Haven’t played that one yet, but I went into Cyberpunk 2077 with extremely low expectations based on what people online said. Ended up one of my favorite games I’ve ever played.
No, any sufficiently advanced A.I can and will outclass humans. For example: there are chess A.I’s that have beaten GM’s as good as Magnus Carlsen on multiple occasions. The better an A.I gets at something the tougher it becomes to counter it. This is one of the biggest risks of A.I development that one day we might make something that makes us seem obsolete. On the positive side that day is really really far.
i have my own opinions on ai, but all of that doesnt matter in relation to cracking denuvo because humans can and do crack it.
i bet everyone with the skills to reverse engineer it has a nice job in cybersecurity (like working at denuvo), instead of cracking video games for some donations.
Second: until today, the so called Artificial “Intelligence” were only capable of, by consulting a human made big catalogue of many things humans did, reproduce some parts of it or resume a little, what is not that difficult if you have a good synonyms dictionary and tons of human people training you on what is a decent resume and what isn’t. In resume, A.“I.” doesn’t do anything that people didn’t did before, and, when it comes to write texts, it does something objectly worst, in a self-help level of writing. A."I. isn’t creative.
Third: still, there are objectly a bunch of works that are under attack by A.“I.”. The thing about this works is that: or they were obviously possible to be automated before, or they are pointless, or they’ve been doing automatically (a.k.a. alienabally) by the workers, or all the above.
Fourth: the big guys who are trying to sell everyone the idea that A.“I.” will “outclass all of us” want to believe that there’s no need for human work to generate income, what’s is materialistically and economically not true at all. They say they dream of a world without hard work, actually they mean a world without us, working class people. But they’re wrong, they are still depending on our existence as a class and always will be until the day there will be no classes anymore.
I don’t know if AI is technically better it’s just different and doesn’t play like a human. Humans hate lossing pieces but AI doesn’t care as long as the outcome is a win.
Newsflash: Humans also sacrifice pieces in chess. Chess engines are mathematical beasts that are designed for these things only. But what is more important: Chess engines also needs to be made by humans.
AI absolutely plays like a human as it’s trained by humans. The only difference is, AI will do the most optimal move, while humans might hesitate. That’s also the reason why it’s bad to put AI into fighter or bomber jets. The AI has a clear goal but a human might struggle to fire at an unknown target. Because the human has to life with the consequences.
how so? ignoring mathematically unbreakable things like encryption, given enough time, i think pretty much anything could be reverse engineered and cracked, its just a matter of how much time it would take
DRM already only does check for validity every other frame or even minute. There’s no use in a game that just closes because it recognized a violation. You do know what causes Denuvo fps spikes? It’s whenever it checks. Of course the software got better by now so it’s less of an issue but it’s still there.
all im saying is that, if I own the CPU that runs the game, there are incredible advanced techniques for reverse engineering, and given enough time and effort i think it would always be possible.
encryption isnt exactly the same thing here, because encrypted data just sits there until its unencrypted, but it NEEDS to be unencrypted for your CPU to run it.
the CPU has to read code that it can execute, and if you can get that code, its probably impossible to have an uncrackable game. that doesnt apply to video game cracking, but I’m sure the NSA could crack denuvo if they wanted to, and could crack any game DRM.
at the very extreme, if i know the state of all of the transistors and etc inside my computer, nothing is uncrackable. thats all I’m trying to say. yes denuvo will likely get too complicated for anyone to try to crack it, but given enough time and resources, it would be cracked.
Current AI is not smarter than humans. It needs supervised training, and then acts according to that. That’s inherently incompatible to novelty and correct exploration.
AI is good in doing complex things but bad at doing easy things. Supervision is required at first for learning of course, there’s no AI that works out of the box.
That assessment entirely depends on what you consider “complex” and “easy”.
What do you mean by it’s bad at doing easy things but good at doing complex things? I don’t see how something complex would work better than something easy.
Look up what AI does good right now, like finding complex solutions to mathematical issues a human couldn’t. Calculate stuff very fast, replicate natural language etc.
Look up what AI struggles with at the moment, like drawing hands or recognizing objects or driving a car.
This statement is only valid in this current state, as AI is advancing faster than most peoples mind by now. Most people have yet to understand LLM or generative AI models.
