This is really surprising. I figured this game was lost to time because of licensing issues after Vivendi was absorbed into Activision.
It looks like more than just a remaster is going on here. I’ve been replaying it recently and there are some things shown in this trailer that aren’t in the original game, unless they just scripted some scenes to look cool for the trailer that aren’t actually going to be in the game.
I just hope they rebalance the boss fights. Some of them are ridiculously difficult in the original, to the point where they almost ruin the game.
Let’s hope it isn’t. Even though civ 6 had multiple interesting aspects and in certain ways it was objectively better than 5, I just could not look past the ugly presentation.
Same. Civ 5 was nice to look at, for example the swirly white clouds for the fog of war. In Civ 6 that gets replaced with… an ugly brown parchment thing
Same. And I tried, even during a free weekend. But I couldn't even fix it because all the mods that changed the colors or unit sizes seemed to have been outdated and abandoned.
Hopefully Ara will be good, which at least looks to be very promising.
Budokai Tenkaichi 3 on Wii is my favourite DBZ game of all time, so I hope this lives up to it. That game had a massive roster, with the ability to transform and fuse characters mid-match, so I hope that’s still a feature.
I’m just worried that they’ll chop up the characters and release them piecemeal as DLC. Seeing Gogeta and Broly as pre-order bonuses makes me think this’ll be the case, but they’re just “early-unlock” so maybe they’re in the game anyway but the pre-order just gives you access to them from the start.
Right? I’m not a huge gamer. I literally play maybe three games on rotation, and they’ve been the same games for years. But I’m super excited about this game. I might even buy it full priced. That’s how excited I am. Hats saying something. I don’t think I’ve ever bought a full priced game.
Very cool, I have fond memories of playing this on the original Xbox. It had some features, such as the squad management, that were pretty advanced at the time. Looking forward to check it out.
Apparently I was thinking of ‘Conflicts in Civilization’, which was just a scenario set for the base Civ II game. Tbh I sucked hard at that game back then but in my defence I was too young to really get good strategy and just enjoyed building wonders
I’m buying this partly because it looks really good, and partly because ThePruld is the cinematic director and that motherfucker is a genius. If anyone has played Dark Souls and not seen We Are The Souls, I can’t recommend it enough. Also check out his other animations, they’re much sillier and the frantic Italian just makes it better.
This is the only game I’m currently excited for. I was excited for Space Marine 2, until I saw it had a season pass and comes with day 1 DLC if you preorder. I am crossing my fingers that the publisher doesn’t somehow weasel a season pass or DLC into this!!!
Why is it that you draw the line at season passes? Does it just mean you pick it up on sale later? Usually a DLC pipeline is the best way to keep your employees working on something productive while the tech folks are setting the ground work on the next project.
Not OP, but happy to provide my perspective. Day one DLC is not DLC but part of the original game that was removed for pay tier and marketing reasons. DLCs or expansion packs like the recent cyberpunk campaign are fine in my book.
I’m just generally pretty skeptical of DLC; I feel like sure, there are some good examples of actual “expansions” but that a lot of DLC is just cynical nickle-and-diming pushed by publishers.
I’m even more skeptical of season passes, which feels like pre-ordering DLC. I don’t pre-order anything, and barely keep up with modern gaming, because it feels like disappointment after disappointment.
I also feel a little negative about a developer releasing something and even months before launch having one eye on DLC. I understand it probably works that way in terms of development timelines, and I understand that it can be a good way to keep employees working on something productive, but I can’t help but feel like I’m not getting as full a game as I could have.
It’s just my opinion tho, and I’m definitely not saying everyone has to agree!
Guy is mad that Larian decided to add the pre-order items (literally some cosmetic items that reference their previous game, soundtrack, some art and DnD style character sheets for the Origins) as an optional bundle for people to buy if they missed out and want them. But “day 1 DLC bad” so it doesn’t matter how inoffensive this thing is, hate must flow, game shit, 0/10.
What a terrible unnecessary and emotionally loaded strawman argument. I actually own the DLC and love BG3 just as I love Larian‘s other recent games. You‘re wrong about it being just cosmetics too. And it was Larian who made a HUGE deal about not tolerating any additional, paywalled content when the game had it from day 1. And so you now make a huge deal about how it somehow doesn‘t count because Larian is based or something. Just accept that they lied there just like they lie about shareholders and enjoy the video game like everyone else without treating the devs like your holy absolute.
What do you usually do when you don’t remember information that is freely available? I am talking about the very DLC featured on the Steam page. The one with an item bag that gives you more dialog options. The one that Larian made a big deal about not existing. Guess it worked considering there‘s even gaslit superfans in here refusing to admit it exists because it‘s somehow such a world shattering deal to them.
You made a good point, this is actually DLC, I just forgot about it.
I bought BG3 when it was in EA, so I got this DLC automatically, so I never really thought about it recently, I don’t even remember seeing it on any shop front.
But now that you mentioned it, I think I thought that they should probably release it for free for everyone at that time. Just like CDPR released some cosmetic ‘DLC’ for free after launch.
What’s weird is I liked when Resident Evil still needed Ink Ribbons to save your game. But something about it in Kingdom Come just doesn’t jive with me.
Same but I don’t think it’s weird. RE are linear games and you always picked up ribbons at convenient moments. KC is a open world game and the schnapps drops are random and not very often or you had to ride to an alchemy bench and brew them with an ingredient that was hard to find. I didn’t want to deal with that so I modded the game to save when I wanted.
I used the optimum efficiency method and got 3 schnapps a pop per minute, farming the ingredients wasn’t that much complex as well. One is everywhere and the other has some special locations. It has its charm
I honestly never found the elusive one in the wild. Only got a reliable location with the dlc and the garden. The system may have it’s charm but it was just too many steps for my liking.
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