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ieightpi, (edited ) do games w F-ZERO 99 - Nintendo Switch Online | Nintendo Direct 9.14.2023

I think F-Zero 99 is way for Nintendo to gauge the temperature. If the this game ends up getting a big player base and it stays consistent, then they will likely see that proper F-Zero game should be developed.

I remember a while back hearing Nintendo higher ups stating that they weren’t sure the popularity was there for a new game. This is there way to checking.

sylveon,

I thought the same thing but it sucks because I really want a new F-Zero but I can’t see myself playing this a lot. It’s fun for a little bit but just too chaotic for me.

olmec,

I think that is highly wishful thinking. I’m sure Nintendo has been going through the whole back catalog to find ways to make a battle royale of a game. Once someone saw the risk/reward that F-zero had with boosting depleting your life energy, it becomes a big an instant click. Plus, the racing environment allows all 99 players to interact in a way that none of the other games allowed (the other games were merely sending garbage to the other player.). F-Zero 99 is a good concept for the developers of the 99 games to try and apply. It wasn’t designed as a test to see if the community actually cared about the franchise.

Miyamoto has said that the reason we haven’t seen F-Zero again is that the developers haven’t found a way to differentiate the series in a way that will attract players. Although I feel like any of us could come up with a way (HD, Online play, randomized equipment drops,), Nintendo is convinced that these are not strong enough to justify the development cost.

Soulyezer, do games w FidelityFX Super Resolution 3 (FSR3) - AMD Stage Presentation | gamescom 2023

“Even on consoles” you have my attention. Now to see how good it is

jordanlund, do gaming w Baldur’s Gate 3 is Causing Some Developers to Panic
!deleted7836 avatar

Making bad developers panic maybe?

I can’t imagine something like this makes the Redfall devs feel good about themselves.

Actually Redfall likely doesn’t make the Redfall devs feel good about themselves.

sparky678348,

Such a shame, I was immensely sold on the initial trailer. I did not even end up playing it

Lowbird,

For what it’s worth, I thought it’d be horrible from the reviews and ended up trying it anyway, and I actually really enjoyed it. shrug Rather feels like I played a different game than everyone else.

I’m sure it’s partly the difference between starting with rock bottom expectations vs starting with Prey/Dishonored expectations, but I think even without that I’d like it.

Also, it has no micro transactions! Zero. Not even for cosmetics - those are just unlockables. Credit where credit is due.

Anyway if you liked the look of the trailer and you have gamepass, it’s worth at least trying, imo.

sandriver,

Wasn’t the whole thing with Redfall that it was Bethesda mismanagement? I’m not going to put that on the Redfall team. Does make me completely disinterested in buying any Bethesda games that aren’t mainline TES though.

jordanlund,
!deleted7836 avatar

Looks like it went way deeper than that…

escapistmagazine.com/redfall-development-lost-70-…

Kolanaki,
!deleted6508 avatar

That’s just part of the mismanagement.

What worries me is that one of the leakers who was leaking shit about Redfall prior to release who was 100% correct about everything, also said he saw Starfield and it was in worse shape than Redfall was. It’s obviously coming out later, but not that much later.

jordanlund,
!deleted7836 avatar

Starfield is a Bethesda game proper and it’s wise to have appropriate expectations. :)

youtu.be/ITOrKb5HP6s

I forget, on launch wasn’t Fallout COMPLETELY broken for Nvidia cards? Or was it AMD? I can’t remember, it was one or the other…

Kolanaki,
!deleted6508 avatar

While true, the state of Redfall was far worse than the expectation for a mainline Bethesda RPG (comparatively), even as bad as they have been in the past. So saying Starfield was in worse shape still has some hefty weight to it, if the leak is true. It will have at least had more time in the oven for things to be fixed up a bit more in line with normal expectations. And that’s my hope.

stopthatgirl7,
!deleted7120 avatar

Plus, Microsoft needs a win, especially after Redfall. They need this one to be hit outside the park.

stopthatgirl7,
!deleted7120 avatar

That’s upsetting. I was never going to play Starfield, but I want games coming out to be good. We don’t need another dumpster fire like the CP2077 launch was.

frank, do games w Nintendo Direct announced for September 12

Silksong news, probably??

