SweatyFireBalls

@SweatyFireBalls@lemmy.world

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SweatyFireBalls,

I would agree with your last statement, but in the case of Xbox i think it is by design. They already excitedly talk about windows handhelds being the future and its because the console market has almost always been a loss, even back to the Sega selling massively under production cost to try and take ground from Nintendo. Games were always what made the profit.

In the case of Xbox, their business model for a long time has been moving to a live service streaming model, i don’t think they want to be in the console market. If they can move their app on all kinds of devices, they can skip the investment of the console and instead focus on what the real profit driver was all along.

SweatyFireBalls,

As far as I remember, your companions will only attack if the npcs are hostile with the exception of boon. Boon will always shoot legion on sight. You can have some decision over their actions though by talking to them.

As for the armor it does matter when and where you have it on. Again my memory may be foggy but factions can be peaceful or aggro depending on what you are wearing. You can even go into a camp with hostiles if you have their faction armor on.

Take all of this with a grain of salt though, it’s been a long time and I did play with and without mods.

andrew, do games angielski
@andrew@andrew.masto.host avatar
SweatyFireBalls, (edited )

I’ve been saying this to my friends for a good while. I would take it even further than that too.

My prediction has long been that since they were thinking about getting rid of it anyway, and they are shifting focus, that what you predict will happen and that eventually either Xbox will not exist or the Xbox of the future will just be a streaming dongle like the firestick. Just a little app store with controller and you stream all of your games over wifi.

They sell it for dirt cheap and no legit console can compete for basic gaming. Sony will still have a hardcore market, especially with vr and their first party titles, but most of the casual crowd would buy a 50-100 dollar “Xbox” so fast and just pay for game pass. It is a no brainer for Xbox, consoles are always a major loss of money and they don’t want physical media anyway.

Edit: “We have a different vision for the future of gaming. A future where players have a unified experience across devices. A future where players can easily discover a vast array of games with a diverse spectrum of business models. A future where more creators are empowered to realize their creative vision, reach a global audience, unite their communities, and succeed commercially. A future where every screen is an Xbox.”

While they announced new hardware they were real hush on it, just that it would shake up the industry. While I’m sure they would say that regardless and a lot of people say a handheld, either way I don’t think it’s just a console. A handheld would allow exactly my prediction to be possible but it wouldn’t be as cheap.

That quote feels like it nails exactly what I expected though. It might be some time but I do think it will happen and their whole narrative seems to be moving away from Xbox being a console.

Elden Ring is getting a free-to-play mobile version with in-app purchases (www.rockpapershotgun.com)

Action-RPG colossus Elden Ring is reportedly getting a free-to-play mobile adaptation with in-app purchases, which takes inspiration from miHoYo’s Genshin Impact. It’s being published by Tencent, who apparently acquired the licensing rights to Elden Ring back in 2022 and put a few dozen people to work on a prototype, even as...

SweatyFireBalls,

No, they aren’t. DLC is an expansion upon the content. The best case scenario for mtx that do not affect gameplay are cosmetic only.

If a game in any way has anything else than cosmetic mtx, the game is worse.

“But you don’t have to buy it!” Is how I often see them defended, the subtext being that, if I don’t buy them it doesn’t affect my experience.

Here is the secret, games with mtx are designed to have problems and they sell you the solution. They are designed WORSE intentionally, so you will spend money to bypass the inconveniences. Often your time.

A perfect example is something like long standing games selling boosts to max level. They’re aware the old content is dead, and they’re aware the only people playing it are the people who don’t want to spend money. Why don’t they fix that?

The answer is they did, they decided that inconvenience was acceptable in their game in order to convince the player to spend money.

MTX is not content, often it’s used to bypass content or save time. DLC is content. DLC often expands upon the experience of the game. MTX worsens the experience of the game just buy existing. Dlc doesn’t change your experience if you don’t purchase or use it. MTX changes the game at a base level no matter if you spend money or not.

What are some alternative to soulless videogame franchises? angielski

What I mean is… sometimes people are very loyal to a videogame franchise or a company because they loved a game they released years ago (Silent Hill/Konami with Silent Hill 2, Blizzard/Bethesda with their respective golden eras, some could argue this happens too with Pokémon and Final Fantasy, etc). Ethical/consumer reasons...

SweatyFireBalls,

Larian (baldurs gate 3) is massive for being indie. I think where your misconception comes from is the term indie. The term comes with a lot of predetermined expectations and definitions, but in spite of this fact very large studios can be indie.

Of course it feels weird to label a studio as large as larian indie when compared to the likes of supergiant(hades) or two brothers of bay 12 who created dwarf fortress. None of the three are technically any less indie, but one certainly feels more indie, doesn’t it?

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