I subscribed and I liked what I’m reading so far! I liked their Alan Wake article and how it celebrated the cheesy elements of Remedy’s work…listened to all the Alan Wake songs and Take Control on my train ride this morning :D
I like the sound of this! The Starfield coffee article was funny. $7 a month miiiight be a little bit much for me - but I’ll keep an eye on this and if the journalism is decent and they put out a fair number of articles I’ll definitely consider it. I guess I used to spend around that amount on gaming magazines…
I am ride or die with Remap (added a year of Founders during the launch stream) and consider their podcast insanity to be worth the monthly fee alone.
But for 404 and Aftermath and whoever else, I am planning on buying a month or two here and there when there is a particularly good article I want to read/“support”. Probably comes out higher than grabbing an issue of EGM or OPM or PC Gamer back in the day, but also inflation so it might even be cheaper?
I mean, it certainly looks nicer. At least they’re thinking about ways to make the experience better, for those that use it.
I’m still really happy with SteamOS, the only real downside is that newer AAA games are simply too demanding. Not so much of a problem on the desktop, but certain games just look rough and run at sub-30 fps.
Yeah, I thought about getting the Ally, buying the Steam Deck’s the way to go. Now if only Linux get a bigger market share and more apps, that’d be great.
if you have modern hardware and newest nvidia GPU, just stay away from Linux. Windows is still best atm. But, if your newest hardware is ageing, then Linux is the best for that.
Not really true at all. If all you care about is raw performance, then that’s debatable, but if you’re talking ease of use then Linux is fine. Just grab a distro with an Nvidia ISO like pop_os and install, nothing else left to do.
My hardware is 2 years old (ryzen 5900HX and RTX 3070). I use manjaro/Ubuntu LTS and Non-LTS/PopOS/LinuxMint/Zorin/LMDE/Nobara and endeavour OS and it’s freezing quite often and I have to go back to Windows atm. I think Nvidia is main culprit here. If I move to Full AMD or the current nvidia hardware is getting older (more than 5 years old). I might try Linux again
Freezing doing what? I’ve got modern hardware and I’m running nobara and I don’t get any issues except my Taskbar freezes on Wayland. On x11 I have no issues
What nvidia drivers did you used? The open source one or the proprietary one? Because I have the rtx 3070, and I have not experience a problem using the proprietary drivers in plain old debian stable, using x11
tested with proprietary with 525,535,440. it’s awful. But, my other working laptop ThinkPad E14 Gen 2 (Intel) with Kubuntu 22.04 with Iris gpu is perfect without issues.
You are technically correct, but Valve is a very “consumer first” company. This of course is no guarantee they’ll always be “good”, but Valve has earned and maintained my trust over the years and I trust them more than any other company I can think of. Far and away orders of magnitude more than Microsoft.
That’s a good point. I’ve never participated in that so it didn’t really factor into my opinion of them. In every way I’ve interacted with the company they have been excellent.
I like them because they make niche products that may not have mainstream appeal, but that their customers love (steam link, steam controller, valve index, steam deck). They have excellent customer support and always do more than they have to:
My GF lost the power adapter to her steam link and asked how to buy a new one, they just sent her an entire replacement device since they were stopping production anyway
One of my Index lighthouses died and I had bought it used from a guy since they didn’t sell them in my country yet. No questions, they sent me a new one
When they were releasing Half Life Alex they just checked if you’d ever had an index connected to your PC and if so they gave you a copy. No asking for proof of purchase or redeeming codes that expire.
I could go on, but yeah to me they are pushing Linux forward, making hardware that excites me, have reasonable prices, and great service. So I like them.
I mean... if somebody has a gaming storefront monopoly in Windows it certainly isn't Microsoft. Concern about monopolistic practices is a great catch-22 between the OS dominance of Windows or the platform dominance of Steam, and I'm about as concerned about both.
FWIW, I have both a Steam Deck and a GPD Windows handheld and, being entirely agnostic about that entire conversation I default to my GPD Win 4, because of ergonomics, usability and compatibility concerns, in that order.
I don’t think folks realise how much effort and investment Valve has put into making Linux a viable gaming alternative for modern-ish games.
Most distributors use Windows because it is easy to install and setup for gaming. Is it perfect? No. But any vendor can pay Microsoft and get a viable OS for gaming.