Oh wait, autopilot.

victorz,

I’m hoping for new Zelda or Mario news. Very excited.

cattywampas,

Seems too soon to be announcing a 3D Mario or Zelda for holiday release, but I could see them announcing something for spring release in hopes of boosting holiday sales.

Tbh I think TOTK and BOTW have enough legs, especially with the Switch 2 releases, and I suspect the next Zelda will take some time because it’ll be a much different installment than the last two. But goddamn if I’m not ready for a new 3D Mario.

victorz,

I’m ready for any news regarding anything Mario or Zelda, no matter the release date. 😊

arudesalad,

Wasn't a lot of the usual names from the 3d mario studio's last game (dk) missing from the credits? I heard someone say it's probably because they were working on a 3d mario in parallel... hopefully

DoucheBagMcSwag, do games w The Outer Worlds 2 - Official Story Trailer | Xbox Games Showcase 2025

$80 people

Crankenstein,

Welp, guess I can get this one on sale just like I did the first. This i spent maybe $15-$20 on it?

fishy,

Yup, this is why the $80 price tag doesn’t bother me. I’ve got a backlog of games I want to play that I probably already can’t finish in my lifetime. This will be $20 a year post release and in two years that $20 will get you all the dlc as well.

Crankenstein,

Yea. The only games I buy on release are fighting games, but that just because during the release window is some of the best fun you can have for the online multiplayer as a casual. After about the first month or so a meta gets established and then everyone online is just playing the same carbon copy of whatever the YouTube pros are doing.

Though these hands are getting old and I think this most recent release of fighters will be my last. Just can’t keep up anymore.

Bakkoda,

I liked the first one but it was free with the 99 cent game pass. It was very short imo and I would have been pissed off I’d paid full price.

JoshuaFalken,

The Atari 2600 released for $190 in 1977. Or about $1000 today.

The best selling title, Pac-Man released for $28 in 1982. Or about $95 today.

Compared to so much else that has risen dramatically over time, vastly outpacing video games comparatively, I think it’s a bit hard to argue with the value proposition of modern titles.

docmark,

I think looking at it through an “all else equal” mindset is a little misleading.

Back then it was basically space-age technology. Video games were leaps and bounds ahead of other forms of entertainment, techwise. You could somewhat justify the expense because there was literally nothing like it in existence.

Nowadays? People make video games for classes in high school. I can write a flappy bird game on my phone and play it there. Small projects with less than 50 people regularly end up as bestsellers on Steam. Thousands of titles release on steam every year.

Video game supply is through the fucking roof, yet companies go out of their way to overproduce and underdeliver. QA is nonexistent anymore because of day 1 patches and always-online. They realized a long time ago that when your primary market is children, you can be as absolutely shitty as you want because a parent will give their child anything to shut them up or help them fit in. You can exploit a child’s labor for profit and their parent will pay you just to keep them occupied (Roblox, cough cough).

I mean we all knew video games couldn’t cost $60 for all eternity, but watching the price hike an entire third at once (50% if it costs $90) I think has made people realize just how overvalued modern video games are in general.

JoshuaFalken,

You make a good point, and I agree. I wasn’t thinking that it was the only thing on the market and therefore the price is whatever a new technology costs.

I tend to think of video games - being a form of entertainment - as a great way to be entertained while also being an incredibly low cost option for the amount of time I spend enjoying them.

Buying a $600 console just to enjoy a single $60 title is an extreme example but to me, if that game provides 100 hours of playtime, that seems well worth it. Cheaper than going to a theatre or most other forms of entertainment.

