bin.pol.social

min_fapper, do games w What's your favorite game through the ears of Original Soundtrack?

Halo!

The CE soundtrack was so distinctive and awesome!

Danthe, do games w What's your favorite game through the ears of Original Soundtrack?

Sword & Sworcery

SgtAStrawberry, do games w What's your favorite game through the ears of Original Soundtrack?

For songs with lyrics, it’s Contrast and Fallout 4. And for songs without lyrics it’s Oblivion and then Minecraft.

BastingChemina, do games w What's your favorite game through the ears of Original Soundtrack?

Journey !

The soundtrack of the game is amazing !

Stovetop,

When the game’s story is told without words, the soundtrack does a lot of legwork delivering such an emotional impact.

Few games have moved me to tears, but Journey is one of them.

lustyargonian, do games w What's your favorite game through the ears of Original Soundtrack?

As an Asian and a fan of Doom Eternal, I really enjoyed Shadow Warrior 3’s soundtrack.

BaldProphet, do gaming w Well, Cities: Skylines 2 is here, and it's another broken game release.
@BaldProphet@kbin.social avatar

That's disappointing. Some level of unmet expectations are to be, well, expected for a sequel to such a cultural behemoth as Cities: Skylines, but it sounds like Colossal Order made some sacrifices on the release date altar. Such a shame.

ReversalHatchery,

I don’t know nothing, but I have a feeling that paradox hurried the release, not necessarily CO

BaldProphet,
@BaldProphet@kbin.social avatar

Yeah, I think it's usually the publisher pushing the release dates on the dev studio.

Sincap, do games w What's your favorite game through the ears of Original Soundtrack?
@Sincap@reddthat.com avatar

My personel favs are : GTA VC, Hades and TLOU. I listen those OSTs for years and they still hit hard.

Donnywholovedbowling, do games w What's your favorite game through the ears of Original Soundtrack?

I can’t believe nobody has said Furi! That game lives through its soundtrack. The game is a series of intense boss fights, but during production they sent concept art and fight details to the artists so the music better matched the scenario, and it all came together beautifully.

Also hotline Miami

BongsForJesus, do games w What's your favorite game through the ears of Original Soundtrack?

Mine is One Must Fall 2097.

Donnywholovedbowling,

There are some excellent remixes on YouTube if you haven’t heard them!

tal, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?
@tal@lemmy.today avatar

Keep a rotating history of 20 or so autosaves/checkpoints, not 1, in case the last autosave was at a bad spot. Storage space is cheap. Yeah, I can do that myself with manual saves, but why make me do that? Maintaining that isn’t a fun part of the game for me, and it’s easy for the developer to do.

ono,

Baldur’s Gate 3 does this, and the number of saves is configurable. It’s nice.

TimTheEnchanter,

This saved my butt the other day! I got some message that my current save was corrupted or detected tampering? and to stop playing on it. I was able to go back a couple of auto saves, find a good one, and not have to do a bunch of content over again!

gamermanh,
@gamermanh@lemmy.dbzer0.com avatar

It’s not a technical limitation but a balance one usually

20 Auto save slots can mean going really far back on decisions the dev might want to be more permanent for you

Having at least an extra 1 for avoiding soft locks though is a really good idea, and it’s annoying when it happend

TwilightVulpine,

At the point the game allows multiple manual saves, rewinding decisions is trivial. There is not much of a point in restricting autosaves too.

The only way a game can enforce permanent decisions is if it only has auto-saves, in which case it could have a couple hidden backup saves just to prevent any issue from ruining people's progress. Even then that's not enough if players are willing to tinker, but at least it's not trivial.

Online saves are an option too but I wouldn't be too fond of a game that is needlessly restricted to online-only just to make decisions permanent.

tal,
@tal@lemmy.today avatar

Also, at least on the PC, it’s possible to just back up saves.

I mean, I feel like there’s legitimately value to having an “ironman mode”, but I’d really like to have the option not to use it, for a number of reasons.

One of which is that sometimes games have bugs – I just hit a bug in Starfield that was easily worked around by rolling back to an earlier save and taking a slightly different action. However, Starfield had autosaved between the action that triggered the bug and it becoming visible to the player, which would have been a problem if (a) I hadn’t manually saved prior to that and (b) Starfield didn’t do the multiple-autosave-slot thing.

The player can always impose not using saves on themselves, but they can’t debug games.

TwilightVulpine,

Definitely, technical problems are another reason not to be overly strict.

Ironman mode absolutely has value, but this gets into a greater discussion that I feel more gamers should keep in mind. The value of these restrictions and challenges are your entertainment as well as fairness towards the people you are actively playing with. Game rules are all arbitrary by definition. It doesn't really matter if someone playing by themselves completes an Ironman mode fairly or cheats at it.

It's because gamers were convinced to take game rules more seriously than they deserve that today some believe that fictional items in a remote server they don't control can be worth hundreds of dollars. That hundreds of hours of RPG grind are somehow a necessary requirement to play a match of a game with someone else, and also that paying to rush this entirely artificial aspect of the game is worthwhile.

If the developers of a game prefer that it's played in Ironman that's fair, but there is no need to come up with exceedingly complex and restrictive solutions to police how people play. If they don't want to play differently, that's fine too.

drangus, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?

The ability to turn off various typical live service features. Hiding the store and annoying announcements would be awesome.

Plume,

The fact that you can’t is a feature… just not for you.

tal,
@tal@lemmy.today avatar

I mean, if a game publisher wants to try to offset the game price via adding advertisements or to try to market the game via your social network or whatever, fine. I’m not going to try to tell game publishers how to do their business.

However, as a game consumer, I’d like to be informed before I buy a game whether game publishers are doing this in a game before I purchase it, so that I have the opportunity to opt out of buying it. Personally, I’d rather that they at least offer a “premium” version without stuff like this; the mobile video game industry often does an “adware and a premium no-ads” model.

Steam defaults to notifying people on your friends list what games you are playing, though they let you turn it off. I doubt that any user wants that on, all else held equal, other than the specific case of multiplayer games where users play multiplayer games with their friends. It might help a game publisher market their game to other users, but I’d rather just pay whatever extra it takes to make up the difference. I’m not going to say that it’s worth it to every user to pay a little more to maintain game immersion, but it is to me.

Olap, do games w What's your favorite game through the ears of Original Soundtrack?

Doom 2017

Total Annihilation - if you put the CD on a player it played!

Red Alert

GTA 3 Vice City

Mass Effect

OneCardboardBox, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?

For any RPG (especially one with multiple characters):

Highly flexible keyboard controls to manage inventory.

I want text-editor levels of search, move, drop, swap, open, and close. Give me regexes, custom filters, and macros. Give me unlimited tags for items, and simple interfaces to manage them (eg: sell all that have a tag, move all items tagged with a characters’s name to their equipment slots).

It doesn’t need emacs keybindings, but that would be a big plus.

Carighan, do games w What's your favorite game through the ears of Original Soundtrack?
@Carighan@lemmy.world avatar

Ouff, that’s a tough one.

But I think Persona 5 wins this one, owing to:

However, I’ve recently finished Cassette Beasts, and it’s a really really strong contender. Imagine creating an OST piece as amazing as Same Old Story, then going back and adding lyrics for it for when you are fused. And then there’s the even more phenomenal Shot in the Dark (only linking the lyrics version here).

nodimetotie, do games w What's your favorite game through the ears of Original Soundtrack?

Deus Ex: Human Revolution. Such an epic soundtrack. Listened to it countless times. Micheal McCann did an amazing job.

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