I found this game broken back In the day. I would test my team and they would be human, then within a minute (not leaving my sight), one would turn into the thing.
I’ve played maybe an hour or 2 on my PS2 maybe a year or two ago and the mechanics sounded so amazing, but in execution they don’t seem to work as intended like you said.
I have probably a cumulative 2000 hours between civilization 4, 5, and 6. I disliked each as they came out, I had played 3 briefly right before 4 was released. But after a few games in each they really grew on me, and moving back to the older versions just didn’t slap the same way.
I’m sure 7 will be different in enough ways that people will initially hate it, and still spend dozens of hours playing it.
I’ve been playing Civ since the first release, and this is the pattern with all of them. The transition to hexagonal tiles was pretty weird at the time.
I played Civilization for years. When Civ 5 came out, I was incredibly psyched. I specifically went to PAX one year just so I could get new information on the game. When I finally played it, it was the biggest disappointment of my gaming life. It just doesn’t feel like any of the previous ones. Civ 6 is way better in almost every way.
I’m wary of Civ 7 though. How can they improve upon the game without adding minigames or breaking it into insane amounts of DLC eg. Stellaris? I probably won’t pick it up until it’s on a steam sale with all its DLC at 50% off or something stupid.
When I was a little kid, like could barely play video games, this game scared me so bad I couldn’t even continue. I’d just stay put and have fun killing g my team before they killed me.
When I first saw the trailer I thought it was official. My heart broke when I learned the truth. Been playing Half Life since the original came out in 1998. That was an amazing Thanksgiving as a 14yr old.
I remember being at Costco with my mom and back then they had tables set up in the entrance with tons of software and game boxes and I looked at the back of the box and thought “cool! I want it!”. Asked my mom if I could get it as an early Christmas gift who never said yes to that kind of thing and she said yes. I couldn’t believe it.
I remember playing it and being so confused in the intro when you’re on the train/tram because I couldn’t figure out how to get off. I was so used to FPS games like Quake and Doom where you just clicked “new game” and were just dropped into the action or there were basic cinematics setting up the story. The build up to the action was so unique at the time it blew me away.
Sorry for the novel. Just so many fond memories of this game and I was really stoked when I saw this stupidly well done trailer haha.
Heart Machine rules. Hyper Light Drifter is my absolute favourite game. Would love to see them expand on HLD but I’m also looking forward to these new endeavours.
One mechanic I’d love to see added to Civ is disease. It’s had huge significance throughout history and would be another fun layer to the game.
For example, if you settled near a swamp there would randomly be disease outbreaks. When you encounter a new civ your diseases would have a chance to infect each other’s units, and you would spread it to your Civ if you brought them back.
Military units who are fortified in certain terrain would slowly lose health as they suffer from things, and you could have civilian units that can undo disease damage. Hell, you could purposely send infected units to an uncontacted civs and decimate their populations.
To fight this they could add a hospital district, new great people, and new technologies.
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