BreadstickNinja

@BreadstickNinja@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

BreadstickNinja,

"Let’s all laugh at an industry / that never learns anything, tee-hee-hee."

  • Yahtzee Croshaw
BreadstickNinja,

Ness was first introduced on the Super Famicom. Though he only really got popular when Super Smash Bros came out on the NES64.

BreadstickNinja,

In my opinion, the game runs out of steam about halfway through, so the issue may not be on your end.

It started really strong but it felt like a lot of the initial promise didn’t pay off.

Still a decent game, maybe a 7/10. Just not as great as I hoped it would be after the first couple of hours.

BreadstickNinja,

So if I posted a review saying that Black Myth: Wukong is as badass as when Rosie the Riveter invented COVID in a Chinese lab, would they be upset?

BreadstickNinja,

Alien Resurrection on PSX was the first game to use the dual-stick control scheme. Halo came out more than a year later.

Funnily, it was reviewed poorly at the time: https://lemmy.world/pictrs/image/10fbe09d-ae21-487a-9a17-c1b3bab8b596.png

BreadstickNinja,

I’m playing Final Fantasy Tactics and turned on ally AI to assist with some of the grinding.

Literally the first action my healer took with the AI turned on was to throw my only elixir at a low-level undead.

So… won’t be using that during a major boss fight.

BreadstickNinja,

Blizzard swore off local multiplayer after what happened with StarCraft esports. The Korean leagues ran huge tournaments and made a ton of money off Blizzard’s IP and essentially told them to pound sand. Now everything has to go through their servers so they control the ecosystem.

Same with how Blizzard now owns every custom game you make. They learned their lesson with DOTA/LOL and feel like all that money should be theirs.

All of which seems to indicate that this is a real problem. People can play Brood War forever, but what happens when the SC2 servers go down?

BreadstickNinja,

This patch probably makes that fight slightly easier since some of the changes are buffs to that fight’s summons as well as standard ashes and revered ash bonuses.

If you are 1v1ing him then you may not get any relief, haha.

BreadstickNinja,

I did the same, had +20 blessing but otherwise no summons or ashes. Still took four hours of grinding before I got the run. I did use a black steel shield +4 which negates holy damage, though you can still run out of stamina. Tough fight.

BreadstickNinja,

A bunch of the ones I was missing were pot carriers near the starting area, haha. I got all the hard ones and missed the gimmes.

A couple of the last ones would be extremely challenging to find without a guide, though not impossible.

BreadstickNinja,

As I get older I find I just don’t even have the time for AAA games. Other than Elden Ring, I haven’t played a AAA game in goodness knows how long. 80-100 hours of playtime is basically a year-long commitment.

I love that there are so many indie games that offer a more compact experience and seem easier to put down and pick back up. Much more my speed these days.

I agree though that we’re at a point of oversaturation. Steam is full of shovelware and barely discernable clones of crafting-survival games. But I hope the studios doing interesting work are able to survive this period so we can continue to benefit from their creativity.

BreadstickNinja,

Damn I hate having options

BreadstickNinja,

Are you a Hollywood film studio?

Did you read the article?

BreadstickNinja, (edited )

Hollow Knight is the definition of “Rockstar-level nonsense for scope”

I can’t believe the large majority of it was made by two people. I have 70 hours in that game and still have a couple things I haven’t beaten yet.

Also cannot wait for Silksong!

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