To be sure, I don’t do this, but I’ve always viewed gaming through a $/h lens, and could never understand why so many people saw it as a waste of time. That’s what I was thinking when I wrote that comment earlier - it seems to me that you get more playtime with some RPG from this decade than you would playing Pac-Man. Though perhaps I feel that way because games like Pac-Man don’t appeal to me.

Thinking about it, your point might be valid again, with the Atari being a new technology, people were likely to sink far more hours into a title than they might do with modern games since we have so many to choose from now. I’ve never thought about it that way. Thanks for pointing this out.

KingThrillgore,
@KingThrillgore@lemmy.ml avatar

Groceries are a small fortune

DoucheBagMcSwag,

Hamburgers were 28 cents in 1977.

JoshuaFalken,

Too bad burgers outpaced inflation then. It’d be nice to have a $1.50 option commonly available.

fishy,

Games at that time were cutting edge technology, distribution networks didn’t exist, physical units had to make it to stores, etc. The environment isn’t the same. Don’t get me wrong, I don’t think $80 is terribly outrageous in our modern economy but at that price point it has better provide 60+ hours of entertainment. If outer worlds 2 is as good as #1 it’s worth $40 tops. I played that game end to end and can’t recall a single characters name.

JoshuaFalken,

I agree about everything in your first point. I hadn’t previously considered that the novelty of a new technology would necessarily increase have disproportionately high initial cost.

That said, I feel like any calculation of cost against how many hours played is entirely subjective. Your suggestion of $0.75 / entertainment hour is quite different than what I consider ideal. Games will vary genre to genre, person to person, platform to platform.

A person with limited time might exclusively play shorter titles, or maybe just multiplayer titles. A person with significant free time might spent hundreds of hours replaying an RPG.

To be incredibly broad, I would say that games shouldn’t cost more per entertainment hour than half of what any given person earns at their job - but even that is quite subjective and should be taken with salt.

eronth,

Well, time and a sale it is, then.

Ashtear, do games w The Expanse: Osiris Reborn Announcement Trailer

Would never have guessed Owlcat’s new game would be in The Expanse universe, or that it would be an action RPG, for that matter.

I’m a huge fan of The Expanse so I’m going to check it out regardless, but I don’t know how this is gonna go.

SpaceDuck, do games w 70% of games that require internet get destroyed
@SpaceDuck@feddit.org avatar

Yeah, trusting that anything Internet connected keeps working is a pipedream these days unfortunately.

Hardware and software.

Quill7513,

I don’t even trust non-unlockable bootloaders. There’s so much planned obsolescence everywhere

dinckelman, do games w The Crew 2: Offline Mode Update

So they CAN do something nice. Wish it didn’t come down to a gigantic lawsuit for them to do it though

scrubbles,
!deleted6348 avatar

Let’s hope other studios get worried. We do have power if we all collectively work against a company.

DharkStare, do games w The Outer Worlds 2: First Gameplay Trailer

It’s been so long I thought they had dropped the IP. The first game has some issues but it wasn’t as bad as people make it out to be. Hopefully they addressed the issues with the first game.

ampersandrew,
@ampersandrew@lemmy.world avatar

As far as I could tell, the “issues” people primarily had with it were that they wanted it to be bigger, but I also really appreciated its scope and how little time they wasted.

tiredofsametab,

I had at least one quest which, when certain choices were made, would not complete. They never fixed it, but did release a cash-grab level-cap-increasing version later. Left a bad taste in my mouth. (There were other bugs and issues I faced that also never got fixed, but I don't recall what they were anymore). I mostly did enjoy the game, otherwise, and the size was fine in my opinion.

Deceptichum,

I genuinely loved the first game, my only gripe is it was a glorified demo and needed far more content.

I still finished it 3 times consecutively within the first week mind you.