Linux will need a lot of custom graphics card drivers and a lot of tweaking (think power as well as graphical features, memory, CPU etc) to get the optimum performance. Most OSes out of the box have OKish performance for gaming, which is OK for any hobbyist but would be a disaster for a consumer product.
And before Valve came along, Proton wasn’t even a thing. Proton is now a thing, and the way Steam utilises it makes it effortless, but it will need a fair bit of custom args to get it working well.
Each of these things separately can be quite painful in its own right, but altogether it would be a headache for any company not well versed in Linux. Not only that, but having to provide customer support for a Linux OS would put the fear in most companies.
I would imagine most vendors would just slap Windows on their machine and be like “you know what to do with this” and let them go nuts.
I get the greed behind turning 1 into 2 but how could any of the devel team see what was happening and not absolutely lose their minds. How could anyone see that the game would be better off removing paid content or locking off earnable content. Just blew my mind when it released.
Why do people hope that Microsoft will miraculously revive dormant/mismanaged IPs from their new acquisitions, when they’ve done nothing in the past 10 years but lay to rest and mismanage their own IPs?
They released the Series X three years ago now and are yet to release a single game on the platform that people care about.
The game’s currently sitting on “mixed” reviews on Steam, and the rating is steadily going down (67% at the time of writing, which is an all time low), and that’s on a platform where you can use mods.
I also literally forgot about it. I guess that’s what happens when you release a game that looks and plays like you gave a prompt to Chat GTP and waited for it to build the entire code and voice all the dialogue for it.
I don’t think it’s fair to consider Starfield, since the game was in development before the acquisition completed. The only significant input I would consider is making it Xbox/PC exclusive.
Being that both IP’s are ongoing I’m hoping that going forward they’ll at least increase access to the game. I’m not expecting them to revive it to previous status.
I’m just hoping with Kotick out things will stop getting worse and a lot of the IP’s end up on GamePass.
And as far as first party stuff goes Flight Sim, Forza Horizon 5, Halo Infinite all have been fairly well received and are at the very least console exclusives. Minecraft isn’t going the way that a lot of the Java players like but it’s much more accessible and on damn near every device known to man. And that IP is still selling gangbusters even with Legends and Dungeons being not fantastic.
“Look at all the games you love! Please forget we’re a massive corporation which just moved 70 billion dollars closer to a monopoly and would certainly never abuse that position uwu”
That was awesome. I imagine if I worked for Activision Blizzard, that knowledge of Bobby Kotick leaving plus that welcome video would give me some feels.
oh okay as long as it’s on pc we don’t care. cool. Honestly I have such a hard time with the video games community. for a long time I was a big supporter of the idea that a certain company shouldn’t be buying up exclusives because games should be for all.
but as soon as Microsoft started doing it, everyone has this apathetic response suddenly because “i got mine”. As soon as the shoe is on the other foot gamers show themselves real quick.
Because Nintendo and Sony are doing it too, but at least Microsoft is putting their games day one on PC… They’re going to make their games exclusive one way or another, but this is preferable to the way other companies are doing it.
yes, this is the part where I gave up trying to say
“Hey it’s bad these guys make their games exclusive, pc players and xbox players and whatever should all be able to play these games”
because now fuck it, why bother. pc players and xbox players do not care as soon as they got theirs. they won’t show the same support as soon as they get their games.
Why should I show support for players on other systems, if players on other systems will not show the same support back?
Sony players don’t care as long as they get theirs
I used to, you generally saw the sentiment of “this isn’t good for us, we dont’ want this”, now everyone is suddenly okay with one company owning all this stuff because it comes out on pc.
It’s hard to care about people complaining about exclusivity anymore, because they only care when it affects them personally.
It won’t fulfill your apparent need to have people pat you on the tummy and say you are a good boy but:
PC more or less is THE second platform (or first, with console as second) for a lot of people at this point. So if the option is:
Studio goes out of business because a great game didn’t sell amazingly well. See Mimimi for a “good” example of this
Soft or hard acquisition results in games trapped on a single platform with questionable backwards compatibility policies. Bayonetta 2 and 3 being nintendo exclusives until the end of Nintendo is a “good” example of this
Soft or hard acquisition results in game that is console exclusive to one platform, but also on PC
I’ll always pick 3. Because as console prices increase? A “couple years old” gaming PC is not horrifically expensive (so long as crypto stays in the shitter…).
