Looks like more doom which is all right in my book. Now If they can keep out the always online and live service bullshit out of this one and focus on single player it might turn out to be yet another good doom game. Not sure about the dragon and mecha though, I would rather not have any vehicles, mounts and anything like that in Doom games.
I’m privvy to some of the details from this on the EA side of things, and everything in this video is accurate, from what I know.
It was quite a bit of work for EA to strip FIFA out of everything, though. All the UX elements, of course, but they also wanted to be sure to strip FIFA from database names and entries, servers, and a whole host of other places. EA wanted to be 100% confident that there was no mention of FIFA anywhere, just to be completely in the clear from any trademark disputes.
Hearing my connection in EA talk about it reminded me of Y2K patching, lol. Going through the codebase and databases meticulously to check and double check everything.
Across the globe, companies can simply say you DO NOT own your games as long as they have a EULA, and it even gives them the power to destroy your ability to play a game!
Ross Scott (of Freeman’s Mind and Game Dungeon fame) has done the leg-work of researching how much power these companies have in various countries, and what he found was that, as a gamer, you effectively have the same amount of rights as a squirrel.
The only way to stop this practice would take millions of dollars to fight it legally in court, and uh… I don’t really see any millionaire gamers willing to take up that cause. So, in any realistic sense, the corps have won here. There’s nothing we can realistically do, short of boycotting.
BUT, that doesn’t count for the EU, Scandinavian countries, Canada, UK, or Australia. Unlike the US, they actually have functional consumer protection laws, and ways for consumers to fight back against corporate overreach without needing to have a few million in the bank.
If you live in any of those countries, we could use your help! It would help even further if you’ve purchased and own The Crew at any point in time, but you can help even if you haven’t!
If you live anywhere else, you can STILL help by helping sign a French consumer petition, which has real weight to do something, it isn’t like one of those pointless change(dot)org ones! But to participate, you must have owned the game.
You’re on the front lines of consumer protection for gamers across the globe! Your actions (if we’re ultimately successful) would likely have ramifications even in the US and Canada!
How can you help? If you can’t watch the video, here’s the website with an FAQ on what you can do to help: StopKillingGames.com
This is likely going to be the biggest push for consumer protection for gamers there has ever been, so… Like, it’s kind’ve a big deal. Let’s make this count, guys.
You’re right and I’m sorry for any confusion as I very much intended to blame the human silica packet for his sexual ineptitude and general repulsiveness lol
The beta starts soon but this game doesn’t give me much hope. It’s a cool idea to combine all of the heroes, but it’s being made by NetEase. The combat also didn’t feel very impactful and the environments felt a bit bare.
For people who haven’t played any version yet: the monologues are the best part of the game. I still say Stanley is the best walking sim due to the dialogue, but also has some fun stuff going on behind the scene if you want to have fun seeing how they made it work.
“While the idea for the game is good… For someone who prefers non-linear games, this preachiness gets annoying fast.”
Preachy?! Stanley, I’m not preachy, am I? You can tell me if I’m preachy. Honestly, you can. Oh goodness, this is actually quite shocking for me. I- I always- well, to be honest, I had always thought of the game’s dialogue as being rather terse to begin with. You can’t know how much fluff I cut from the game to get it to feel as light and airy as it… well, I always thought it did. But maybe it wasn’t.
I love this series. They are puzzle games, but I’d say the biggest draw (at least for me) is the philosophy. The puzzles give you something to do on your journey, but they aren’t the real thing you take away from the games when you’re done.
That said, I found 2 much easier than 1. If you want challenging puzzles, the DLC for 1 is really where you want to look. All of this series is worth playing though. My biggest disappointment is we probably won’t get a 3 if I had to guess. I do hope we get other games that ask the player to think outside of the game though. I love philosophy, and this series prompts the player to think about so many good topics.
Funny thing is while I’m decent at platforming I’m terrible at pvp. The most fun I’ve had in pvp was a medic for my brother when he was a heavy in TF2. Has so much fun keeping him alive while he was mowing people down. Need to do that again some day…
I’m just so tired of repeating terrain textures, water the looks like garbage. I’ve seen single-developer indie titles that looked, played, and were better written than the last 5-8 pokemon games.
If so, try Cassette Beasts. Actually blew me away completely unexpectedly, combining smarter combat, really neat pixel graphics, inventive monster names that are of course all terrible puns, and a really really great combat soundtrack that dynamically gets vocals when you fuse.
Only downside is that it makes modern actual Pokemon games look even worse by comparison.
I think I probably agree with all these statements. New Nether lost the allure for me, exploring tidied a lot of the cute chunk generation bugs etc.
Buuut to be honest I didn’t watch the video. 5 mins in and the creator hadn’t really provided any reasoning to back up any points and was just repeating the premise in different ways. Not a well paced video….
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