I love GOG, but I hope not. GOGs lack of linux support and forcing the mod to install through their client made FO:L take more work to figure out than if it would have been also hosted on Nexus or Steam.
No real reason for GOG to take center stage on this one. The reason the GOG version sold so well is that it doesn’t include the latest patch from Bethesda, so FO:L works better on Windows with the GOG distro rather than the Steam distro.
I’m so excited. Somehow I ended up starting with Miles Edgeworth and fell in love, but I didn’t finish it. Reading makes me sleepy. Maybe I’ll try to finish the first collection while I wait
I hate to say this, but I doubt that will ever happen.
It’s the ‘Kingdom Hearts’ issue. When you build on a plot thread across multiple games, you devalue a number of entries as a result. People want the modern convenience and superior design of recent releases, but also don’t want to be left out of central information. It’s why it’s hard to get people into the Trails series. To Ace Attorney’s credit, something they’ve done right in their games is avoid spoiling the central culprit of past games in future ones, even going so far as to only reference vague turnouts of past cases.
It really, really doesn’t help that a large number of people consider AJ:AA to be one of the least satisfying games in the series (in part only because they almost all hit a high bar). So if anyone were to skip a game, that might be it.
This makes me a lot more worried about the upcoming Mass Effect too. I can fully see the marketing department being like “this is our Guardians Of The Galaxy!” and giving it the same treatment.
I trust ID to make a fun game, I do not trust Microsoft however so we’ll see how hands off they’ve been. Hopefully it was too far along for Microsoft to meddle with anything.
Looks about as shitty as I expected, considering the dumpsterfire that BioWare has been for at least the past decade. I am just glad that, for now, we still have Larian Studios making good, classic CRPGs. Here’s hoping they never get bought up by EA or other large soulless corporations.
They seem to explore a different style for each Dragon Age game. I loved the shit out of DA:O and am still sad that no sequel captured the atmosphere of DA:O. But I still enjoyed every DA game. DA:I in particular was a lot of fun, even though it was not Origins. So I am hopeful that I’ll enjoy Veilguard as well.
I just wish I could play DA:O again. But I don’t have a Windows PC anymore.
The art direction seems kind of off, but sometimes that can shake itself out in game.
The tone of the trailer is definitely not the Dragon Age vibe. Lighthearted Oceans-style crew selection to deal with what looks like some sort of world-ending calamity? Yeah, that’s not right.
Things could work out but I’m sure not feeling optimistic.
They’ve been slowly going in that direction with the writing since DA2, unfortunately. Inquisition definitely had more of it than the other 2, but this is almost fanfiction-levels, honestly.
Let’s hope it isn’t. Even though civ 6 had multiple interesting aspects and in certain ways it was objectively better than 5, I just could not look past the ugly presentation.
Same. Civ 5 was nice to look at, for example the swirly white clouds for the fog of war. In Civ 6 that gets replaced with… an ugly brown parchment thing
Same. And I tried, even during a free weekend. But I couldn't even fix it because all the mods that changed the colors or unit sizes seemed to have been outdated and abandoned.
Hopefully Ara will be good, which at least looks to be very promising.
Link to their actual site. Looks like a safe sandbox for running flash as well as an archive of old animations and games. Time to dig out some classics!
For any confused time travelers, no, Sony doesn’t own countries yet. Disney isn’t even there yet. We’re still a couple of years away from that, I’m guessing.
It made slightly more sense back in the days, when each update also used to bring significant changes to the game engine, graphics, etc etc. But these days those changes are so incremental they’re barely noticeable, so simple yearly updates and a full refresh maybe every 4/5 years would be fine, but they figured out people don’t mind paying an AAA price tag every single year so why stop.
A chunk of their target audience aren’t really gamers so much as FIFA players. They don’t buy a lot of games, so they don’t mind splurging on the newest and most up to date installment of their favourite soccer sim once per year.
That stood out to me as well. (It wouldn’t be a typo, unless maybe the author is using a Colemak keyboard, but it could be a misunderstanding of the word.)
youtube.com
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