Nibodhika,

What issues? Who makes it out to be bad? As far as I remember everyone has always loved this game, it’s like saying “despite the issues with Fallout New Vegas, it’s not as bad as people make it out to be”, or Skyrim, or Red dead redemption 2, it’s the kind of game I don’t think I’ve ever heard someone complaining about it (except perhaps for the existencial dread caused by finishing such a good game and not knowing what to do next)

BuboScandiacus,
@BuboScandiacus@mander.xyz avatar

An issue I had was the shitty atmosphere (at least for me) and the soulless world

DharkStare,

Its odd that you haven’t come across any complaints since almost everytime this game comes up in online threads that I visit, it’s filled with people criticizing it.

FenrirIII,
@FenrirIII@lemmy.world avatar

Surprise surprise, people online like to bitch about anything and everything

Screen_Shatter,

My main issue is a perspective thing - it felt like playing half assed fallout in space, in the sense that many questlines and stories felt very “been there, done that”. Its probably great if you haven’t played fallout 3 or new Vegas, but it just didn’t do much that was new beyond a coat of paint so I just got bored with it.

EndlessApollo, do games w Gaming's "Toxic Positivity" Problem

If you think gamers are too positive you’ve never played an online game in you life cx

RightHandOfIkaros,

Toxic Positivity is a phrase that doesn’t refer to gamers online behavior in game, but rather the way that some will violently defend a product or company from any criticism like they’re shilling. Like how gaming media and online forums were trying to villanize the people criticizing Concord before that spectacularly failed.

Its like you aren’t allowed to say something that isn’t positive about games anymore (not even negative, even neutral comments are taken as “negative” and must be silenced at all costs). I mean, certain games like Star Wars Outlaws, Concord, Assassin’s Creed Shadows, etc.

Kinda like how the average Lemmy user acts with Linux.

EndlessApollo,

Understandable🐕that definitely is a problem, I wasn’t sure what op was talking about since the post seems to have the wrong video attached

dan1101,

Negative comments are fine but players are too black and white, they will say a game is “trash” because they don’t like one thing about it. Often they haven’t even played it. I think too many gamers are overwhelmed by choice or just spoiled.

cheddar,
@cheddar@programming.dev avatar

I want to live in a world where that is a problem worth making videos and writing essays. I guess some people are too bored.

helenslunch,
@helenslunch@feddit.nl avatar

With the state of modern gaming, I can’t fault anyone who jumps down the throat of anyone speaking positively. It’s such a fucking predatory industry at this point, full of shitfuckery, and personally I don’t want to give any positive reinforcement to any games that have invasive DRM, online-only, kernel-level access, in-game ads and microtransactions, 3rd-party accounts, 3rd-party launchers, 3rd-party EULAs, prolific data-mining, etc. All of these should be deal-breakers. Things are this way because we allow them to be.

mods_mum,

If you watched the video you’d know your comment is completely misplaced.

EndlessApollo,

When I made that comment the post had the wrong video linked

Artyom, do games w Star Wars: Outlaws being a "AAAA Game" for 3 minutes

I can’t even remember the last time I saw an open world game where thr main character instantly drowns in water.

SpacetimeMachine,

Elden ring comes to mind.

Starayo,

That’s because, considering the bosses you have to fight, every character is weighted down by their enormous balls.

60fpsrefugee,

Why putting in a feature that the game doesn’t need?

That’s said, the way this game handles it is horrible. At least have the protagonist walk back when near the deep water or something

Droechai,

Or go full cartoon with silly leg paddles in the air before the drop and a big ol Plop sound

yamanii,
@yamanii@lemmy.world avatar

Both Dragon’s Dogmas too.

mikyopii, do games w Metroid Prime 4: Beyond – Announcement Trailer
@mikyopii@programming.dev avatar

Was anyone else hoping for more of an evolution in gameplay? It looks like it plays exactly like Metroid Prime 2 but that game is 20 years old.