But also? Shit like Geforce Now and other streaming solutions means that people (who don’t live in the ass end of nowhere and have such horrible internet they wouldn’t be able to download the day one patches anyway) can play these games on their macbooks or even their chromebooks.
It won’t fulfill your apparent need to have people pat you on the tummy and say you are a good boy but:
Okay, we know where your head is. but i’m going to engage anyway just to say that i’m looking for solidarity, and not finding it. I’m finding selfishness. Previously I was in support of not having things exclusive, I didn’t want it, It didn’t benefit me. but I’m not seeing that support back from pc gamers like you.
Do you think it’s okay for me to say “it’s okay for final fantasy games to be exclusive to one system, you should have bought a playstation”. are you happy with that statement?
People will constantly point to grey market sites like g2a and even gmg (g2a is really more of a black market site but…) and smugly mock anyone who DARES to buy a game new. Everyone cheers for (one of the daddies of gamergate) Total Biscuit’s mantra of never preorder and will insist that publishers and devs are trying to nickle and dime/steal from them for daring to release DLC for a three year old game.
And then we wonder why studios shut down.
So no, you aren’t looking for “solidarity”. You are so self obsessed with not getting what you want that you are recontextualizing it as everyone else is taking things away from you to get what they want.
Because: I would love it if there weren’t giant conglomerations of studios. But then I remember how some of the best studios out there, such as Digital Extremes and Larian, have stories of “Yeah, it was make or break and we really lucked out with getting in on the ground floor of some new concept or marketing gimmick”. Like, we would not have Baldurs Gate 3 if Larian had waited even a year or so longer before starting the D:OS kickstarter. Because rather than people saying “oh shit, we can get a new classic CRPG” it would have been “Fuck kickstarter. It is all vaporware. You are a fucking mark if you give them money”.
And if the choice is between having a different publisher on a game and hoping that enough folk from Obsidian end up in the same place to make another Pentiment or Tyranny? Fuck it, I’ll gladly let whoever keep the lights on.
Thats arguing in bad faith, given that even after the buyout, Zenimax still produced games on the other devices. Arkane Lyon (deathloop), ID interactive (Doom), Tango Gameworks(Ghost Wire Tokyo), Mojang(Minecraft) and auch still produced games for other consoles, despite being owned by Microsoft.
Microsoft puts its developers games on other devices more often than the reverse. Its only within the past few years that Sonys been putting about half of its titles on PC.
This whole thing has confused the ever loving balls out of me. Xbox and Microsoft having been getting MURDERED over the last few years and ridiculed by pretty much everyone for one reason and one reason only, they have no games. Why get an Xbox? PlayStation and Nintendo have all the good exclusives. Xbox has nothing.
Now, Microsoft goes out and buys up some IP’s and studios that have games they can make exclusive if they want (even tho they’ve said over and over they won’t for the ones that currently aren’t console exclusives but we’ll see on that one). So, for the first time in pretty much forever they’ll have the opportunity for console exclusives other than Halo and now everyone is complaining that they’ll make the games console exclusives. It’s like the biggest damned if you do, damned if you don’t for them lol.
“Fuck Xbox they don’t have any good exclusives.”
Microsoft goes out and gets good exclusives
“Fuck Xbox they’re making the good games exclusive.”
Especially if they released a really successful game and then they released a really bad one that got them sued by their shareholders and they had to issue a public apology but internet sentiment is somehow still positive. Especially if that game had a $163 MILLION marketing budget.
It’s modern advertising. Just start a friendly discussion on social media about your product or service with some purchased or fresh accounts, or just upvoted anything positive and downvote anything negative! Imagine the effect you could have on discussions if just a single person focused on this 8 hours a day for weeks, compared to organic discourse.
People worry about Russian or Chinese botfarms but don’t stop to think that corporations are the ones with the most to gain from altering public perception worldwide.
That’s not quite how this works tho. Microsoft doesn’t make games. Sony doesn’t make games. The only exception is Nintendo but even they outsource a ton of devopment to studios like 1-up studios, monolith soft, retro studios etc. These companies just make a console that plays games and then they try to buy rights to good games or studios so they can make their games exclusive to that console to bolster sales. Sure, sony and microsoft could pour tons and tons and tons of money into creating their own studios i guess that make their own branded games but they have decided to focus on hardware sales instead. This is especially true for microsoft where the xbox is just a small part of the business where the PC market is their focus.
