I think the multiplayer aspect looks interesting but also not completely for me. It won’t get me to buy NSO. But if I get it briefly for some splatoon or Mario kart then I’ll probably dabble in it on Mario wonder too.

TarquinNimrod, do piracy w A good place to listen to audio books online?

You might find something here…

galaxyaudiobook.com

hdaudiobooks.com

goldenaudiobook.co

Potatos_are_not_friends, (edited ) do gaming w Super Mario Wonder's online multiplayer may be disappointing, but we have already witnessed that the alternative would be far worse.

Remember Super Mario Maker 2? It included a mode where players could join an online room, whether with friends or strangers, to play courses among themselves. It’s also infamous for the constant slowdowns that players experienced during the courses. Why was this happening, you may wonder? Well, because the players needed to synchronize their state between each other, and since the game was not designed with modern network tools in mind such as rollback (which would probably be too heavy for the Switch), the only way to ensure everyone was on the same lane was to wait for everyone to receive the input data from all other players. And in a game with up to four players at a time, things are absolutely going to get messy.

Everything you stated has been solved in so many games in the past decade. People keep making excuses for it. Smash bros for example.

But the real reason? Nintendo just never really cared about multiplayer for Mario. Multiplayer’s not a big money maker for Mario, and they’ll implement just enough to hit whatever.

And I’m okay with that. Because I play Mario games solo or couch op.

DrQuint,

Right? I kept hearing people say things like “it’s a precise physics game with player collision” and my only retort is “the fuck is a smash bros to you?” And that game worked way better even without rollback. Imagine a Mario with it.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • rowery
  • Spoleczenstwo
  • muzyka
  • lieratura
  • antywykop
  • giereczkowo
  • Psychologia
  • fediversum
  • motoryzacja
  • FromSilesiaToPolesia
  • Technologia
  • test1
  • Cyfryzacja
  • tech
  • Pozytywnie
  • Blogi
  • zebynieucieklo
  • krakow
  • niusy
  • sport
  • esport
  • slask
  • nauka
  • kino
  • LGBTQIAP
  • opowiadania
  • turystyka
  • MiddleEast
  • Wszystkie magazyny