leftzero

@leftzero@lemmynsfw.com

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

leftzero,

No kidding. The Sun - Jupiter barycentre is outside the Sun.

leftzero,

Happier coders probably write better code, though.

(Not that writing better code will help if ES6 is still running on Morrowind’s relabeled gamebryo engine like everything they’ve released since Morrowind, of course, but one can hope…)

leftzero,

The Bethesda that made Morrowind. 🤷‍♂️

leftzero,

There are parts of the story and maps we simply can’t get to because they aren’t there yet (I imagine about 30 to 50%), and there’s a limit to how much we can improve our relationship with the various characters (which means that there’s probably a significant amount of voice acting we can’t hear yet), all of this clearly indicated as provisionally cut content (“you might be able to do this in the future”, “can’t go there yet”, “what happened after this is, for now, literally indescribable”, that kind of thing).

There’s also what’s clearly provisional concept art from time to time, and plenty of placeholder character models and art (plus keepsakes, and fish, the later even having generic descriptions), and there’s almost certainly missing gods and characters (though there’s no indication of which those might be and in which number).

So, yeah, it’s not complete, by a long shot.

That said, I’m fairly certain that there’s already as much content and story as in the complete first game, if not more, or at least it feels like it. And it’s just as fun.

leftzero,

Several characters, all keepsakes, all fish except, I think, one, at least one background element…

The voice acting is all there

I’d be very surprised if the number of voiced characters isn’t significantly higher in the finished game. And, of course, we’re missing the top end of the relationship interactions with all characters, which will definitely be voice acted.

the mechanics are all there

I wouldn’t be surprised if we get some new mini games in certain parts of the map we can’t access yet.

Apart from these minor nitpickings, however, I completely agree (well, except that I haven’t had any crashes or significant bugs); I’m already enjoying the game as much as the first one, and I definitely feel I got my money’s worth, which is sadly quite unusual for too many supposedly complete games these days.

leftzero,

“But the plans were on display…”

“On display? I eventually had to go down to the cellar to find them.”

“That’s the display department.”

“With a flashlight.”

“Ah, well, the lights had probably gone.”

“So had the stairs.”

“But look, you found the notice, didn’t you?”

“Yes,” said Arthur, “yes I did. It was on display in the bottom of a locked filing cabinet stuck in a disused lavatory with a sign on the door saying ‘Beware of the Leopard.

— Douglas Adams, The Hitchhiker’s Guide to the Galaxy

leftzero,

If I recall correctly you meet a guy who did that with agility (or was it acrobatics?) just after leaving Seyda Neen. It didn’t end well for him.

(Also, I haven’t played that damn game in probably over two decades; how the fuck do I still remember that town’s name…? How the fuck do I still remember Fargoth…!?)

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