I really want this game to do well but that trailer is making me worried.

billiam0202,

Let’s face it: that trailer was just bad. We already knew MP4 was in the works; there was nothing that was shown for us to get excited for. No new enemies, no new suits, no new abilities, no new weapons. If I had to guess, I’d say the team was told to put something together for Nintendo Direct at the last minute, so they threw together footage from the intro level. It worries me that Nintendo wants to drive the hype from the existence of MP4, instead of the content of MP4.

brsrklf,

Yeah, I suspect the last minute trailer request too. I am a huge fan of the Metroid Prime trilogy (hunters doesn’t count), and that trailer did practically nothing for me.

Woo, slight remix of the space pirate theme, scanning a dead pirate, and morph balling through a conduit. And three seconds of Sylux, again, because we’re supposed to care about that character for some reason.

skulblaka,
@skulblaka@startrek.website avatar

I actually liked Hunters :c

brsrklf,

It failed completely at being a Metroid game. It’s obvious the single-player “story” was just hastily hacked together from the multiplayer mode.

Maps were linear, without any kind of secrets or exploration. They were mostly boring corridors between multiplayer arenas for fights against bots.

The only abilities were different coloured guns, and while the MP trilogy gives the four beams specific properties to interact with the environment, I can’t remember what most Hunters guns were supposed to do beside opening corresponding doors.

There were three boring and mostly static bosses in the whole game, two of them copy pasted once to make it last a bit longer.

I don’t even think its controls or arena map design felt like Metroid Prime. The very limited Metroid Prime 2 multiplayer felt more like “competitive Metroid Prime”. It was more fun to me anyway, not that I’d buy a Metroid game for multiplayer.

skulblaka,
@skulblaka@startrek.website avatar

I think this is all fair criticism. I played this game when I was 12, after all, and did mostly play the multiplayer after a single run through of the story.

Also important to note that I hadn’t actually played the mainline Prime games yet at that time, that probably had a lot to do with it.

jose1324,

Hunters counts 😭

brsrklf, (edited )

I have a personal beef with that game :)

I am sure there are people with good memories of it as an arena shooter, but I had little interest in that. And as a Metroid, it sucked (…sorry)

I remember trying the First Hunt demo, that was a demo cartridge from the beginning of the DS and was supposed to be a short teaser for what Hunters would be. Back then I thought, yeah, with a game around it, it could be great.

Turns out the actual Hunters was absolutely nothing like that, and focused only on multiplayer. The only reason they tacked a half-assed single-player mode on it is so it could be sold to people who wanted an actual Metroid game. I’d respect the game more if they didn’t try to sell it as more than it really was.

Tikiporch,

Your guess is very generous.

OpenPassageways,

This late in the Switch’s lifecycle, I’d argue that the existence of a new game as big as a Prime sequel is good to remind people of. Haven’t touched my Switch in a while, but will likely be picking it up again for Zelda and Prime.

fpslem,

With a 2025 release, is may not even come out for Switch, it may release on Switch 2/successor.

emb,

Yeah, somewhat agree.

It’s great just to see it exist. And not every game needs to reinvent the wheel, especially when the series hasn’t had a game in 15 years.

But by the end of it, I was kinda left wanting some new hook.

Sylux showing up was a cool moment though. I didn’t expect them to honor that tease from Prime 3, and I appreciate it.

Carighan,
@Carighan@lemmy.world avatar

It’s great just to see it exist. And not every game needs to reinvent the wheel, especially when the series hasn’t had a game in 15 years.

Plus it’s a MetroidVania. Well, kinda the MetroidVania, or half of it. Trying too much with it would feel weird IMO because I’d want the two grandfathers to focus more on the central tenets, not some inventive genre-spinoffs.

catalyst,
@catalyst@lemmy.world avatar

In retrospect yeah. I was very excited just to see a trailer at all. After sitting with it for a while I’m kinda like, that’s it? To me it looks exactly like the recent Metroid Prime remaster (which to be fair I did really like).

I wonder if the reveal of the big baddie was intended to carry more weight than it ultimately did.

