The objective is to make sure you have enough supplies to survive for as long as you can while making it across America to a place safe from zombies.
I believe the goal is ultimately to get to Canada (I haven't played in a while) but I might be mixing it up with Death Road to Canada, which is similar in premise but probably not something you could play one-handed.
I don’t get how people do this. I obsessively play a single game until I exhaust everything possible to do in that game. Only then I move on to the next game. In 243 days I would probably have screenshots of 2 games total.
Part of it just that I like taking screenshots of my games. I’ll take a picture of anything I see that’s slightly interesting in games. So much so that I used to have a whole extra storage drive for all of them until I trimmed them down and limited myself lol
Oh, I get what you’re saying. I try to 100% things, or at the very least beat the story. But some times I’ll get burnt out easily or just won’t have the time for that specific game. Usually I try to balance a single player game and then multiplayer game with friends I’ll shuffle through whenever.
Right now my single player is Far Cry 3, and then my multiplayer rn is mostly Halo Infinite with my friend, though occasionally I’ll drag my PS3 over to my friend’s house for Splitscreen Minecraft (like today), so that could be included under multiplayer too.
Far Cry 3 was the game that got me to stop buying Ubisoft games. I enjoyed the game, but when someone invited me to an online match (something that almost never happened for me) I found that playing online required some U-Play account or whatever they called it, and it cost $10. I tried the free account code that came with the game, but my brother already used it. So at that point I was pissed. I didn’t play online often, but it would’ve been nice to play with one of the very few friends I had without being expected to pay more money for the game I already paid for.
Fuck. I completely forgot they used to do that bullshit thing for Multiplayer. I think I still have a card for it that came with my childhood copy of AC Revelations somewhere
One really handy thing with the Steam Deck is the ability to remap all of the buttons (as well as the two paddles on the back for each hand), so one could probably make a decent one-handed control setup for 99% of turn-based games. Even ones that require the use of the mouse, given the Deck’s touchpads.
Vampire Survivors requires nothing except the stick/dpad outside of menus (and I’m pretty sure you can use the touchscreen for menus, too).
If your friend(s) are stuck using the dpad, it might not be suitable, but Crypt of the Necrodancer only requires four buttons or left, right, up, and down (and you can assign buttons for the button combos normally required to do things like use bombs). This assumes that they like rhythm games.
As I mentioned in another comment it plays quite well. At least with the Steam Index that I use. Most games seem to work out of the box. One thing that isn’t currently implemented is BT communication with the lighthouses which is a bit annoying but there are other apps and tools to workaround that.
This is just inherent to the history of games stemming from arcades. If you “finished” the game you had to insert more coins again, basically every game was structured so that if you “won” you kept playing until you finally lost, setting a high score.
Maybe not the original Tetris, but there are many very popular arcade ports. Early versions of Tetris didnt even have line clears and the game just ended when the board filled.
Everybody talking about Scooty “beating” the game but nobody is talking about the story. There is a story. You are building a missile silo with bricks. The lines aren’t disappearing, the camera is scrolling up. It was the Cold War. It makes sense.
No it was obviously a new gulag that you built around yourself! I do have documentation on this, but it’s mainly geometric symbols and scribblings about higher dimensions. My mom says it’s schizo, but she just doesn’t see the patterns!
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Aktywne