@Semi_Hemi_Demigod@lemmy.world avatar

Semi_Hemi_Demigod

@Semi_Hemi_Demigod@lemmy.world

I’m just this guy, you know. Except on Lemmy.

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Semi_Hemi_Demigod,
@Semi_Hemi_Demigod@lemmy.world avatar

I’ve got probably 9,000 hours on different variants of the Civ franchise over my lifetime, assuming I played Civ V and VI the same amount as the other four. I’ve got 1,600 hours in Factorio and probably the same amount in KSP.

My point being that some of us kinda do want the same shit over and over.

Semi_Hemi_Demigod,
@Semi_Hemi_Demigod@lemmy.world avatar

I would also love it if they used real recipes for things, like the ones from Lobscouse & Spotted Dog, which is a tremendously well-researched and well-written book that has the recipes from the Patrick O’Brien’s Aubrey-Maturin series. This includes a recipe for boiled shit and millers (rats) in onion sauce.

Semi_Hemi_Demigod,
@Semi_Hemi_Demigod@lemmy.world avatar

It’s my favorite cookbook even if the ingredients are impossible to get and every dish serves like 40 people

Semi_Hemi_Demigod,
@Semi_Hemi_Demigod@lemmy.world avatar

So the kid I knew who could get it every single time wasn’t just good, but could affect the laws of probability?

Devs should not be "forced to run on a treadmill until their mental or physical health breaks", says publisher of Manor Lords, citing how gamers seem to be trained to expect endless content work now (www.eurogamer.net) angielski

This really does not sound healthy. The game is released, for a certain amount of money. If people don’t like what they get for their money, they simply should not buy it....

Semi_Hemi_Demigod,
@Semi_Hemi_Demigod@lemmy.world avatar

I probably spent 150 hours just driving around the Top Gear track in reasonably priced cars.

Semi_Hemi_Demigod,
@Semi_Hemi_Demigod@lemmy.world avatar

Users find the weirdest bugs. Figuring out what happened makes me feel like Sherlock Holmes.

Semi_Hemi_Demigod,
@Semi_Hemi_Demigod@lemmy.world avatar

The fact that KSP2 is still on Steam for $50 is criminal

Semi_Hemi_Demigod,
@Semi_Hemi_Demigod@lemmy.world avatar

You have to give yourself permission. For example, if I’ve got an early meeting and need to get the kids to school I’m in bed by 10.

Semi_Hemi_Demigod,
@Semi_Hemi_Demigod@lemmy.world avatar

Not really, because I can always choose to stay up late. I just know I won’t enjoy it if I don’t make give myself permission.

Semi_Hemi_Demigod,
@Semi_Hemi_Demigod@lemmy.world avatar

Kerbal Space Program has a similar vibe, and other space sims take themselves way too seriously to be fun.

RIP KSP2

Semi_Hemi_Demigod,
@Semi_Hemi_Demigod@lemmy.world avatar

It’s all water under the fridge

Semi_Hemi_Demigod,
@Semi_Hemi_Demigod@lemmy.world avatar

I just watched the movie because there were boobies.

Semi_Hemi_Demigod,
@Semi_Hemi_Demigod@lemmy.world avatar

I’ve been playing Civ since the first release, and this is the pattern with all of them. The transition to hexagonal tiles was pretty weird at the time.

Semi_Hemi_Demigod,
@Semi_Hemi_Demigod@lemmy.world avatar

I don’t want a stronger AI because I’m playing it to fantasize about alternative histories. Then again I play FPS games at the lowest difficulty in story mode because I’m here for the story. (And also I’m shit at FPS games.)

Semi_Hemi_Demigod,
@Semi_Hemi_Demigod@lemmy.world avatar

One mechanic I’d love to see added to Civ is disease. It’s had huge significance throughout history and would be another fun layer to the game.

For example, if you settled near a swamp there would randomly be disease outbreaks. When you encounter a new civ your diseases would have a chance to infect each other’s units, and you would spread it to your Civ if you brought them back.

Military units who are fortified in certain terrain would slowly lose health as they suffer from things, and you could have civilian units that can undo disease damage. Hell, you could purposely send infected units to an uncontacted civs and decimate their populations.

To fight this they could add a hospital district, new great people, and new technologies.

Semi_Hemi_Demigod,
@Semi_Hemi_Demigod@lemmy.world avatar

I grew to love them, too, but I had to overcome decades of muscle memory first.

Semi_Hemi_Demigod,
@Semi_Hemi_Demigod@lemmy.world avatar

Take Two interactive is really lucky this happened right after they sacked the KSP2 team, otherwise people would be talking about that instead.

Semi_Hemi_Demigod,
@Semi_Hemi_Demigod@lemmy.world avatar

The most depressing thing I’ve seen related to this topic. A small team that worked incredibly hard were lucky enough to achieve the impossible, and now they watch without any control as it is taken from them, for no other reason than greed.

KSP’s original team must feel the same way

Semi_Hemi_Demigod,
@Semi_Hemi_Demigod@lemmy.world avatar

The fact that they released a game with wobbly rockets and then charged $50 for it shows they didn’t know what the hell they were doing. It should have been free for early access with a simple way to report bugs. I’m not gonna pay that much to do QA work for them.

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