This must be pandering to shareholders, no company in their right mind would want to compete when Meta is selling their first party headset at a giant loss.
This one and SimCopter took way more of my time than any of the other Sim games by a mile. I was especially surprised because SimCopter was full 3D and my old hardware could run it.
I don’t know how well a remaster of either would sell, but I’d buy them. SimCopter could even be a mobile game at this point.
I really don’t care what launcher I have to start (funny thing, for most epic games you don’t even need the launcher) and don’t know what the problem is with it and really don’t care though. And regarding Alan Wake 2, don’t forget that Epic funded the game and made it possible for Remedy do develop it…they are also quit happy with the partnership so I guess it’s a win for Remedy.
I pirated it and will buy it on sale on Steam whenever that happens.
Under normal circumstances it’ll never happen because it’s not a regular 1 year exclusivity deal, it’s Epic being the publisher.
It’s more likely to have its console versions emulated before landing on Steam. And even if Epic puts the game on Steam, Epic will still get the money.
It has three expansions bundled with it. I’ve never played, but it’s my understanding that these three expansions represent the initial must-buy content.
Ah of course. However I read recently that someone had the base gane and extra products but Bungie decided it wasn’t making enough money so removed the base game and has gone a different route. Removing the players items and game data.
So I’d highly recommend nobody touch destiny with a barge pole. Bad consumer practice. Would prefer if they disappear from the gaming industry
But the thing is, you generally don't just magically have the ability to seamlessly plop an ad into a part of the game. That kind of thing needs to be purpose built, to either have the option to plop an ad on the main menu + map, or to (more heinously) plop an ad ANYWHERE in the game.
So worst case scenario (well, not WORST because the game doesn't, like, go back in time to kill your grandfather or something) is that someone higher up said "Hey, what if we could put an ad anywhere in the game? Get the team working on that" and it was done... best case scenario is that I guess their games are coded so well that they can just seamlessly plop in a chunk of code that doesn't break anything else and just works?
But going off of past experience with Ubisoft games, that best case scenario is kind of laughable (insert a screenshot of the guy's face texture not loading for AC Unity here).
They are just lying. I don't trust this response for a single moment. We have seen how the slope as far as game monetization practices goes is in fact slippery.
Sports games already use in-game ads. They will keep going for as long as players take it.
Let’s hope they can chew what they’ve attempted to eat. They can barely manage their first party studios, and now they’re going to attempt to manage one of the biggest publisher/studio.
I mean yeah, that’s how acquisitions and exclusivity works. It’s not like PlayStation bought Bungie to lose money or make exclusivity deals with third parties to bring games to Xbox. That’s just how this industry works.
By manage I mean, they’re gonna handle so many companies without a good track record of being able to do it. To make the money from King they will need to be able to retain talent and steward its properties properly.
they’re gonna handle so many companies without a good track record of being able to do it. To make the money from King they will need to be able to retain talent and steward its properties properly.
No they don't. As we've already seen, MS doesn't have to do anything in regards to development. Promotion, marketing will get a boost but they can be hands off most of the technical details and still make bank. Bethesda, King and Activision are all quite profitable on their own. Now they simply can't develop for Sony and they get distributed on Game Pass day 1.
Also, exclusionary buy-outs are bad for the market and should not have been allowed. MS buying up huge game competitors and then restricting their choice on which platforms to develop for is clearly anti-competitive behavior.
You’re right, they’ve been hands off and basically done bare minimum for marketing and promotion. And it hasn’t been working well for them at all, exhibit A: Halo Infinite, exhibit B: Redfall. Clearly they can’t sustain this anymore.
Starfield has been probably the first example where they actually got invested in the production, delayed a game by a year, got their entire QA team test it. Layoffs from top to bottom at 343 is probably another example of them intervening.
Regarding exclusionary buyouts, I don’t know if you aren’t aware of it. But it has been a thing in this industry for decades. This is how Sony got where it is today, by being highly competitive by making exclusionary deals and buying studios with whom they had exclusionary deals with for years. Sony entered this industry out of nowhere and bought their way into success, and everyone agrees that only made the market more competitive. Xbox had no games and was not bringing competition in market, and now that it has more games, it’s anti competitive?
The difference with MSFT is that they bring their games to PC (an open platform) via Steam, and to Xbox, along with a price accessible service of GamePass, so it doesn’t force a gamer into first buying a $400 console and then a $70 game to play on it.
We can agree to disagree, my original point is primarily around lack of confidence in MSFT’s ability to manage these studios and do justice to their legacy. Sure making workspaces less toxic and inclusive for everyone is a massive win, but will employees stick around under a new management that seems pretty incompetent to eff up their own flagship series (Halo).
I’m sure they could have a partnership with them without having to purchase them. They could just fund some games for console exclusivity or something similar.
Yeah, look at how almost every game in the Yakuza become permanent residents on Game pass. One of the next game will even be on GP on day 1. They must be in a very good relationship
There doesn’t need to be one. Any windows handheld can run Microsoft’s first party games.
Microsoft are having enough trouble with home consoles, we don’t need them spreading themselves thin with an underpowered handheld too.
A mate of mine has the ROG Ally and while it’s a damn nice device, when playing uncharted 4 on it to show the performance to me it chewed through like 25% battery in about 15 minutes. You can’t have high performance handheld while having even remotely good battery life.
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