That’s what I’m talking about. If you look at the process required to crack Denuvo, then you’ll notice that there’s a lot of guesswork done, something the AI is good at if learned properly. The amount of people who know how to and are willing to spend time cracking Denuvo is shrinking by the day. The amount of software DRM encrypted is rising every day. We need automation soon.
AI will soon be mandatory for software security as malicious actors will use AI to find zero day exploits and you want an AI to protect you from those real time threats. Anti Virus software already work somewhat into that direction by now but there’s still much room.
This problem seems like the sort of thing machine learning could be good at though. You have some input binary code that doesn’t run, you want an output that does, you have available training data of inputs and correct matching outputs.
On top of the other comments, your private tracker will have a tutorial/rulebook on exactly how new content should be labelled. It's worth checking that out before you start experimenting with encoding quality options.
The speed can fluctuate as users pop on and off a server, but in general I have gotten excellent speeds (100mbps+). If ever I am getting poor throughput I swap to a different random server until I get what I need. I do not torrent with it though so I am not sure how it fares with that use.
I have not. Especially with the desktop client, which automatically will switch to another server if you get dropped. As far as speeds, I’ve also never noticed a problem but my bottleneck is my ISP so it’s hard to know.
According to r/VPNTorrents, Proton and AirVPN are the only recommended VPNs since they are the only well-established privacy-respecting ones left that still have port-forwarding. New ones are popping up with promise, like Azire and a couple others, but time will tell. As for Proton, I decided against it because of its limited port forwarding and lack of IPv6 compatibility and settled on AirVPN But Proton has genuinely great products if you're interested in the full suite. AirVPN, in my opinion, is just the last great VPN. Open-source & fully featured client, run by activists, anonymous accounts, crypto purchasing, IPv6 compatibility, full port forwarding, great support, Tor integration, the list goes on.
They're super transparent with whatever they have going on with them. They had one probe within the last couple years but they don't keep logs so I'm not sure anything bad for the users is possible, and what VPN hasn't been asked for it's information lol
The issue is that authorities were able to retrieve the private key off the server. Yes, Windscribe adjusted afterwards but, it puts their security practices into major question. If you read their response to the situation it was a ton of side stepping the issue, trying to put blame on other VPNs, or trying to act like a government getting access to one of their private keys was not a big deal.
Windscribe is fine, back when they were shit-tier I grabbed a lifetime pro subscription for $30. For the common user, who just wants to download their very legal Linux ISOs on qbit its a good VPN. I just think Windscribe gets a pass on its history more so then a lot of other VPNs.
You might want to add the proper context that the servers were siezed by authorities (so not stolen) and they were very transparent about the fact that it was a legacy system. They also followed with a plan to rectify, including third part audits. Every organization makes mistakes, it’s how they respond that matters.
If you’re looking for a VPN provider that hasn’t had issues ever in their history, good luck. You’ll just end up with the ones who lie and cover up incidents.
“If you’re looking for a VPN provider that hasn’t had issues ever in their history, good luck. You’ll just end up with the ones who lie and cover up incidents.”
This is the type of ignorant statement makes it hard to take you seriously. First of all its not true, and if you really believed it, why waste time stanning for Windscribe? What’s your pitch? “They all suck so go with this one”
Sure, trustworthy VPNs are few and far between but they do exist. On the no port-forwarding side you have Mullvad, and IVPN and other newer ones that seem promising for now. On the port-forwarding side you have Proton and AirVPN with other newer ones that have some promise.
Even OVPN, who now has dubious ownership, has a far better track-record then Windscribe.
No, the ports expire, but you can script the renewal / new port process via their API. I want to set up a job that gets a new port like 1x per week and tells it to the applicating using the port. Haven’t done that yet. So far my port stayed active for like a month.
[Codec]: This can be a lot but kinda depends on what the uploader wants to mention/bring attention to
<span style="color:#323232;"> Video: x264 (AVC) or h264, x265(HEVC) or h265, AV1, x266 (VVC), etc...
</span><span style="color:#323232;">
</span><span style="color:#323232;"> May also include stuff like : 8bit (SDR), 10bit (HDR), DV (Dolby), Hybrid
</span><span style="color:#323232;">
</span><span style="color:#323232;"> Audio: # of channels (5.1, 7.1)
</span><span style="color:#323232;">
</span><span style="color:#323232;"> Codecs: Will tell you if the audio is lossless vs lossy
</span><span style="color:#323232;">
</span><span style="color:#323232;"> Examples DTS:X, TrueHD Atmos, DTS-HD MA, TrueHD, LPCM, FLAC [lossless] vs. DTS-HD HR, E-AC3, DTS-ES, DTS, AC3 [lossy]]
</span>
Group Name: Name of group or person that made the file.