From a business standpoint, it makes 10000% more sense to just try and acquire other businesses that do the work under you and you just publish their games. Which is why nintendo, sony, and microsoft all try to do it so much. I mean Sony alone has bought 14 development studios since last year.
Both MS and Sony absolutely produce their own games with wholly internally established studios. MS game studios existed before Xbox even.
I’m not sure what the rest of your point is even about, of course it makes sense for MS and Sony to short circuit work and risk, that doesn’t make anything better for consumers. The better option for consumers is for MS and Sony to build their own franchises and have good exclusives that way rather than taking existing third party franchises and limiting access.
I’m confused. You’re angry because you want games on the PlayStation? Nobody forced you to buy it. There are plenty of good games on there, and Sony do the same. I’m not crying that Bloodborne isn’t on PC. (not publicly)
Also, your wording was CONSOLE exclusive, so my comment pointed out that they’re not only on consoles, which is great! They’re open for more people to play.
Just get a PC and play everything! (except bloodborne)
Of course games should be everywhere, but exclusives sell consoles.
To answer your question about PC gamers, it’s not that we don’t want games to be everywhere, its because they already have the system where all the games go, so why should they even think about it? We don’t care about your console wars, just get a PC and stop complaining.
There is no way that Gamepass is going to remain a good value once it’s past trying to get new members in the introduction phase. I would give it at most 2 years before the enshitification really takes hold. It could be merely months since they are trying to look good to regulators right now.
Do people still like the shambling husk that is Blizzard at this point? I've been playing their games since Rock N' Roll Racing and they're not even close to the same company anymore.
The idea there are zero well designed AAA games is such a narrow outlook.
Indie has its place, but there are experiences that cannot be replicated in the indie sphere at the moment. Consolidation in the AAA space will not make the medium better.
Luckily nobody said there were zero well design AAA games, only that I don't much care if the big studios eat each other. You can always make another studio. It's happened before, it'll happen again. This isn't like car manufacturing where startups face overwhelming costs and regulatory burdens to begin work. Get some capital, hire some good devs, come up with a thoughtful concept, and people will pay for it. Shit, they'll pay for virtual goods with no expectation of seeing a finished game (coughStarCitizencough).
but there are experiences that cannot be replicated in the indie sphere at the moment
The key phrase there being "at the moment." And frankly the reverse is a lot more true for more enduring reasons. AAA development is entirely too invested in graphical fidelity at the expense of everything else and entirely too beholden to shareholders to take meaningful risks.
I do not give one tiny, insignificant shit what corpo entertainment goons do to each other or what hats they wear and neither should you. Blizzard as you knew it has been dead for years. This acquisition means nothing. The people that made the Blizzard you knew great can make their own company and probably will if they're still working. Stop caring about companies and start caring about the human beings that make good games. Remember their names, look at who they work for.
Game dev has to grow up just like Film did and you can expect the same market driven patterns to emerge. Indies take risks, the big boys iterate on the formulas they establish, and occasionally they stumble into something legitimately good. So it goes.
But for every big budget film that's good, you'll have a dozen Michael Bay style 'splosion and lens flare fests. That's the expected pattern.
Usually I am against huge mergers like this because they rarely benefit the customer, but ActiBlizzard was about as bad as it gets anyway.
Selfishly I hope maybe at least one decent RTS might come from this before everything gets enshittyfied again.
I realize though that OG Warcraft/Starcraft were not the big motivators for MS so the chance is probably slim.
I actually got a spot in the closed alpha this month.
It feels pretty good so far even though unfortunately I can’t play as much as I would like due to my job and aspects of my personal life taking a lot of time right now.
I plan on getting at least a couple more games in this weekend.
Microsoft still supports AoE2, and that game is going on 22+ years. Some of the other stuff they’ve released has been a bit hit and miss, but they at least tried to do something fresh.
I’ll take that over ActiBlizz dropping support for the SC2 pro scene for no good reason other than “profitability” any day.
Hell, maybe they can fix WoW classic while they’re at it, and say what you will about the guy but if I understand correctly even Chris Metzen is coming back.
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Aktywne