Still amped for this game anyway.

brsrklf,

The reveal wasn’t a complete surprise though.

It was hinted that guy would return in MP3’s ending, and apparently in Federation Force too (I haven’t played that one, but of course the reveal has been floating around).

Sure, it was still kind of hidden, but for those who recognized him at all, chances are they’d knew that too.

The trailer certainly failed at making his apparition exciting in any case.

petrol_sniff_king,

The trailer certainly failed at making his apparition exciting in any case.

I… completely disagree, but you know, whatever.

woelkchen,
@woelkchen@lemmy.world avatar

My personal view is that I rather have more traditional gameplay than upgrade trees and whatnot.

OpenPassageways,

They did great with Metroid Dread, putting a new spin on an old classic.

I have some faith that they won’t just be rehashing an old formula and that this “Beyond” aspect will have some gameplay twists.

This trailer seems meant to reassure those of us who have been waiting decades for a true successor to Prime that “yes, in fact this is it”.

I expect we will see more trailers as it gets closer, teasing some of the new story and gameplay innovations once they are more polished.

doggle,

I’m cautiously optimistic, but prime is made by a completely different developer than dread so there’s no guarantees, unfortunately

RabbitMix,

yeah this was one of my most anticipated games, until I saw this trailer and noticed the gameplay looks completely unchanged, now all my interest has disappeared.

Grass, do gaming w Hi-Rez CEO Claims Valve Is Overpowered | Cold Take (11:38)

unlike nearly every other company in existence in any industry, they actually earned their position. It would be nice if they gave a bigger cut to devs, sure, but literally nothing is stopping devs from going on multiple platforms. I am also more forgiving of that due to their contributions to linux gaming, especially now that windows is continuing to go bonkers even after they reached the point that I could no longer tolerate it.

I only buy off steam, gog, and itch.io for some indie stuff as the rest are a terrible experience. And there’s the other part, other platforms need to be good for anyone to want to use them, because nobody will leave steam for a worse platform unless gabe dies and the supposed fuckery prevention plan fails and they go corporate and get an EA approved ceo. Even then it would likely be a slow burn like twitter and reddit. gog and itch have the minimalist store covered so even that is a hurdle. Maybe epic execs can pull themselves up by their bootstraps and figure out how not to suck, then people might use them for more than just hoarding free games they will likely never play.

pelotron,
@pelotron@midwest.social avatar

Remember how it took several years for EA to figure out how to let you put more than one item in your shopping cart? LOL

Grass,

I only remember the ea desktop app bugging out and having a terrible time trying to play with friends in multiplayer games

Lipriv30,

Check out zoom games.

Grass,

unless you mean zoom the chat with your coworkers thing, I can’t find it.

Lipriv30,

I’m confused about what you’re saying. I think you want this: https://www.zoom-platform.com/

Grass,

even if I search ‘zoom platform’ its like the 7th result after zoom the video conferencing software. just the sad state of the internet these days. anyway I found it now and I’ll check it out after work.

Carighan, do games w Dragon Age: The Veilguard | Official Reveal Trailer
@Carighan@lemmy.world avatar

Wow this looks bad.

Really, really, really bad.

I mean sure, maybe the game turns out fantastic, but after a trailer that was apparently done by the Forspoken team with some consulting by Marvel and Fortnite people, I have exactly 0 hope for this.

Zahille7, do games w Squirrel with a Gun - Announcement Trailer

I feel like it’s been announced a couple times already, no?

geekwithsoul,

Wasn’t it in Early Access before? I think this is about it coming out of Early Access?

sawdustprophet,
@sawdustprophet@midwest.social avatar

I think this is about it coming out of Early Access?

The developer published this trailer on March 15. Looks like they’ve made a channel for the game specifically and republished it there.

MeatsOfRage,

Yea I saw this exact trailer a few months ago

SlothMama,

I watched the trailer last year even

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