Finally there is the container file which nowadays is MKV (Matroska Video file) but you can run into MP4. There are older formats but you don’t see them very often so I wont really mention them.
This is a quick run down but there is plenty of info out there that goes more into detail and you can just google questions like: what is lossless vs lossy?
Seems like gaming piracy is really dying this time for sure. Most sites are compromised and untrustworthy, big teams are retiring, the one remaining denuvo cracker that i heard of is apparently psychotic... It doesn't seem like it bodes well
Looking at the world rn, I dont think things have a tendency to get better on their own. In a decade or two people won't even believe we lived in the wild west era of internet where you could just get stuff for free without a subscription, online connection or drm.
When people run out of money to pay for a billion subscriptions, companies will have to think hard about their business model. I don’t think the current trend can last forever.
Look at the fragmentation of streaming services. Piracy is on the rise again because of it.
That's why I said gaming piracy before, I don't think denuvo can protect media files (yet) and those are less likely to be malware or cryptominers anyway. So I think that aspect is safe for now at least, but rip gaming.
Looking at the world rn, I dont think things have a tendency to get better on their own
This is called a recency bias (I think lol) - you’re looking at the world rn and assuming its trends must continue. When you look at history you see that there are ebbs and flows, and that stasis is rare. If you focus on certain things, you may certainly decide we’re in a downtrend. There will always be an uptrend afterward. And vice versa
That's way too big of a generalization. The fact is that technology advances and makes other technology obsolete, and the pirates are dwindling while DRM companies are getting more and more money to fix the issue. It is not going to just magically reverse at one point. If anything the people are just going to get more accustomed to it like they have already with copyright laws, subscription services and simply not owning anything digital anymore.
The second thing you're not addressing is how long the "ebb and flow" takes anyway, if gaming piracy has a resurgence in 50 years then I don't think I'm gonna care much about it by then lol. Blizzard games aren't getting cracked anymore and by the time they do, if ever, I'm not going to care about them.
The fact is that technology advances and makes other technology obsolete,
Yeah, it happens on both sides, it’s an arms race. It will swing the other way eventually - it always has and always will
The second thing you’re not addressing is how long the “ebb and flow” takes anyway
That was intentional. There’s no estimating a timeline, but with the development of technology it’s not unreasonable to expect a reversal even in a decade. Anyway, if you’re trying to ward off doomerism you’re not going to do it by only looking at what you stand to gain
Precisely the reason they'd be worth cracking I'd say. Anyway that was just an example, same goes for many EA / Ubi games for which it's just a matter of time before are perma-online or under denuvo.
Isn’t just piracy that’s dying, in my opinion, it’s gaming itself, or, at least, gaming as it used to be.
Besides Denuvo being a technology so bad that actually makes the original game worst than a copy without it, everyday comes with tons and tons of games with a pay-to-win approach or some kind of PBE. The only new, original and fun games nowadays are the indies, and it will be that way for a long time, as the industry seems to focus more and more in the mobile market since it’s already bigger than the PC and console together.
Gaming is definitely not dying it is a huge market. I don’t agree with the direction it’s heading though. But there are enough games released to keep my interest.
I expect all games to be bad by default now and don’t let myself get hyped up at all anymore. I waited on the edge of my seat since before the first teasers for CP2077 and still haven’t bothered to play it. I backed Star Citizen in 2013 lol… Was disappointed by Fallout 4 and 76 too, as a huge Fallout fan. I don’t remember the last game that legitimately lived up to my hopes and expectations. Fallout New Vegas I guess.
Yeah, I played it on release. Been trying it again lately with mods and it seems much more polished. The writing quality is still a pretty big disappointment, and the yes/yes/yes/no chat system.
For sure, indies are where it’s at. Most of my time gaming has been on indies for many years now. They are actually willing to do interesting things instead of chasing trends and money.
Occasionally you get large studios doing things like Baldur’s Gate 3, but it’s rare. Larian and FromSoft are about the only studios I trust to make good experiences that aren’t designed by the business team to make as much money as possible.
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